Store data
- Store status
- Coming soon
- Scheduled release
- 8 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 8 October 2026
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You’re trapped. The house groans around you. Cold. Dark. On the table sits a 1970s board game, dusty but humming with energy. You’d heard rumours, of course. About the board, the house. You look to your friends, and a voice, whimsical yet bitter, speaks: “Let’s play a game.”
Once a beloved toy, the Gamemaster now rules this abandoned house. Escape is possible but only if you play. You roll the dice, and another worldly sound echoes through the house. Will you win your freedom or be dragged into the darkness?
Play the game and survive the unpredictable terrors, traps, and curses that are summoned. Reach the end and you’ll escape. Perhaps.
Online co-op with up to 6 players. Work together… or leave someone behind. Death is not always the end.
Scour the house to recover the dice hidden within. Each can only be used once. Choose wisely.
Some dice offer powers to heal, hide, or hinder those who hunt you, but nothing comes without risk.
The house is a labyrinth of rooms. Lose your way, and you may never make it back to the board.
Immerse yourself in a co-op psychological horror, built around a cursed game that is desperate to be played.
Face bizarre, unique creatures: each with their own way of hunting.
Traps, curses, and chaos await every turn.
The house has different biomes: jungle, ice mountain, oversized toy chest.
Survive to earn rewards… and unlock more formidable challenges. Will you play again?
Come, friends, and play.
Live or die, who could say?
Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesGameplay and stabilityFixed monsters from a previous event spawning or respawning during the next event.Defeated monsters can no longer complete queued attacks during their death sequence.Fixed distorted or stretched player ragdolls.Improved cleanup when ending, retrying, or disconnecting from a run, preventing lingering sounds, effects, and transition errors.Ensured the Game Over screen still appears if its dialogue sequence fails.Visuals and UIFixed the Pharaoh mask in the Game Room.Fixed password-popup localization.The Invokyr Team
Read full update on Steam ↗Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesFixed log issuesImproved shadersThanks again for playing the demo and sending us your feedback. It helps us a lot as we keep improving the game during Steam Next Fest.The Invokyr Team
Read full update on Steam ↗Hello everyone!The reaction to the Invokyr Demo has been incredible, and we wanted to thank you by giving you even more reasons to play the Game Master’s board game.Today, we’re releasing a major new update for the demo, including a brand-new board, new multiplayer features, new accessibility options, and more.A New Board Joins the Collection: The Yeti BoardSomething has gone very wrong in the manor.Ice has invaded its halls, covering the area in snow and ice… and something dangerous came with it.Meet the Yeti Board, a brand-new board featuring:A new frozen environmentThe Yeti, a dangerous new monster hunting players through the manorA second new creature to discoverNew itemsPublic Lobbies & Steam InvitesFinding people to play with should now be much easier.This update adds:Public LobbiesSteam InvitationsYou can now jump into games with other players or invite your friends directly th...
Read full update on Steam ↗Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesAdded 4 languages: german, italian, ukrainian and japaneseFixed a few joining issuesThanks again for playing the demo and sending us your feedback. It helps us a lot as we keep improving the game during Steam Next Fest.The Invokyr Team
Read full update on Steam ↗Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesFixed new cases where dice could get stuck.Fixed probe loading to improve performanceFixed a few localization issues.Thanks again for playing the demo and sending us your feedback. It helps us a lot as we keep improving the game during Steam Next Fest.The Invokyr Team
Read full update on Steam ↗Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesFixed several cases where dice could get stuck.Fixed the audio input device list on the main menu.Fixed a few localization issues.Added extra safety checks to prevent the cocoon sound from looping indefinitely.Thanks again for playing the demo and sending us your feedback. It helps us a lot as we keep improving the game during Steam Next Fest.The Invokyr Team
Read full update on Steam ↗Patch Notes:Added frame-rate limit optionsFixed an audio loop that could remain stuck after the cocoon sequence.Fixed main menu stuck on retry
Read full update on Steam ↗Steam currently lists 8 Oct 2026 as the release date.
Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesGameplay and stabilityFixed monsters from a previous event spawning or respawning during the next even…
Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesFixed log issuesImproved shadersThanks again for playing the demo and sending us your feedback. It hel…
Hello everyone!The reaction to the Invokyr Demo has been incredible, and we wanted to thank you by giving you even more reasons to play the Game Master’s board game.Today, we’re releasing a major new update for the de…
Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesAdded 4 languages: german, italian, ukrainian and japaneseFixed a few joining issuesThanks again for p…
Hello everyone,We’ve just released a small patch for the Invokyr demo with a few fixes and improvements.Patch NotesFixed new cases where dice could get stuck.Fixed probe loading to improve performanceFixed a few local…