Store data
- UK price
- £22.49
- US price
- $24.99
- Positive reviews
- 75%
- Total reviews
- 10,497
- Release date
- 22 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 60,538 | +10,507 | +21.0% | 17,816 | -54.2% |
| October 2026 | 33,198 | -27,340 | -45.2% | 11,071 | -68.5% |
| September 2026 | 60,538 | — | — | 35,117 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You are the Grand Inquisitor now! Restore the Town and lead your undead army into battle to save the realm from a zombie apocalypse. Welcome to Graveyard Keeper 2 - the sequel to the original, unhinged classic!
Manage your own medieval graveyard
Automate your production like never before
Lead your zombie army into battle and fortify the Town against the undead
Rebuild The Town and milk its residents for maximum profits
A world full of unhinged humour, grotesque characters and a twisted story
Build and manage your own medieval graveyard. Harvest as much flora, fauna, and human remains as you can to build extraordinary machinery, automate production, and expand your graveyard for pure profit.
Become the Inquisitor and lead your undead army into battle to save the Kingdom from a zombie apocalypse. Build towers and fortifications, craft powerful armour and weapons, arm and train your not-so-smart troops, and slash your way to victory!
Help the townsfolk restore their homes and turn their problems into revenue. Complete quests throughout the city, as your undead workers take care of the heavy lifting behind the scenes. With zombie-based automation and structured systems, you can transform local efforts into a scalable and profitable operation.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Ach New Beginning | 95.9% |
| 02 | Ach Two Faces | 93.1% |
| 03 | Ach Jack In Town | 83.1% |
| 04 | Ach Sermon | 81.5% |
| 05 | Ach Win Battle | 72.4% |
| 06 | Ach Gunter | 71.9% |
| 07 | Ach Cook 100 | 67.6% |
| 08 | Ach Harvest 100 | 67.4% |
| 09 | Ach Met Bandits | 66.7% |
| 10 | Ach Call Fairy | 65.9% |
| 11 | Ach First Town Order | 58.1% |
| 12 | Ach Iron Ingots 100 | 53.5% |
| 13 | Ach Bronze Ingots 100 | 53.3% |
| 14 | Ach Linda Concert | 52.7% |
| 15 | Ach Recover House | 50.8% |
| 16 | Ach Necronomicon | 46.8% |
| 17 | Ach Alchemist 25 | 44.8% |
| 18 | Ach Clear Town A | 33.1% |
| 19 | Ach Inspirations 150 | 32.1% |
| 20 | Ach Election | 31.8% |
| 21 | Ach Supplies 50 | 25.4% |
| 22 | Ach Build Market Stalls | 20.1% |
| 23 | Ach Catch Fish 50 | 18.8% |
| 24 | Ach War Equipment 50 | 18.7% |
| 25 | Ach Graveyard Quality 200 | 17.0% |
| 26 | Ach Old God | 16.9% |
| 27 | Ach Alcohol 100 | 16.7% |
| 28 | Ach Cut Trees | 15.5% |
| 29 | Ach Linda Albert | 14.6% |
| 30 | Ach Agatha Herbert | 14.4% |
| 31 | Ach Jack Gunter | 13.3% |
| 32 | Ach Biuld Houses | 13.1% |
| 33 | Ach Resurrect 50 | 10.6% |
| 34 | Ach Alt Keeper | 10.5% |
| 35 | Ach Orders 25 | 10.5% |
| 36 | Ach The End | 10.5% |
| 37 | Ach Bury Bodies | 5.8% |
| 38 | Ach Sermon 50 | 4.8% |
Graveyard Keeper 2 — Changelog 1.010 Quests & progressionFixed being unable to place the banner in Central Districts Purge: Part II.Fixed Jack missing when submitting the bronze tools.Fixed NPC Jack missing from the Twins' land near the boat during the Village Boat event.Fixed the glitched door to the Doctor's basement.Fixed some inspirations requiring more actions than the world allows.Fixed issues with town-related inspirations.Fixed issues with the Dry Cleaning and Surgeon's Error inspirations.Fixed NPCs all showing "..." above their heads.Softlocks & getting stuckFixed the Keeper getting stuck behind or in the bed after loading a save.Fixed getting stuck in the dungeon after entering from the Town Warehouse.Fixed the Keeper sinking into the ground after leaving the Town Warehouse upper floor.Fixed getting stuck behind pottery during the sewer fight.Fixed being trapped after soldie...
Read full update on Steam ↗Changelog - 1.009Crashes & error pop-upsFixed a crash that could happen while loading a save.Fixed error pop-ups when a gardener zombie tried to harvest a crop that was already gone.Fixed a freeze when assigning a zombie to a station if the previous worker was no longer valid.General fixesFixed the player or the HUD staying locked after returning to the main menu or starting a new game, including a cinematic or a fight that never cleared.Fixed the day not rolling over when the clock landed exactly on the end of the day. This showed up as a day jump in the quests UI after a sermon.Slightly expanded scenes so they are no longer cut off on widescreen monitors.Softlocks & collisionsFixed getting stuck after upgrading the nun's base. You are moved clear of the building when the upgrade finishes.Cleaned up collisions on conveyor storage, the crematorium, the resurrection table, and the gard...
Read full update on Steam ↗Changelog 1.008 Crashes & error pop-ups GeneralFixed a crash when going to bed that could throw the player out of bounds.Fixed loading a save getting stuck on an infinite load screen (conveyor-related exception).Fixed persistent error / exception messages that could keep popping up.Softlocks & collisionsCleaned up a weird collision on the right side of the workyard.Fixed clipping / stuck issues in the Town Warehouse and vine cellar.Combat & exploitsFast Travel Points can no longer be used during battle.Fixed the zombie Panic debuff not triggering when over the zombie cap.Placeholder text fight_start_overhead_reason no longer appears after initiating combat.Zombies, farming & stationsFixed a zombie getting stuck trying to take items from the firewood holder.Fixed wheat visually following the player and farmers failing to produce.Fixed conflicting interaction hints when carrying a zombi...
Read full update on Steam ↗Dear Graveyard Keepers, We’ve received a huge number of your reports, suggestions, and requests for improvements to the game. Thank you for taking the time to share your feedback with us. We’re working hard to address the issues you’ve reported and to improve the overall experience. Your feedback helps us understand what needs the most attention and where we can make the game better. Thank you for your patience, your support, and for helping us improve the game. Changelog — 1.007 Crashes Fixed repeated exception / error pop-ups that could break the session. Fixed a crash when a zombie caretaker tried to pick items up from inventory. General Your zombies now earn red tech points for winning fights Fixed getting stuck on the pier stairs. Fixed getting stuck on a hatch when a workbench was placed on it. Fixed getting wedged between workstations, chests, and extensions when pushed by a mo...
Read full update on Steam ↗Changelog — 1.006 New featuresAdded in-game bug report functionality for the Steam PC build.Zombies, stations & cookingZombies should now earn red tech-points in fights.Zombie work sounds now play correctly when work starts while you’re off-scene.Fixed zombie placement at the cooking oven blocking the millstone.Kitchen zombies no longer consume or burn ingredients without producing the dish.Fixed getting stuck between kitchen chest and firewood.Fixed getting wedged between workstations / chests / extensions when pushed by a zombie.Inventory, trading & economyExtra bag slots now work for pickups and vendor buys when the backpack is full.Static-price trade goods keep a fixed price (no doubling on first buy).UI, graphics & cinematicsChanging resolution no longer breaks grass sway / deformation.Restored missing cinematic VFX (smoke / fog) in shipping builds.AudioFlagpole plant / remove so...
Read full update on Steam ↗Changelog — 1.005Stations & morgueFixed the Study Table locking up after inserting an item for Science, so research could no longer be started.Fixed the Crematorium getting stuck with a corpse on the table and becoming unusable.Fixed “prepared” body / strap state on the Resurrection Table resetting after leaving and re-entering the morgue.Fixed resurrected zombies showing the wrong (pre-resurrection) animation when re-entering the morgue.Fixed cases where zombies could not be resurrected even when quest and item requirements were met.Added the missing zombie-limit hint at the Resurrection Table on PlayStation.Building & zonesYou can demolish buildings in the resurrection zone again.UI & HUDQuest navigation hints now hide properly during sleep / blackout.Fixed the alchemy recipe book selection highlight overlapping a UI separator.Fixed Inquisition Base UI flickering when repeatedly int...
Read full update on Steam ↗We just released a quick hotfix.Fixed an issue that, in some cases, prevented the pre-order content from appearing in existing save files.
Read full update on Steam ↗9 positive · 3 negative.
44 positive · 17 negative.
52 positive · 16 negative.
50 positive · 14 negative.
70 positive · 29 negative.
Graveyard Keeper 2 — Changelog 1.010 Quests & progressionFixed being unable to place the banner in Central Districts Purge: Part II.Fixed Jack missing when submitting the bronze tools.Fixed NPC Jack missing from the T…
Steam publishes a Top Sellers revenue position. A lower number is higher on the chart; Steam does not publish copies sold or revenue.