Store data
- Store status
- Coming soon
- Scheduled release
- 7 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 7 October 2026
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An idle game where you gather resources and grow your city. Sit back and watch your city expand!
Patch NotesAdded tooltips to various buttons.Fixed an issue where card selection would sometimes not work.Fixed an issue where resource gathering effects would not appear immediately.Updated the Auto Select on Start option icon to better distinguish it from the normal auto-selection state through its UI and text.Changed the save file structure.The official Discord server is now live! Feel free to join us
Read full update on Steam ↗Patch NotesAdded access to the Upgrade Tree during a run (upgrades remain unavailable until the run ends).Fixed a save compatibility issue with saves from pre-demo versionsImproved random auto-selection so it avoids Cursor-type cards whenever possibleAdded a panel on the left side of the card selection screen displaying useful information to help with card choicesAdded tooltips to various options in the Settings menuAdded a separate option to automatically select cards when starting a new civilizationUpdated various sound effects and visual effectsThe official Discord server is now live! Feel free to join us
Read full update on Steam ↗Patch NotesAdded a preview of currently selected buildings to the card selection screenUpgrade tooltips now automatically expand for longer descriptionsAdded a Reset to Default button in the Options menuAdded clearer descriptions for several stats, including Gold Ore, Obsidian, and Instant SpawnRenamed several building names for improved clarityResource Cap is now displayed on applicable cardsReroll are now limited by a total reroll count per run instead of resetting with each card selectionAdded new upgrades that modify the effects of specific cardsUpdated the mining sound effectObsidian now grants progressively more Legacy based on your Resource MultiplierCards now have subtle color variations based on their typeAdded High-Purity Resources, which yield 2× the normal amount of resourcesImproved Auto Card Selection AI:Higher-priority cards are selected firstWhen priorities are equal,...
Read full update on Steam ↗Patch NotesUpdated the visual effect for Instant SpawnAdded owned Legacy to tooltipsAdded new animals (Purely decorative)Improved text rendering for high-resolution displaysAdded detailed descriptions for several upgrades, including Worker (Bomber), WorkshopsRenamed Work Speed to Cursor Work Speed (Improved wording to reduce confusion)Damage multiplier cards (such as Windmill and Alchemy Workshop) now display the actual damage valueAdded Max HP information to ore resource tooltipsAdded Workshop Work Speed information to processed resource tooltipsCleaned up unused assets to reduce build sizeImproved worker AI:Workers now spawn in less crowded areasBomb Workers prioritize densely packed resources
Read full update on Steam ↗Steam currently lists 7 Oct 2026 as the release date.
Patch NotesAdded tooltips to various buttons.Fixed an issue where card selection would sometimes not work.Fixed an issue where resource gathering effects would not appear immediately.Updated the Auto Select on Start o…
Patch NotesAdded access to the Upgrade Tree during a run (upgrades remain unavailable until the run ends).Fixed a save compatibility issue with saves from pre-demo versionsImproved random auto-selection so it avoids…
Patch NotesAdded a preview of currently selected buildings to the card selection screenUpgrade tooltips now automatically expand for longer descriptionsAdded a Reset to Default button in the Options menuAdded clearer…
Patch NotesUpdated the visual effect for Instant SpawnAdded owned Legacy to tooltipsAdded new animals (Purely decorative)Improved text rendering for high-resolution displaysAdded detailed descriptions for several upgr…