Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 4029870

Game of Mods

View on Steam ↗Updated 31 Oct · 15:20 UTC
  • Single-player
  • Steam Achievements
  • Steam Workshop
  • Partial Controller Support
  • Includes level editor
  • Family Sharing
Steam

Store data

UK price
£4.42
US price
$3.00
Positive reviews
—
Total reviews
0
Release date
15 September 2026
Concurrent players0Most recent successful sample
Today's peak091/144 samples
Tracked peak1Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4029870
App type
Game
Supported systems
macOS
Genres
Adventure, Indie, Early Access
Release date
15 September 2026
Last player update
31 Oct · 15:20 UTC
Steam store data

System requirements

Supplied by the developer on Steam

macOS

Minimum
Requirement
Requires an Apple processor
OS
macOS 26
Processor
Apple M1
Memory
8 GB RAM
Graphics
Apple integrated GPU (M1)
Storage
8 GB available space
Additional Notes
Apple Silicon required; Intel Macs are not supported. Playable on an 8 GB M1: the on-device dialogue model is sized to fit.
Recommended
Requirement
Requires an Apple processor
OS
macOS 26 or later
Processor
Apple M1 or later
Memory
16 GB RAM
Graphics
Apple integrated GPU
Storage
12 GB available space
Additional Notes
16 GB unified memory recommended. Dialogue loads faster and conversations stay smooth alongside rendering.

Launch window

Released 15 September 2026 · Tracking from 16 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.65
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.65
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011130 Oct 2026, 16:00 UTC31 Oct 2026, 15:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days100.0%0+814.0%
October 2026100.0%0+814.0%
September 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Characters you can actually talk to

Every character in Game of Mods is driven by a language model running on your Mac. Walk up and speak, or type: they answer aloud in their own voice, remember the conversation, and stay in character. Nothing leaves your machine. No account, no cloud, no API key.

Voice first, keyboard always

The whole game is designed to be played by voice. Navigate the menus, start a journey, and talk to characters just by speaking. Prefer a keyboard? Every voice path has a typed twin: at the main menu, in the pause screen, and in the world. Vision-impaired players are a first-class audience, not an afterthought.

Start with First Steps

A built-in five-minute tutorial. The Host walks you through moving, looking, approaching a character, talking, pausing, and leaving. No reading required.

Journeys

A journey is a short authored story: scenes, cinematic shots, and beats that react to what you do and say, with characters who have their own goals. Play ours, play the community's, then make your own.

Make your own in Studio

NPCs : personality, voice, what they know and what they refuse to discuss, and a VRM avatar

Player characters : your own avatar with its own voice

Journeys : scenes, shots, beats, conditions and actions, per-chapter audio

Spaces : the places journeys happen in

Mods are data, not code: JSON plus VRM and GLB assets. There is no scripting engine, so a mod can never run code on anyone's machine. Import VRM 1.0 avatars and the license embedded in the file is checked before the mod can ship.

Steam Workshop

Browse, subscribe, and play mods without leaving the game. Publish your own; a validation pass catches broken bundles before anything is uploaded.

The Construct

A 3D workbench where you talk to an Operator and load assets and avatars. Jack in, try things, jack out.

Built for Apple Silicon

Metal 4 rendering, VRM characters, on-device Gemma 4 dialogue, and Apple speech recognition and synthesis. Playable on an 8 GB M1. 16 GB unified memory recommended for the smoothest conversations.

Early Access

Characters, voice, and the creator tools are the heart of the game and are where our effort has gone. Environments are still simple and will grow through Early Access. What the community builds will shape this as much as anything we ship.

Steam gallery

Screenshots

7 available
More game data · Seller history