Store data
- UK price
- £16.99
- US price
- $18.99
- Positive reviews
- 96%
- Total reviews
- 475
- Release date
- 15 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 100 | -106 | -51.5% | 33 | -55.7% |
| October 2026 | 68 | -138 | -67.0% | 29 | -53.4% |
| September 2026 | 206 | — | — | 63 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
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| United KingdomGBP · GB | GBP | £16.99 | £16.99 | 0% | £16.99 | No change recorded |
| United StatesUSD · US | USD | $18.99 | $18.99 | 0% | $18.99 | No change recorded |
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| MexicoMXN · MX | MXN | Mex$ 249.99 | Mex$ 249.99 | 0% | Mex$ 249.99 | No change recorded |
| MalaysiaMYR · MY | MYR | RM44.99 | RM44.99 | 0% | RM44.99 | No change recorded |
| NorwayNOK · NO | NOK | 225,00 kr | 225,00 kr | 0% | 225,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 29.49 | NZ$ 29.49 | 0% | NZ$ 29.49 | No change recorded |
| PeruPEN · PE | PEN | S/.46.49 | S/.46.49 | 0% | S/.46.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P575.00 | P575.00 | 0% | P575.00 | No change recorded |
| PolandPLN · PL | PLN | 80,99 zł | 80,99 zł | 0% | 80,99 zł | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Rollout Inline is a brand new inline skating game created by a solo dev who is passionate about the sport. It aims to scratch the itch for those who have been craving a new , modern , and intuitive inline skating game!
Enjoy an immersive single-player experience that offers a simcade gameplay feel all about the sport of Inline skating. Whether you are a real-life blader or someone who enjoys extreme sports games, this one is for you!
Rollout Inline is built for controllers. While the core gameplay, such as steering and spinning, is on the left stick and jumping on the right stick , grinds and cess slides are performed with dual-stick controls , with each stick representing each foot.
Riding, Grinding, Cess Slides, Free Spinning & Flipping, Air Grabs, Toe/Heel Rolls, Handplants, Physics/Momentum-based Movement, Ragdoll, Balancing Mechanics (Optional), Multiple Maps, Intuitive Controls, Replay Editor, Original in-game Music/Radio, Challenges, Progression System, Difficulty Settings.
This allows for a huge grind selection and all the creative freedom you could hope for while offering an intuitive gameplay feel! Alternative controls for spinning can be set up in the settings, unlocking even more control and freedom of movement for your skater!
Customize your character and skates in the in-game customization menu! Clothing items get unlocked by progressing in the game. You can freely customize your skates at any time - no unlocks needed!
Push your limits in various challenges and level up your maps while unlocking new clothing items to style your skater! Challenges will show up in every map, and once you complete a batch of challenges, your map level increases and a new set of challenges will appear, with each level increasing the difficulty! Challenges from an earlier level are always replayable.
Explore multiple maps with various challenges and features like massive gaps, long rails, vert ramps, pools, and more! 3 maps will be available on the day of the Early Access launch.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
Grind Updates (Spin Charging)You can now spin charge on grinds (Default controls)Previously, this was only possible on alternate controls (Spinning on triggers)While grinding (On default controls), you can now simply nudge the left stick down and then drag it left/right to spin chargeYou can view the input examples belowUI Updates (Grind Controls):Updated Pudslide grind preview ImagesUpdated Unity grind preview ImagesUpdated X-Grind grind preview ImagesUpdated Backside/Frontside grind preview images
Read full update on Steam ↗Session / Pin Dropper Updates:- Added ability to jump as the paper ball / go back to paper plane mode- Press 'A' (Or X - DualSense) to jump while in a paper ball state- Added new 'Hover' mode- Use 'X' (Or square - DualSense) to switch between paper plane & hover mode- 'Hover Mode' offers a more classic / Freecam-like session dropping experienceCess Slide Updates:- Slightly increased max possible cess slide spin speedSkates / Boot Customization Updates:- The cuff is now separated from the shell- You can now customize the colours individually for the shell & cuffBug Fixes:- Fixed map/level boundaries
Read full update on Steam ↗Session Marker/Pin Dropper:- Added paper plane/paper ball session/pin dropper- Hold DPad up to enter 'throw mode'- Hold right trigger to charge throw- Release right trigger to throw the paper plane- Dpad down to spawn/set session marker (If grounded)- Press 'B' to cancel and go back to the Character at any timeGrind Jumps & Side Hops- Added min jump height to jumps and side hops from grinds- Hold LB or RB and jump on grinds to perform a side hop with greater distanceBug Fixes:- Fixed not falling if landing off-angle- This function was accidentially removed in the previous update- Fixed offset camera angle when setting marker/respawning- Setting a session marker now also saves the camera's position/angleAdditionally, here are a few things currently in the works/Expected to come soon!- Animation Improvements- Physics Improvements- New GrindsSee you all soon,Michel (Dev)
Read full update on Steam ↗Cess Slide Updates:- Added ability to spin during cess slides (Experimental WIP feature)- Standard controls: Once in a cess slide, let go of either the left or right trigger to start spinning- Alternate controls: Once in a cess slide, let go of either the left or right shoulder button to start spinningCustomization Updates:- Added new freestyle frame- Updated standard frame material (More edge wear)- Updated quads material (More edge wear/Dirt/Metallic)Fall Damage:- Added fall damage- Landing on flat ground from a great height will now cause the player to crash/bail- You can reduce your landing impact by landing on sloped surfacesBug Fixes:- Fixed cloth wiggle (wind) ongoing during the pause menu/UI- Fixed an issue where cess sliding back into a pipe would behave weirdly/not work
Read full update on Steam ↗Replay Editor Update:Fixed an issue that got players stuck in Replay when trying to exit while the UI was hidden
Read full update on Steam ↗Pause Menu/Customization UI- You can now rotate your character in the pause/customization menu (Right Stick)Customization Updates:- Added a simple white tanktop- Added a dark blue jersey tanktop- Added white/red jersey tanktop- Added new beige shorts with knee pads- Added new dark blue shorts with knee pads- Added new rose red shorts with knee pads- Updated simple short pants UI iconReplay Updates:- Added an 'Exit Replay?' prompt before exiting replay- This avoids closing Replay by accident and losing their replay footageLanding Prediction Updates:- Made minor improvements to the landing prediction to avoid certain misalignmentsBug Fixes:- Fixed a bug that would occasionally make people not align with half/quarter pipes- Fixed a big issue that caused the game to freeze after entering Replay- Fixed an issue that respawned the character the wrong way via the session marker occasionallyM...
Read full update on Steam ↗Replay Updates:- All challenge start markers will now automatically hide when in Replay- Added collision to the Replay camera- This creates a more polished experience as the player isn't clipping through the world- The camera is still disabling collision automatically during PlaybackGameplay Camera Updates:- Enabled camera collision while ragdolled/during bail state - This ensures the camera doesn't clip through the floor/objects anymoreChallenges Updates:- Added ability to hide all challenge start markers- Open quick menu with 'Y/Triangle' then 'L3' to hide/show challenges on the mapBug Fixes:- Fixed FPS limit not showing the current setting state (Graphics Settings)- Fixed male skinny jeans seeing through boots
Read full update on Steam ↗Replay Updates:- Added a new 'Replay Recording Time' Setting (Gameplay Settings)- This allows you to increase/decrease the total Replay recording time (10,20,30 seconds)- I plan to further increase this, but first need to check performance optimizations are idealLanding Prediction/Grind Magnet Improvements- Improved landing prediction physics- These new improvements now ensure you don't go into a grind state when trying to jump OVER a grindable object- This was previously causing players to bail upon landing and be quite frustratingQUICK NOTE About Ragdoll/Bail Recoveries:If you bailed, pressing 'A' will spawn you at a last safety location close to the spot where you fell.If you want to teleport back to your actual marker, you need to press DPad Up instead!Bug Fixes:- Fixed a bug that caused the camera to look down on the player, making the player unable to move- Fixed a UI slow-motio...
Read full update on Steam ↗Improved Scoring/Combo Balancing:- Improved balancing now makes sure you can't exploit Combos as easily- This was previously possible by repeatedly doing cess slides/Toe/Heel rolls- This encourages players to be more versatile with their CombosGameplay Settings:- You can now further increase/decrease the 'JUMP PREP STEERING' setting- This allows for basically no steering or normal steering while preparing jumpsGrind Controls UI:- Added a new tip in the grind controls UI 'TIP: You can cess slide into coping grinds!'Minor Additions:- Minor performance improvements in a few areasBug Fixes:- Fixed combo meter completing during the pause screen (Sound effect)- Fixed FPS setting not saving/loading properly
Read full update on Steam ↗Replay Updates:- Updated Replay UI- Added a new 'TRIPOD' camera mode (toggle camera modes with R3)- Added a new 'POV/First Person' mode (toggle camera modes with R3)- Added the ability to zoom in/out the camera in 'Follow Player' mode (When the camera is attached)- Added some new Replay UI soundsGameplay Camera Settings Updates:- Added new 'Camera Tilt' Setting (Look Up/Down Slider)- Extended 'Camera Distance' max Setting- Extended 'Camera Height' max SettingGameplay Settings:- Added new 'JUMP PREP STEERING' setting- This allows you to adjust how much you want to be able to steer while preparing a jump/being crouchedMinor Additions:- Added some background buildings to the 'Outdoor Skatepark'- A few performance optimizations during replayBug Fixes:- Fixed grab tricks combo exploit- Added a bit more wax to the spiral rocket grind in 'The Observatory'- Apparently it was hard to get down...
Read full update on Steam ↗Camera Settings Update:- Added a new 'Camera Side Offset' slider to adjust the camera towards the left/Right of the playerGraphics/Display Settings Update:- Added a 'Hide HUD' Setting- Note: the HUD will still turn on temporarily during challengesSlowmotion Update:- Added a setting to enable/disable the slow motion function entirelyVariable Jump Heights:- The 'Min Jump Height' setting is now fully functional (Gameplay Settings)- By default, the 'Min Jump Height' is set to 1 (Maximum)- This means you always jump the same height- By lowering this slider, you increase the range for your variable jump height- The longer you hold down the right stick, the higher you jump- Keeping this setting at 1 maintains your current/default experienceBug Fixes:- Fixed showing 'Backflips' as 'Frontflips' and vice versa depending on the character's rotation- Fixed being able to show challenge overview UI...
Read full update on Steam ↗Gameplay Settings:- You can now decrease the grind magnet even further (More difficulty)- A new setting has been added for steering (Gameplay Settings)- You can now choose whether you want to steer with the left stick or with the triggersControls UI:- Added missing information on how to balance (Grind Controls)- Please note you can tune your balance difficulty/Turn on/off balancing completely in the gameplay SettingsLanding/Alignment Improvements:- Overall improved landing prediction- Improved landing prediction avoids aligning the player to the side of rails (For example)- This also avoids weird alignments with lower corners on walls, etc.- This now results in more realistic stumbles onto rails when failing to line up a jump properlyBug Fixes:- Fixed an issue that would occasionally make the player start or restart challenges in reverse/fakie- Fixed an issue that would occasionally r...
Read full update on Steam ↗1 positive · 0 negative.
2 positive · 0 negative.
Grind Updates (Spin Charging)You can now spin charge on grinds (Default controls)Previously, this was only possible on alternate controls (Spinning on triggers)While grinding (On default controls), you can now simply…
£13.59 → £16.99.
3 positive · 0 negative.
4 positive · 0 negative.
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