Store data
- UK price
- £3.59
- US price
- $3.19
- Positive reviews
- 45%
- Total reviews
- 11
- Release date
- 29 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
6 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 68 | — | — | 5 | — |
| October 2026 | 68 | +6 | +9.7% | 5 | -55.8% |
| September 2026 | 62 | — | — | 11 | — |
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|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £3.59 | £2.87 | 20% | £2.87 | No change recorded |
| United StatesUSD · US | USD | US$3.99 | $3.19 | 20% | $3.19 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Ever wanted to be the GM (Game Master) of a Death Game?
Design a mask to your taste,
tune your voice changer,
put your slides together,
and usher everyone into a Death Game of terror.
Which minigame to run. When to start it, when to call it.
Whether to meddle partway through, or just watch in silence. It is all yours to decide.
Invite your friends and take the host's chair.
You can be a contestant too, of course.
A narrow beam strung up high. A room where the floor gives way. A quiz that splits everyone into O and X.
A lit bomb shoved from hand to hand. Freshly poured concrete.
The GM watches from the stage.
On the control panel are contraptions the contestants cannot see.
Contestants get their moments too.
There are cards that turn the whole thing upside down.
Become invincible. Put on a bulletproof vest
Drop a banana peel. Float down on a balloon
Turn the GM's rounds into blanks
Leave a parting gift behind after you go down
Played at the right moment, they steal the show.
Sometimes you can even take the GM down.
Draw your own mask in the workshop. Put it on and your voice changes.
You choose how your Egg Peep looks, too.
Body colour, eyes, mouth, brows - make one that is yours.
When it is over, everyone gathers to watch the highlight reel.
Time to look back together at who went down where, and how.
Three ways to play.
Private
Gather with friends.
Streaming
The streamer opens a room and brings viewers in.
Random match
You get matched with strangers. Everyone wears a mask, and voices change too.
Videos and streams are free to make, and free to monetize.
All the music is royalty-free, so there is nothing to mute, and there are no spoiler restrictions.
Stream Voice
The game sends the mask voice straight to your streaming software, so your viewers hear the same voice the players hear.
No extra hardware needed. The news posts on this page explain how to set it up.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
- Camera movement is now smoother overall. You can set the field of view in Options > Display - Walk the Girder now has difficulty levels. It starts on "Easy", and the GM can raise or lower it during the match - Watermelon Smash: The GM can change the size of the area. A message and a sound now play when you hit someone or get hit - Buzz Wire: Fixed being called out on sharp corners without touching the wire. After "Continue", the GM can pick the next course - The GM can fire again right away after a headshot - Bridge Safety Inspection: The trap locations light up after the round ends - Concrete Quicksand: Players standing on a statue or on another player no longer get set in concrete - Fixed English and Simplified Chinese text Plus various small tweaks and bug fixes. *You can't play with version 0.1.14 or earlier. Please update the game.*
Read full update on Steam ↗- Added "Portal Maze." Pick the right portals and reach the goal. Choose between Easy and Hard. - Added "Buzz Wire." Guide the ring to the goal without touching the wire. - You can now crouch, laugh, pose, and dance in the Waiting Room. - The game now tells you whether the host closed the room or the connection dropped. - Walk the Girder: The steam's hit area now matches what you see. - Spinning Laser: New look for the laser turrets. - Players revived with Mercy now come back at full health. - Added a safety note to the browser source setup screen. - Other minor adjustments and fixes - You can't play with version 0.1.13 or earlier. Please update.
Read full update on Steam ↗- Added "Light Trails". Everyone leaves a glowing trail behind as they walk. Keep running and don't touch anyone else's trail! - Reworked how lost connections to the host are handled. If the host crashes or freezes, the message "Lost contact with the host, so you left the room" is shown and you return to the online screen. - Fixed an issue in Floor Drop Survival "Step & drop" where you sometimes couldn't jump. - Heart-Pounding Fireworks now shows how you actually lost (quick press, button mashing, etc.). - Fixed an issue in Gold Rush Mine where players could slip through the wall near the GM and fall outside. - Improved the look and behavior of the Mayhem Card Landmine and Banana Peel. - Other minor adjustments and fixes
Read full update on Steam ↗New game "Shove-Off Sumo": the more you hit people, the farther you send them flying. Knock each other off! New game "Watermelon Smash": in the dark, treat everyone but yourself as a watermelon and smash away. New Mayhem Card "Money Slap" added. The GM's melee attack is now a stun gun. Voice chat now reconnects automatically when the connection is unstable. Hot Potato: the GM can now remove a bomb stuck to themselves. Dash for the Stall: added a "Stall panic" banner, and you can now hit back from inside the stall. Fixed the number of lives chosen in private rooms not being applied. You can now paste with Ctrl+V in text fields. Other minor fixes.
Read full update on Steam ↗・Added two new minigames: "Witness Stand Revolver" and "Zappy Ball" ・The GM can now use intervention commands by holding LB, without opening the tablet ・The GM's "Resume / Call it cleared" choice now appears in the middle of the screen ・Walk the Girder: You can now choose 1 to 5 girders. Added new trap types ・Heart-Pounding Fireworks: Added "Decide by a contest" to the GM's interventions (Quick Press, Perfect Timing, Button Mash) ・Improved hit detection under network lag so it matches what you see on your own screen ・Fixed a bug where a Mayhem Card could be used more than once, and others Plus various smaller fixes
Read full update on Steam ↗・Added a new game: "Gold Rush Mine" ・Added new Mayhem Cards: "Invisibility", "Blackout", "Metal Washtub", "Black Hole", "Time, Stop!" and "Rubber Snap" ・Online is now split into two options: "Private" and "Public" ・You can now hide the passphrase in the Waiting Room ・The room host can now hide names or mute players one at a time from the kick screen ・Lowering the master volume now also lowers voice chat Plus various tweaks and bug fixes. * You can't play with older versions. Please update the game.
Read full update on Steam ↗- Fix: players who came back with a life in the next game could look stuck down or frozen on other players' screens. - Heart-Pounding Fireworks: - Added the "Instant launch" custom rule. - The GM can now step down from the stand and get into a barrel. - Players inside a barrel can now hit back. - Dash for the Stall: - Added the "Find a free one" custom rule. Almost every stall is occupied, so you have to search for a free one. - Removed the "Water timing: Unreadable" custom rule. - Walk the Girder: the portal has been replaced by a button on the GM's viewing stand. Pressing it lays a bridge of light to the goal. - Oncoming Walls: while the walls are moving, the GM can press X to add 3 more walls. - Mayhem Cards: - Banana has been remade. - Grand Champion, Giant, Bean-Sized and Parting Gift have been tuned. - Stepladder now disappears 30 seconds after it is placed. - Egg Peeps are brig...
Read full update on Steam ↗・New question type in Sudden Drop Quiz: "Which is more: O or X?" ・Streamers now start on the stage at the venue ・Players who arrive during the Wrap Party can join once approved ・Auto-pick is less likely to repeat recently played games ・You can now choose the same color as other players ・Fixed guests getting stuck in a different scene from the host online ・Other minor adjustments and bug fixes ※ You can't play with versions 0.1.7 and earlier
Read full update on Steam ↗New You can now set a number of lives Private rooms can now be locked Choose which microphone to use in Options Masks can now be pushed up onto your forehead (B / M) On keyboard, you can now crouch with SHIFT Game changes Spinning Laser: Changed the GM controls. The GM can now also end the game partway through Dash for the Stall: The float ring can now be stolen. The GM can drown too Hot Potato: The area outside the fence is now a pit In Private and Streaming rooms, the Release scene no longer has a time limit Fixes Fixed Mayhem Cards sometimes not working online Fixed Oncoming Walls sometimes leaving only a guest player standing Other minor fixes
Read full update on Steam ↗v0.1.6 is out. - Toggle your mic mute with LB + RB (pressed together) on a gamepad, or V on the keyboard. Heckles have been removed. - Walk the Girder now has a swinging iron ball and a chainsaw that slides back and forth. - You can now pick your own games offline too, with "Contestant (we pick games)". - Private rooms can now be set so that everyone wears a mask. - The first game of an online match is now different each time. - In Grandmother's Footsteps, you can now move freely until you cross the start line. - You can't play in the same room as players on v0.1.5 or earlier. Please make sure everyone updates to v0.1.6.
Read full update on Steam ↗v0.1.5 is now live. - In Random Match, you can now join a room even after the match has started. You'll start playing from the next minigame. - You won't be placed into a room that's near the end of its match. - Fixed places where things looked different on a late joiner's screen than on everyone else's. - Online: fixed effects that didn't show up or were out of sync on players' screens other than the host's, across all minigames. - When playing with a keyboard, control hints now show keyboard keys. - v0.1.5 can't play together with v0.1.4 or earlier. Please make sure everyone updates to v0.1.5.
Read full update on Steam ↗Due to frequent issues, joining a match already in progress has been temporarily disabled. This version can no longer play together with version 0.1.3 or earlier. Various other bug fixes.
Read full update on Steam ↗Fixed issues when joining a Random Match in progress, such as not starting at the correct position in the next game. When you join in progress, "Joining from the next game" is shown until your first game begins.
Read full update on Steam ↗You can now join Random Match games that are already in progress. Also includes various minor fixes. Note: Online play only works between players on the same version. Please update the game on Steam before playing.
Read full update on Steam ↗・You can now adjust the volume in Options with the mouse. ・Various minor fixes. * Online play is only possible between players on the same version. Please make sure everyone you play with has updated to the latest version.
Read full update on Steam ↗- Camera movement is now smoother overall. You can set the field of view in Options > Display - Walk the Girder now has difficulty levels. It starts on "Easy", and the GM can raise or lower it during the match - Water…
- Added "Portal Maze." Pick the right portals and reach the goal. Choose between Easy and Hard. - Added "Buzz Wire." Guide the ring to the goal without touching the wire. - You can now crouch, laugh, pose, and dance i…
- Added "Light Trails". Everyone leaves a glowing trail behind as they walk. Keep running and don't touch anyone else's trail! - Reworked how lost connections to the host are handled. If the host crashes or freezes, t…
New game "Shove-Off Sumo": the more you hit people, the farther you send them flying. Knock each other off! New game "Watermelon Smash": in the dark, treat everyone but yourself as a watermelon and smash away. New May…
・Added two new minigames: "Witness Stand Revolver" and "Zappy Ball" ・The GM can now use intervention commands by holding LB, without opening the tablet ・The GM's "Resume / Call it cleared" choice now appears in the mi…
£2.87 → £3.59.