Activity briefingSummary of recorded signals
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Preparing a concise update from the latest recorded activity.

Steam player data · App 5430920

Kingdom.py

View on Steam ↗Updated 06 Nov · 01:22 UTC
  • Single-player
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Steam Cloud
  • Family Sharing
Steam

Store data

UK price
£5.51
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
5 November 2026
Concurrent players1Most recent successful sample
Today's peak29/144 samples
Tracked peak2Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5430920
App type
Game
Supported systems
Windows
Genres
Casual, Indie, Simulation, Strategy
Release date
5 November 2026
Last player update
06 Nov · 01:22 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3
Memory
4 GB RAM
Graphics
Nvidia Geforce GTX 550/equivalent or higher*
DirectX
Version 11
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3
Memory
4 GB RAM
Graphics
Nvidia Geforce GTX 550/equivalent or higher*
DirectX
Version 11
Network
Broadband Internet connection

Launch window

Released 5 November 2026 · Tracking from 5 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
2
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
Not recorded
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
2
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£5.51
Top Sellers
No appearanceNo ranked days

2 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 2Average 2Latest 1
0112205 Nov 2026, 23:00 UTC06 Nov 2026, 01:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days2——1—
November 20262——1—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Roadmap

About the Game

You don't click to build. You write Python.

You start on a small island with one hero, a town hall and a file called main.py:

change_profession(Builder) build(House, 3, 4) build(House, 3, 8)

Press Run. The hero walks to the plot and builds, one line at a time, while the editor lights up the line being run. If a line is wrong, the game points at it and says why in plain words.

A town builder whose economy runs on your scripts

Houses pay taxes, but only when someone comes to collect. Lumberyards stop when their groves run out. Fields have to be sown, then harvested before the grain rots. Bakeries turn grain and wood into bread, mines eat bread, smithies turn iron into tools. Bandits row in and rob homes unless a guard gets there first, and merchant ships sail off if your goods aren't on the pier in time.

Each of these is a small program, and the story walks you through them. Its chapters open Python step by step, the way the tree opens buildings: variables, while loops, if, for, lists and dicts, functions, modules. One collect() becomes a loop, the loop learns to check the stock, the check becomes a function, and one day four heroes run four programs that split the work through a shared database.

Then the townsfolk move in

They take jobs at your workplaces, get paid, shop at the market and pay taxes. They chat on street corners, fall in love, marry, have children and grow old. Some of them steal, and some of the watch take bribes. The dead wander the streets as friendly ghosts until you build a graveyard.

You can script them too:

Every trade follows a shift program you write. shifts/farmer.py tells the farmers where to help, when to carry and when to rest. Run two versions on alternate shifts and compare the reports.

town.people() reads the whole town. Arrest a suspect, play matchmaker with town.match(), issue decrees.

Each person's personality is six small Python functions: love, work, hands, conscience, warmth and temper. Children take each one from their mother or their father, and now and then something new turns up. Write a rule of your own, have the Ministry of Propaganda announce it, and watch it spread through the generations.

Six islands, one market

Build the Trade Guild and trade with six neighbouring islands at live prices. Storms, strikes and festivals move the market. Sell by hand with market.sell(Wood, 50), or write a trading bot that reads the news wire. The islands also send commissions and, if you turn git on, pull requests to your scripts. Read the diff before you merge.

A real coding desk

Code windows float over the island or tile like an IDE, with highlighting, autocomplete, snippets and a Python console that answers questions about the town.

ps, top, kill and cron in the console. Every program in the kingdom is a process, even the crabs'.

Git with commits, branches, merges and tests that run before every commit.

The real numpy, pandas, matplotlib and requests. The requests are carried by pigeons.

An algorithms room where ten algorithms run step by step next to your own version.

Your scripts are plain .py files. Edit them in VS Code and the game picks up the change.

Never coded? The story is written for you.

Short chapters, a Code School with examples you can run, hints, and a reference solution for every chapter. A newcomer needs about eight hours for the story. After it come the grand projects: a lighthouse, an observatory, a great granary, a cathedral and a royal palace, each costing a small fortune.

Steam gallery

Screenshots

12 available
Observed momentum

Moving similarly

Compared with the latest two retained daily readings

Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.

More game data · Seller history