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Steam player data · App 5112960

Scherbenmark: The Old Mine

View on Steam ↗Updated 11 Nov · 11:42 UTC
  • Single-player
  • Steam Achievements
  • Adjustable Text Size
  • Color Alternatives
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
Steam

Store data

UK price
£6.07
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
10 November 2026
Concurrent players0Most recent successful sample
Today's peak164/144 samples
Tracked peak1Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5112960
App type
Game
Supported systems
Windows · Linux
Genres
Simulation, Strategy
Release date
10 November 2026
Last player update
11 Nov · 11:42 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 21H1, Windows 11 21H2
Processor
2GHz or faster
Memory
4 GB RAM
Graphics
Graphics card: DX10, DX11, DX12 capable
Storage
500 MB available space

Linux

Minimum
OS
Ubuntu 24.04, Ubuntu 22.04
Processor
2GHz or faster
Memory
4 GB RAM
Graphics
Graphics card: OpenGL 3.2+, Vulkan capable
Storage
500 MB available space

Launch window

Released 10 November 2026 · Tracking from 10 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£6.07
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£6.07
Top Sellers
No appearanceNo ranked days

2 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 1Average 0Latest 0
0011110 Nov 2026, 15:00 UTC11 Nov 2026, 11:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1——0—
November 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Scherbenmark: The Old Mine is a single-player ASCII mining and management game about leading a fragile settlement into increasingly hostile depths.

Recruit and organize a crew of miners, haulers, guards, carpenters, prospectors, and healers. Mark tunnels for excavation, establish supply routes, reinforce unstable passages, and bring valuable ore back to the surface. Every new chamber may contain wealth, forgotten structures—or something that has learned to wait in the dark.

Your mine does not end at a single map. Descend from the Upper Tunnels into the Old Shafts, the Forgotten Halls, and eventually the distorted Rift Depths. Excavated passages, structures, hazards, and resources persist, allowing you to return to every level and expand your operation over time.

Manage a Living Crew

Every worker has a name, profession, experience, health, stamina, morale, equipment, traits, and personal statistics.

Set profession-specific priorities or intervene directly when needed. Select individual workers or groups on the map, assign them to different levels, issue movement and guard commands, and inspect their current tasks and planned routes.

Your workers are capable, but not disposable. Exhaustion, wounds, fear, darkness, unpaid wages, and prolonged danger can bring even a productive mine to a halt.

Shape the Mine

Excavate tunnels and chambers using draggable work zones and four priority levels. Build supports, ventilation systems, pumps, explosive charges, rails, stations, and moving ore carts.

The mine itself is a persistent threat:

- Unsupported chambers can collapse.

- Toxic gas spreads through connected tunnels.

- Water blocks passages and slows movement.

- Darkness reduces perception and morale.

- Rift distortion makes the deepest areas increasingly unpredictable.

Good planning keeps the operation moving. Careless expansion can bury workers and cut entire levels off from the hoist.

Defend What You Build

Creatures roam the underground instead of existing only as abstract events. Guards automatically detect threats, protect workers, patrol assigned areas, hold defensive positions, and retreat when badly wounded.

On the surface, bandit raids unfold directly on the ASCII map. Raiders breach gates, attack workers, ignite buildings, steal resources, and sabotage the mine. Build palisades, barricades, guardhouses, and watchtowers, then organize guard groups and rally points before the warning bells stop.

Listen to the Stone

Echo Sense reveals impressions rather than perfect information.

Send an impulse through the surrounding rock to detect suspicious cavities, unstable stone, distant movement, unusual ore, or something breathing beyond a wall. Prospectors improve the reading, but repeated signals may also attract the attention of hidden creatures.

Sometimes the echo returns differently.

Sometimes it answers.

Trade, Research, and Survive

Merchant caravans arrive for a limited time with changing inventories and understandable market trends. Sell ore, purchase supplies and equipment, accept contracts, and decide whether rare discoveries are more valuable as research material or immediate profit.

Develop six research branches:

- Mining

- Logistics

- Safety

- Military

- Trade

- Rift Research

Research unlocks new tools and possibilities, including explosives, advanced rail transport, stronger defenses, improved hazard control, and access to the final depth.

A Clear Descent Into the Unknown

Your objective is to reach the Rift Depths, confront or evade the ancient guardian below, and recover a unique Rift Crystal—while keeping the mine economically stable and enough of your crew alive.

Successful expeditions can continue in Endless Mode, allowing you to preserve the settlement and keep expanding after the main objective.

Key Features

- Persistent multi-level ASCII mine

- Compact surface base building and defense

- Six worker professions with traits and progression

- Drag-based work zones and profession-specific priorities

- Individual and group worker commands

- Rails, stations, moving ore carts, pumps, vents, and explosives

- Automatic tactical combat against seven creature types

- Map-based bandit raids with distinct raider roles and objectives

- Dynamic caravans, contracts, market trends, and research

- Collapses, gas, flooding, darkness, and Rift distortion

- Atmospheric choice-driven events

- Echo Sense exploration system

- Seeded procedural generation

- Multiple save slots and autosaving

- Keyboard, mouse, and controller support

- Adjustable text size, high contrast, reduced motion, and ASCII-only glyph mode

- Fully offline single-player gameplay

The mine remembers every passage you open. The depths remember who opened them.

Steam gallery

Screenshots

6 available
Observed momentum

Moving similarly

Compared with the latest two retained daily readings

Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.

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