Store data
- UK price
- £5.89
- US price
- Awaiting regional check
- Positive reviews
- 74%
- Total reviews
- 308
- Release date
- 15 May 2024
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2 | — | — | 0 | — |
| September 2026 | 2 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | PEN | S/.17.00 | S/.17.00 | 0% | S/.17.00 | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
This Steam listing may contain adult-oriented images, video or text.
This Steam listing may contain adult-oriented images, video or text.
| # | ||
|---|---|---|
| 01 | Accident #1The first accident. | 83.0% |
| 02 | Accident #2The second accident. | 81.4% |
| 03 | Accident #3The third accident. | 79.4% |
| 04 | Accident #4The fourth accident. | 72.6% |
| 05 | Accident #5The fifth accident. | 68.0% |
| 06 | Accident #6The sixth accident. | 60.8% |
| 07 | Accident #7The seventh accident. | 57.6% |
| 08 | Accident #8The eighth accident. | 55.1% |
| 09 | Accident #10The tenth accident. | 55.0% |
| 10 | Accident #9The ninth accident. | 53.5% |
| 11 | Accident #11The eleventh accident. | 48.7% |
| 12 | Accident #12The twelfth accident. | 47.7% |
My translator just finished translating the game into Japanese! I hope Jeff and Natasha can bring the joy of clumsiness to a whole lot more people! Please tell me how you feel about the Japanese translation. I want to translate my other games in Japanese, but I want to make sure the translator is doing a good job. Thank you!
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/43509537/b69754353ef8bc43e9e409fb90d556a5a7d2543e.jpg So this is it. This is the last version of NTR'd By Clumsiness. It still doesn't feel real to me that I'm done with this project. And when you read the ending, you will probably feel like there could be more. I've been pretty open about the fact that the ending would be left 'open' for a sequel. I know it won't satisfy everyone, but there are multiple reasons for this choice. I wrote this story more than a year ago. At that time, I really didn't know what to expect. I thought it would probably be a failure. I mean, it's a pretty dumb story. Also, the tone would have shifted, if I had kept writing. Now that I think about it, the sequel would probably be a harder NTR, and I'm no longer sure it's a good idea. Not because I don't like NTR. I would personally probably prefer it that way. But I know some enjoy the game...
Read full update on Steam ↗Hi! I just added Simplified Chinese as a selectable language. You can find the option in the settings menu! I've also added the animation that was missing in the V0.8.0 update. So the last scene is now animated. If you have any questions, or just want to be part of the community, don't forget to join the Discord server! Have a nice day!
Read full update on Steam ↗Hey! I hope you guys are doing alright. It's been too long since I released an update for NTR'd By Clumsiness, so in that sense, it makes me really happy. Though there are a few difficulties that make it more of a bittersweet experience. Story First, let's get this out of the way. V0.8.0 is about 13.5k words. It adds 5 new CG sets to the games and 3 scenes. For the things that I'm missing, I have one animation for the last scene that I'm still waiting on. So I'll add it in the next release… it would be stupid to delay the game further for something like this. Now, for even more negativity from a negative cat, there's one scene that I had planned to have two different perspectives for, but I gave up on it. It's not worth it. I'll just move forward even though I feel like this particular scene is lackluster on its own. Another thing… but there isn't much added to the mystery (Chris') pe...
Read full update on Steam ↗Hello everyone! Just wanted to bring you up-to-date with the situation concerning the artist of NTR'd By Clumsiness. For those who don't know, my artist was in the hospital since the first week of December. Well, I'm happy to announce that he's been discharged not too long ago, he's feeling much better, and has slowly restarted working on the illustrations for the next update of NTR'd By Clumsiness! I'm rather optimistic that I should be able to release an update in the month of February. Now, there might be one animation that is missing—it depends a lot on the speed of my artist and animator—but if that's the case, I'll simply release something this month, and update the scene whenever I can. I don't think people want me to delay a release for one single animation. Anyway, that's all I have to say. Have a nice week!
Read full update on Steam ↗Hello guys. Hope you're doing well. It's been a while since I've released an update for NTR'd By Clumsiness, so I'm glad that I'm able to release one this month. Now, before I bring up my negative vibe, I'm just going to state what's new in this update. V0.7.0 is 15k words in length, adds 4 cg sets and two small sex scenes. Alright. So now I can be negative! Although this update is probably one of the longest, I have mixed feelings about it. That's mainly because something that sounded good on paper ended up being a bit too… repetitive. Also, there's no Natasha perspective for this update. I wanted to have a bit of her perspective, but that particular scene was way too long to be added. I would have needed a month or two just for the CGs/animations. I wouldn't be surprised if V0.8.0 is her perspective only. Anyway, it's not a bad update per se—the artist/animator did a great job—but I...
Read full update on Steam ↗Hello, this version has been quite bumpy for me, and so I'm feeling a bit down. First, let's get this out of the way; V0.6.0 is around 13.5k words, it adds 4 CG sets and 2 sex scenes. So to elaborate on this, there are three things that didn't quite work out as I would have liked it to. First, I wanted to animate both sex scenes, but my artist has been a bit slower this month, so I could only animate one of the two sex scenes for this release. The other scene is still going to be animated, but the animation will be added in v0.7.0. Second, the first sex scene has a bit of a weird angle, unfortunately. There was some miscommunication with my artist—he thought it was fine to draw it vertically—which ended up forcing me to use an angle that I would never normally use. I hope it doesn't distract too much from the action, but I apologize if it does. Third, I wasn't able to find a voice act...
Read full update on Steam ↗The update is around 11.5k words long. It adds 3 CG sets, and 1.5 sex scenes. I do feel like there's something missing. I'm used to hearing moans at this point with APBLU… So I do plan to hire a voice actress for the moaning sounds… if possible for the next update. If anyone of you guys knows a good voice actress that would fit with Natasha's dinosaur rowdiness, please tell me. Also, I hired an animator… and I did animate one old scene… which is the vanilla scene, unfortunately. The other scenes don't really work with animation (since it's mostly accidental). But I didn't really like the animator's work, and anyway, we ended up going our separate ways. But I have another animator now, and I should—hopefully—have animations for future scenes… Though a lot of things could happen during that time, so don't quote me on that. Anyway, have a nice day~ Changelog V0.5.0 Added 3 CG sets Added...
Read full update on Steam ↗Hi everyone! I hope you're all doing well on this fine day of accidental sex. Let's get down to business, shall we? This version is shorter than the previous one. It's shy of 11k words in length… though there are 500 words of commentaries because we all know how important those are… There are 2 new sex scenes and 4 new CG sets. And can we take a moment just to lick my artist's ass? The man is a saint, and I have my disgustingly-wet nose all over his art. Stunning, all of them! Releasing this version today means that there won't be any update next month. I have too much work on my shoulders these days, and my artist can't keep up. Changelog V0.4.0 Game Added an option in the extra section to access the commentaries Story Added 4 CG sets Added 2 sex scene Added 11k words to the story Added 500 words of commentaries
Read full update on Steam ↗Hi everyone! V0.3.0 just released! This version is a bit longer than the previous one. It's close to 16k words. It also adds 4 new CG sets, and two sex scenes. The action is escalating rather quickly, but then again, it's supposed to be a small project. At first, I had planned for it to be only around 40k words (which the game is now pretty close to), but like everything I ever wrote, it ballooned to something like 110k words. In any case, I don't know if there will be another update next month, it will depend a lot on the speed of my artist. By the way, I added commentaries at the end of the update. It was mostly put together for my community, but I decided to leave it in the Steam version as maybe some people might find it interesting/funny. Just skip it if you're not interested. It features our newly drawn mascot, Hangover, which is pretty much the new version of my logo. Here she...
Read full update on Steam ↗2 concurrent players — the highest daily peak recorded at that point.
1 positive · 0 negative.
1 positive · 0 negative.
1 positive · 0 negative.
1 positive · 0 negative.
My translator just finished translating the game into Japanese! I hope Jeff and Natasha can bring the joy of clumsiness to a whole lot more people! Please tell me how you feel about the Japanese translation. I want to…