App 4273760 · Update history

Text Dungeon: The Ring of Life

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

Saved from Steam

Patches

14 tracked updates
  1. Community AnnouncementsBy Tawashi Works

    Demo 1.20 Update – 2026/09/14

    Demo 1.20 Update NotesThis demo update introduces new features and improvements that bring the experience closer to the full version. Exploration clarity, combat understanding, and overall usability have been significantly enhanced. Main Changes■ Lore Information DisplayAfter defeating (or being defeated by) a creature, inspecting it with v now shows lore information, including resistances and special attacks.Lore data persists across characters, even after death.■ Encumbrance System AdjustmentsYou can now carry items even when exceeding your weight limit.Movement speed drops to 80% when over the limit.Exceeding 1.5× the limit reduces speed to 50%.Items exceeding 2× the limit cannot be carried.■ Spellcasting Now Consumes NutritionCasting spells now consumes Nutrition, increasing resource management depth.■ Minimap ImprovementsShops and special rooms now display room names via tooltip...

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  2. Community AnnouncementsBy Tawashi Works

    Release Window Update (Targeting September)

    【Release Window Update】Thank you very much for supporting Text Dungeon: The Ring of Life.We initially aimed to release the game in August 2026, but in order to deliver a better overall experience, we determined that additional events and objects, UI improvements, and balance adjustments are necessary.For this reason, we will be moving the release window to September 2026.We sincerely apologize to everyone who was looking forward to the August release. We will use this extra time to further improve the quality of the game and ensure it is delivered in the best possible form. We truly appreciate your understanding regarding this change.We are currently working on the following final tasks:Adding and refining special room eventsImproving UI messagesAdjusting status and combat-related balanceFinalizing localizationAll feedback from the demo has been reviewed and incorporated into improvem...

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  3. Community AnnouncementsBy Tawashi Works

    Demo 1.11 Update – 2026/06/27

    Demo 1.11 Update NotesFixed an issue where skill names were displayed as IDs when using a skill book.Fixed a bug where trap types were displayed twice when inspecting a Chest with the v command.Fixed an issue where using the v command in battle allowed selecting creature numbers that were not currently shown.Fixed incorrect display of descriptions and messages for the Monument of Knowledge and Monument of Mastery.Fixed an issue where creatures could be generated holding an undefined weapon ("Weapon").Fixed an issue where trap-related messages were displayed in English or Japanese regardless of the selected language.Fixed an issue where an unnecessary "Link" label appeared on the Game Over screen.Updated creature group behavior so that when a group flees, it will reorganize itself if it contains any dead members.Room traps will no longer activate on the turn immediately after entering...

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  4. Community AnnouncementsBy Tawashi Works

    Demo 1.10 Update – 2026/06/22

    Demo 1.10 Update NotesFixed an issue where some messages in the "★Guard Post" event were not displayed correctly.

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  5. Community AnnouncementsBy Tawashi Works

    Demo 1.09 Update – 2026/06/21

    Demo 1.09 Update NotesFixed an issue where some item names were not displayed correctly when opening the item list with the 'i' command and pressing Enter.Changed quest completion rewards so that, in addition to items, you also receive some gold coins.Modified the game so that the “Grave” object will no longer be generated.

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  6. Community AnnouncementsBy Tawashi Works

    Demo 1.08 Update – 2026/06/20

    Demo 1.08 Update NotesBug FixesFixed an issue where wand descriptions remained and overlapped when viewing skill or spell descriptions after checking a wand.Fixed a bug where the message “Select a wand” was displayed during identification.Fixed an issue where some page labels were displayed in English regardless of language settings.Fixed an issue where certain artifact names and item effects were displayed in English regardless of language settings. ChangesCharacter info, skill list, and mutation list are now linked and can be switched with the ←/→ keys.Scrolls of Armor Enhancement now automatically exclude armor that is already fully upgraded or cannot be upgraded.Reading a Scroll of Emergency Escape in battle now returns you to the main screen.You can now use alone to go up and down stairs. English Localization UpdatesUnified inconsistent labels “BTL” and “SKL” to “BTL.”Renamed ski...

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  7. Community AnnouncementsBy Tawashi Works

    Demo 1.07 Update – 2026/06/17

    Demo 1.07 Update NotesFixed an issue where the weapon Club was not generated correctly.Fixed a bug where, after holding a chest with the 'w' command, dropping it on the ground caused its contents to disappear.Fixed an issue where damage from certain special attacks could become negative.Fixed an issue where, if a status effect was displayed, opening the inventory with commands such as 'i' caused the status effect text to overlap the item list.Fixed an issue in Demo 1.05 / Demo 1.06 where the default color of warning messages was dark gray instead of yellow.Changed the leading character of guide messages from "!:" to "➤".Modified the game over screen so that pressing M at the final display opens morgue.txt

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  8. Community AnnouncementsBy Tawashi Works

    Demo 1.06 Update – 2026/06/16

    Demo 1.06 Update NotesAdded a new bard song event.Updated the game display so it is no longer affected by the monitor’s DPI settings.

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  9. Community AnnouncementsBy Tawashi Works

    Demo 1.05 Update – 2026/06/14

    Demo 1.05 Update NotesAdded an option to display one-line guide messages to help players during the early stages of the game (a new checkbox has been added to the title screen).

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  10. Community AnnouncementsBy Tawashi Works

    Demo 1.04 Update – 2026/06/13

    Demo 1.04 Update NotesFixed an issue where certain creature names were always displayed in Japanese regardless of the selected language.Fixed an issue where some event messages did not accurately reflect the actual situation.Added an automatic font and layout adjustment feature to prevent UI elements (such as messages or the map near the screen edges) from being cut off when loading the game or changing the window size, depending on the environment.Fixed an issue where, after opening the command list with the 'c' key, switching to another command such as 'i' caused overlapping UI elements.

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  11. Community AnnouncementsBy Tawashi Works

    Demo 1.03 Update – 2026/06/12

    Demo 1.03 Update NotesFixed an issue where Skill.ID was displayed instead of Skill.Name in the description of Skill Books.Fixed a crash that occurred when picking up an item while exceeding the weight limit.Fixed an issue where a "No ID Creature" could sometimes be generated.Fixed an issue where item weights in shops and on the ground were only displayed up to three digits.Fixed a bug where casting the spell "Precise Teleportation" caused the minimap to disappear.Fixed an issue where the numeric input UI became invisible after changing the screen size.Fixed an issue where clicking the "g: Ground" label on the main screen did not open the list of items on the ground.In the character creation screen, the label "Ent: Done" now correctly displays as "Done" when the gamepad cursor is active.Added a feature where hovering the mouse over a skill candidate during level-up now displays that sk...

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  12. Community AnnouncementsBy Tawashi Works

    Demo 1.02 Update – 2026/06/10

    Demo 1.02 Update NotesFixed a crash that occurred when pressing the gamepad Confirm button (A) on the equipment screen while no items were available to equip.Fixed an issue where the UI layout could break when fallback fonts were used.Fixed an issue where the previous cursor highlight remained visible after leaving the battle screen and returning to it.Fixed an issue where the command to open the Options menu during battle was incorrectly set to o instead of O.Fixed an issue where returning from the Options menu to the battle screen could cause the game to become unresponsive.Changed character input behavior so that, regardless of CapsLock state, letter keys produce lowercase characters, and Shift + letter keys produce uppercase characters.Added the game version number to the title screen.

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  13. Community AnnouncementsBy Tawashi Works

    Demo 1.01 – 2026/06/07

    Demo 1.01Fixed an issue where the names of certain rooms were always displayed in Japanese, even when the game language was set to English or Simplified Chinese.Fixed a bug where items dropped in the room before a locked door would disappear after moving to another room.Fixed a crash that occurred when using the ‘g’ command to View items on the floor and clicking an item in the list.If the update does not apply automatically, please right‑click the Steam icon in the taskbar, select Exit Steam, then restart Steam.

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  14. Community AnnouncementsBy kozogra0y_any9423

    Development Update for the Demo (Scheduled for May) — Sound System Implemented

    Support for playing audio files (OGG format) has been implemented, allowing the game to play sound effects (SE) and background music (BGM). These audio files are stored in the “SE” and “BGM” folders, and players will be able to replace them with their own custom sounds if they wish.Gameplay video with sound effects implemented Not all sound effects are ready yet, and we will continue adding them over time. As for BGM, the game will remain mostly silent, with music playing only in specific scenes.Development is progressing steadily, but the demo release will likely be in late May. We will share another update once the release date is finalized.

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