Hotfix — September 10, 2026
Hey everyone, first patch is out. Thanks for the reports on launch day, here's what's changed. Fixes & Improvements Volume at 0% is actually silent now: all three sliders (master/music/sfx) still let a faint bit of audio through at 0%, even though the intent was always dead silence. Fixed. (Thanks Demicol for the report.) "Enemy has Reflect" gambit condition is back: this one was supposed to unlock at level 20, but a bug had it folded into a generic "Enemy has a Buff" condition instead, so there was no way to write a rule that reacts to Reflect specifically. It's unlocked at level 20 like it should've been from the start. If you've been getting chewed up by Reflect enemies, this should help a lot, put a rule above your attacks that says "if enemy has Reflect, Defend" and your hero will hold off instead of feeding it damage to bounce back at you. Keep the reports coming in the bug thre...
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