Store data
- UK price
- £17.99
- US price
- $22.49
- Positive reviews
- 79%
- Total reviews
- 387
- Release date
- 9 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 144 | -537 | -78.9% | 58 | -80.6% |
| October 2026 | 120 | -561 | -82.4% | 45 | -79.0% |
| September 2026 | 681 | — | — | 216 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £22.49 | £20.24 | 10% | £20.24 | No change recorded |
| United StatesUSD · US | USD | US$24.99 | $22.49 | 10% | $22.49 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
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| IndonesiaIDR · ID | IDR | IDR 214,999.00 | Rp 193 499 | 10% | Rp 193 499 | No change recorded |
| IsraelILS · IL | ILS | ₪90.99 | ₪81.89 | 10% | ₪81.89 | No change recorded |
| IndiaINR · IN | INR | ₹1,149.00 | ₹ 1,034 | 10% | ₹ 1,034 | No change recorded |
| JapanJPY · JP | JPY | JP¥2,980 | ¥ 2,682 | 10% | ¥ 2,682 | No change recorded |
| South KoreaKRW · KR | KRW | ₩26,500 | ₩ 23,850 | 10% | ₩ 23,850 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 4.850 | 4.36 KD | 10% | 4.36 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 7,040.00 | 6 336₸ | 10% | 6 336₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$324.99 | Mex$ 292.49 | 10% | Mex$ 292.49 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 58.49 | RM52.64 | 10% | RM52.64 | No change recorded |
| NorwayNOK · NO | NOK | NOK 300.00 | 270,00 kr | 10% | 270,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 38.49 | NZ$ 38.49 | 0% | NZ$ 38.49 | No change recorded |
| PeruPEN · PE | PEN | S/.59.99 | S/.59.99 | 0% | S/.59.99 | No change recorded |
| PhilippinesPHP · PH | PHP | P749.00 | P749.00 | 0% | P749.00 | No change recorded |
| PolandPLN · PL | PLN | 104,99 zł | 104,99 zł | 0% | 104,99 zł | No change recorded |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Warlord: Awaji is the second entry in a series of immersive strategy games created by Darkmatter Games. Step into the shoes of a legendary samurai warlord, given special command and orders from the Emperor to conquer an entire island and save a regime teetering on the edge of collapse.
A unique combination of first-person strategy elements places Warlord: Awaji in a genre of its own. Immersive strategy , pioneered by Darkmatter Games , fixes the player in the shoes of their character, while presenting them with complex strategic gameplay. Lead an army, construct your camp, conquer villages and forts, and disrupt dynamic enemy forces in a sprawling open world–entirely from this immersive strategy perspective. Turn the tide of battle by engaging directly in the action yourself, fighting alongside your own hand picked warriors fully in real time.
The world of Warlord: Awaji is a sprawling island created using real heightmap data of its eponymous location, replete with dozens of temples and shrines from real life. Travel the roads cautiously and keep your eyes on the treelines, as civilian convoys and roaming warrior bands criss-cross the open world in real time. The local clans will react aggressively to your exploits, so choose your actions carefully. Strategically target strongpoints to weaken enemy quick-reaction forces. Capture rival clans' shrines to boost your spiritual aura and harm theirs. Work with esoteric warrior monks to curse your enemies and coordinate powerful coalition attacks.
Your warriors are your most important weapon. Recruit and maintain a powerful retinue of samurai. Use conquered land to promote leaders and expand your army's capacity while organizing its battle formation in any way you like using an intuitive drag-and-drop menu. Each individual has a unique name and gains experience over time through heroic action. Give your best warriors advanced weapons and armor to boost their lethality in combat. Form diverse groups of melee, ranged, and cavalry troops. Mix and match to find the best army composition and crush the opposition.
Construct a samurai war camp anywhere in the open world. Pitch tents and provide your troops with a variety of needs, including sleep, rest, and sustenance. Put up screens and fences to establish a perimeter. Set guards to keep watch in the dark hours of the night. At any time, you may pack up and relocate your camp, allowing for complex strategic maneuvers. Decide where and when to set up your base, and which direction to move in as you explore the vast open world.
All of the weapons, armor, structures, names, and gameplay elements are inspired directly from extant literary, iconographic, and archeological sources. Darkmatter Games , with the help of world leading experts on samurai warfare, has painstakingly recreated the 14th century world of medieval Japan in unrivaled detail. Historical authenticity is the core element of the Warlord franchise. Prepare to experience the visceral world of the samurai like never before seen.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | First Steps | 88.2% |
| 02 | Hokora | 86.6% |
| 03 | Armor | 78.5% |
| 04 | Naginata | 71.8% |
| 05 | Graveyard | 70.1% |
| 06 | Temple | 66.0% |
| 07 | Yumi | 64.9% |
| 08 | Shrine | 61.5% |
| 09 | Mansion | 59.4% |
| 10 | Trade | 57.5% |
| 11 | Wakato | 56.9% |
| 12 | Hyakusho | 54.6% |
| 13 | Helmet | 51.5% |
| 14 | North Upper | 48.3% |
| 15 | Horse | 47.7% |
| 16 | Peak | 46.2% |
| 17 | Form Alliance | 42.3% |
| 18 | Armor Color | 34.2% |
| 19 | Bestow | 30.3% |
| 20 | North Central | 30.3% |
| 21 | Odachi | 28.1% |
| 22 | Grand Shrine | 28.0% |
| 23 | Arrow Ap | 27.7% |
| 24 | Declare War | 25.5% |
| 25 | Attack Neutral | 25.3% |
| 26 | Gokenin | 25.3% |
| 27 | Broker Peace | 22.2% |
| 28 | North Lower | 21.5% |
| 29 | Monastery | 20.3% |
| 30 | Grenade | 20.0% |
| 31 | Oyoroi | 15.4% |
| 32 | Market | 13.4% |
| 33 | Estate | 12.6% |
| 34 | Hiya | 12.6% |
| 35 | Midwest | 12.4% |
| 36 | Mideast | 11.7% |
| 37 | All Tutorials | 11.3% |
| 38 | Break Alliance | 10.0% |
| 39 | Grenade Frag | 7.4% |
| 40 | Fort | 6.4% |
| 41 | Central | 6.1% |
| 42 | Sumoto | 5.7% |
| 43 | Bullet Flame | 5.3% |
| 44 | Rainbow Color | 5.2% |
| 45 | Tomb | 3.7% |
| 46 | All Peaks | 3.5% |
| 47 | South Upper | 3.4% |
| 48 | Yuzuruha | 3.3% |
| 49 | All Graveyards | 3.0% |
| 50 | South Lower | 2.9% |
| 51 | All Hokora | 2.8% |
| 52 | Main | 2.8% |
| 53 | All Pois | 2.7% |
| 54 | All Shrines | 2.5% |
| 55 | All Temples | 1.7% |
| 56 | Roman | 1.6% |
| 57 | All Settlements | 1.4% |
Warlords,I am back from the wedding! Thankfully it wasn't a red wedding (you will get the reference if you have seen Game of Thrones). Before heading out again for Japan, I wanted to address probably the most common feedback I have received, which is that the game is too easy. This patch is designed to bring the difficulty of Warlord: Awaji up to a higher level, while still providing a low-key option on "recruit" difficulty, so players getting used to the game should have no issues.When I say difficulty, really all I mean is the multiplier of damage done to your units. Every time an enemy deals damage to one of your troops, the difficulty option you chose in the settings menu modifies it either up or down. This worked fine, but troops also receive damage reduction bonuses from your camp needs and spiritual modifier, so the overall damage reduction they enjoyed was way too large.Before...
Read full update on Steam ↗Warlords,Thank you all for a wonderful launch week. Although it is too early to tell how the game will pan out commercially, so far I am delighted to see players thoroughly enjoying the game and embracing the new Warlord setting!As with any new release, there are always growing pains. In the past ~48 hours since launch I have kept a careful eye on reviews, forum posts, and discord issue reports. Thank you to everyone participating in this way, I appreciate the swift feedback. I take this very seriously and work hard to address issues as fast as I can. I want everyone to enjoy this game as much as possible!I had to move very quickly and make a series of patches over the past few days without a proper news article, so finally I will list them here for your convenience.September 11th, 3PM (Now) - vR103Improved starting region pacing by adding bows and naginata to checkpoints and temples,...
Read full update on Steam ↗Patch vR102 Added follower counts and icons to promote buttons Added discovered settlement and POI types to progress panel, a couple POIs are not included as they are easter eggs Changed how the unlock panel looks so now most items will be greyed out instead of hidden completely Changed how the camp and army inventory looks so items are greyed out instead of hidden completely
Read full update on Steam ↗vR101 Moved the player closer to nearby homestead, to keep the tutorial focused Added a note in the tutorial for the player to confirm they are attacking the correct nearby homestead Lowered the tutorial nearby homestead distance check to 70 meters so the player must get closer to trigger it Increased starting resources slightly to compensate for players overbuilding in the tutorial Removed leftover K and J testing note debug buttons Fixed tutorial soft lock when you capture the nearby homestead before setting charge and battle mode, now it is non-sequential Amended “capture the farm” string to be “capture the nearby homestead” to avoid confusion with which settlement to attack Fixed the pause menu so it does not noticeably pass time while paused
Read full update on Steam ↗Warlords,A few days ago ...just as I was heading out on a backpacking trip over the weekend... Unity announced that there has been a lingering security vulnerability in engine versions 2017 and later. They claim that there is no evidence to suggest any users or developers have been negatively impacted by this issue (afterall, the vulnerability it has been present since 2017), but have urged developers to immediately patch their engine versions for games in active development and any existing builds they have already published.Just this morning I patched the Warlord: Awaji Demo to secure it from this threat. I have also patched Warlord: Britannia, but since I haven't published an update for that game in almost 2 years, Steam is making me wait 72 hours. I have appealed to them just now, so hopefully they can approve my emergency build request by the end of the day or tomorrow, then it w...
Read full update on Steam ↗Warlords,First off, thank you all for your extreme patience. I try my best to reduce the wait between announcements, but this time was a special case. Shortly following the release of the demo last fall, I traveled throughout Japan for almost 3 months over the holidays. It was an enlightening trip, and I was even able to visit the eponymous (and mysterious) island of Awaji! I will share more about this expedition via Discord shortly.(Central Awaji... looks like a fun place for a Warlord game)While in Japan, I was able to research and plan out much of the remainder of the game. So immediately upon returning to the States in January, I got back to work developing. Although I was debating on whether I should release another demo, or save everything for the full game, I decided it would be more fun for all of us to have something exciting to try out while waiting.Almost every file in the...
Read full update on Steam ↗Warlords, Steam Next Fest has officially begun. To kick off this event, I have prepared a final update for the Warlord: Awaji’s Demo! As of now the Playtest is deactivated. If you were using the Playtest app, please switch to the Demo, your data will automatically carry over! To make the new-user experience even more smooth, I have added unit highlights to help distinguish friend from foe. The level XP and damage scaling has also been adjusted to make early levels more forgiving, but still provide a good sense of accomplishment at the end of the Demo’s progression. In addition, there is now an extra level, with a cool new armor color. Full changelog: Added level 13 with a new oyoroi armor color Added character highlights with option to disable Added option to disable radar Added chance for spears and naginata to break instead of drop when out of stamina Added ability to break props do...
Read full update on Steam ↗Warlords, Thank you all for jumping right into the playtest and sending me helpful feedback. I have been very happy with the reception of the new combat mechanics and graphics. I hope everyone has enjoyed the quantum-leap from Warlord: Britannia, and is excited for more info regarding the campaign. Over the past week I have been updating the Playtest and Demo builds frequently with small hot-fixes, which are posted on Steam and Discord, and I will link them below here. This update however adds something totally new, so it warrants a full announcement. I quickly recognized the main friction people have had with the demo is identifying friend from foe, as well as the lack of overall battlefield awareness. To combat this, I have added two new things: a color-coded dynamic cursor, which soft-launched the other day in a hot-fix, and now, a radar system. My idea is that this radar gives the...
Read full update on Steam ↗1 positive · 0 negative.
£22.49 → £17.99 · 20% off.
4 positive · 0 negative.
1 positive · 0 negative.
1 positive · 0 negative.
2 positive · 1 negative.
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