Store data
- UK price
- £6.29
- US price
- $4.96
- Positive reviews
- 87%
- Total reviews
- 1,209
- Release date
- 17 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1,537 | -223 | -12.7% | 762 | -29.7% |
| October 2026 | 1,248 | -512 | -29.1% | 705 | -27.9% |
| September 2026 | 1,760 | — | — | 978 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £6.29 | £4.46 | 29% | £4.46 | No change recorded |
| United StatesUSD · US | USD | US$6.99 | $4.96 | 29% | $4.96 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 18.75 | RM13.31 | 29% | RM13.31 | No change recorded |
| NorwayNOK · NO | NOK | NOK 84.00 | 59,64 kr | 29% | 59,64 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$11.25 | NZ$ 7.98 | 29% | NZ$ 7.98 | No change recorded |
| PeruPEN · PE | PEN | PEN 19.25 | S/.13.66 | 29% | S/.13.66 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱235.00 | P166.85 | 29% | P166.85 | No change recorded |
| PolandPLN · PL | PLN | PLN 29.75 | 21,12 zł | 29% | 21,12 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
OpenFront is a massively multiplayer real-time strategy game where hundreds of real players battle simultaneously on a single shared world map. Build your economy, forge alliances, crush your enemies, and launch nuclear strikes — all in real time.
With over 1 million monthly active players on the web version, OpenFront comes to Steam with Steam achievements, exclusive cosmetics, and extra perks for everyone who supports the game here.
Every match starts the same way: you control a small patch of territory on a map shared by hundreds of other players. From there, it's up to you. Expand aggressively into undefended land. Pressure weaker neighbours. Accumulate gold, build your military, and push toward dominance — before someone else does the same to you.
OpenFront rewards smart play over raw aggression. Managing your economy is just as important as managing your army — overextend and you'll collapse, underinvest and you'll be steamrolled. The game layers genuine strategic depth onto controls anyone can learn in minutes:
Expand by directing your forces into unclaimed territory and weaker nations
Build ports, cities, and missile defences to strengthen your borders
Trade and negotiate — in-game ally requests let you broker truces with neighbours
Escalate from conventional warfare to nuclear strikes as the match reaches its endgame
Naval warfare adds a second front — control the seas to project power across the map
Multiple world maps each demand a different approach. Europe's choke points reward diplomacy and timing. Asia's open terrain favours rapid expansion. The global map brings full ocean control into play. Every map is a different puzzle.
Cosmetics in OpenFront are visible to every player in the match — your territory is your canvas. Equip territory patterns that change the look of every tile you control, from clean minimalist designs to full-scale meme skins. Fly one of hundreds of real-world flags. Personalise your profile with unlockable cosmetics earned through play or the in-game shop.
OpenFront will never be pay-to-win. Every cosmetic is visual only.
OpenFront has an active grassroots competitive community. Clan tags are more than cosmetic — in team modes, players carrying the same tag are automatically fielded together, turning organised clans into genuine competitive units. Clan wins, losses, and win rates are tracked globally and compared on leaderboards.
OpenFront Masters is the official competitive organisation, running monthly cash-prized tournaments with referees, anti-cheat rules, and a Liquipedia presence. With over 10,000 members in the OFM Discord and a dedicated spectator format built for streaming, competitive OpenFront is already an established scene, not an afterthought. Ranked FFA is also on the way, coming to both Steam and the web.
OpenFront started as an open-source project shaped entirely by player feedback, and that ethos carries into the Steam release. The public development roadmap is live on GitHub, updated regularly with what's being built and what's coming next. Bug reports, feature requests, and even code contributions from the community have directly shaped the game you're playing today. We also go live every other Friday to share what we're working on and answer your questions.
Jump into the Discord, follow the roadmap, and help build what comes next.
OpenFront launched on Steam in Early Access with a fully playable, polished core game — the same experience that has driven 1 million monthly players on the web. Early Access funds continued development, including:
Ranked FFA with an Elo system
Profile levelling and prestige
Clan Maps and Warchest, plus an expanded clan system with native leaderboards
A full mobile overhaul
New game modes and additional maps
Map and scenario creation, and Steam Workshop support
New cosmetics, territory skins, and subscriber perks
Performance improvements, including Linux and Steam Deck optimisation
The full roadmap is public, so you can see exactly what's being worked on and track progress as it happens.
OpenFront runs natively in the browser with no download required — the Steam version shares the same servers, the same players, and full cross-platform multiplayer. Start a match on Steam and play against someone on their phone. The community is one pool, wherever you play.
You may be looking at the above thinking, why would I buy OpenFront on Steam if I can play online for free? Buying on Steam directly funds the next cycle of OpenFront's development, and as a thank you, every Steam purchase gets:
A Verified name, forever
The ability to create your own custom lobbies, forever
Instant trusted account status
Unique cosmetics only available to Steam purchasers, including a new exclusive skin every month for six months
A one month subscription worth $9.99
A unique Discord rank to show your support
Steam achievements, with custom Trading Cards and profile banners on the way
Offline play and asset loading for improved performance, coming soon
Coming soon: Steam Plus — $4.99 a month
Steam owners will soon be able to pick up Steam Plus, which gives you the same Plutonium payouts as our $9.99 website subscription for half the price: 250 Plutonium every month when it renews, plus 10 Plutonium every day you're subscribed.
Do not buy OpenFront on Steam if you're expecting a materially different experience or features you wouldn't get on the web. There will never be gameplay on the Steam version that we don't also plan on releasing online too. That wouldn't be fair, and it would mean forgetting where we came from. But if you do decide to buy it and support us, thank you!
We believe in being open about this. OpenFront is built by a core team with over 20 years of combined coding experience and more than 300 community contributors, and our code is public on GitHub for anyone to see. We use AI as a development tool, the same way many studios do, to help us work faster. Cosmetic patterns are designed by artists, and if generative AI was used at any point in making a pattern, it's clearly labelled in the in-game store before you buy it.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Survive Siege 1 | 30.1% |
| 02 | Naval Invasions 1 | 23.2% |
| 03 | Win Team | 21.0% |
| 04 | First Blood | 18.4% |
| 05 | Play Verified Games 1 | 18.0% |
| 06 | Trade Income 1 | 16.8% |
| 07 | Capture Trade Ships 1 | 13.1% |
| 08 | Win Flawless | 11.7% |
| 09 | Win Games 1 | 9.9% |
| 10 | Win Speed 1 | 9.4% |
| 11 | Launch Mirv | 8.7% |
| 12 | Win Ffa | 8.2% |
| 13 | Play Full Lobby 1 | 3.5% |
| 14 | Intercept Nukes 1 | 3.3% |
| 15 | Win Comeback | 2.3% |
| 16 | Win No Nukes | 1.8% |
| 17 | Win Games 2 | 1.6% |
| 18 | Win Maps 1 | 1.5% |
| 19 | Build Cities 1 | 1.0% |
| 20 | Win Endurance 1 | 0.9% |
| 21 | Win Ffa Games 1 | 0.7% |
| 22 | Play With Of Team | 0.5% |
| 23 | Sink Warships 1 | 0.4% |
| 24 | Capture Trade Ships 2 | 0.2% |
| 25 | Win Ffa Games 2 | 0.1% |
| 26 | Lose To Evan | 0.0% |
| 27 | Parental Support | 0.0% |
| 28 | Win Games 3 | 0.0% |
| 29 | Win Maps All | 0.0% |
OpenFront v0.35 is live! Player levels and Prestige, two new ranked queues, a replay viewer you can scrub through, smarter nations, faster chat, bigger lobbies and ten new maps. Here's what's new. Player levels & Prestige Every game now earns XP, shown source by source on the end-of-game screen. You get a provisional figure the moment you're out, and it shows on your level straight away while the game finishes. Hit level 100 to Prestige: up to P10, then Legend. {STEAM_CLAN_IMAGE}/45637761/e756b320356446a2df836d8769c3d50f6a492d24.gif Every rank has its own badge, an OpenFront unit icon on a tier-coloured plate, from Iron to Champion Badges show in the lobby, the in-game player panel, the ranked leaderboard and clan lists The reward track pays Caps every level and Plutonium every 25 Your profile has a card, a Progression tab and share links, and Account has a Progression tab too Subscri...
Read full update on Steam ↗Hello Everyone! It's been about two weeks since we launched on Steam and I just wanted to say a massive thank you to you all. Since launch we've sold almost 50,000 copies of OpenFront and hit a new record of over 300,000 daily active players multiple times, which is honestly crazy to see, and it's all thanks to you guys. I also wanted to take a moment to tell you about a few new bits we're doing to improve our communication, and what's coming next! Bi-weekly update streams Every other week, starting Friday the 9th of October at 4pm BST, we'll be doing an hour long stream to talk about OpenFront, the community, what's coming, and to answer your questions. So bring them along! Each one will go up on the official OpenFront YouTube channel afterwards, a bit like the WAN Show, just with fewer brains behind it. Roadmap update We're finishing off the full roadmap, but here are a few bits tha...
Read full update on Steam ↗Fix Steam screenshots (F12) not working since v0.1.8 Bundled OpenFrontIO updated to v0.34.13
Read full update on Steam ↗Steam sign-in is roughly 1.5s faster on launch Steam screenshots (F12) now capture the game instead of a blank frame Steam achievements can now be unlocked from the game (once we add them tomorrow!) Fix a display ad appearing while watching older replays on Steam
Read full update on Steam ↗Adds ability to join a game from a +join_game launch argumentFixes the broken release notes shipped in the baseline assetsFixes the black empty window bug caused by Steam overlay on LinuxAdds UI scaling preferencesFixes initial sign-up bonus plutonium not being awarded
Read full update on Steam ↗1 positive · 0 negative.
7 positive · 3 negative.
10 positive · 0 negative.
11 positive · 3 negative.
9 positive · 0 negative.
OpenFront v0.35 is live! Player levels and Prestige, two new ranked queues, a replay viewer you can scrub through, smarter nations, faster chat, bigger lobbies and ten new maps. Here's what's new. Player levels & Pres…
Steam publishes a Top Sellers revenue position. A lower number is higher on the chart; Steam does not publish copies sold or revenue.