Store data
- Store status
- Coming soon
- Scheduled release
- 27 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 27 October 2026
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Start with one front-facing character illustration. VTuberPro Workstation uses AI to separate the parts and automatic rigging to get them moving. Skip commissioning the rigging and start shaping your own avatar, without first learning a complex rigging workflow.
No generation credits. No per-avatar rigging fees. No generation limits. After purchasing the app, create and rig more characters without additional generation or rigging charges. Try another look, start again, or build a whole cast. AI processing runs on your own supported NVIDIA GPU.
Import an illustration and let AI separate it into parts. Automatic rigging gives you a starting point for movement, so you can get into the creative work: making the character feel like yours.
Already have a compatible See-through layered PSD? Import it directly and move straight into rigging, without running AI image separation again.
Fine-tune eyes, mouth movement, head response, and hair motion with a live preview. Refine layers and rig settings, adjust the way hair follows a turn, and add PNG props to your character. A head tilt, a blink, a little extra bounce: the details give your avatar its personality.
Use webcam-based face tracking and microphone-driven mouth movement to perform through your avatar. Adjust tracking, mouth response, and motion settings to suit your character and the way you present.
Save your characters in the Library, choose an avatar in your Home workspace, and send it to a dedicated output window for OBS Window Capture. Your editing interface stays out of the output.
Keep refining an avatar in Studio while the current version stays on air. Apply the updated version to your broadcast when you are ready.
AI image processing runs locally on a supported NVIDIA GPU. Save and reopen Avatar Packs that keep your character assets and settings together, so you can return to an avatar, refine its performance, and use it again.
Designed for front-facing character illustrations. Automatic results vary with the artwork and may need manual refinement.
AI image separation requires a supported NVIDIA CUDA GPU. Importing a compatible, already separated See-through PSD lets you skip this AI step.
Face tracking requires a webcam. Microphone-driven mouth movement requires a microphone.
Steam currently lists 27 Oct 2026 as the release date.