App 4233920 · Update history

Astralis : Dawnblades

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

Saved from Steam

Patches

11 tracked updates
  1. Community AnnouncementsBy gravenoire.studio

    Update v.1.0.1

    Added a button to skip dialogues Added automatic import of demo save data into empty save slots Reworked the credits Changed the default first names in certain languages Fixed the targeting point for ranged attacks Fixed choices made during the "Save What Can Be Saved" quest not being properly taken into account at the end of Act 1 Fixed the sound effect when selecting the default equipment Fixed Crucible recipes remaining in the previous language after changing languages Fixed errors in PlayStation controller button icons

    Read full update on Steam ↗
  2. Community AnnouncementsBy gravenoire.studio

    Update v.1.0

    Added achievements Added 17 languages (Japanese, Korean, Simplified Chinese, Traditional Chinese, Indonesian, Malay, Thai, Vietnamese, Hindi, Finnish, Greek, Hungarian, Dutch, Polish, Russian, Czech, Latin American Spanish) Added right stick support for scrolling skill descriptions during combat Fixed line spacing in some texts Fixed the initial position of the character scroll bar in the barracks Fixed focus when dismissing a character Fixed tooltip display when changing equipment Fixed focus on the character equipment scroll bar Fixed the specialization of characters with a unique weapon Fixed the number of possible upgrades for a piece of equipment Fixed the text indicating library upgrades Fixed the building level required to display bestiary details Fixed crashes during certain events in the "Conquered Ground, Unknown Land" and "Occult Beliefs" quests Fixed Ren and the giants not...

    Read full update on Steam ↗
  3. Community AnnouncementsBy gravenoire.studio

    Update v.0.51

    Added Valdric's description to the library Added missing text when remapping a controller button Dialogues can now be skipped using the cancel button in addition to the confirm button Removed the sound effect when navigating the interface Fixed settings loading on startup Fixed the HQ attack only triggering partially Fixed recipes being known from the start Fixed the Winter Aelfir images Fixed canceling in text input fields Reduced the GPU load of the poison effect

    Read full update on Steam ↗
  4. Community AnnouncementsBy gravenoire.studio

    Update v.0.50

    Added a splash screen Reworked the introduction Added full translations in English, Spanish, Italian, German, Portuguese, and Brazilian Portuguese Added fallback fonts for other languages Added SFX for the last 2 bosses Normalized SFX Added character class information to character sheets in the barracks Reworked the academy tree icons Changed the crucible so that pressing the key to prepare an ectoplasmic orb no longer changes the focus Added descriptions for story bosses in the library (except Valdric) Added specific sound effects for certain actions in buildings Tweaked the focus outline on certain buttons Added a challenge button to exploration maps, showing the conditions and reward for the current challenge Reworked the Knowledge Ghost images In MATB, the target now changes automatically if it dies between skill selection and activation Modified and fixed most combat animations I...

    Read full update on Steam ↗
  5. Community AnnouncementsBy gravenoire.studio

    Demo Update

    Added 2 new story quests Added 5 new exploration events Added 2 new companions, Velario Zorcar and Irina Pravednova Automatic resizing of character names in the barracks to display them in full Updated the graphic style of events to match the dialogue style Added recommended companion alerts for story quests Fixed threat calculation with companions Fixed team symbols in the barracks Fixed a crash when a character dies during auto-exploration Fixed the auto button reactivating when changing teams Fixed a mouse focus issue on the dungeon map Fixed a focus issue during dialogue in MATB

    Read full update on Steam ↗
  6. Community AnnouncementsBy gravenoire.studio

    Demo Update

    New and expanded version of the introduction Equipment generated with the character is now their default equipment Added a first companion, Miralys Ravarielle Display of an icon to indicate request status Added frames to health bars during battles Modified status effect icons Added a results screen after dismantling equipment Ability to use the required resource or a higher-tier one for building and guardroom upgrades Fixed a bug affecting the level of recruited characters after taking the first level of Elite Recruitment (applies only to future recruits) Fixed a display bug during a counterattack Fixed damage bonuses related to MATB

    Read full update on Steam ↗
  7. Community AnnouncementsBy gravenoire.studio

    Demo Update

    Added an exploration unlock system (obtaining the required item by completing the second floor of an exploration) Added a HQ threat and attack system Added the ability to send additional teams on automatic exploration Added equipment dismantling in the guild bank to recover resources Display of an icon in the guild bank when an item is equipped Display of what will be produced for resource recipes in the crucible Added a specific music track during the intro Fixed the map animation in the mission map Fixed a graphical issue when resetting the sphere grid Fixed a bug when replying or skipping too quickly during an event Fixed a recipe in the crucible Fixed text errors Fixed bugs related to combo orbs Fixed enemy desynchronization issues

    Read full update on Steam ↗
  8. Community AnnouncementsBy gravenoire.studio

    Demo Update

    Warning: this update will reset save files. Added a first version of the introduction Added the guild tower Added additional animations and sound effects in combat Buildings can now be upgraded up to level 2 Dialogues can now be skipped using the mouse, in addition to the keyboard and controller Fixed navigation and resurrection issues on the character detail screen Fixed loot rarity during events Fixed the "Elite Recruitment" upgrade Various fixes in the Crucible

    Read full update on Steam ↗
  9. Community AnnouncementsBy gravenoire.studio

    Demo Update

    Warning: Save files will be reset during the next update. Redesign of the city screen Redesign of the quest hall as a mission map Merging quarters into barracks The quarters were replaced by the guardroom Added animations for combos Added a third level in explorations Added a warning message for difficult events during exploration Modified enemy loot formulas Updated the list of known recipes Possibility of finding recipes on enemies Display stat variations when changing equipment Modified the default equipment Improved tooltip readability Fixed the "Efflorescence" skill of the Elemental Flameguard Fixed the "NULL" message displayed under equipment on the exploration end screen

    Read full update on Steam ↗
  10. Community AnnouncementsBy gravenoire.studio

    Demo Update

    Adjustment to the experience curve for character level and guild level Changes to the rules determining enemy level Adjustment of enemy statistics Addition of bonus costs in trees Display of HP values on health bars Increase in the minimum duration of status alterations Addition of a regeneration effect to the Priest's "Restoration" skill Reduced the rarity of enemy loot Modification in the Crucible to indicate missing resources Display of a technical description of skills in battles Addition of tooltips for alteration icons and team character icons in battles Grouping and sorting of resources in the end-of-battle, end-of-exploration, and loot screens Fixed a crash related to enemy skills triggered upon death Fix to prevent skill effects from applying if the target dodges the attack Fixed the number of parryable magical attacks Fixed skills that remove negative effects Fixed the damag...

    Read full update on Steam ↗
  11. Community AnnouncementsBy gravenoire.studio

    Demo Update

    Added sound effects when navigating menus Added extra animations during combat Added the characteristic associated with a skill (text and image) in its description Added equipped items to the guild bank Mentioned the relevant character in the sphere grid Automatic sorting of resources and equipment in the crucible and guild bank Updated the style of frame and buttons on the town screen Updated the style of confirmation screens Updated the style of resource selection, quantity selection, and result list screens in the crucible Fixed text errors Fixed the music volume option Fixed issues when assigning a character to a team Fixed image positioning in turn order and target selection Fixed the list of enemies that can appear in the final battle of an exploration Fixed the behavior of the “Ultimate Hero” combo during boss battles Fixed loot obtained at the end of an exploration Fixed a bug...

    Read full update on Steam ↗