Store data
- UK price
- £32.99
- US price
- $29.59
- Positive reviews
- 72%
- Total reviews
- 347
- Release date
- 16 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 331 | -581 | -63.7% | 100 | -70.3% |
| October 2026 | 204 | -708 | -77.6% | 78 | -66.8% |
| September 2026 | 912 | — | — | 235 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £32.99 | £26.39 | 20% | £26.39 | No change recorded |
| United StatesUSD · US | USD | US$36.99 | $29.59 | 20% | $29.59 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
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| MalaysiaMYR · MY | MYR | MYR 77.69 | RM62.15 | 20% | RM62.15 | No change recorded |
| NorwayNOK · NO | NOK | NOK 444.00 | 355,20 kr | 20% | 355,20 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$49.99 | NZ$ 39.99 | 20% | NZ$ 39.99 | No change recorded |
| PeruPEN · PE | PEN | PEN 79.99 | S/.63.99 | 20% | S/.63.99 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱999.99 | P799.99 | 20% | P799.99 | No change recorded |
| PolandPLN · PL | PLN | PLN 157.24 | 125,79 zł | 20% | 125,79 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Take full command in this deeply immersive, large-scale maritime simulation designed for players who value precision and authenticity. Each vessel is operated through detailed, true-to-life systems inspired by real ship operations, without relying on oversimplified mechanics or arcade shortcuts. From managing propulsion and navigation to responding to environmental forces, your success depends on skill, awareness, and control. Built with simulation enthusiasts in mind, this experience offers a focused and rewarding approach to mastering life at sea.
Professional Ship Simulator delivers deep hydrodynamic realism, including propeller torque, bank effect, wind and current drift, anchor behavior, and line tension. Operate fully simulated onboard systems, from power generation and transmission to navigation tools like Radar (with AIS/CPA), sonar, and radio communication. Ships react physically to their environment, featuring hull damage, flooding, and simulated interaction with mooring and towing systems, including wing control stations on larger vessels.
Operate under constantly changing conditions with a full day/night cycle and optional real-time weather data. Dynamic systems simulate moving storm fronts, wind, currents, and sea states including fog, rain, snow, and rough seas which directly affect navigation and ship handling. The sea remains alive with AI traffic, from open-water shipping lanes to dense harbor operations, creating constantly evolving navigation challenges.
Every swell, crest, and crash is modeled using realistic physics, creating a living sea that constantly challenges your ship handling skills. From gentle rolling tides to powerful storms, the water behaves dynamically, affecting speed, stability, and navigation in a way that feels true to life.
Command a growing fleet ranging from small service vessels to large commercial ships. Start with guided tutorials or take on structured missions to earn credits, expand your fleet, and acquire licenses as you progress from a small harbor operator to a professional captain.
Available Ships:
Tugboat
Fishing trawler
Rescue vessel
Offshore ship
Yacht
Container ship
Bulk carrier
LNG tanker
Cruise ship
Explore large-scale environments based on real-world geographic data, including the Island of Rügen (60km x 120km) and the Strait of Dover (140km x 140km).
Authentic seamarks, navigation lights, and over 40 harbors create a believable maritime infrastructure, supported by dynamic harbor activity, wildlife, and dense coastal detail. A tile-based, moddable map system ensures long-term expandability.
Engage in a wide range of professional activities, including cargo transport, ferry operations, fishing with sonar, and offshore logistics. Perform specialized tasks like tug assistance, buoy maintenance, rescue missions, and firefighting. Each mission type is built on realistic systems and requires precise ship handling under real conditions, whether in structured game modes or during free exploration in the open world.
Modding will not be available upon launch into Early Access, but is strictly planned to be integrated very soon!
Enhance the game even further with custom ships, missions, and scenery extensions, as well as sound replacements and flags, allowing for a community-driven expansion of the maritime experience, all via Unreal Engine integration.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Timessunk1 | 43.2% |
| 02 | Timeplayed1 | 13.0% |
| 03 | Distancetravelled1 | 12.6% |
| 04 | Missionsdone1 | 12.4% |
| 05 | Passengertransportation1 | 5.6% |
| 06 | Rescuemissions1 | 5.4% |
| 07 | Timessunk2 | 4.8% |
| 08 | Distancetravelled2 | 4.3% |
| 09 | Xpgained1 | 3.2% |
| 10 | Cargotransport1 | 3.0% |
| 11 | Timeplayed2 | 2.5% |
| 12 | Fishingoperations1 | 2.4% |
| 13 | Missionsdone2 | 2.3% |
| 14 | Distancetravelled3 | 2.1% |
| 15 | Timeplayed3 | 2.1% |
| 16 | Tugboat1 | 2.1% |
| 17 | Ferryservice1 | 1.7% |
| 18 | Timeplayed4 | 1.7% |
| 19 | Timeplayed5 | 1.6% |
| 20 | Missionsdone3 | 1.5% |
| 21 | Timessunk3 | 1.3% |
| 22 | Passengertransportation2 | 1.2% |
| 23 | Distancetravelled4 | 1.1% |
| 24 | Rescuemissions2 | 1.1% |
| 25 | Leavingharbor1 | 1.0% |
| 26 | Tugboat2 | 1.0% |
| 27 | Passengertransportation3 | 0.9% |
| 28 | Cargotransport2 | 0.8% |
| 29 | Ferryservice2 | 0.8% |
| 30 | Firefightmissions1 | 0.8% |
| 31 | Missionsdone4 | 0.8% |
| 32 | Repairmissions1 | 0.8% |
| 33 | Timessunk4 | 0.8% |
| 34 | Xpgained2 | 0.8% |
| 35 | Ferryservice3 | 0.7% |
| 36 | Firefightmissions2 | 0.7% |
| 37 | Fishingoperations2 | 0.7% |
| 38 | Leavingharbor2 | 0.7% |
| 39 | Repairmissions2 | 0.7% |
| 40 | Repairmissions3 | 0.7% |
| 41 | Rescuemissions3 | 0.7% |
| 42 | Tugboat3 | 0.7% |
| 43 | Cargotransport3 | 0.6% |
| 44 | Firefightmissions3 | 0.6% |
| 45 | Fishingoperations3 | 0.6% |
| 46 | Leavingharbor3 | 0.6% |
| 47 | Passengertransportation4 | 0.6% |
| 48 | Tugboat4 | 0.6% |
| 49 | Ferryservice4 | 0.5% |
| 50 | Firefightmissions4 | 0.5% |
| 51 | Leavingharbor4 | 0.5% |
| 52 | Repairmissions4 | 0.5% |
| 53 | Rescuemissions4 | 0.5% |
| 54 | Cargotransport4 | 0.4% |
| 55 | Fishingoperations4 | 0.4% |
| 56 | Timessunk5 | 0.4% |
| 57 | Xpgained3 | 0.3% |
| 58 | Missionsdone5 | 0.2% |
| 59 | Xpgained4 | 0.2% |
| 60 | Distancetravelled5 | 0.1% |
| 61 | Firefightmissions5 | 0.1% |
| 62 | Missionsdone6 | 0.1% |
| 63 | Passengertransportation5 | 0.1% |
| 64 | Tugboat5 | 0.1% |
| 65 | Xpgained5 | 0.1% |
| 66 | Xpgained6 | 0.1% |
| 67 | Xpgained7 | 0.1% |
| 68 | Xpgained8 | 0.1% |
| 69 | Cargotransport5 | 0.0% |
| 70 | Ferryservice5 | 0.0% |
| 71 | Fishingoperations5 | 0.0% |
| 72 | Leavingharbor5 | 0.0% |
| 73 | Missionsdone7 | 0.0% |
| 74 | Missionsdone8 | 0.0% |
| 75 | Repairmissions5 | 0.0% |
| 76 | Rescuemissions5 | 0.0% |
| 77 | Timessunk6 | 0.0% |
A major new update is now available! This build introduces significant improvements to ship handling, mooring physics, navigation, Career Mode, tutorials and overall stability.⚓ Ship Handling & PhysicsIntroduced a new rudder response algorithm for more realistic steering behavior on shaft-driven vessels.Added the new “Realistic Rudder Effects” setting to enable or disable advanced rudder behavior.Adjusted maximum rudder angles and steering responsiveness on several vessels based on extensive sea trials.Introduced a new side-drift reduction algorithm to improve vessel handling.Improved engine acceleration, deceleration and crash-stop behavior.Reworked anchor drag physics for more realistic slowing down and to prevent unintended acceleration.Reduced Yacht fuel consumption.🔗 Mooring & DockingMajor rework of mooring line physics, allowing more realistic line-assisted docking maneuvers an...
Read full update on Steam ↗A major new Public Beta update (r183x) is now available! This build introduces significant improvements to ship handling, mooring physics, navigation, Career Mode, tutorials and overall stability.⚓ Ship Handling & PhysicsIntroduced a new rudder response algorithm for more realistic steering behavior on shaft-driven vessels.Added the new “Realistic Rudder Effects” setting to enable or disable advanced rudder behavior.Adjusted maximum rudder angles and steering responsiveness on several vessels based on extensive sea trials.Introduced a new side-drift reduction algorithm to improve vessel handling.Improved engine acceleration, deceleration and crash-stop behavior.Reworked anchor drag physics for more realistic slowing down and to prevent unintended acceleration.Reduced Yacht fuel consumption.🔗 Mooring & DockingMajor rework of mooring line physics, allowing more realistic line-assisted...
Read full update on Steam ↗Our demo has received a major update! We have brought the April demo up to the current Rev3.1783 development state, including many of the improvements made during the months leading up to and following our Early Access release. 🚢✨ What’s NewImproved visuals across ships, harbors, scenery and effects.Numerous ship improvements, including updated bridges, controls and onboard systems.Many world and harbor improvements across the playable areas.Improved AI vessel behavior and traffic.Updated tutorials, missions and player guidance.Improvements to map, AIS, radar and navigation systems.Major UI and usability improvements.Improved keyboard and gamepad controls.The Demo now supports 9 languages.Improved ship, engine and environmental audio.Significant loading, performance and stability improvements.A large number of bug fixes and quality-of-life improvements since the original April Demo.D...
Read full update on Steam ↗Main Branch Update Rev3.1782The latest Public Beta update has completed testing and is now available on the Main Early Access branch! This update focuses on Career economy balancing, vessel persistence, ship handling, mission improvements, UI fixes and world polish.💰 Career & Mission BalancingRebalanced Credit rewards across Career levels based on the first gameplay statistics and player feedback.Ferry, Pilot, Inspection, Repair and Tourist missions now award XP and Credits based on mission distance.You can now request another Ferry mission while remaining docked at the ferry terminal with the small ferry.Fixed a rounding issue where loading exactly the required number of containers could prevent a Merchant mission from recognizing the cargo as loaded.💾 Career Vessels & Save GamesCareer vessels now save individual fuel level, hull condition and custom vessel name.Career vessels curr...
Read full update on Steam ↗A new Public Beta update is now available! This build focuses on Career economy balancing, vessel persistence, ship handling, mission improvements, UI fixes and world polish.💰 Career & Mission BalancingRebalanced Credit rewards across Career levels based on the first gameplay statistics and player feedback.Ferry, Pilot, Inspection, Repair and Tourist missions now award XP and Credits based on mission distance.You can now request another Ferry mission while remaining docked at the ferry terminal with the small ferry.Fixed a rounding issue where loading exactly the required number of containers could prevent a Merchant mission from recognizing the cargo as loaded.💾 Career Vessels & Save GamesCareer vessels now save individual fuel level, hull condition and custom vessel name.Career vessels currently retain a minimum of 5% fuel and 5% hull condition to prevent situations where a vessel...
Read full update on Steam ↗🚢 Patch 1 is LIVE!Our first major patch is now available for everyone!Since launch, we’ve been working through your reports and focused this first patch especially on stability, nautical chart loading and gameplay issues, alongside a number of Career, AIS and world improvements.🛠️ Improved stability and addressed potential causes of rare crashes🗺️ Fixed nautical charts failing to load when Windows user paths contain special characters🚢 Added the new RoPax Arrival at Dover scenario🛟 Fixed the Rescue Cruiser daughter boat launch🚤 Added the Rescue Boat to Open World vessel selection📡 Improved AIS target display, colors and scaling🧑✈️ Improved Career tooltips and License Check guidance👤 Fixed the First Person character head shadow🌍 Various world, harbor and collision improvements as well as UI and gameplay fixes⚙️ Improved update handling and default Resolution Scale behaviorSh...
Read full update on Steam ↗Our first Early Access patch is here! The main focus of this update is addressing several of the most important issues reported since launch, especially crashes and nautical chart loading, while also bringing gameplay, Career, AIS and world improvements. 🛠️ Stability & Crash Fixes • 🔐 Changed debug log encryption after identifying it as a possible cause of rare crashes. • 🌐 Replaced the previous HTTP request implementation after identifying rare response-related crashes, especially for players in some overseas regions. 🔎 Known Issue – Ship Handling Tutorials • Ship Handling tutorials may occasionally stop progressing. Especially when a step is executed already before the step happens. • If this happens, please send a bug report with Ctrl + Tab immediately after the issue occurs. Bug reports now include your current mission and Career Training state, helping us identify and fix the...
Read full update on Steam ↗Our first major patch since the Early Access launch is almost ready!This afternoon, we’re making Early Access Patch 1 available on a Public Beta branch before moving it to the main branch after successful testing.The patch focuses on some of the most important issues reported since launch:🛠️ Improvements for rare crashes🗺️ Fix for nautical charts not loading with special characters in Windows user paths🛟 Rescue Cruiser daughter boat launch fix📡 AIS display and navigation improvements🚢 New RoPax Arrival at Dover scenario🧑✈️ Career and tutorial improvements🌍 Various world, UI and gameplay fixesWe’re also investigating cases where Ship Handling tutorials can stop progressing. If you encounter this or another Career/tutorial issue, please send us a bug report with Ctrl + Tab immediately after it happens. Reports now include additional mission and Career Training data that helps us...
Read full update on Steam ↗Revision 1320🔧 Demo Hotfix UpdateThis update is a dedicated hotfix for the Professional Ship Simulator Demo, addressing issues and feedback identified during three weeks of public testing on the Test Branch.🛠️ Included Improvements🎮 Stability & UIFixed a hardlock that could occur in the scenario menuRemoved the initially visible texture that could briefly appear when loading scenario or tutorial pages🚢 Ship & Gameplay ImprovementsImproved bulk carrier turning performance when tug support is requestedReduced difficulty for the Sassnitz arrival scenario by increasing turn rate under tug boat support and reducing the initial arrival distanceAdded rudder deadzone support for HOTAS and controller setupsFixed accidentally spawned containers appearing on departing container feedersRequested pilot characters now spawn at the correct bridge position🧍 Character & Collision FixesFixed an is...
Read full update on Steam ↗Everyone interested in helping test upcoming demo bugfixes is very welcome to join and play this version!Revision 1320 🛠️ Included Improvements🎮 Stability & UIFixed a hardlock that could occur in the scenario menuInitial visible texture when the scenario or tutorial page loads has been removed 🚢 Ship & Gameplay ImprovementsImproved bulk carrier turning performance when tug support is requestedReduced difficulty for the Sassnitz arrival scenario by increasing turn rate under tug boat support and reducing the initial arrival distanceAdded rudder deadzone support for HOTAS and controller setupsFixed accidentally spawned containers appearing on departing container feedersRequested pilot characters now spawn at the correct bridge position 🧍 Character & Collision FixesFixed an issue where the player character could unexpectedly reset when jumping near waterImproved boarding stairs colli...
Read full update on Steam ↗Ahoy Captains! 🧭The latest Nautic XP Demo Update has docked — packed with new features, expanded harbors, and offshore adventures that make the seas more alive than ever! 🌊Summary of Changes🎮 New Features (Demo)🚢 Ferry: Vehicle capacity increased to max. 9 cars🏗️ Ports & Harbors:A dozen of major new ports addedSmall harbors across the map fully designed🌊 Offshore Content: Introduced offshore traffic and oil platforms as mission objectives⚓ Azipods:Control direction inverted for more realistic handlingNew Azipod rudder indicators implemented👥 Passengers: Now spawn dynamically depending on the mission (currently ferry only)👨✈️ Optional Ship Crew: Can be enabled/disabled via the Video Menu🕹️ Controls & UI🖱️ Mouse & View:Cursor disappears in outside view, returns on left-clickImproved mouse wheel zoom📖 Tutorials: Text minimizes automatically when inactive⌨️ Checklist (N key):...
Read full update on Steam ↗2 positive · 0 negative.
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A major new update is now available! This build introduces significant improvements to ship handling, mooring physics, navigation, Career Mode, tutorials and overall stability.⚓ Ship Handling & PhysicsIntroduced a new…
Steam publishes a Top Sellers revenue position. A lower number is higher on the chart; Steam does not publish copies sold or revenue.