Store data
- Store status
- Coming soon
- Scheduled release
- 26 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 26 November 2026
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I. Game OptimizationUpon death, you can now access a summary panel to instantly review your investments in various abilities for that run.II. Performance OptimizationThe game’s performance has been significantly improved.Development is proceeding smoothly—Chapter 3 will be ready for you all very soon!
Read full update on Steam ↗Thank you to all the players who played our game during Next Fest. We have received a lot of feedback and have made the following hotfix:1. Gameplay MechanicsNow, when Satiety reaches 0, it will no longer deduct 5% of Health per second. Instead, it will deduct a fixed amount of Health per second. The specific amount deducted depends on the current chapter:Chapter 1: 5Chapter 2: 102. Bug FixesFixed text overflow issues in French and German.Fixed an issue where some window icons were displaying incorrectly or not showing up properly.Fixed several other bugs.
Read full update on Steam ↗I. Game FeaturesThe "Early Reincarnate" function can no longer be used consecutively.II. Balance AdjustmentsIncreased the bonuses for several existing "Special" upgrades:Offline Time Cap 1: The maximum duration for earnings accumulation has been increased from 1 hour to 3 hours.Offline Earnings 1: The rate at which offline earnings are granted has been increased from 0.1 to 0.3.III. Other AdjustmentsSlightly adjusted the line and paragraph spacing of the story text to improve the reading experience.Fixed bugs where the HP display was incomplete, and where discrepancies existed between the reincarnation timer and the offline earnings duration.
Read full update on Steam ↗Fixed a bug where automation priorities were sometimes incorrect.
Read full update on Steam ↗1. New Features & OptimizationsIn the Reincarnate screen, you can now right-click to directly undo upgrades of upgrade options.Scenes can now be collapsed in \ for easier priority adjustment.You can now favorite actions in \ and use the \ function to view only favorited actions.Added an option in game settings to change the preset table operation mode.2. Hint & Prompt OptimizationsAdded text prompts for certain actions and upgrades.3. Balance AdjustmentsSlightly reduced the Time Mark cost for the upgrade options \ and \.
Read full update on Steam ↗Optimized performance issues in the story interface.Optimized the display of enemy counterattacks.Fixed an issue in the Records interface (Statistics - Progress) where records from the previous cycle would sometimes be lost.Fixed various other bugs.
Read full update on Steam ↗I. Game Setting UpdatesAdded a "Reverse Text Order" setting; when enabled, new text appears at the top.Added a "Near-Death Restore" setting; when enabled, healing items are used only when near death.Added a button to the log interface to filter for crafting actions only, making it easier to view crafted equipment.II. Game OptimizationsOptimized window display to prevent accidental obstruction in the bottom-right corner.Fixed a display bug related to "Frost Mastery."
Read full update on Steam ↗Fixed an issue where some text was missing.Fixed a bug where translations for some text were missing.
Read full update on Steam ↗1. New ContentUpdated part of Chapter 2's content, offering around 8 hours of new gameplay! (If your "Time Marks" have been grinded past 2k, your clear speed might be a bit faster~)2. Offline Gains The offline gain mechanism has been reworked. Now, as long as the offline time does not exceed the cap, your offline time will be fully and losslessly converted into in-game speed-up, and the time speed only affects the distribution rate of offline gains.3. Other UpdatesUpdated some game settings functionsFixed several bugsOptimized some in-game textIf you encounter any bugs or have suggestions while playing, feel free to leave a post in the Steam Community Discussions! You can also join our community via the Discord link below. Thank you all for your support!Discord:Discord
Read full update on Steam ↗1. Game SettingsYou can now turn off hint text in Settings.Reworked "On-Demand Collection". When enabled, it introduces a new priority level of -1. Check in-game for specific details.2. LocalizationFixed missing translations for some texts.Improved some English translations.
Read full update on Steam ↗1. This update now supports the following 7 new languages:Traditional Chinese | German (Deutsch) | French (Français) | Spanish (Español) Portuguese (Português) | Russian (Русский) | Polish (Polski)2. Optimizations & AdjustmentsYou can now right-click to decrease priority by 1 , making it easier to adjust priorities! Added a tooltip window to the top-left toggle button—no more worries about not knowing the effects of "Defense" and "Time Tune"! Optimized descriptions for some text3. Balance AdjustmentsSlightly reduced the time required to Craft Wooden SwordReduced the time required to Fight Slime in the village (reduced by 20%)Slightly increased the acquisition of Time Traces in the early game4. Bug FixesFixed missing translation bugs in English and other languagesFixed several other known minor bugsIf you encounter any bugs or have suggestions while playing, feel free to leave a post i...
Read full update on Steam ↗Story Interface:A new "Story" interface has been added to the "Records" . You can now view the game's story text in the story interface, so you don't have to worry about missing certain plots anymore!Other Updates:Updated the filter function in the automation panel, allowing you to more conveniently filter out certain actionsYou can now disable most prompt popups in the game settingsCertain important upgrades, such as those that change branching paths and the main storyline, will now be specially markedFixed several in-game bugsWelcome to our game community:QQ: https://qm.qq.com/q/fXGt9viRXydiscord: https://discord.gg/DTGs2vpV5
Read full update on Steam ↗Steam currently lists 26 Nov 2026 as the release date.
I. Game OptimizationUpon death, you can now access a summary panel to instantly review your investments in various abilities for that run.II. Performance OptimizationThe game’s performance has been significantly impro…
Thank you to all the players who played our game during Next Fest. We have received a lot of feedback and have made the following hotfix:1. Gameplay MechanicsNow, when Satiety reaches 0, it will no longer deduct 5% of…
I. Game FeaturesThe "Early Reincarnate" function can no longer be used consecutively.II. Balance AdjustmentsIncreased the bonuses for several existing "Special" upgrades:Offline Time Cap 1: The maximum duration for ea…
Fixed a bug where automation priorities were sometimes incorrect.
1. New Features & OptimizationsIn the Reincarnate screen, you can now right-click to directly undo upgrades of upgrade options.Scenes can now be collapsed in \ for easier priority adjustment.You can now favorite actio…