App 3613280 · Update history

Boardlike

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

Saved from Steam

Patches

7 tracked updates
  1. Community AnnouncementsBy BD

    Boardlike Update 0.9.0

    Greetings, adventurers!I’m finally here with the 0.9.0 update. Sticking strictly to the roadmap, I've completed every single feature listed for this version. This update brings both game-changing mechanics and a fresh batch of content. Let’s roll the dice and see what we’ve been up to! Dungeon Adventures Discover mysterious dungeons that you'll stumble upon during your travels. Push your luck in a game of chance that is equal parts dangerous and rewarding, and try to make it out alive with the loot! Hero Sign Start your adventure with a crucial choice thanks to the rebalanced Hero Sign system. Shape your journey by picking a card that perfectly fits your freshly rolled hero or your personal playstyle. Resource Buildings With the revamped resource building system, you can now collect the items generated by your buildings at the end of the turn. Upgrade your resource buildings and grow...

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  2. Community AnnouncementsBy BD

    Major Update 0.8.0.0

    Greetings, Adventurers!I’m back with a brand-new major update! We are inching closer to the full release every single day. I want to give a massive thank you to everyone who has supported the game and helped shape it with their feedback. Let's roll for initiative and see what we've added to the game in this update! The Caravan System The long-awaited travel system is finally ready for testing. You can now spend some gold to choose your starting region before setting off on your journey. By unlocking completed regions, you can skip the early grind and jump straight into the higher-level areas.Note: This system won't play nice with old save files. To experience this update in all its glory, I highly recommend starting a fresh run. Crafting System Brace yourselves for some brand-new content! You can now use the crafting materials you gather on the road to forge equipment for your freshly...

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  3. Community AnnouncementsBy BD

    Update Log 0.7.2.4

    FixesPersistent Status Effects: Fixed an issue where status effects wouldn't disappear during combat.Dazing Blow: Squashed the bug caused by the "Dazing Blow" combat card.Legacy Typos: Fixed spelling errors in the Legacy section.Victory Volume: Balanced the high-volume sound effect at the end of battles (your ears are safe now!).Combat Tiles: Fixed an issue preventing interaction with combat tiles.Gold & Ink Mines: Resolved a bug where Gold and Ink Mines wouldn't function under certain conditions.Hero Persistence: Fixed a bug where heroes wouldn't reset properly when abandoning a run.Evasion Cards: Corrected text errors on Evasion-related cards.Runner Gene: Fixed the description text for the "Runner Gene."Visual Lag: Fixed a delay where status effects would only appear on enemies after one turn.The Vanishing Hero: Fixed a critical issue where heroes would sometimes disappear upon retu...

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  4. Community AnnouncementsBy BD

    Demo & Dev Update

    Hey everyone,After quite a long break, we’re finally back with a new update! For those wondering why it took so long, let’s just say I stayed true to the plan. I wanted each region to have its own unique visuals, so I finished all the drawings. With 56 enemy designs and full animations, I think I managed to bring a lot of variety this time. Here’s a little preview for those who are curious. In the meantime, I’ve also been fixing bugs and implementing requests based on your feedback. So, what’s new in this update? You can now choose between three different game modes when starting a new game. For those who don’t want to be limited by breeding rights, there’s now an endless mode. And for those looking for a real challenge, there’s also a deadly mode with limited life seeds. (Reward bonuses aren’t active yet, so… don’t torture yourselves too much 😅)The deck-building system has finally b...

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  5. Community AnnouncementsBy BD

    Demo Update

    Alright dear friends, As you know, I’ve been actively working on updates for a while now. So with today’s patch, let’s take a quick look at what’s been changed and improved overall! Update HighlightsYou can now hover over enemies to see detailed information about them. (Finally! :))Enemy count in battles now scales with your character’s level.New players (or anyone starting a new run) will now be greeted with a short intro/tutorial.Your hero now starts battles with base defense points.In the Family Lock section, returning characters now fill empty slots automatically. Meaning you no longer lose your upgraded character due to “aging” (rest in peace, old heroes 😢).Genetic Perks now expand and are easier to read when hovered over.Fixed an issue where settings weren’t being saved properly.Fixed a serious XP bug that caused experience gain problems.The game now auto-saves after character...

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  6. Community AnnouncementsBy BD

    Boardlike is Now Ultrawide Ready!

    Hi folks, By popular demand, I've reworked the entire UI to better support ultrawide monitors. While I can't say it's 100% perfect just yet, there should be no major issues preventing you from enjoying the game on wider screens.If you do happen to run into any bugs or visual glitches, please let me know by posting in the Ultrawide Support thread on the community page.Thanks for all your feedback and enjoy the extra screen space! Stay safe, and may the dice treat you well. 🎲

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  7. Community AnnouncementsBy BD

    Boardlike Demo Update

    Hey everyone!It’s been four days since the demo launched. and with all your feedback and support, I’ve just wrapped up the first update! This patch mainly focuses on obvious bugs, unclear details, and general quality-of-life improvements.Without going too deep into the details, here are the key points: Added a pre-battle dice roll to make early fights fairer. (No more heroes always landing the first hit and smashing everyone’s heads!)Updated the visuals for status effects like poison, bleed, and burn during combat.Those same effects now expire after 3 turns instead of lasting indefinitely.Added an on-screen explanation for the Karma system when you earn your first Karma point.Reversed the HP bars to display correctly as Current HP / Total HPAdded an FPS cap for a smoother and more stable experience.Sacrifice Stone now shows how much Max HP you’ll lose with a new, clearer UI.Fixed inco...

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