Store data
- UK price
- £8.99
- US price
- $8.99
- Positive reviews
- 73%
- Total reviews
- 165
- Release date
- 7 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 37 | -545 | -93.6% | 8 | -91.9% |
| October 2026 | 25 | -557 | -95.7% | 6 | -92.7% |
| September 2026 | 582 | — | — | 79 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £8.99 | £8.09 | 10% | £8.09 | No change recorded |
| United StatesUSD · US | USD | US$9.99 | $8.99 | 10% | $8.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | AUD | A$14.95 | A$ 13.45 | 10% | A$ 13.45 | No change recorded |
| BrazilBRL · BR | BRL | R$25.99 | R$ 23,39 | 10% | R$ 23,39 | No change recorded |
| CanadaCAD · CA | CAD | CA$10.99 | CDN$ 9.89 | 10% | CDN$ 9.89 | No change recorded |
| SwitzerlandCHF · CH | CHF | CHF 9.99 | CHF 8.99 | 10% | CHF 8.99 | No change recorded |
| ChileCLP · CL | CLP | CLP 5,500 | CLP$ 4.950 | 10% | CLP$ 4.950 | No change recorded |
| ChinaCNY · CN | CNY | CN¥39.00 | ¥ 35.10 | 10% | ¥ 35.10 | No change recorded |
| ColombiaCOP · CO | COP | COP 19,999.00 | COL$ 17.999 | 10% | COL$ 17.999 | No change recorded |
| Costa RicaCRC · CR | CRC | CRC 5,000.00 | ₡4.500 | 10% | ₡4.500 | No change recorded |
| Hong KongHKD · HK | HKD | HK$61.00 | HK$ 54.90 | 10% | HK$ 54.90 | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 79,999.00 | Rp 71 999 | 10% | Rp 71 999 | No change recorded |
| IsraelILS · IL | ILS | ₪35.99 | ₪32.39 | 10% | ₪32.39 | No change recorded |
| IndiaINR · IN | INR | ₹409.00 | ₹ 368 | 10% | ₹ 368 | No change recorded |
| JapanJPY · JP | JPY | JP¥999 | ¥ 899 | 10% | ¥ 899 | No change recorded |
| South KoreaKRW · KR | KRW | ₩10,500 | ₩ 9,450 | 10% | ₩ 9,450 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 2.990 | 2.69 KD | 10% | 2.69 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 2,999.00 | 2 699₸ | 10% | 2 699₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$109.99 | Mex$ 98.99 | 10% | Mex$ 98.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 24.75 | RM22.27 | 10% | RM22.27 | No change recorded |
| NorwayNOK · NO | NOK | NOK 99.00 | 89,10 kr | 10% | 89,10 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$14.99 | NZ$ 13.49 | 10% | NZ$ 13.49 | No change recorded |
| PeruPEN · PE | PEN | S/.29.99 | S/.29.99 | 0% | S/.26.99 | 25 Sept 2026 |
| PhilippinesPHP · PH | PHP | P329.00 | P329.00 | 0% | P329.00 | No change recorded |
| PolandPLN · PL | PLN | 39,99 zł | 39,99 zł | 0% | 39,99 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Tower Lab is an experimental sandbox game about using physics as a weapon to push robots off the map.
There are no damage numbers. Towers push, pull, bounce, grow, shrink, and fling enemies off the map.
Place towers in any open space. Move them freely. Experiment with different setups.
Towers combine and affect each other. Their synergies emerge from physical interactions.
Buy items, refresh the shop, remove cards, and upgrade your setup throughout a roguelite campaign.
Shrink robots to make them easier to push, or risk growing them to gain increased rewards.
Grow projectiles to make them more powerful.
Build and decorate levels, then share them on Steam Workshop. In sandbox mode, you can use everything.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Ach The Test | 98.5% |
| 02 | Ach Deed Knock Off 500 | 89.0% |
| 03 | Ach Deed Knock Off 5000 | 82.6% |
| 04 | Ach The Number 37 | 80.0% |
| 05 | Ach Deed Earn 10000 Matter | 68.1% |
| 06 | Ach Deed Play 200 Utility | 67.7% |
| 07 | Ach Deed Win 3 Runs | 62.9% |
| 08 | Ach Upgrades Purchased 10 | 56.0% |
| 09 | Ach Traps Placed 10 | 44.6% |
| 10 | Ach Deed Flawless Region | 37.7% |
| 11 | Ach Enemies Grown 25 | 31.7% |
| 12 | Ach Deed Place 250 Towers | 30.9% |
| 13 | Ach Enemies Shrunk 25 | 30.4% |
| 14 | Ach Shop Cards 100 | 30.4% |
| 15 | Ach Runs Completed 5 | 23.6% |
| 16 | Ach Deed Win 10 Runs | 19.0% |
| 17 | Ach Deed Win 3 Machines | 12.6% |
| 18 | Ach Deed Endless Wave 10 | 5.7% |
| 19 | Ach Deed Endless Wave 20 | 2.9% |
GameplayReduced width of oversized unit colliders to better fit the models and reduce chances of stuck enemies.Removed run failed banner from the ending sequence of Endless Mode.Increased Sandbox decorative object cap from 300 to 600. We will display this limit in the UI in an upcoming updateDisabled decorative spawn point and unit spawning from Region 1 Level 1’s background decorBug FixesFixed saved language settings being reset during settings validation.Fixed several cases where units would frequently get trapped or hang off the edge of a platformRemove Platform card can now properly target non-essential platforms in Endless ModeAdd Platform now properly updates the next generated platform’s spawn previewCube/Sphere physics objects now render properly in sandbox modeBalanceReduced amount of enemies in Endless Mode waves 1-25 (starting at ~40% original total, scaling to current valu...
Read full update on Steam ↗Fixed an issue that prevented changing languages in Settings. You may need to select your preferred language again. Thank you to the player who reported this through the in-game bug report tool!
Read full update on Steam ↗GAMEPLAY:Enemy pathing physics overhaulRework Conversion Field to double Matter earned for one wave rather than instant matterRevert Kinetic Tower's projectiles so their pulse effect no longer pushes them apartCONTENT:Added physics-based utility card “Aftershock”Added physics-based utility card “Arc Discharge”Added physics-based utility card “Gravity Dampener”Added physics-based utility card “Black Ice”QOL:Add tower info button to tower right-click menu to quickly view its tech treeBUGFIX:Fixed Fan Tower capstoneFixed Tesla Tower capstoneFixed an issue where enemies could stop pathingFixed upgraded gravity tower capturing enemy units permanently (projectile lifetime rebalance)BALANCE:Rebalanced all enemies, waves, towers, and the game’s general economy to account for physics overhaul and improved difficulty scalingRemoved Tesla Tower, Salvage, and Hot Swap from Region 1 starting deck
Read full update on Steam ↗Hi everyone, the updated demo just went up for Steam Next Fest. I have attached all the changes relevant to the demo build below. I have already received some submitted bug reports for the new build. So we will get on those ASAP. Thank you! v0.0.6 Demo Update Gameplay Added tower tech trees with branching upgrade paths and module nodes Utility cards now play directly from your hand for instant effects Cards now have rarities Added a tower-card upgrade option in the shop Reset your tech tree at the shop to refund spent matter and respec Cores no longer stack, each core is now a unique item Shield is now a generated resource (removed the flat +20 shield at level start) Enemies now scale smoothly with their mass instead of in discrete steps Rewards are now granted after each level The shop now appears after the Rewards screen Added 3x speed mode Added an opt-in run timer in Settings (off...
Read full update on Steam ↗New FeatureAdded right click Tower Context Menu to sell tower and view tower info after placement Bug FixesFixed wave progression and shop occurrence in endless mode (starts at wave 6)Fixed hand card duplication when pressing F to start wave while hovering over a cardFixed losing tower when moving and pressing F to start waveFixed input hints not localized when switching languagesFixed various collision issues on stage 2Adjusted a location on stage 5 to prevent units from getting trapped on decorAttempted an achievement fix that was resetting stat on new runs Quality of LifeEnabled speed control in build phaseDoubled wave tooltip auto-show duration Balance ChangesRebalanced kinetic tower to improve early-game strengthIncreased Bomb Tower scale force multiplierIncreased Mine Tower explosion forceReduced friction on mines AudioReduced attack start SFX volume
Read full update on Steam ↗Hi, everyone!We hope you had a wonderful holiday season! We've been hard at work throughout the break, and Community Playtest 2 has been invaluable in shaping the demo. Here's a summary of what we've accomplished over the past couple weeks.Deckbuilding System OverhaulThe core deckbuilding loop has received major upgrades:Card Removal and Rerolls are now available in the ShopNew Deckbuilding UI showing your Draw Pile, Discard Pile, and full Deck at a glanceRandomized starting decks for more varied runsNew Enemy TypesWe've introduced three new enemy types that demand different strategic approaches:Copper - Extremely heavy units that attract and are more vulnerable to electrical effects. Tesla Tower deals 3x knockback against Copper enemies, making it a hard counter.Rubber - Takes significantly reduced knockback from electrical effects and prevents chain lightning from branching through...
Read full update on Steam ↗Hi, everyone!Hope you are having a great week so far ☺️We’ve chosen this coming weekend to launch the first playtest on Steam. Any feedback and suggestions are welcome and highly valued!This playtest will be available from October 24th to 26th, 2025 - a total of 3 days. It will be announced on our Discord when it is live!So, what is included in this build?PhysicsThere is no traditional health/stat system here. Instead, you knock enemies off their paths. Thanks to gravity!Many interaction types: Knockback, Scale, Orbit, Slow, Push, BounceGrow or shrink enemies, projectiles, and objects. Change their weight and force. Take power and economy into YOUR control. 📈Knockback system with stability.Roguelite progressionReplayable runs with a shop to enhance your equipment after every stage. 💰Modules: Purchasable items to enhance how towers work and alter other gameplay elements.Tower Defens...
Read full update on Steam ↗1 positive · 0 negative.
1 positive · 0 negative.
0 positive · 1 negative.
1 positive · 1 negative.
0 positive · 1 negative.
£8.09 → £8.99.
Steam publishes a Top Sellers revenue position. A lower number is higher on the chart; Steam does not publish copies sold or revenue.