Store data
- UK price
- £23.49
- US price
- $22.49
- Positive reviews
- 54%
- Total reviews
- 1,526
- Release date
- 16 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 359 | -2,633 | -88.0% | 104 | -83.6% |
| October 2026 | 193 | -2,799 | -93.5% | 68 | -82.5% |
| September 2026 | 2,992 | — | — | 389 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £23.49 | £21.14 | 10% | £21.14 | No change recorded |
| United StatesUSD · US | USD | US$24.99 | $22.49 | 10% | $22.49 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
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| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
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| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
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| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 58.49 | RM52.64 | 10% | RM52.64 | No change recorded |
| NorwayNOK · NO | NOK | NOK 300.00 | 270,00 kr | 10% | 270,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$38.49 | NZ$ 34.64 | 10% | NZ$ 34.64 | No change recorded |
| PeruPEN · PE | PEN | S/.59.99 | S/.59.99 | 0% | S/.53.99 | 26 Sept 2026 |
| PhilippinesPHP · PH | PHP | ₱749.00 | P674.10 | 10% | P674.10 | No change recorded |
| PolandPLN · PL | PLN | 99,99 zł | 99,99 zł | 0% | 99,99 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
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| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Step into the world of BLACKWOOD , a gritty third-person action thriller that blends smooth, responsive combat with cinematic storytelling.
By day, you are a seemingly ordinary store owner, managing your small DVD shop in an authentic recreation of New York, 2012. When night falls, you descend into the city’s underworld as a contract killer, caught between survival, morality, and a past that refuses to stay buried.
Anton's story takes place over the course of three Acts. Each Act is a complete part of the overall story, with new missions added in between the major acts.
Current Act Roadmap:
Act 1: September 16, 2026
Act 2: March 2027
Act 3: September 2027
When you purchase BLACKWOOD, you are purchasing the full game. All future acts will be provided as free updates to existing owners. If you buy BLACKWOOD at launch, you will not need to purchase Act 2 or Act 3 separately.
Act One Coming September 16, 2026.
Gunplay is fast, stylish, and unforgiving. Keep the Action relentless with fluid movement options like dives, rolls, and slides. Every encounter feels cinematic yet responsive, giving you the freedom to create your own moments of chaos.
BLACKWOOD’s signature mechanic: countless contextual takedowns. From one-on-one hand-to-hand executions to using the environment around you, every fight is an opportunity to end your enemies with precision and style. Grounded, weighty, and satisfying to master.
Your store is more than just a front. It's where you live, decorate, and roleplay a “normal” existence. Buy and sell DVDs, change outfits, interact with your apartment, and explore RPG elements that make your dual identity feel tangible. The contrast between day and night defines the world and the choices you make.
BLACKWOOD introduces a cast of flawed, human characters navigating a violent city full of secrets. Every ad, tattoo, and poster tells a story. Every mission pulls you deeper into a web of conspiracies and consequences.
Take control of your DVD shop and decide how hands-on you want to be. Restock shelves, organize inventory, set prices, and jump in at the counter to keep profits high. Let it run on autopilot, and you will get by. Manage it smartly, and you can watch it turn into a powerful source of income
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Achievement 1 20 | 91.6% |
| 02 | Achievement 1 27 | 77.5% |
| 03 | Achievement 1 9 | 61.9% |
| 04 | Achievement 1 12 | 57.1% |
| 05 | Achievement 1 19 | 48.8% |
| 06 | Achievement 1 3 | 43.9% |
| 07 | Achievement 1 8 | 36.6% |
| 08 | Achievement 1 2 | 35.7% |
| 09 | Achievement 1 13 | 34.6% |
| 10 | Achievement 1 11 | 33.8% |
| 11 | Achievement 1 10 | 31.8% |
| 12 | Achievement 1 1 | 28.9% |
| 13 | Achievement 1 4 | 24.3% |
| 14 | Achievement 1 24 | 23.9% |
| 15 | Achievement 1 15 | 15.6% |
| 16 | Achievement 1 25 | 13.0% |
| 17 | Achievement 1 0 | 12.2% |
| 18 | Achievement 1 17 | 11.8% |
| 19 | Achievement 1 14 | 11.5% |
| 20 | Achievement 1 22 | 6.0% |
| 21 | Achievement 1 5 | 4.2% |
| 22 | Achievement 1 16 | 3.6% |
| 23 | Achievement 1 26 | 3.1% |
| 24 | Achievement 1 7 | 2.5% |
| 25 | Achievement 1 21 | 1.0% |
| 26 | Achievement 1 18 | 0.3% |
| 27 | Achievement 1 23 | 0.3% |
| 28 | Achievement 1 28 | 0.3% |
| 29 | Achievement 1 6 | 0.3% |
Hello everyone! Today's patch highlights are many fixes and updates to combat, parkour, and responsiveness, plus the addition of Razer Chroma support, which you can toggle in Gameplay Settings. As always, thank you to everyone who gave feedback on gameplay, these changes come right from the community. Let us know what you think about the recent changes below or join the community on Discord. Try out the latest updates early, stay up to date, share feedback, or connect directly with the team. 🔗 Join our Discord here: (Join)Patch Notes #7 - Combat, Parkour & ResponsivenessAddedAdded Razer Chroma support with a toggle in Gameplay Settings.UpdatedUpdated parkour move selection to account for parkour detection range.Updated camera movement rate for more consistent camera motion.Updated scrolling speed in DVD Management menus.FixedFixed the player rolling forward and climbing while in cove...
Read full update on Steam ↗Hi everyone! Today's patch focuses on improving parkour and movement, along with several gameplay improvements and fixes. As always, huge thanks to everyone for reporting bugs and sharing feedback. Those reports continue to help us improve the game with each update. 🖤 Join our community on Discord to try out the latest fixes early, stay up to date, share feedback, or connect directly with the team. Join our Discord here: (Join) Thank you again, and please enjoy the latest patch. Patch Notes #6 - Parkour, Movement & Gameplay ImprovementsUpdatedUpdated Vault Jump parkour to always be prioritized when vaulting over an obstacle with a drop immediately after it.Updated controller D-Pad inputs to work with UI navigation.Updated rolling so players can now roll at any time without needing to aim. Hold the Climb button to roll. If a parkour obstacle is directly ahead, rolling will be prevente...
Read full update on Steam ↗Hi everyone! Today's patch has a ton of updates to parrying, melee attacks, how cover works, and many fixes! As always, huge thanks to everyone for reporting bugs and feedback. Those reports have made these updates possible. 🖤We have also updated our FAQ, complete with troubleshooting for common crashes. Check out the update here: https://steamcommunity.com/app/3639070/discussions/0/587310164511701429/ Join our community on Discord to try out the latest fixes early, stay up to date, share feedback, or connect directly with the team. Join our Discord here: (Join) Thank you again, and please enjoy the latest patch. Patch Notes #5 - Cover, Combat & Gameplay ImprovementsUpdatedIncreased the melee parry window slightly.Increased the parry animation slowdown when enemies attack on higher difficulties.Updated Anton to take cover behind any suitable dynamic or static object when Manual Cover...
Read full update on Steam ↗Hello everyone! We have another patch ready for you. This time we have made changes to in-game messaging involving Family Share and the end of Act One, including driving changes, bug fixes, and more. We also very recently made updates to melee combat and other big quality-of-life fixes. Find the full patch notes for the previous update here: As always, big thanks to everyone for their reviews, feedback, and bug reports. Every bit helps get these patches out as fast as possible. Join our community on Discord to try out the latest fixes early, stay up to date, share feedback, or connect directly with the team. Join our Discord here: (Join) AddedAdded a new information screen when attempting to start the game through Family Sharing instead of closing the game without an explanation.Added a Thank You for Playing screen after the Act 1 ending cutscene.UpdatedUpdated diving and landing to s...
Read full update on Steam ↗Hey everyone, we're happy to announce we've shipped a new patch focused heavily on player feedback.This patch updates the melee system, improves mission accessibility, and adds the Supporter Edition to existing saves for those who purchased it after starting their playthrough. Additionally, we've looked at improving how satisfying gameplay feels for players. We are eager to hear what players think. Beyond these updates, we've made several improvements and fixes to key issues.Thank you again for your support. We'll continue monitoring player feedback closely and keep issuing more patches.UpdatedUpdated light attacks to be cancelable into a parry when an enemy is attacking. Heavy attacks cannot be canceled into a parry.Reduced the amount of slow motion during melee attacks.Updated Mission 4 Silas's attack range, both with and without the pipe, to more accurately match his animations.Rem...
Read full update on Steam ↗We are happy to say another patch is out the door. Thanks to your quick reporting, we were able to roll this out right after our day 1 patch. This patch addresses many quality-of-life reports, better auto-saves, FOV sliders, more setting options, bug fixes, and more. Full patch notes below. AdditionsAdded an auto-save system. You are no longer required to sleep to save your progress.Added Auto-save toggle in gameplay settings.Added a toggle for Snappy Combat Movement in Gameplay Settings. This is enabled by default and uses the current movement system. When disabled, combat movement will use root motion.Added separate FOV sliders for normal and aiming FOV in Gameplay Settings.Added a fire mode UI element during gameplay.Added a Return Home button to the pause menu during missions that allows returning home without completing the mission.Added UI displaying money owed and the due date...
Read full update on Steam ↗Huge thank you to everyone who has jumped into our world of BLACKWOOD so far, it’s been a whirlwind the last 24 hours. We have been reading your feedback and bug reports and tracking them. Those reports mean the world to us and enable our small team to get fixes out as quickly as we can. This patch is just the start to address the most common and biggest issues. More updates are already in the works and on the way. Keep those reports coming, either here or join our community on Discord to stay up to date, share feedback, or connect directly with the team. Join our Discord here: (Join)Our Frequently Asked Questions have also been updated here: BLACKWOOD FAQ. Check out the patch notes below, and thanks again!AdditionsAdded melee target cycling using the same button as shoulder switch to cycle between enemies.Added outfit switching from the basement.Added fire mode switching. Press B by...
Read full update on Steam ↗0 positive · 1 negative.
0 positive · 2 negative.
5 positive · 2 negative.
3 positive · 0 negative.
2 positive · 3 negative.
Hello everyone! Today's patch highlights are many fixes and updates to combat, parkour, and responsiveness, plus the addition of Razer Chroma support, which you can toggle in Gameplay Settings. As always, thank you to…
Steam publishes a Top Sellers revenue position. A lower number is higher on the chart; Steam does not publish copies sold or revenue.