Store data
- UK price
- £13.31
- US price
- Awaiting regional check
- Positive reviews
- 93%
- Total reviews
- 260
- Release date
- 14 October 2026
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1 player-data day recorded in this window.
1 player-data day recorded in this window.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Remote Reaper puts you in the seat of an FPV combat drone operator in a modern war. You find the target, read the situation, and take the enemy out.
This simulator is made by an independent Ukrainian developer in constant collaboration with active pilots, to get the drone's behavior and the conditions around it right.
Fly with the controller you already know. Remote Reaper works with the most popular FPV radios and gamepads:
RadioMaster
DJI FPV
TBS
BetaFPV
Xbox and PlayStation controllers
and more
Enemy jamming doesn't only hit your video. It can cut the control link in the final seconds of the run. You fly nearly blind, through solid static. The enemy runs different EW patterns that hit the control and video channels.
Realistic jamming of both control and video channels
Different types of enemy EW
Terrain and obstacles between the ground station and the drone weaken the link
Armor, infantry, air targets - each one calls for its own approach, tactics and warhead. Tanks carry thick armor and demand more than a shaped charge: they demand the skill to put it in the right spot. Unarmored vehicles and groups of enemies are better hit with high-explosive fragmentation. And a helicopter has to be chased down and intercepted in the air, on a light drone.
Vehicles and transport with different armor levels and add-on screens
Infantry in positions
Air targets
Every vehicle has its weak spots, and armor matters: a precise hit in the right zone kills outright, while a miscalculation simply wastes the drone. Find the target, pick your angle of attack, and land a clean hit!
In the drone editor you decide what you fly. Pick the frame, the motors and props, mount a camera and an antenna, and above all - the warhead for the target you're going after: shaped charge, high-explosive fragmentation, or explosively formed penetrator. Need more thrust - mount the motors in a coaxial setup, two per arm. A heavier build eats more charge, so plan your time in the air while you're still on the ground. Your builds are saved, so one click is all it takes before takeoff.
7" and 10" frames, each with its own motors and props
Warheads for different target types
Coaxial motor mounting
One-click preset builds
Rain and fog cut your visibility. Gusting wind pushes the drone off course on the run in. And the time of day changes the light and the way the ground reads. No two flights are the same: what looks like an easy target in daylight turns into a brutal problem at dusk or in fog.
The flight model supports a radio controller, a gamepad or a keyboard.
Realistic mode - full physics on a radio controller or gamepad, the way real FPV flies.
Simple mode - keyboard and mouse. The drone holds its altitude, and there's a boost when you need speed. Easy controls for newcomers.
Team up with other pilots and run combat missions together. Coordinate your approaches, split the targets, and cover each other's strikes. You can even join a mission that's already underway.
The built-in mission editor lets you design your own combat scenarios. Place the targets, set up enemy defenses and EW, and shape the battlefield the way you want to fly it.
Greetings, pilots!This is a small but important hotfix that corrects the physics settings.Fixed physics parameters The drone components had incorrectly configured parameters, which made the physics feel broken. Fixed:Excessive motor powerOverstated aerodynamic drag area valueIncorrect settings for propeller efficiency loss at high speedThank you to everyone who sent in their feedback - your reports are exactly what helped me find where the mistakes were made!Thank you for your support! You help make Remote Reaper: FPV Drone better!
Read full update on Steam ↗Greetings, pilots!This major update adds realistic battery simulation, gyroscopic effects, and the long-awaited OSD editor!🔋 Battery simulation Battery and its impact on drone flight have been added to the game! Now you need to monitor your charge level, as a depleted battery affects flight performance.🔭 Observer camera zoom Added the ability to change image scale for the observer drone. Now you can better see the results of your attacks!⚙️ Gyroscopic effect & Feedforward compensation Flight simulation has become even more realistic! Added gyroscopic effect from propeller rotation and Feedforward compensation for more precise control.🛠️ Critical crash fix Fixed a game crash on startup that occurred for some users with outdated graphics card drivers or insufficient video memory.📺 OSD Editor! Most importantly: the game now features an OSD editor! Now you can customize your on-screen...
Read full update on Steam ↗Greetings, pilots! This update improves drone control, enhances the attack result view, and fixes infantry spawn and behavior issues!✈️ Updated Simple Control Mode The Simple Control mode is now more immersive! The drone now tilts naturally in the direction of movement, just as it does in realistic mode.🎥 Attack Result Visualization The observer camera that shows the result of your attack has been improved! Now the footage looks more atmospheric and closer to real recon drone videos.🪖 Infantry Fixes Fixed issues with infantry spawning and behavior.🎃 Halloween-Themed Update New festive details have appeared in the game 👀🎮 Gamepad Interface Fixes Fixed issues where the gamepad didn’t work properly on some UI screens.Thank you for your support! You are the ones helping make Remote Reaper: FPV Drone even better!
Read full update on Steam ↗Greetings, pilots! The new — and possibly the biggest — update for the game is here! This update brings many important improvements, new mechanics, and fresh content!🛠️ Optimization As usual, a massive round of optimization has been completed. This not only improved overall performance but also opened up possibilities for adding new gameplay systems (which are already making use of the freed resources).👥 Infantry Added The feature you’ve been asking for! Enemy infantry has been added to the game, with each soldier having a unique appearance. Enemy troops will try to shoot down your drone when they spot it, or hide behind nearby objects and inside buildings.⚠️ This is the first iteration — so expect possible behavioral issues and visual bugs. These will be fixed and improved in future updates based on your feedback. More missions featuring infantry are planned, and I am also consider...
Read full update on Steam ↗Greetings, pilots!Update 0.6.0 is now live — a significant step forward in the development of Remote Reaper. This update introduces a new input system that resolves many long-standing issues and lays the groundwork for future improvements.⚠️ Note: This update removes old control presets.This is required to prevent issues with saved settings. You’ll need to recreate your presets manually.🔧 New Input SystemImproved stability with controllersExpanded support for various controller modelsAdded automatic controller detection — the game will now try to select a suitable control preset based on your deviceSupport for connecting or switching controllers during gameplay🛠️ General Improvements and FixesEnhanced overall stabilityYour feedback is incredibly valuable — please leave your thoughts in the comments below, join the discussion on Discord, or share in the Steam Community.Thank you for...
Read full update on Steam ↗Fixed an issue where some new players couldn’t access the main menu on their first launch.If you notice any other issues, please report them in the game’s community or on Discord. Thank you for your support!
Read full update on Steam ↗Greetings, pilots! A new update is now available — it brings a series of technical and gameplay improvements, and sets the stage for a major upcoming update. Here's what's been added: 🎥 Camera Angle and FOV When adjusted, the camera angle and field of view (FOV) are displayed in the interface. You can also set default values for both parameters in the settings. 💨 Propwash Effect A basic simulation of the propwash effect has been added — flights now feel a bit more realistic. 🎯 Improved Hit Registration System The accuracy of hit detection on vehicles and objects has been significantly improved. 💥 Shaped Charge Jet Mechanics Vehicle damage now depends on the direction of the explosion. The damage may be significantly reduced if the shaped charge is not aimed directly at the target. Choosing the right attack angle is key to maximizing damage. 🛠️ Bug Fixes and Stability Improvements...
Read full update on Steam ↗Greetings, pilots! A new version is now available, bringing many important improvements and fixes. Here's what’s been done: 🎮 DJI FPV Controllers Fixed compatibility issues with DJI FPV controllers. DJI FPV 3 controllers may still experience some instability — please report any issues in the Steam community! 🛡️ Balance and Bug Fixes Shilka no longer shoots through objects. Improved hit registration when attacking vehicles with drones. Fixed an issue where altitude changes didn’t affect signal quality. 📈 Optimized video memory usage. 🔧 Multiple bug fixes and stability improvements. Thanks to everyone in the community for reporting bugs and helping with testing — you're the best! If you encounter issues or want to share an idea, please post in the game's Steam community. See you in the next update — more exciting things are on the way! 🚀
Read full update on Steam ↗26 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
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