Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

SteamWatch Activity Briefing: My Zombies Are Hungry

As of 28th September 2026, My Zombies Are Hungry is experiencing minimal activity, with only 1 current player observed. No recent DLC or significant Steam posts have been recorded.

  • Current player count stands at 1, indicating low engagement.
  • No Steam reviews have been submitted.
  • The game is priced at £3.05 with a 15% discount currently applied.
Steam player data · App 5239600

My Zombies Are Hungry

View on Steam ↗Updated 28 Sept · 10:40 UTC
  • Single-player
  • Full controller support
  • Custom Volume Controls
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • DualShock Controller Support
  • DualShock Controller Support
Steam

Store data

UK price
£3.05
US price
$3.39
Positive reviews
—
Total reviews
0
Release date
28 September 2026
Concurrent players1Most recent successful sample
Today's peak315/144 samples
Tracked peak3Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5239600
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Casual, Indie, Strategy
Release date
28 September 2026
Last player update
28 Sept · 10:40 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Intel Core i5-4570 / AMD Ryzen 3 1200
Memory
4096 MB RAM
Graphics
NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X
DirectX
Version 11
Storage
1000 MB available space
Additional Notes
64-bit processor and operating system required
Recommended
OS
Windows 10/11 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 1600
Memory
8192 MB RAM
Graphics
NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
DirectX
Version 11
Storage
1000 MB available space
Additional Notes
64-bit processor and operating system required

Launch window

Released 28 September 2026 · Tracking from 28 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
3
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£3.05
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
3
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£3.05
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 3Average 2Latest 1
0122328 Sept 2026, 08:00 UTC28 Sept 2026, 10:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days3——1—
September 20263——1—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

START SMALL. DEVOUR A MEGAPOLIS.

My Zombies Are Hungry is a darkly comic incremental auto-battler about growing a tiny zombie horde into a city-eating swarm. Raid. Feed. Upgrade. Repeat.

Choose where the attack begins, then watch your zombies pick their own targets, break into buildings and feed automatically. Want to steer the chaos? Drop a lure to pull nearby zombies toward a different target. Every raid brings home Bones for permanent upgrades, making the next attack stronger than the last.

CHOOSE YOUR UPGRADES BEFORE THEY'RE GONE.

Between raids, spend your Bones on a branching web of permanent upgrades. After your first few purchases, a huge zombie joins the upgrade screen. That's the Glutton — and he wants his share too.

As you keep upgrading, the Glutton starts devouring opportunities you leave behind. Follow one path and another tempting upgrade may disappear, forcing you to decide what matters most before he gets to it. Anything you've already bought is yours to keep.

BUILD DIFFERENT KINDS OF ZOMBIES.

Unlock new zombie types, then swap their jaws, arms and legs to change both how they look and how they fight. Build acid-spitting ranged mutants, fast attackers, or massive wreckers that smash their way through buildings and defenses.

Mix body parts to shape the strengths of your horde, deploy your creations, and watch them go to work. Later, you can also assemble a reusable Leader to fight alongside the swarm.

THE BIGGER THE HORDE, THE HARDER HUMANITY FIGHTS BACK.

Early settlements are easy prey. Then the police arrive. Firefighters blast zombies back with water, tanks roll into the streets, and eventually aircraft start dropping bombs on the swarm.

The stronger your apocalypse becomes, the more desperate humanity's response gets.

FROM VILLAGE TO MEGAPOLIS.

Fight your way through 24 campaign sectors , complete different objectives and earn permanent rewards as you climb through four settlement tiers:

Village → Town → City → Megapolis

Raids begin as small attacks with only a handful of zombies and grow into battles where hundreds flood the streets at once . Different layouts, daylight, night and rain change the raids, while larger settlements bring increasingly dangerous resistance.

Then return to an old hunting ground with a vastly stronger horde and see just how far you've come.

FEATURES

Fast auto-battles — short raids with progression decisions between attacks

Permanent progression — every upgrade makes future raids stronger

Build your zombies — unlock different types and swap jaws, arms and legs

Escalating resistance — police, firefighters, tanks and bombing runs

Grow from a handful to hundreds — overwhelm increasingly larger settlements

24 campaign sectors across Village, Town, City and Megapolis

Steam gallery

Screenshots

8 available
More game data · Seller history