Another Quickfix 9/10/26
Sorry for multiple patches in the same day, but this update was too important to hold off on. I was excited to get this out as quickly as possible after I received feedback that the game was a little slow for some players. I'm committed to providing the best possible game experience and when I get feedback I will act decisively to fix as quickly as possible. Performance Simulating a big batch of AI games at once — a multi-day fast-forward, catching up an entire season's worth of other teams' games, or hitting "Sim All Remaining" on a bracket — now spreads that work across multiple CPU cores instead of running one game at a time on a single core. On a modern multi-core machine this can meaningfully cut the wait on those larger jumps. A normal single "Next Day" click won't feel any different — it was already fast, and this change specifically targets the bigger catch-up moments. Bug Fix...
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