Store data
- UK price
- £33.50
- US price
- Awaiting regional check
- Positive reviews
- 97%
- Total reviews
- 281,510
- Release date
- 10 Sep, 2024
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 29,626 | +5,775 | +24.2% | 17,964 | +13.7% |
| October 2026 | 29,626 | +5,775 | +24.2% | 18,701 | +19.3% |
| September 2026 | 23,851 | — | — | 15,671 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Conquer nature by building massive factories across the land. Expand wherever and however you want. The planet is filled with valuable natural resources just waiting to be utilized. As an employee of FICSIT it’s your duty to make sure they come to good use.
Construct your factories with gracious perfection or build intricate webs of conveyor belts to supply all your needs. Automate trucks and trains to reach your faraway outposts and be sure to handle liquids properly by transporting them in pipes. It’s all about minimizing manual labour!
Venture on expeditions to search for new materials and be sure to put everything to good use. Nature is yours to harvest! You have vehicles, jetpacks, jump pads and more at your disposal to make the exploration easier. Equip the proper safety gear as well, just in case you run into the local wildlife.
• Open World: Explore the huge (30km2) alien planet that is Massage-2(AB)b with its unique fauna and creatures. • Co-Op: Build a factory yourself or share the joy with your friends. Up to you! • Factory Building: Experience building a huge factory from a first-person perspective. Automate and optimize it to perfection for your personal satisfaction. • Customization: Customize your factory to your own liking. Build at high altitudes or over wide plains, there is almost no limits in the making of your tailor-made factory. • Vehicles: Travel the world with class. Use jump pads, factory carts, jetpacks, hypertubes, trucks or trains. The choice is yours!
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Fuse Reset | 56.7% |
| 02 | Picked Up Slug | 56.7% |
| 03 | Placed Portable Miner | 56.2% |
| 04 | Picked Up First Mercer | 50.3% |
| 05 | Picked Up Consumables | 45.9% |
| 06 | Destroy Foliage | 45.6% |
| 07 | Complete Gamephase1 | 44.5% |
| 08 | Picked Up First Somersloop | 43.8% |
| 09 | Jumped On Space Giraffe | 43.0% |
| 10 | Complete Onboarding | 42.8% |
| 11 | Built Space Elevator | 42.7% |
| 12 | Too Fast | 40.5% |
| 13 | Printed Coupon | 37.3% |
| 14 | Built Conveyor Belt | 36.8% |
| 15 | Unlock First Alt Recipe | 36.5% |
| 16 | Gathered All Slug Types | 36.1% |
| 17 | Complete Gamephase2 | 29.6% |
| 18 | Survived Fall 1hp | 28.7% |
| 19 | Complete First Research Tree | 27.8% |
| 20 | Knocked Creature With Vehicle | 26.4% |
| 21 | Built Manufacturers | 25.1% |
| 22 | Floor Is Lava | 21.1% |
| 23 | Picked Up Boomtape | 19.9% |
| 24 | Complete Gamephase3 | 19.6% |
| 25 | Drink Coffee | 18.6% |
| 26 | Build Foundations | 18.2% |
| 27 | Pipeline Placed | 18.2% |
| 28 | Visit Starting Biomes | 16.9% |
| 29 | Setup Train Schedule | 16.7% |
| 30 | Num Player Knocked Over | 16.6% |
| 31 | Tamed Lizard Doggo | 14.5% |
| 32 | Railway Placed | 13.1% |
| 33 | Petted Manta | 12.8% |
| 34 | Reached Highest Peak | 11.1% |
| 35 | Complete Gamephase4 | 9.5% |
| 36 | Reach Max World Height | 8.9% |
| 37 | Entered Cyberwagon | 6.7% |
| 38 | Complete Gamephase5 | 6.1% |
| 39 | Picked Up X Somersloop | 6.1% |
| 40 | Picked Up X Mercer | 5.7% |
| 41 | Unlock All Milestones | 4.7% |
| 42 | Complete All Research Trees | 3.7% |
| 43 | Gathered Harddrives | 3.2% |
| 44 | Purchased Nut | 2.4% |
Hi Pioneers! Hello again everyone! This patch is to fix some of the remaining issues from the previous patch that have been lingering for a while Most importantly we’re re-enabling some changes related to audio that got disabled previously which were preventing some mods from working, this change should hopefully™ not affect workarounds which modders made in the meantime Besides this, we’re also addressing some important crashes which should hopefully result in a smoother experience for everyone If there’s anything else you think we should address, please let us know over at our QA Site https://questions.satisfactorygame.com/ Your feedback is invaluable in helping us address issues Thank you everyone as always, hopefully this helps
Read full update on Steam ↗https://i.imgur.com/DrDOxPj.jpeg Hi Pioneers! It has now been 2 whole years since Satisfactory 1.0 officially launched and left Early Access, we're still super grateful and impressed from all the support we received and we want to continue improving Satisfactory for all of you Once again the HUB will have some festive decorations for 2 weeks, from the 10th until the 24th of September, you will also be able to interact with the speaker in the HUB to change between festive songs or mute them if you want to If you would like your HUB to return to normal earlier than this you can also disable the decorations by going to Options > Gameplay > Disable Seasonal Events While we continue working on more stuff for Satisfactory, You can also check out Valheim from our friends at Iron Gate studios who have just released their 1.0 version on all platforms as yesterday! https://store.steampowered.co...
Read full update on Steam ↗Hi Pioneers! Hello everyone! It’s been a while since the last patch and people around our studio have been on vacation at different times during summer, and through the vacation period we’ve been working on some fixes for you all. Now that we’re mostly back it was time to gather them all and get them out for you to enjoy :) This update will be available on all available platforms as it has been the case with 1.2 onwards, so you can enjoy it on Steam/Epic, Xbox Series S|X and PlayStation 5 We had some leftover issues from 1.2 that we wanted to address which are finally fixed in this patch, but if there’s something else you think we should still take a look at please let us know over at our QA Site https://questions.satisfactorygame.com/ We really appreciate your feedback We’ll continue working on making Satisfactory even more enjoyable for everyone Thank you for all your support
Read full update on Steam ↗Hi Pioneers! Hello again everyone, today we have a bunch of fixes to some more remaining issues with the 1.2 Update As usual, if you notice any new issues or you think there’s anything else we’re forgetting please let us know over at our QA Site https://questions.satisfactorygame.com/ We really appreciate your feedback We wanted to prepare at least one more patch before most people over here at Coffee Stain Studios head out for vacation so hopefully this makes everyone’s experience with Satisfactory more enjoyable Thank you all for your support and we hope you enjoy a nice summer
Read full update on Steam ↗Hi Pioneers! Hello everyone, Here’s a patch with various fixes and some important crash fixes as well This is the first patch where we have exactly the same build number and contents on all platforms so anything that you see here applies for PC, PS5 and XBS|XBX We’re still monitoring the stability of 1.2 across all platforms, so if there’s something that is hindering your playthrough or anything you think we’re forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day Have a great weekend and thank you for your support
Read full update on Steam ↗It's been a long, dry year since Satisfactory last received a major update. Version 1.1 of Coffee Stain's hugely popular factory sim launched almost exactly twelve months ago, bringing proper controller support, an improved photo mode, better resource transportation, and more. Yet outside of a few hotfixes, that's been it for fans of building enormously convoluted assembly lines... Read more.
Read full update on Steam ↗Hi Pioneers! This update marks an important milestone for us since it’s the first time we’re officially launching an update simultaneously on PC, PlayStation 5 and Xbox Series S/X, this way everyone can enjoy the update on their favourite platforms!If you haven't seen what the update has to offer, be sure to check out our latest trailer below: If you encounter any issues while playing, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day! While you wait for your download to finish, Here’s a breakdown of most of the new additions from the updateWeatherRain is back! And better than ever, since its previous iteration from Update 6 we’ve done many improvements to it, with enhanced visual effects such as wetness on buildings and the pioneer’s suit, improved wind, fog, multiple variants of rain density, thunder and more! Additionally, w...
Read full update on Steam ↗Hi Pioneers! Hello everyone, Here’s another small hotfix patch that should hopefully address all remaining big issues now The issue with blocking inputs is pretty sneaky so if there’s any other places where you encounter these issues, please let us know over at our QA Site https://questions.satisfactorygame.com/ It’s extremely helpful for us Also, If you heard about the 1.2 Update on Experimental and are interested trying it out, you can do so by following the instructions below: And remember, you can BACKUP YOUR SAVE before trying it to avoid losing any of your progress You can backup your save & blueprints by copying the folders in: %LocalAppData%\\FactoryGame\\Saved\\SaveGames\\-YOUR ID-%LocalAppData%\\FactoryGame\\Saved\\SaveGames\\blueprints To access the Experimental version on Steam: Right click Satisfactory on your library > Properties > Game Versions & Betas > experimental Th...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, today we have a hotfix for everyone using Experimental which should address most of the issues introduced in the previous patch It’s extremely important for us to know if there are new issues introduced with this patch so if that is the case, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day See you all next time and hope you have a great weekend
Read full update on Steam ↗Hi Pioneers! Hello again everyone, it’s been a while since the last patch but we have a lot of fixes coming in this time around, this should cover the majority of issues and crashes we’ve seen so far so hopefully this will make the 1.2 Experimental a lot more stable If the 1.2 Experience has gotten better or if we have introduced any new issues please let us know over at our QA Site https://questions.satisfactorygame.com/ Your posts are extremely helpful for us If you heard about the 1.2 Update on Experimental and are interested trying it out, you can do so by following the instructions below: And remember, you can BACKUP YOUR SAVE before trying it to avoid losing any of your progress You can backup your save & blueprints by copying the folders in: %LocalAppData%\\FactoryGame\\Saved\\SaveGames\\-YOUR ID-%LocalAppData%\\FactoryGame\\Saved\\SaveGames\\blueprints To access the Experiment...
Read full update on Steam ↗Hi Pioneers! We’re very happy to see you all enjoying the 1.2 Update on Experimental, we really appreciate all the feedback you’ve given us and all the bugs you’ve told us about so far so for today we have a bunch of fixes ready for you all :) If you heard about the 1.2 Update on Experimental and are interested trying it out, you can do so by following the instructions below: And remember, you can BACKUP YOUR SAVE before trying it to avoid losing any of your progress You can backup your save & blueprints by copying the folders in: %LocalAppData%\\FactoryGame\\Saved\\SaveGames\\-YOUR ID-%LocalAppData%\\FactoryGame\\Saved\\SaveGames\\blueprints To access the Experimental version on Steam: Right click Satisfactory on your library > Properties > Game Versions & Betas > experimental Then exit this menu and the experimental version will start downloading for you To access the Experimental v...
Read full update on Steam ↗Hi Pioneers! Hello everyone, 1.2 is finally ready for Experimental and we can’t wait for you all to enjoy the latest features and improvements we have been working on Before we get started, make sure you check out the video our Community Management has made for this update, we hope you love it as much as we do, it’s better than the written patch notes for real, so check it out before you keep reading :D If you happen to find any issues with any features, new or old, please let us know over at our QA Site https://questions.satisfactorygame.com/ We’ll be reading your posts every day! As usual, before you try Experimental, make sure to BACK UP YOUR SAVES just in case so if there’s anything unexpected you can keep your factory safe, you can find them in: %LOCALAPPDATA%\\FactoryGame\\Saved\\SaveGames\\ Without further ado, Here’s the highlights of 1.2: WeatherRain is back! And better than...
Read full update on Steam ↗Hi Pioneers! Today we are doing a small but necessary hotfix from our side for the current Experimental, there’s no new major fixes or additions, but this will help with our current way of parsing crash reports so we can better address more crashes in the future If you haven’t yet but are interested in giving the Experimental version a try remember to BACKUP YOUR SAVE before trying it to avoid losing any of your progress You can backup your save by copying the folders in:C:Users\\\AppDataLocalFactoryGameSavedSaveGames\\\To access the Experimental version on Steam: Right click Satisfactory on your library > Properties > Game Versions & Betas > experimental Then exit this menu and the experimental version will start downloading for you To access the Experimental version on Epic: In your Library, search for “Satisfactory Experimental” and install it, it’s a separate entry from the defaul...
Read full update on Steam ↗Hi Pioneers! Today we’re reopening Experimental once again, this time with major changes across the board, so as always remember to BACKUP YOUR SAVE before trying it to avoid losing any of your progress You can backup your save by copying the folders in: C:\\Users\\\\\AppData\\Local\\FactoryGame\\Saved\\SaveGames\\\ To access the Experimental version on Steam: Right click Satisfactory on your library > Properties > Game Versions & Betas > experimental Then exit this menu and the experimental version will start downloading for you To access the Experimental version on Epic: In your Library, search for “Satisfactory Experimental” and install it, it’s a separate entry from the default version so you need to download it individually For this Experimental release, one of the big changes is that we’ve upgraded our Unreal Engine version all the way to 5.6.1 which as usual with engine upgrade...
Read full update on Steam ↗Hi Pioneers! Today I have a small patch for you with some last fixes to the Steam Deck UI scaling that hopefully should finally put us in Verified status (fingers crossed) This should be our final patch of the year so we would like to thank you for your continued support, it’s amazing to see so many of you still playing and enjoying Satisfactory after so long and we hope that we can continue making an even better experience for you all next year In the meantime, You can check out the on-going FICSMAS competition that you can participate in, check the link below for more information: https://www.reddit.com/r/SatisfactoryGame/comments/1pb7k7j/ficsmas_competition_2025/ This year we also finally brought Satisfactory to Consoles thanks to our collaboration with Fishlabs so the game is now out on PS5 and Xbox! You can check the links to the respective pages for it below: https://store.plays...
Read full update on Steam ↗Hi Pioneers! It’s that festive time of the year once again and now it’s double as FICS*MAS also will be available for the first time for all the new console players we have on PS5 and Xbox so everyone can enjoy the event from the 1st of December until the 18th of January https://youtu.be/C66pqwPOqTU If you’re not feeling festive but would still like to continue enjoying Satisfactory, remember that the event can be disabled from the main menu by going to Options > Gameplay > Disable Seasonal Events For this year, given there’s many new players we wanted to give them an opportunity to experience the event so there’s no major changes to the previous year other than small bug fixes However! For both PC and Console players alike, we’re running a competition starting now until the 9th of January 2026 You can join in the competition and show your FICS*MAS spirit by building the ultimate FICS...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, We are still working on some more necessary adjustments to improve the experience for Satisfactory on Steam Deck to obtain verified status, so here’s a few more fixes :) Version has been increased to 1.1.2.0 as we have converged Experimental and the Default branch as of the previous patch after we finished the last Experimental period for the Spline Collision Refactor, This was intended to be changed on the previous patch but wasn’t changed until now, sorry for that. (It’s been a long year – Uzu) If you happen to encounter any issues from this patch please let us know over at our QA Site https://questions.satisfactorygame.com/ We’re always reading your posts, for Console feedback too! Thank you everyone and see you all again soon
Read full update on Steam ↗Coffee Stain Studios are showing how it's done, with Satisfactory getting a bunch of optimizations, and there's also improved Steam Deck support. Read the full article here: https://www.gamingonlinux.com/2025/11/satisfactory-gets-optimizations-and-improved-steam-deck-support-in-patch-1-1-1-7/
Read full update on Steam ↗Hi Pioneers! Hello again (hehe) everyone, We have been quite busy with the Console release for Satisfactory which if you weren’t aware is now out on PS5 and Xbox! If you haven’t seen it, You can check out our release trailer for it below https://youtu.be/AcutI-YOLg4 At the same time we’ve been preparing some goodies for PC as well, so rest assured This patch has a few important things in it, We feel that the Spline Collision refactor can finally leave Experimental since it’s showed to be stable overall, on top of this, we have an assortment of fixes and improvements for Steam Deck which should hopefully finally push us to have the verified status :) as well as a few extra bug fixes. If you happen to encounter any issues from this patch please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your feedback every day Thank you for your continued support and...
Read full update on Steam ↗Hi Pioneers! Today’s patch is a small hotfix to the freezes that were present when interacting with the UI when playing from the Epic Games Launcher version of the game If you have never tried the Experimental version before but would like to try it now try the following From Steam: Right click the game in Library > Properties > Betas > Select Experimental and start downloading From Epic Games Launcher: Locate “Satisfactory Experimental” in your library and install As usual, if we introduced any new issues with this patch please let us know over at our QA Site https://questions.satisfactorygame.com/ We always appreciate your feedback and posts :) Since the patch is still very recent, the previous patch notes will be included with this post so no one misses the information Thank you all for your feedback so far and see you again soon
Read full update on Steam ↗Hi Pioneers! Hello everyone, Today we’re reopening experimental with several changes, but the most important one of them is an optimization we’ve done a refactor of how we handle Spline Collision in-game, so now Conveyor Belts, Pipelines and Hypertubes should only have collision when a player is near them, this should also result in memory optimizations for bigger saves that use a lot of them. This could potentially have unintended effects in both Singleplayer and Multiplayer/Dedicated Server so we wanted to release this in Experimental first to see if there’s anything we need to address before these changes come to the default version If you notice any weird behaviour after this update, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your feedback every day See you all again soon
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Here’s a patch with another attempt to fix the remaining Dedicated Server desync issues, worth mentioning that Surround sound not working properly since 1.1 Experimental should be addressed as of the previous patch, it was just accidentally not on the Patch Notes so It’s been added to the patch notes today If there’s anything new that might have been introduced from this update, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day See you all again soon
Read full update on Steam ↗Hi Pioneers! Hello again everyone, We’re now back from vacation and we have finally wrapped up a few long awaited fixes for some of you If you’re curious what we’re up to now, make sure you check our latest video https://youtu.be/HOM0z0AXzD0 If there’s anything new that might have been introduced from this update, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day See you all again soon
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Here’s a small patch with some fixes and the addition of virtual keyboard support for Steam Deck/SteamOS We’re still working on some other issues that we have identified but they have turned out to be more difficult to fix than expected, Most of the studio is also on vacation if you didn’t know already so certain fixes will need a lot more time https://www.youtube.com/watch?v=hmdqb4tLYm4 For now If there’s any more major issues you’re having that you think we should still address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day See you all again soon and hope you’re all also enjoying your summer
Read full update on Steam ↗Hi Pioneers! Hello again everyone, We have a patch today for you today with some fixes to alleviate issues some of you are having before the weekend We’re still working on some other issues that we have identified which will come in on a later patch, but for now If there’s any more major issues you’re having, please let us know over at our QA Site https://questions.satisfactorygame.com/ All your posts are super helpful See you all again and thank you for the warm reception for 1.1, hope you’re all enjoying it
Read full update on Steam ↗I've adored what I've played of Satisfactory, but I've held off on delving too deeply into Coffee Stain's extraordinary automation extravaganza. See, I know that it's going to obliterate my social life for at least a month, because that's what factory sims do. Hence, it only seems fair that I bring my partner on that glorious adventure of social self-destruction. Yet our only other PC in the house is a Steam Deck, and up until now handheld Satisfactory has been a suboptimal experience due to its mouse-heavy control scheme... Read more.
Read full update on Steam ↗The first-person open-world factory building game Satisfactory just had a massive v1.1 update, bringing controller support and a lot more. Read the full article here: https://www.gamingonlinux.com/2025/06/the-massive-satisfactory-1-1-update-is-out-now-with-controller-support/
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Here’s a small patch in preparation for tomorrow’s official release for 1.1 with some fixes we really wanted to get in as well as the latest community translations If you happen to encounter any new issues, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day See you all again tomorrow
Read full update on Steam ↗Hi Pioneers! Hello again everyone, In case you missed the announcement video, 1.1 is soon leaving experimental so everyone will be able to try out the new content on the 10th of June In the meantime, here’s another patch as we get ready to prepare for the official release If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues If there’s some major issues you’re having that you think we should definitely address before release, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual See you all again soon Controls > General Added a button too...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, It’s been a while since the last update which means there’s a lot of new fixes coming up Some highlights are fixes to the Conveyor Throughput Monitor breaking in some scenarios, lots of controller bug fixes and some QOL like the ability to Nudge the Personnel Elevator and the Conveyor Wall Hole, Some improvements to our Steam Deck support and Ukrainian is now an officially supported language! If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default ve...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, we wanted to address some of the more important issues we’ve heard from you all before we go on a long weekend from our office in Sweden (Easter holidays), so here’s a small but hopefully helpful patch If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues If we introduced any new issues or there’s anything that you would really like us to address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We will read your posts as soon as we’re all back! And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual See you all again soon
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Today we have a big patch containing a lot of fixes that we have been preparing since release, this patch should hopefully improve the 1.1 experience for everyone If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues Given the amount of changes, there might be some new issues so please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual See you all again soon
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Today we have a patch with some fixes we wanted to get in before the weekend that will hopefully make the 1.1 experience more enjoyable for some Pioneers If it’s your first time trying out the 1.1 Experimental, remember to BACKUP YOUR SAVE before you try it as there might be unexpected issues We kept this patch small to hopefully not introduce any new big issues but if you happen to encounter any issues please let us know over at our QA Site https://questions.satisfactorygame.com/ We will read your posts ASAP! And remember, If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual See you all again soon
Read full update on Steam ↗Hi Pioneers! Today it’s the release of our first content update since leaving early access and we would like to introduce you all to our newest features with our 1.1 update! This update is available right now on the Experimental version of the game, so before trying it out it’s always good to BACKUP YOUR SAVES This is how you can access the Experimental version: Steam: Right clicking the game > Properties > Betas > Beta Participation > Experimental Epic: Go to your library and download the Experimental version Why Experimental? Since the 1.0 release, we want to continue delivering a stable experience on the default version of the game Using experimental allows us to polish everything up some more before releasing it to everyone and potentially including some side effects which might affect the current experience Also, as usual this update is quite big in terms of changes as we’ve been...
Read full update on Steam ↗Due to get an experimental build for you to test it early tomorrow, controller support is coming to Satisfactory along with a whole bunch of other big upgrades. Read the full article here: https://www.gamingonlinux.com/2025/03/satisfactory-will-get-controller-support-with-the-massive-1-1-update/
Read full update on Steam ↗Satisfactory update 1.1 is on the way, and there's lots to look forward to. Already beloved during its early access period, the open-world building game solidified its place alongside the likes of Factorio, Terraria, and Minecraft as one of the best sandbox games on PC with its 1.0 launch in September 2024. Now, Coffee Stain Studios community manager Mikael Niazi talks us through what we can expect from its first major free update, which lands on the experimental branch very soon. Read the rest of the story... RELATED LINKS: The 14 best Satisfactory mods 2025 The next Satisfactory update will be its last for a while, Coffee Stain warns Satisfactory dev "overwhelmed" by sandbox game's huge launch response
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Here is another patch for Experimental, today we have a much bigger change that improves our Foliage, Lightweight, Recipe and Schematics systems to overcome multiple networking bottlenecks that we’ve had in the past While playing in Multiplayer and Dedicated Servers, you could end up in situations where after removing large amounts of foliage, foliage might stop replicating completely, resulting in foliage being non-interactable or not properly disappearing, the same could happen to buildables like Foundations and Walls among others after building many of them. We’ve made improvements that should result in less strain on Unreal Engine’s replication system leading to an improved multiplayer experience, they should also alleviate the “Reliable Buffer Overflow” issues on joining a session, as well as addressing additional side issues like interacting wi...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Today we are reopening Experimental again! From now on we intend to use Experimental to properly implement bigger bug fixes, programming changes or optimizations without compromising the current 1.0 experience for those who are comfortably playing in the 1.0 default version of Satisfactory This should also help with reducing the frequency of patches/downloads necessary for the majority of players since we’ll space out a bit more when we will move Experimental versions into the default version once they have been stabilized Since changes in Experimental might have some unexpected side effects, please BACKUP YOUR SAVES before trying it out You can find your saves in: %LocalAppData%/FactoryGame/Saved/SaveGames/ There should be a folder with a lot of numbers, that is your Steam/Epic ID and that folder will contain your saves, you can copy this folder som...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Today’s patch is a localization update so everyone can have the latest professional and community translations for Satisfactory If there’s any big issues you think we should address or we might be forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day and it will be great to read all your feedback after we come back from vacation Once again, thank you for all your support, we’re super grateful to have such a dedicated community and we’re happy you’re enjoying our game, thank you so much for your nominations in the Steam Awards 2024! If you would like to read more about that, please check out this other post: https://store.steampowered.com/news/app/526870/view/512944432186655982 We hope everyone has a nice winter break and holiday season Merry FICS*MAS and a happy new year
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Today’s patch is potentially the last patch before we go out for FICS*MAS vacations and winter holidays at our office We wanted to do a last patch with some important fixes as we’ve noticed that some pioneers are still getting soft locked from the FICS*MAS calendar progression, so you can now handcraft the FICS*MAS Data Cartridges in the Workshop once you’ve unlocked them in case you ever lose them As always, if this patch brought any unexpected issues, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day and even if we don’t address them right now, we will definitely look through your feedback after everyone is back :) See you all again soon, thank you for your incredible support and for being a fantastic community, hope everyone has a nice winter break and holiday season Merry FICS*MAS
Read full update on Steam ↗Hi Pioneers! Hello again everyone, today we have a patch with a some heavily requested changes and some internal fixes to future FICS*MAS content that you’ll get to see over the next few days Those fixes are omitted from here as to not spoil the surprises for all the new pioneers even if you have already seen some of the content from previous years :) If with this patch we happened to introduce any new issues or you think there is something important we are forgetting please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day! See you all again soon
Read full update on Steam ↗Hi Pioneers! Hello again everyone, here’s a big patch with some important fixes that we didn’t want to hold off until later Some highlights are the fix for a crash on startup for lower spec GPUs which required using the -dx11 command on launch, this should no longer be necessary to do. Other inclusions are the much requested copy paste setting also working on Generators and Extractors now and some more tweaks to the Clearance Boxes There’s a lot of crash fixes and some bug fixes like Frame Windows not allowing snapping, as well as plenty of performance optimizations as well as some more options requested by our modding community. This patch also includes a new setting called “Voice Chat Detection” in the options menu under Audio, this is a setting for Audio Attenuation so you can choose whether external applications or microphone input can lower the in-game volume so everything is eas...
Read full update on Steam ↗Hi Pioneers! Hello everyone, Here’s a patch to solve a crash related to Gas Pillars that we’ve noticed might be preventing some of you from continuing to play the game With this hopefully there shouldn’t be any other blocker issues lingering but if we’re forgetting something, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day! Thanks everyone for your support, hope you continue enjoying our game
Read full update on Steam ↗Hi Pioneers! This week we pushed a patch that contained a pretty chonky issue, namely that a lot of stuff on the map respawned. This hotfix will address this issue, however, if you’ve saved your game since this last patch (1.0.0.5) then your save file will still have most items respawned. I.e. this hotfix will not revert the damage done from the last patch if you’ve already saved over it (sowee!). We’ve also resolved the issues related to the customizer with this hotfix! If we happened to introduce any new issues or missed anything important, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day! Sorry for the inconvenience last patch caused and hopefully we should be good for now! Thank you for your patience! BUGFIXES Fixed so that items don’t respawn when loading save files created in 1.0.0.4 Fixed issues where the customizer wou...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, this is potentially our last patch for a few weeks before we go back into focusing on working on more content so we included a bunch of highly requested fixes in it! Some notable examples are re-adding the Clearance visualization boxes on Buildings to be on by default, which now has also an option to turn it off for those who don’t want them, Gas Pillar smoke effect lingering should now properly be fixed for all Gas Pillars in the world, Updates to the community created translations including 3 more languages reaching 100% completion and plenty more crash and bug fixes! If we happened to introduce any new issues or missed anything important, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day! Hope you all have a great time and continue enjoying our game, thank you so much for your support Gamep...
Read full update on Steam ↗Satisfactory 1.0 has been a huge success. The sandbox and factory automation game is hitting new heights on Steam, and there are plenty more updates on the way. As I write this the game is still averaging around 50,000 concurrent players on Valve's platform alone. Hotfixes have been coming in thick and fast since 1.0 dropped, but that's changing for a little while. Community manager Snutt Treptow says developer Coffee Stain Studios is dropping update 1.0.0.5 soon, and then holding off until Ficsmas, where even more changes will come. Read the rest of the story... RELATED LINKS: Satisfactory dev "overwhelmed" by sandbox game's huge launch response The 14 best Satisfactory mods 2024 Smash hit factory sandbox game Satisfactory obliterates Steam records
Read full update on Steam ↗Hi Pioneers! Hello again everyone, Today we have another patch with a pretty sizeable amount of bugfixes and other polish including several crash and bug fixes, multiplayer interaction fixes, many UI, Visual and Audio fixes, and more! Given the amount of fixes in this patch, please let us know over at our QA Site if we might have introduced any new issues https://questions.satisfactorygame.com/ We read your posts every day, so also let us know if there’s anything important that hasn’t been addressed already See you all again soon, It’s amazing to see so many of you still enjoying our game every day and it means a lot to all of us
Read full update on Steam ↗Hi Pioneers! Hello again everyone, today we have a decently big patch with a LOT of bug and crash fixes, as well as other changes like updated community translations and more! There are still some issues we’re looking into addressing and investigating, so please continue to let us know your feedback regarding our 1.0 Release, it helps a lot If we happened to introduce any new issues with this patch or if there are other issues we may be forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day See you all again soon, We’re super happy to see you all still enjoying our game
Read full update on Steam ↗Hi Pioneers! Hello again everyone, We have been monitoring the issues some of you are having since we released and today we have a potential fix for one of the most prominent crashes with no workarounds that we have identified After this patch, crashes related to Conveyor Belts/Lifts (AFGConveyorItemSubsystem) should hopefully be solved for everyone This patch exclusively contains fixes for this issue, given its severity we didn’t want to wait for these fixes to be out so everyone could enjoy playing through the weekend :) We have more fixes on the way for other issues being prepared and verified but in the meantime, Remember to upvote and post about any other bugs or issues in our QA Site https://questions.satisfactorygame.com/ We read your posts every day See you all again soon, we hope you all continue to enjoy our game
Read full update on Steam ↗Hi Pioneers! Hello again everyone, we want to say thanks for such an amazing reception to our 1.0 release. It has been incredible for all of us, and we really appreciate your enthusiasm With that said, we have noticed that some of you are having issues that might prevent you from playing, so here are some fixes that will hopefully allow you to enjoy the game as well If there are other problems that you still think need to be addressed, please let us know over at our QA Site https://questions.satisfactorygame.com/ Your posts have been extremely helpful so far and we read them all every day Most of the team is taking a small break this Friday and Monday to recharge our batteries after the release, so we might take a bit more time to prepare the next set of fixes In the meantime, you can check our Known Issues section below for information and workarounds if you’re still experiencing iss...
Read full update on Steam ↗Hi Pioneers! Hello again everyone, here’s one more patch before we all go on vacation for the holiday season If there’s any unexpected issues as a result of this patch or any issues that we might be forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day We hope you all have a great time, Thank you for enjoying our game Properties > Installed Files > Verify integrity of game files... And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Manage > Verify Files > Verify This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too. The firs...
Read full update on Steam ↗Satisfactory Ficsmas has begun. The temperature is plummeting, the first flakes of snow have fallen past my window, Mariah Carey has unleashed her power on shopping centers across the globe, and a big seasonal event is now underway in one of Steam's best open-world base building games. It's truly the holiday season, and the maker of Goat Simulator and publisher of Valheim and Deep Rock Galactic has returned to its magnum opus once more to spread festive cheer and free gifts across the land. Read the rest of the story... RELATED LINKS: Satisfactory gets massive new update, and an even bigger Steam sale Satisfactory update 6 includes a boombox with a bee-melting bass boost Satisfactory enters a "new phase of production" toward 1.0
Read full update on Steam ↗17 positive · 1 negative.
37 positive · 2 negative.
72 positive · 2 negative.
49 positive · 2 negative.
36 positive · 3 negative.
Hi Pioneers! Hello again everyone! This patch is to fix some of the remaining issues from the previous patch that have been lingering for a while Most importantly we’re re-enabling some changes related to audio that g…