Store data
- UK price
- £31.49
- US price
- Awaiting regional check
- Positive reviews
- 87%
- Total reviews
- 51,020
- Release date
- 15 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Last sampled 21 Oct · 10:40 UTC
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 113,542 | — | — | 59,900 | — |
| October 2026 | 113,542 | — | — | 59,900 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £34.99 | £31.49 | 10% | £31.49 | No change recorded |
| United StatesUSD · US | USD | US$39.99 | $35.99 | 10% | $35.99 | No change recorded |
| Euro areaEUR · DE | EUR | €39.99 | 35,99€ | 10% | 35,99€ | No change recorded |
| United Arab EmiratesAED · AE | AED | AED 109.99 | 98.99 AED | 10% | 98.99 AED | No change recorded |
| AustraliaAUD · AU | AUD | A$58.99 | A$ 53.09 | 10% | A$ 53.09 | No change recorded |
| BrazilBRL · BR | BRL | R$119.99 | R$ 107,99 | 10% | R$ 107,99 | No change recorded |
| CanadaCAD · CA | CAD | CA$51.99 | CDN$ 46.79 | 10% | CDN$ 46.79 | No change recorded |
| SwitzerlandCHF · CH | CHF | CHF 39.90 | CHF 35.91 | 10% | CHF 35.91 | No change recorded |
| ChileCLP · CL | CLP | CLP 20,999 | CLP$ 18.899 | 10% | CLP$ 18.899 | No change recorded |
| ChinaCNY · CN | CNY | CN¥138.00 | ¥ 124.20 | 10% | ¥ 124.20 | No change recorded |
| ColombiaCOP · CO | COP | COP 89,999.00 | COL$ 80.999 | 10% | COL$ 80.999 | No change recorded |
| Costa RicaCRC · CR | CRC | CRC 16,500.00 | ₡14.850 | 10% | ₡14.850 | No change recorded |
| Hong KongHKD · HK | HKD | HK$248.00 | HK$ 223.20 | 10% | HK$ 223.20 | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 349,999.00 | Rp 314 999 | 10% | Rp 314 999 | No change recorded |
| IsraelILS · IL | ILS | ₪149.99 | ₪134.99 | 10% | ₪134.99 | No change recorded |
| IndiaINR · IN | INR | ₹1,799.00 | ₹ 1,619 | 10% | ₹ 1,619 | No change recorded |
| JapanJPY · JP | JPY | JP¥4,840 | ¥ 4,356 | 10% | ¥ 4,356 | No change recorded |
| South KoreaKRW · KR | KRW | ₩42,900 | ₩ 38,610 | 10% | ₩ 38,610 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 6.950 | 6.25 KD | 10% | 6.25 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 9,990.00 | 8 991₸ | 10% | 8 991₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$469.99 | Mex$ 422.99 | 10% | Mex$ 422.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 99.00 | RM89.10 | 10% | RM89.10 | No change recorded |
| NorwayNOK · NO | NOK | NOK 449.00 | 404,10 kr | 10% | 404,10 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$59.99 | NZ$ 53.99 | 10% | NZ$ 53.99 | No change recorded |
| PeruPEN · PE | PEN | PEN 89.00 | S/.80.10 | 10% | S/.80.10 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱1,199.00 | P1,079.10 | 10% | P1,079.10 | No change recorded |
| PolandPLN · PL | PLN | PLN 149.99 | 134,99 zł | 10% | 134,99 zł | No change recorded |
| QatarQAR · QA | QAR | QAR 89.99 | 80.99 QR | 10% | 80.99 QR | No change recorded |
| RussiaRUB · RU | RUB | RUB 1,599.00 | 1439 руб. | 10% | 1439 руб. | No change recorded |
| Saudi ArabiaSAR · SA | SAR | SAR 86.99 | 78.29 SR | 10% | 78.29 SR | No change recorded |
| SingaporeSGD · SG | SGD | SGD 39.99 | S$35.99 | 10% | S$35.99 | No change recorded |
| ThailandTHB · TH | THB | THB 789.00 | ฿710.10 | 10% | ฿710.10 | No change recorded |
| TaiwanTWD · TW | TWD | NT$779.00 | NT$ 701 | 10% | NT$ 701 | No change recorded |
| UkraineUAH · UA | UAH | UAH 849.00 | 764₴ | 10% | 764₴ | No change recorded |
| UruguayUYU · UY | UYU | UYU 1,189.00 | $U1.070 | 10% | $U1.070 | No change recorded |
| VietnamVND · VN | VND | ₫530,000 | 477.000₫ | 10% | 477.000₫ | No change recorded |
| South AfricaZAR · ZA | ZAR | ZAR 399.00 | R 359.10 | 10% | R 359.10 | No change recorded |
| CIS (regional USD)USD_CIS · AM | USD | US$19.99 | $17.99 USD | 10% | $17.99 USD | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | USD | US$19.99 | $17.99 USD | 10% | $17.99 USD | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | USD | US$19.99 | $17.99 USD | 10% | $17.99 USD | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | USD | US$19.99 | $17.99 USD | 10% | $17.99 USD | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
RISE AS A FLAMEBORN
You awaken as the last hope of a fallen kingdom. Forge your hero through a deep skill tree - armored juggernaut, deadly ranger, devastating battlemage - or blend them into a playstyle entirely your own.
EXPLORE A VAST WORLD OF WILD BEAUTY
Discover breathtaking landscapes and the secrets of a fallen civilization. Journey through lush forests, sun-scorched dunes, snow-capped peaks, and ruins swallowed by the Shroud. Swing across chasms with your grappling hook, glide from dizzying heights, and dive beneath the waters to reach places no road will ever lead to.
SURVIVE AND GROW
Live off the land - hunt, farm, fish, and scavenge rare materials. Rescue survivors from the Shroud, and your lonely hut grows into a bustling settlement of craftspeople and townsfolk, unlocking new recipes and gear. Survival here rewards preparation and creativity.
FIGHT YOUR WAY
Grow strong enough to face what hunts you. Wield greatswords, channel devastating magic, specialize deeply or mix archetypes through skill-based combat and a talent system that is both easy to pick up and deep to master.
BUILD WITHOUT LIMITS
Claim your place in Embervale - if you can dream it, you can build it. Raise towering fortresses, carve homes into mountainsides, reshape the terrain, and furnish every room down to the smallest detail. Voxel-based building gives you extraordinary freedom to make this world your home.
CONQUER THE SHROUD
Take the fight back to the enemy. Descend into the deadly fog that threatens all life. Face its most fearsome creatures, claim materials found nowhere else, and free Embervale from the Shroud's grip.
FORGE YOUR LEGEND - SOLO OR WITH FRIENDS
Walk this path alone or in co-op with up to 16 players. Fight, build, farm, or explore: every role matters in rebuilding the kingdom.
DISCOVER ENDLESS ADVENTURES
When the campaign ends, your story doesn't. Dive into worlds and dungeons created by millions of players, or share your own through our Adventure Sharing feature.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
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Changelog for Hotfix 1.0.0.3Version is: 1273043ChangelogSome users who were missing Early Access rewards now correctly have them redeemable in the game’s pause menu.Fixed several crashes connected to the water simulation. Fixed several crashes that could occur when leaving the game.Fixed several randomly occurring crashes.Fixed a crash when interacting with factories.Fixed a crash that could occur when unlocking new recipes while a filter was active for the recipe list.Fixed a rare crash that could occur during the save data migration process. Improved the save data migration process in case a character has invalid entries in the additional backpack slots. Characters should now migrate correctly, without the items that previously caused the process to stop.Improved the save data migration process for cases when the Flame Altar was not placed in the voxel grid for unknown reasons. The...
Read full update on Steam ↗Changelog for Hotfix 1.0.0.2Version is: 1269579ChangelogFixed an issue that prevented configuring world settings. It was introduced accidentally in the previous hotfix while we fixed the misbehaving session lists in the multiplayer join menus.Fixed a rare crash during save game migration. The crash previously occurred when trying to load a corrupted character save. With this hotfix, such corrupted characters will not be migrated. We are working on a fix that will allow migration and fix the corrupted characters simultaneously. So, if you are missing a character in your character list in the current version, please be patient - help is on the way!Fixed a strange-looking rendering issue where the game looks like it’s in a very dense grey fog… but not nice and spooky like the Shroud. It appeared only on Nvidia graphics cards, and manifested particularly often in the Hollow Halls, which w...
Read full update on Steam ↗Changelog for Hotfix 1.0.0.1Version number is: 1267041ChangelogFixed several issues that could cause random crashes.Fixed a dynamic lighting issue that caused indoor brightness problems. The “Fire Wisp” scroll now has a fixed level 27. Previously, the damage scaled with the player level, which made the scroll ridiculously strong in the end-game. Updated the artbook and world map available in the Deluxe Upgrade Pack.Fixed crashes caused by specific peripherals attached to the PC.Note:We are observing an issue with sound, specifically reverb in large halls or rooms and with the dynamically lowered gameplay sounds while lore voice-over is playing. The issue only appears when the master volume slider is lower than 100%. Until we have a fix, it is recommended to keep the master volume slider at 100% and regulate the volume in the Windows sound settings instead, if needed.IMPORTANT:We've no...
Read full update on Steam ↗Greetings, Flameborn! We'll keep this brief: Enshrouded releases tomorrow! We'll help you wait for the last day or so with an early release of our release trailer, as well as our complete changelog! Check out our sweet trailer: And here are the changelog's highlights. Highlights Finally, a full map to explore!The full release 1.0 of Enshrouded finally lets players explore all the hidden valleys and majestic mountains of Embervale. Up in the north, beyond the now open gates past the Veilwater Basin a completely new area can be explored, the Cinder’s Cradle. Cinder's Cradle has two sides. Below, lava flows through a barren wasteland littered with the ruins of a mysterious past, some areas lost to the Shroud, others lost to time and decay. But the player's journey doesn’t end here - above the lava and ruins, the Ancients have lifted the earth to create a realm of floating islands filled...
Read full update on Steam ↗Changelog for Hotfix #42 v.0.9.1.2The revision of Hotfix #42 is 1076226Changelog:Updated links for bug reports, feedback and community spaces for Chinese (Simplified and Traditional), Japanese and Korean. This should not lead to a recompiling of shaders, as no shaders are modified by this change. Similarly, dedicated servers do not need an update.I was hoping for more Enshrouded news!Then you're in luck, as we've just revealed Enshrouded's release date with this teaser that the eagle-eyed among you will pore over for new things and details. In the comments thread over on our Steam forum relaying the announcement, you'll find mention of a lot of the stuff we're working on: optimization, performance, QoL changes, the dragon boss fight... if you think it could be better there's a good chance that we're working on it, and that it's mentioned by one of our devs in the comments!More news in...
Read full update on Steam ↗Changelog for Hotfix #41 v.0.9.1.2The revision of Hotfix #41 is 1024233 Changelog:Fixed a VFX issue that might lead to a crashImproved crash detection even more to help us diagnose and fix future issues. This affects a lot of VFX files, therefore shader compilation might take a bit longer than usual. Sorry about that, but we promise it’s for a very good reason!Fixed dodge roll stuttering when standing still after the roll
Read full update on Steam ↗Changelog for Hotfix #40 v.0.9.1.1The revision of Hotfix #40 is 1018982 Changelog:The mining sync and got mining out of easily sync, which is now fixed. Sorry, we fixed the mining animation and mining sound breaking and getting out of sync. There, better!Bases that were built near large lakes could experience extreme rubberbanding and performance issues, which are now fixed.Improved crash detection to help us diagnose and fix future issues.
Read full update on Steam ↗Changelog for Patch #14 v.0.9.1.1The revision of Patch #14 is 1013216 Added a fix for an endless world loading issue that has been reported by players.Fixed a potential crash connected to the NPC pathfinding. Fixed several randomly occurring crashes.Fixed the skill Inner Fires adding the incorrect amount of time in the Shroud.Fixed an issue with XP rewards for item sets. The XP now gets granted as intended.Improved controller support in the Adventure sharing menus.Added a download progress bar when downloading a shared world.Fixed some issues with cancelling a world download. It should now work as intended.Fixed several issues with the scrollbars in the Adventure sharing menu tabs, such as incorrect resetting when switching tabs or removing superfluous scrollbars.Fixed an error where screenshots for shared worlds would not show up correctly in some screens in the Adventure sharing men...
Read full update on Steam ↗Changelog for Hotfix #39 v.0.9.1.0The revision of Hotfix #39 is 1004637Fixed a rare issue with lost equipment items when updating to update 8. Previously, in very large collections of items, it could happen that some of the items didn’t get converted into upgradable items correctly.
Read full update on Steam ↗Changelog for Hotfix #38 v.0.9.1.0The revision of Hotfix #38 is 1002673Added internal support for better information collection for crashes.Fixed several randomly occurring crashes.Added a potential fix for black textures reported by players. If this solved the issue for you please let us know.Fixed an issue with water rendering that has been reported by players.Fixed an issue with chunks of water flying in big bases after loading.Fixed a text issue in the skill descriptions for “Crash Down Attack” in several languages.Note: the adventure sharing server is being worked on in the background as well.
Read full update on Steam ↗Roblox is the carcinisation of video games. It is an endpoint that, despite many varying diverging paths, many games ultimately end up at, even if they look noticeably different. Enshrouded is now approaching its own carcinisation with its latest update, Forging the Path, which introduces the awaited Adventure Sharing feature. Read more
Read full update on Steam ↗Changelog for Hotfix #37 v.0.9.1.0The revision of Hotfix #37 is 999467 (no change)Fixed an issue that prevented dismissing an error message when trying to view a shared world while the server is unresponsive.Note: this hotfix updates clients only. Dedicated servers don’t require an update.
Read full update on Steam ↗Hi Flameborn!Our next major update, Forging the Path, is releasing next week on April 21st! As we mentioned in our last post, this update will be a stepping stone towards the biggest update of them all: the full release of Enshrouded this Autumn.Today we're posting the third and final dev vlog where we discuss what's coming with Update 8. This time, we're talking all about a long-requested feature in our building community: Adventure Sharing, an all new way to share your Enshrouded creations directly within the game itself.In this video, you'll be hearing from UI Designer Fiona as she tells you all about the juicy details of this new and exciting feature. Click the link below to hear what she has to say!Let us know what you think in the comments, and we'll see you on Tuesday next week for the release of Update 8, Forging the Path!
Read full update on Steam ↗Hi Flameborn!As we mentioned in our last announcement, Update 8, Forging the Path, is releasing on April 21st! This update will be a stepping stone towards the biggest update of them all: the full release of Enshrouded this Autumn.Today we're posting the second part of our deep dive into how we're improving the game with Update 8. This time, we're going into detail about how we're reworking and improving some of our existing gear and progression systems, including some big changes to the skill tree!Today, you'll be hearing from Christoph, senior game designer, as he gives you all the juicy details about what's changing. Click on the video below to see what he has to say:Let us know what you think in the comments, and check back in on Thursday for our third and final video on the upcoming changes!
Read full update on Steam ↗Hi Flameborn!We recently announced that Update 8, Forging the Path, is releasing on April 21st! As we mentioned during our Road to Release dev blog back in January, Update 8 is for us a stepping stone on the way to this year's most important deadline for us: the full release of the game this Autumn.This means that Update 8 does not focus on bringing more content (we'll bring more for release), but on improving the game as it is, with Quality of Life changes and other things we think will make Enshrouded more fun and rewarding to play.Checking in with us today is David, combat designer, with some changes we think you'll love! Click on the video below to see what he has to say:https://www.youtube.com/watch?v=RDQ0_R4AR-ALet us know what you think in the comments, and we will see you next week with another video on upcoming changes!
Read full update on Steam ↗The revision of Hotfix #36 is still 893400ChangelogFixed an issue with Nvidia RTX50 series GPUs and using the driver version 595.79 causing graphical glitches in the terrain rendering.Please note: this is a client-only fix. Dedicated servers do not require an update.
Read full update on Steam ↗If you've been waiting for the right moment to jump into Enshrouded, this might be it. The open-world survival RPG has quietly evolved into one of the most ambitious early access games around - and you can grab it now on Humble with a 20% discount. Read the rest of the story... RELATED LINKS: Enshrouded's director tells us it's on track for 1.0, but that "there's no reason to stop" once the survival game hits full release New Enshrouded update Wake of the Water totally transforms the world, but its dev was "mindful not to destroy your base" Enshrouded system requirements
Read full update on Steam ↗The revision of Hotfix #35 is 893400 ChangelogFixed graphical glitches in cloth with physics simulation that caused flickering shapes. Fixed an issue that caused colorful dots at the horizon at night on AMD graphics cards.On top of that we missed to mention a change to water barriers in the previous changelogUnderwater water barriers are now clearly see-through.
Read full update on Steam ↗The revision of Patch #13 is 890625Hey Flameborn!Hopefully our very last patch for update 7 so we can carry on the work started for Update 8! This patch includes lots of small fixes, and notably, a fix for some DLSS settings turning your game world black for players using newer NVidia drivers, and a fix for NPCs deciding to nap on the ground when they have assigned beds. ChangelogAdded a new vanity outfit, the Blood Rose armor. Please talk to the huntress while in the late game for more information.Added a new decorative cushion to the crafting recipes. Just in time for to decorate your base for Valentine's Day...Fixed a DLSS-related issue that caused a black game world with certain settings selected.Improved the position of damage numbers when fighting large enemies in melee range.Improved the interaction with destructibles that can be removed with the underwater grappling hook. Prev...
Read full update on Steam ↗The revision of Hotfix #34 is 852257ChangelogFixed a crash which occurred when placing and removing large numbers of Water Barriers in a small area of water. We are aware of a number of non-blocking issues being reported post patch 12 (because I jinxed it when I said "last patch of the year" earlier today, that's on me), so we ask you to please report these issues so we can look into them and hopefully fix them soon!
Read full update on Steam ↗The revision of Patch #12 is 873620Hey Flameborn!Our last patch of the year, promise (really hope we're not jinxing it by saying that). It contains a bunch of quality of live improvements and fixes, as usual. Notably, we're pushing stamina regen back up for early levels, as well as nudging up stamina regen for some foodstuffs. We've fixed the bug where tombstones couldn't be picked up near other interactable objects that the game somehow thought were more interesting like secret passages or teleporters, or... doors. Finally, we're adding a few items for those of you who enjoy decorating your bases for the holidays, including the rest of the Maritime set of furniture, if you want to be real swanky and bathrooms are important to you.ChangelogGameplayFish can now be released back into water - for example, into a lovely pond in the player base. Please note: As part of this rework, eating...
Read full update on Steam ↗The revision of Hotfix #33 is still 855142.ChangelogFixed a crash in the dynamic global illumination on the latest Nvidia driver.Note: an update is only required for clients. Dedicated servers don’t require an update.Note but on this line instead: we have another patch lined up before the end of the year that will also contain a significant number of fixes.
Read full update on Steam ↗The revision of Patch #11 is 855142ChangelogWater Simulation and VisualsIncreased fluidity of flowing water. You’ll know what we mean by that when you see it. Floosh.Water will no longer drain away so quickly on surfaces such as soil, sand and dirt. Also, it will cover longer distances and larger surfaces on all terrain materials. Please keep in mind that this can mean that in places where players have placed a lot of dispensers to counteract terrain drainage, player-created water pieces might now overflow because a lot more water is coming in than is draining out! In that case, remove the superfluous dispensers. Placement of the dispenser is also a contributing factor, so lower your water dispensers and see if it improves the results.If things look spicy you can always use the "remove water" button on your altarFixed an issue that could lead to very shallow water staying in the gamew...
Read full update on Steam ↗The revision of Hotfix #32 is 852257ChangelogFixed an issue that could lead to black flickering artifacts or a void filling out the screen. Fixed an issue that under specific circumstances could lead to a broken save game where the flame altars could no longer be saved correctly. Important Note:IF YOU ENCOUNTERED THE MISSING BASE/FLAME ALTARS ISSUE, YOU NEED TO TAKE ACTION.Please immediately back up your save data (this means copy the save folder somewhere else for safekeeping) and perform a roll-back to an older copy of your save. Help for how to do so can be found in this support article. If you're not sure how to do that, please contact our support team via the same link by clicking "Submit a request". DO NOT KEEP PLAYING ON A BROKEN SAVE AS THE BACK UP SYSTEM WILL EVENTUALLY OVERWRITE OLDER, RECOVERABLE VERSIONS OF YOUR WORLD WITH THE NEW BROKEN ONE.
Read full update on Steam ↗The revision of Hotfix #31 is 848844ChangelogFixed a crash that could happen when exiting the game.Fixed a crash that could happen specifically on 13th and 14th Generation Intel CPU’s.Fixed the issue where survivors would forget their bed assignment when restarting the game.Note: we are aware that for some players, shader compilation takes too long, and are always working on optimizing it. However, this hotfix should not trigger full shader compilation if you have already completed it after patch #10.
Read full update on Steam ↗The revision of Patch #10 is 848023.ChangelogFixed a potential crash when playing in multiplayer near water areas.Fixed a crash that could occur when closing the game.Fixed a crash that could happen when selecting the resolution in the display settings and choosing between two resolutions that are identical in height but different in width. Improved lengthy loading times after a fast travel on some AMD graphics cards. Fixed several cases in which enemies would stop moving and attacking. The issue occurred especially in multiplayer.Fixed an issue with delayed greatsword attacks when used on enemies in water, causing them to get stuck in an endless reaction loop.Improved the position of damage numbers for enemies that get pushed around by the player.Fixed an issue that prevented interacting with the world while walking or running. Specifically, it is now possible again to harvest fruit...
Read full update on Steam ↗The revision of Hotfix #30 is 845905 ChangelogFixed a randomly occurring crash in the animation system. Fixed a randomly occurring CPU crash. It could get triggered when returning to the main menu to change audio settings before returning to the game.Fixed a crash that could occur when closing the game.Fixed a potential crash when the game detected outdated caches.Fixed a crash that could occur in combination with large areas of updating water.Fixed a randomly occurring GPU crash connected to the display of water at a far distance.Fixed a crash that could occur when using the summoning scepter.Fixed a crash that could occur when users triggered a large amount of error messages in a short time.Improved the handling of instances where old save files included broken character save data. Now, these cases issue a warning instead of causing a crash.Fixed several cases of missing loca-string...
Read full update on Steam ↗New Enshrouded update Wake of the Water brings one of the most long-absent features to the world: the titular wet stuff. The fantastical, open-world survival-crafting creation of developer Keen Games has always had a lot going for it. I'd certainly rank it not only among the best survival games in recent years, but also one that really stands out from the rest of the pack mechanically. However, it's been notoriously dry... until now. As the team prepares to unleash water across your Enshrouded worlds, I spoke with creative director Antony Christoulakis to learn how deep the simulation goes, and what it means for your existing characters. Read the rest of the story... RELATED LINKS: Enshrouded system requirements Survival RPG Enshrouded just dropped a colossal, creepy update 2024 survival game Enshrouded is getting a huge night-themed update and new gems
Read full update on Steam ↗Greetings, Flameborn! We're very excited to finally release Wake of the Water, our brand new update, which adds dynamically simulated water to Enshrouded, as well as an entire new playground filled with watery goodness (and scaly evil): Veilwater Basin. Located between the Blackmire and the Albaneve Summits, this new high-level area is full to the brim with beautiful beaches, forgotten temples, underwater ruins, and much more. First, as usual, here is a trailer introducing the update if you're a visual learner kind of hero: Wake of the Water is our most ambitious update so far and the changelog is significant, so strap in, you're gonna be here for a while! But if you're in a hurry or you don't wanna read, you'll find the customary highlights in video format here: Changelog for Update #7 v.0.9.0.0The revision of Update #7 is 844087 Highlights Dynamically simulated waterIt is finally he...
Read full update on Steam ↗Greetings Flameborn, We know you're all waiting with bated breath to hear more about our upcoming update to Enshrouded, Wake of the Water. You want to know when, and you'd like to know more about what other changes it'll bring to the game! So just like last year, we've asked one of our devs to give us a few minutes of their time to let you know more. Check out the video, and if you want a recap or subtitles or prefer to read than to watch, you'll find a transcript below: CLICK THIS AWESOME THUMBNAIL: {STEAM_CLAN_IMAGE}/44053561/e69e923920fa0f7a40eead2b956f78c9afa110a9.png Transcript Hey Flameborn, I’m Christoph from Keen, and I’m Senior Game Designer for Enshrouded. I’m here to share some news about our next update, Wake of the Water. As you know, Enshrouded has hundreds of cool items, like weapons, shields, armors, rings, ammunition, food and other consumables. After a year and a hal...
Read full update on Steam ↗The revision of Hotfix #29 is STILL 729115 This hotfix should not trigger shader recompiling. Dedicated servers do not need to be updated. Changelog ⦁ Fixed the card cluster loader, which could cause several GPU crashes when attempting to load a world. Still Working On It We are aware that many players are reporting exceedingly long VFX shader compilation times, and are working on these, along with many other improvements such as performance for lower-end computers, to add them to future updates.
Read full update on Steam ↗Greetings, Flameborn! Enshrouded was just part of the gamescom Opening Night Live showcase, and we teased what's coming next for Embervale! If an image is a thousand words, please feast your eyes on this short video, the equivalent of 1.8 million words that we're very proud of... Enshrouded Summer Games Contest In case you missed it, while we're working on Update 7, we're also hosting a mini-games creation contest, where players are invited to build a mini-game and share it with us on our Discord! All the rules can be found here, and winners will get immortalized in the game, as well as win 100€ vouchers for our merch store! That's all for today, but we think it's already quite a lot. We'll be back soon enough with more info and teasers about Update 7, but for now, we gotta keep cooking... We hope you enjoy the rest of your summer, and we'll see you this fall! The team at Keen Games
Read full update on Steam ↗The revision of Hotfix #28 is 729115 Changelog Fixed an issue that could lead to an unloadable world when there were too many objects (we’re talking thousands, not hundreds!) placed in the player base. We changed the logic of how the objects are loaded, which should prevent games from being unloadable in the future. Fixed an issue that could cause building shapes to no longer function after placing and destroying a large number of Flame Altars. Still Working On It We are aware that many players are reporting exceedingly long VFX shader compilation times, and are working on these, along with many other improvements such as performance for lower-end computers, to add them to future updates.
Read full update on Steam ↗The revision of Hotfix #27 is 716889Greetings Flameborn!Today’s hotfix comes with a batch of new fixes, most of which are aimed at reducing some of the more common crashes we’ve been seeing.ChangelogFixed an issue that prevented starting the dedicated server executable directly from the Steam library. Fixed a crash that could occur when playing on worlds with large player bases for long periods. Fixed a crash that could occur when using specific audio hardware. Updated the recommended driver for Nvidia graphics cards to the latest, as it helps with stability on the RTX 50 series.As always, if you are still experiencing issues, please reach out to our support team so we can fix more of these and add them to our next changelog. If you have already done so, thank you for helping us out! We'll triage and analyze your reports to get you back into Enshrouded as soon as possible.
Read full update on Steam ↗The revision of Hotfix #26 is 710574 Greetings Flameborn! This one's a quickie: a change we made in patch #9 introduced a crash. Thanks to your reports, we were able to identify it and issue a fix, so we're putting it in before the week-end. Changelog Fixed a crash introduced with yesterday’s patch #9. If you are experiencing crashes or other issues, please reach out to our support team so we can fix more of these and add them to our next changelog. If you have already done so, thank you for helping us out! We'll triage and analyze your reports to get you back into Enshrouded as soon as possible.
Read full update on Steam ↗The revision of Patch #9 is 709870 Changelog Gameplay Improved the visuals for the surface of the Shroud. This also fixes the issue that the transition from regular Shroud to deadly Shroud was very hard to see. The player hitbox now better fits the player model while gliding. It should now be easier to fly over or under obstacles without bumping into them. Previously, it was possible to bump into obstacles when it looked like you had enough room to go around or through them. Updated the locations of Shroud Flayer Hearts. They are now more reliably positioned at the correct depth in the ground. Improved the behavior of the Flayer around the Flayer Heart. The Flayers now attack in waves, giving players more opportunity to search for the heart itself. Additionally, the flayers linked to the heart now die when the heart is defeated. Defeating individual Flayers that are linked to a heart...
Read full update on Steam ↗Early Access is available for purchase now! Thank you to https://www.youtube.com/@PratfallYT for the footage, we hope you enjoy Enshrouded as much they he did! You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival Action RPG for up to 16 players. Here we are with our sixth update! We’re thrilled to bring you Thralls of Twilight, a new update designed to make the Shroud more inviting and more dangerous than ever, adding some new gameplay mechanics, as well as a huge number of new locations to explore, and a bunch of gameplay improvements and additions. We've also updated a slew of locations and points of interest across the world, and as always, a bunch of miscellaneous other fixe...
Read full update on Steam ↗The revision of Patch #8 is 703471 Changelog Crashes Fixed several rare crashes reported by players. Further improved stability when playing Enshrouded on old CPUs. Graphics The visuals for the outer layer of the Shroud have been improved further. Reduced the overly strong bloom on building shape previews during daylight. Moths now have a more discernible illumination so that they can be more easily found at night. Improved the visuals when summoning dangerous Fell foes in the Shroud. Fixed visual issues for the Shroud tentacle enemies. Fixed a graphical issue with the Basswood Tree Seedling. Polished the visuals of the braid hairstyle. Fixed an issue with the grappling hook rope in Intel ARC GPUs. The graphical setting “Volumetric Shadows” has been removed, as it became deprecated with the new rendering technology for the Shroud. Improved the visual effects when mining Archaic Essenc...
Read full update on Steam ↗The revision of Hotfix #25 is 698915 Greetings Flameborn! Here's the latest set of fixes, fresh off the oven. We will keep working on the next batch of fixes and aim to deliver another patch or hotfix (depending on our luck reproducing issues and our success fixing them) next week. Changelog Fixed a GPU crash that could occur after changing graphical settings. Fixed a crash that could occur immediately after loading the game world on older CPUs. Fixed a crash connected to reverb when switching between stereo and surround sound devices. Fixed an issue that caused player chests and doors to no longer react to player input in large player bases. Fixed an issue that could lead to dedicated servers not appearing as online. If you are experiencing crashes or other issues, please reach out to our support team so we can fix more of these and add them to our next changelog. If you have already...
Read full update on Steam ↗2024 was awash with new survival experiences, and even though I feel it gets overlooked and flies under the radar a lot of the time, Enshrouded emerged as one of the best. Part survival game, part fantasy RPG, it may still technically be in early access, but it's been putting out some pretty big updates at an impressive pace. Its sixth major update has now landed, and not only does it add some excellent new features and mechanics, but it brings plenty of eerie, horror game-esque vibes. Read the rest of the story... RELATED LINKS: 2024 survival game Enshrouded is getting a huge night-themed update and new gems New Enshrouded update makes multiplayer much easier, as 1.0 window is set Giant Enshrouded update sees the survival game's player count skyrocket fivefold
Read full update on Steam ↗2024 was awash with new survival experiences, and even though I feel it gets overlooked and flies under the radar a lot of the time, Enshrouded emerged as one of the best. Part survival game, part fantasy RPG, it may still technically be in early access, but it's been putting out some pretty big updates at an impressive pace. Its sixth major update has now landed, and not only does it add some excellent new features and mechanics, but it brings plenty of eerie, horror game-esque vibes. Read the rest of the story... RELATED LINKS: 2024 survival game Enshrouded is getting a huge night-themed update and new gems New Enshrouded update makes multiplayer much easier, as 1.0 window is set Giant Enshrouded update sees the survival game's player count skyrocket fivefold
Read full update on Steam ↗The revision of Hotfix #24 is 697669 Greetings Flameborn! We're investing reports of crashes in various circumstances, affecting a variety of players on different types of hardware. There is a clear culprit affecting higher end AMD GPUs which we managed to find a fix for real quick, so we're releasing this fix tonight, and tomorrow we'll be back at work investigating your reports and working on the next hotfix. Changelog Fixed a crash for AMD GPUs RX7XXX series when using an older driver. If you are experiencing crashes, please reach out to our support team so we can fix more of these and add them to our next changelog. If you have already done so, thank you for helping us out! We'll triage and analyze your reports to get you back into Enshrouded as soon as possible.
Read full update on Steam ↗Greetings, Flameborn! We’re thrilled to bring you Thralls of Twilight, a new update filled with darkness, despair, and a bunch of cool new stuff (not all of it dark or hopeless), as well as the usual quality of life improvements and fixes. Not only have we revamped the Shroud, we've also given the Nomad Steppes and Kindlewastes a facelift, and added an NPC that can also give you a facelift! And much more... If you're a story kind of person, we have a fancy trailer here... And as always, if you're in a hurry or don't wanna read, you'll find the highlights in video format here: Changelog for Update #6 v.0.8.1.0 Version Number: 697018 Highlights The future is foggier than ever before… With Update 6: “Thralls of Twilight,” we’ve taken a hard look at gameplay within the Shroud–how it looks, how it feels, and how much time players spend in it. Our goals were clear: Overhaul the Shroud’s vis...
Read full update on Steam ↗Enshrouded was one of myriad survival games that dropped in 2024, but it is, perhaps, one of the best-rated. While competitors like Nightingale and Bellwright struggled to stick the landing, Keen Games' ARPG and base-builder hybrid has just surpassed a colossal four million players and isn't slowing down any time soon. Its new update, Thralls of Twilight, is set for May, and, as the name might suggest, focuses on a series of nighttime adventures. With a shiny new weapon, fresh enemies, and a whole slew of oddities lurking in the shadows, now's a great time to return to Embervale. Read the rest of the story... RELATED LINKS: New Enshrouded update makes multiplayer much easier, as 1.0 window is set Giant Enshrouded update sees the survival game's player count skyrocket fivefold Enshrouded's biggest update ever is here, as the survival game nears 1.0
Read full update on Steam ↗Greetings Flameborn, Four million Flameborn! We're not gonna beat around the bush: we just hit 4M players in Enshrouded! This wouldn't have been possible without you... and you... and you... {STEAM_CLAN_IMAGE}/44053561/7d869068dfd6b068ab4e9e22bad8277b7178e2a9.jpg Far from being content and resting on our laurels, the team is hard at work on Update 6, slated for May. And speaking of Update 6, we very recently showcased it during the Triple I Initiative showcase! Did you miss it? Oh boy, have we got just the video for you... Update 6 teaser from the Triple-I Initiative showcase The video you've all clicked on this news for. Go on, have a look. This probably just whetted your appetite, so over the next few weeks, we'll be teasing the update in more detail. Keep an eye out on our socials so you don't miss anything. Until then, take care of yourselves and remember to put on sunscreen if yo...
Read full update on Steam ↗Greetings, Flameborn! If you've been paying attention to our social posts you might have seen a mysterious teaser a few weeks ago. If you've been frothing at the mouth with anticipation... well you're gonna have to wait a little more. However, we can now say that we will be revealing more about Enshrouded's next update at the III showcase (it's read "Triple I" but we like to say "heeeee" because come on) on April 10th, 6pm CEST/9am PDT! There will be announcements from 30+ games from other studios like us - all in 45 minutes - with world premieres, gameplay reveals, launch dates and more. There's no hosts, ads or sponsors – just games! The event will be streamed on Youtube, Twitch, and right here on Steam. If you're curious and very good at recognizing games, you can check out the trailer to get an idea of what games you'll see: Or sleuth it up on their website for more info: https://...
Read full update on Steam ↗Early Access is available for purchase now! Thank you to https://www.youtube.com/@PratfallYT for the footage, we hope you enjoy Enshrouded as much as he did! You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival Action RPG for up to 16 players. Here we are with our fifth update! We’re thrilled to bring you Pact of the Flame, a new update designed to enhance your Enshrouded experience, with some long-requested social features, as well as numerous new possibilities for builders, and a bunch of gameplay improvements and additions. We've also updated a slew of locations and points of interest across the world, and as always, a bunch of miscellaneous other fixes and improvements!
Read full update on Steam ↗Version number: 654213 Changelog Fixed several rare crashes reported by players. Yes, that’s the whole changelog. No, we didn’t fix all the crashes. If you are experiencing crashes please reach out to our support team so we can fix more of these and add them to our next changelog!
Read full update on Steam ↗Version number: 645934 Changelog Fixed several crashes & server crashes reported by players. Thanks for sending your log files! Fixed a crash that could occur when closing the game. Fixed a crash that could occur when using the overgrowth building tool. Fixed a crash that could occur when materials became wet by the rain. Shader compilation state is now shown on the title screen. The duration of shader compilations has been reduced while loading the title screen. Fixed graphical issues that could occur in the title screen scene and also partially in the game world. Christmas trees are so last year. Improved the performance of the world map. We know it’s been a long time coming. Hope you like the improvement. Multiplayer The previous version of the Steam API is now used again while we are investigating reports of lags and stuttery network connections when using the current Steam API ve...
Read full update on Steam ↗Version number: 637515 Added a couple more fixes and fixed a fix where we over-fixed the issue! Changelog Fixed the overgrowth tool that broke with hotfix #21. Update 5 brought too much debris, Hotfix 21 removed the debris but took the overgrowth with it… this time we should have the overgrowth without the debris! Fixed the issue where baby Dune Armadillos turned into regular untamed wildlife when growing up. They now grow up into domesticated animals as intended. Fixed a crash that could occur when unlocking achievements.
Read full update on Steam ↗Version number: 637093 We fixed a bunch of issues that appeared with Update 5. We will keep working on issues reported to our support team or in-game, so if you encounter an issue, please keep the reports coming! Changelog Fixed several crashes in the latest version reported by players. Fixed an issue that caused enemies to just give up and stop moving in long play sessions. Hang in there, little Scavenger, it’ll be alright. Fixed that villagers could get unassigned from their beds when quitting and restarting the game. Fixed an issue that could lead to the Summoning Sceptre being unusable after setting a custom keybind. Reverted the changes to Shroud areas in Springlands near Fenrig’s Farm. Sorry about the encroaching fog, it is now contained again. Reverted updated visuals for Revelwood trees. The new visuals increased the size of the trees which interfered with player bases. Trees...
Read full update on Steam ↗If you've stepped away from Enshrouded, waiting for the perfect time to jump back into the survival game, this is it. Developer Keen Games has just released Enshrouded's fifth big update, which is filled with new content and ways to communicate with other players. But that's not all, as we've got our first look at the game's 2025 roadmap and an update on when we can expect the full 1.0 launch. Read the rest of the story... RELATED LINKS: Giant Enshrouded update sees the survival game's player count skyrocket fivefold Enshrouded's biggest update ever is here, as the survival game nears 1.0 Survival game Enshrouded reveals its "biggest update so far"
Read full update on Steam ↗Greetings, Flameborn! We’re thrilled to bring you Pact of the Flame, a new update designed to enhance your Enshrouded experience, with some long-requested social features, as well as numerous new possibilities for builders, and a bunch of gameplay improvements and additions. We've also updated a slew of locations and points of interest across the world, and as always, a bunch of miscellaneous other fixes and improvements! We're also unveiling our plans for 2025 over in this post, along with a really cool anniversary trailer featuring our very own, beloved community and creators, so make sure to middle mouse click it to open in a new tab, and check it out next! As always, if you're in a hurry or don't wanna read, you'll find the highlights in video format here: Changelog for Update #5 v.0.8.0.0 Version Number: 635482 Highlights Social Features Many of you have asked for better ways to...
Read full update on Steam ↗Version number: 614175 Fixed a crash that could occur in the Albaneve Summits’ shroud areas when close to or fighting Fell Sporehead enemies. Thanks to your reports and with help from some of you on Discord, we managed to isolate and reproduce this issue, linked to one of our new mountain biome enemies! As always, please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks, Flameborn!
Read full update on Steam ↗Version number: 611358 Fixed a crash introduced with the latest patch. Short changelog today, but this one should hopefully address a recurring crash that some players have been experiencing since the release of Patch 6. As always, please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks, Flameborn!
Read full update on Steam ↗Version number: 610720 Changelog The Arachnophobia user setting now affects all types of spiders. When switched on, all enemy spider models are replaced by a replacement model. We also would like to apologize for making spiders even bigger last time around. Nothing personal, we just love creepy crawlies. Fixed an issue with bosses not starting the fight correctly when the perception range setting was lowered in world settings. Perception range scaling has been disabled for bosses, because they probably wouldn't be ignoring your challenge. Improved the trigger conditions for the quest concerning the epic musical instruments. It now only requires the player to obtain the drums to get triggered. Added more fallback requirements to various quests to make them trigger more reliably. Further improved the performance of worlds with many animals and villagers. Fixed a graphical issue with san...
Read full update on Steam ↗Version number: 606779 Highlights Added fixes for a few different crashes reported by the community. Wells now have water again when discovered. When wells are freshly placed in the player base, they still need a few minutes to fill up. Wells now show a UI element indicating that they are currently refilling. Fixed several NPC and animal path-finding issues, for example finding and using beds has been made more reliable and pathfinding issues when going up and down stairs have been improved. Added new bathroom furniture pieces to the Albaneve Summits furniture set. Added more visual variations to the Fell melee soldiers in earlier areas of Embervale. Rain is now stopped by roofs more reliably. Drying off after spending time in the rain is now faster when the player is sheltered. Fixed a few issues with quests not unlocking their next steps correctly. Reduced the frequency of rainy wea...
Read full update on Steam ↗The time is right to come back to Enshrouded, and plenty of players are doing just that. Developer Keen Games has just launched the biggest update yet for its survival RPG, and the effect has been dramatic. With a new mountain biome to explore, additional wildlife and monsters, a pet system, an increase to the level cap, and fresh crafting options, if you've been waiting for a reason to return to Embervale, this is it. Combine that with a Steam sale and, as we near a week since the update's launch, the response from the community continues to grow. Read the rest of the story... RELATED LINKS: Enshrouded's biggest update ever is here, as the survival game nears 1.0 Survival game Enshrouded reveals its "biggest update so far" Surprise new Enshrouded update finally makes the survival game harder
Read full update on Steam ↗Version number: 602428 Fixed a crash in the UI code that could occur on characters with very full backpacks and when browsing the crafting menus. Shorter one, but it's our last fix for this week (you don't push changes just before a week-end unless you want to come back to a worl on fire), so we felt it was important to get it out! A lot of you run around with very, very full pockets. Please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks to all!
Read full update on Steam ↗Version number: 601958 Fixed several crashes reported by the community (thank you all!). Restored the glow of glowing blocks. The appearance of glowing blocks is still different than before update 4 as part of the bigger rendering update, but it should be closer to the original values again, especially during the day. Updated several descriptions for lightning spells to highlight the fact that they affect the enemy stun bar. Updated the recipe for the flame level 7 upgrade, the seedling was exchanged with the actual plant Updated the recipe for the poisoned steel arrow, it previously required an incorrect base arrow as a resource. Updated the recipe for the Fae Deer bait, the seedling was exchanged with the actual mushroom. The UI above wildlife now shows more clearly that they have successfully been tamed. Fixed an issue with the reset of health and stamina of the boss in the new bio...
Read full update on Steam ↗Enshrouded Souls of the Frozen Empire is here, and it's a gargantuan update for one of the year's best survival games. Once Human, Nightingale, Abiotic Factor, and even Pacific Drive have all rounded out the 2024 survival experience, but none are shaping up quite like Enshrouded. Today marks the fantasy survival game's fourth major update, and it's brimming with a new biome, extra mechanics, and a suite of reworks. Best of all, we're still on track for 2025's full launch. Read the rest of the story... RELATED LINKS: Survival game Enshrouded reveals its "biggest update so far" Surprise new Enshrouded update finally makes the survival game harder 10 top games to grab during the Steam Summer Sale 2024
Read full update on Steam ↗Greetings, Flameborn! We’re thrilled to bring you Souls of the Frozen Frontier, a new and massive update designed to elevate your gaming experience and make the world of Enshrouded more dynamic and immersive than ever. This update introduces the Albaneve Summits, a breathtaking new mountain region packed with fresh challenges, discoveries, and opportunities. Get ready to fill your world with adorable new pets, farm animals, and lively townsfolk, all waiting to make your base feel like home. As always, we’ve included numerous fixes and refined existing features with quality-of-life improvements, including a visual update to enhance your journey. As with the Melodies of the Mire update, we’ve created a story trailer to introduce the new update. We’re eager to hear about your adventures in the Albaneve Summits and to see the creative ways you’ll bring life to your settlements. Don’t forg...
Read full update on Steam ↗A new Enshrouded update is on the horizon, and it promises to be the gorgeous survival game's largest yet. Standing out from rivals such as Rust, Palworld, Ark, and Once Human with its dark fantasy setting and simple but satisfying action RPG style combat, Enshrouded has maintained an impressive 85% rating from more than 50,000 user reviews on Steam. In its next patch, developer Keen Games teases that we'll get to explore an all-new biome, transform our base into more of a home, and reach a higher level cap than ever before. Read the rest of the story... RELATED LINKS: Surprise new Enshrouded update finally makes the survival game harder 10 top games to grab during the Steam Summer Sale 2024 New Enshrouded update finally adds much-requested server feature
Read full update on Steam ↗Greetings, Flameborn! Days are getting shorter, temperatures are falling, leaves are turning red... could this mean that something is on the horizon for Enshrouded? Let's keep the teasing to a minimum: please check out the video below featuring our Creative Director Antony to learn about the changes coming to Embervale. We hope you've enjoyed this brief look at our next update, which will be the biggest to date in Enshrouded. If you're interested in finding out more, you can follow along on our social channels where we'll be posting a new teaser every week, or join the conversation on our Discord to speculate about the new stuff! Onwards... and upwards? The team at Keen Games
Read full update on Steam ↗Early Access is available for purchase now! Thank you to https://www.youtube.com/@remortisgaming for the footage, we hope you enjoy Enshrouded as much as he did! You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival Action RPG for up to 16 players. Here we are with our third update! This one brings quite a few quality of life changes that we think you'll like, as well as a new craftable items, difficulty settings, new features and improvements to existing features, on top of the usual fixes and polish.
Read full update on Steam ↗Version number: 558123 Fixed the issue with the mysteriously vanishing weapons. In melee combat, spamming the drinking potion action while attacking could result in the drinking action being applied to the wrong item if done at a very precise moment. Essentially, the player “drank” their own weapon. Big gulp. The issue was introduced when we worked on improving the timing of switching between attacks and drinking potions. Making games is hard and this is just one example. Keep following our patch notes for more exciting game dev stories!! Note that unfortunately weapons that disappeared this way have been thoroughly digested and are gone. We're sorry about that. Fixed a temple at the border between Nomad Highlands and Kindlewastes that was buried by a landslide. You should now be able to walk its halls without having to excavate them first. Fixed a non-interactive grapple hook anchor...
Read full update on Steam ↗Version number: 556085 Changes Fixed a reason for very rapid UI sound repetitions when using construction hammer, bows, or staffs. And to avoid any rumors - no, these were not secret Geiger counters going off… Fixed that opening the glider is possible while climbing. Fixed an issue that caused the skill Updraft to not trigger when the jumping was triggered too fast after starting to glide. Fixed an issue that could lead to individual props not being recognized for crafting requirements in large player bases. Fixed missing furniture recipes The recipes for the mannequin props now have additional unlock conditions. They now also unlock when the Revelwoods Ancient Spire has been discovered. One of the collectibles in the Hollow Halls was hidden behind stone. It can now be found behind rubble. Reduced the range for the interaction icon for the weapon stands. When collecting items from the...
Read full update on Steam ↗Version number: 555489 Changes Fixed an issue with dismantling shapes in the player base that were placed before the update. If you were only able to remove one block at a time in your base after the patch? That’s fixed. Fixed an issue with the server setting for weapon durability where wands and bows could still lose durability even with durability disabled. Updated the mannequins, weapon, and collection showcases to be included in server rights: they are now protected when placed in a player base and when the server permissions are set up. Fixed an issue with custom map markers being incorrectly positioned. Please be aware, that custom map markers that have been placed between update 0.7.3.0 and hotfix #14 may be negatively affected by the hotfix. Fixed a crash that could occur when rejoining a server. Fixed a cause for potential random crashes caused by an issue in enemy pathfindin...
Read full update on Steam ↗Greetings, Flameborn! Our third update is already here, and with it, quite a few ways to tailor your Enshrouded experience to suit the way you like to play! This one is focused on adding a couple of key features, with some improvement to existing features and quality of life changes. Of course, it does include the usual fixes and polish. We’re very excited to hear what you’ll make of the new server and difficulty settings, so as usual, drop us your feedback! In the meantime, our update highlights in video form, if you don’t want to grapple with full patch notes. Changelog for Update #3 v.0.7.3.0 Version number: 554708 Highlights Difficulty & Gameplay Settings We’ve heard your feedback, some players seek a tougher challenge, but others want to focus more on building and adventuring. It’s tough to make the game equally fun for every group of players, as Enshrouded already has a broad au...
Read full update on Steam ↗2024 is already a hectic year for survival games. Palworld, Soulmask, and Once Human have each dominated Steam, and upcoming games like The Alters, Dune: Awakening, and Light No Fire aren't even out yet. Between all these excellent options sits Enshrouded, with the brand-new update Back to the Shroud surprise dropping today. The patch finally adds the much-requested difficulty modes and even more customization options. If you've been looking for a reason to get back in, or try Enshrouded for the first time, you can't go wrong here. Read the rest of the story... RELATED LINKS: 10 top games to grab during the Steam Summer Sale 2024 New Enshrouded update finally adds much-requested server feature Massive Steam survival game success gets a huge new update
Read full update on Steam ↗Version number: 539695 Changes Fixed an issue that could lead to random crashing when starting the game. The graphical settings can now be reverted to the detected defaults. Fixed an issue that caused the quest “Loom for the Hunter” to not trigger correctly. Updated the glow intensity of the “Ectoplasm Block”. We tried to find the best balance between illuminating the Hollow Halls strongly enough while not flooding player bases in surreal green light. This means that the new (and intended) level of lighting of the block is somewhere between what it used to be ("dark mode") and what it was after update 2 ("the power of one thousand suns"). We are considering adding more luminous blocks further in development. As usual, please make sure your graphic card drivers are up to date to avoid issues.
Read full update on Steam ↗Version number: 535584 Here is a brand new patch for Enshrouded, with fixes and improvements. Thanks again to all of you who reported issues. The game keeps getting better as we iron out the kinks, thanks to you! And now for the good stuff... MAGE CHANGES AND CLASS BALANCE We’ve been monitoring player feedback since the release of the latest changes to mage builds. As we mentioned before, balancing is an evolving endeavor that will continue as we expand the game. Your feedback is an important part of Enshrouded becoming the best game it can be, so please share your thoughts and anecdotes on combat situations on our Discord server at discord.gg/enshrouded. You remain as always our favorite part of making Enshrouded happen. BUT ALSO We are still investigating an issue with green luminescent blocks emitting too much light. It’s not you, it’s them. CHANGELOG Jump pads are now saved correc...
Read full update on Steam ↗Version number: 533348 Changes Fixed an issue with mouse & keyboard controls when playing Enshrouded on Linux. Fixed a crash that could occur at the start of the game. Fixed a crash in multiplayer. Dedicated server hosts will need to update the version as well.
Read full update on Steam ↗Early Access is available for purchase now! Thank you to https://www.youtube.com/@Kontreck for the footage, we hope you enjoy Enshrouded as much as he did! You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival Action RPG for up to 16 players. Here we are with our second update! This one brings quite a few quality of life changes that we think you'll like, as well as a new area, new content, new features, improvements to existing features, on top of the usual fixes and polish.
Read full update on Steam ↗A new major Enshrouded update just dropped, and chief among the plethora of additions is one change players have been waiting on since launch - the ability for anyone to complete the quests on a server. The survival game has been coming up against Palworld, Bellwright, Ark, and many more, but this might just be the densest patch yet. Read the rest of the story... RELATED LINKS: Massive Steam survival game success gets a huge new update Enshrouded devs are prioritizing Steam Deck support New Enshrouded content is coming soon, and you can vote on it
Read full update on Steam ↗Greetings, Flameborn! Here we are with our second update! This one brings quite a few quality of life changes that we think you'll like, as well as a new area, new content, new features, improvements to existing features, on top of the usual fixes and polish. Let's start with the big one: the Blackmire, a new area for players level 13-15. Nested in a corner of the Revelwoods, this is sub-biome has beautiful soaring trees, and murky depths. You'll encounter new creatures, few of which will be friendly. To prepare for your journey, make sure your character has a hook and a glider equipped. If you are revisiting with a more experienced character, you can get an appropriate challenge by equipping lvl 15 gear, resetting your skills at the altar, and investing about 45 points. Anyway, you're all waiting for the cool highlight video, so here it is... but before the video, what's this? An upd...
Read full update on Steam ↗Version number: 516139 Greetings Flameborn! Here is a brand new patch for Enshrouded, with fixes and improvements. Thanks again to all of you who reported issues. The game keeps getting better as we iron out the kinks, thanks to you! And now for the good stuff... Changelog Fixed a crash in the building menu when having a very high number of building block types in the backpack or magical chests. Fixed an issue that would lead to decorative elements at buildings being temporarily dislocated. Fixed missing sounds. Sorry we can't be more specific this is all they told us. Re-potted wheat now correctly gives wheat seedlings, not yucca ones. Botany is hard. Fixed an issue in workstations that progress on a current recipe was reset when re-selecting the same recipe from the list. Several improvements have been made to the wildlife movement. It should now behave more naturally when walking o...
Read full update on Steam ↗Changelog for Hotfix 1.0.0.3Version is: 1273043ChangelogSome users who were missing Early Access rewards now correctly have them redeemable in the game’s pause menu.Fixed several crashes connected to the water simulat…
69 positive · 16 negative.
197 positive · 53 negative.
220 positive · 68 negative.
113,542 concurrent players — the highest daily peak recorded at that point.
287 positive · 79 negative.
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