Store data
- UK price
- £17.75
- US price
- Awaiting regional check
- Positive reviews
- 82%
- Total reviews
- 231
- Release date
- 4 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 47 | -85 | -64.4% | 15 | -59.9% |
| October 2026 | 47 | -85 | -64.4% | 16 | -43.3% |
| September 2026 | 132 | — | — | 29 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | EUR | €20.49 | 18,44€ | 10% | 18,44€ | No change recorded |
| United Arab EmiratesAED · AE | AED | AED 59.99 | 53.99 AED | 10% | 53.99 AED | No change recorded |
| AustraliaAUD · AU | AUD | A$28.50 | A$ 25.65 | 10% | A$ 25.65 | No change recorded |
| BrazilBRL · BR | BRL | R$60.00 | R$ 54,00 | 10% | R$ 54,00 | No change recorded |
| CanadaCAD · CA | CAD | CA$23.99 | CDN$ 21.59 | 10% | CDN$ 21.59 | No change recorded |
| SwitzerlandCHF · CH | CHF | CHF 17.49 | CHF 15.74 | 10% | CHF 15.74 | No change recorded |
| ChileCLP · CL | CLP | CLP 11,999 | CLP$ 10.799 | 10% | CLP$ 10.799 | No change recorded |
| ChinaCNY · CN | CNY | CN¥77.00 | ¥ 69.30 | 10% | ¥ 69.30 | No change recorded |
| ColombiaCOP · CO | COP | COP 48,999.00 | COL$ 44.099 | 10% | COL$ 44.099 | No change recorded |
| Costa RicaCRC · CR | CRC | CRC 9,600.00 | ₡8.640 | 10% | ₡8.640 | No change recorded |
| Hong KongHKD · HK | HKD | HK$115.00 | HK$ 103.50 | 10% | HK$ 103.50 | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 174,999.00 | Rp 157 499 | 10% | Rp 157 499 | No change recorded |
| IsraelILS · IL | ILS | ₪71.99 | ₪64.79 | 10% | ₪64.79 | No change recorded |
| IndiaINR · IN | INR | ₹915.00 | ₹ 823 | 10% | ₹ 823 | No change recorded |
| JapanJPY · JP | JPY | ¥ 2,600 | ¥ 2,600 | 0% | ¥ 2,600 | No change recorded |
| South KoreaKRW · KR | KRW | ₩ 21,000 | ₩ 21,000 | 0% | ₩ 21,000 | No change recorded |
| KuwaitKWD · KW | KWD | 3.80 KD | 3.80 KD | 0% | 3.80 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | 5 720₸ | 5 720₸ | 0% | 5 720₸ | No change recorded |
| MexicoMXN · MX | MXN | Mex$ 259.99 | Mex$ 259.99 | 0% | Mex$ 259.99 | No change recorded |
| MalaysiaMYR · MY | MYR | RM46.99 | RM46.99 | 0% | RM46.99 | No change recorded |
| NorwayNOK · NO | NOK | 235,00 kr | 235,00 kr | 0% | 235,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 30.99 | NZ$ 30.99 | 0% | NZ$ 30.99 | No change recorded |
| PeruPEN · PE | PEN | S/.48.49 | S/.48.49 | 0% | S/.48.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P599.00 | P599.00 | 0% | P599.00 | No change recorded |
| PolandPLN · PL | PLN | 60,00 zł | 60,00 zł | 0% | 60,00 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Fracture Point is a fast-paced roguelike looter shooter in first-person perspective, set in a realistic dystopian metropolis engulfed in a war between a powerful corporation and the resistance. After years of imprisonment, you return to join the resistance, with only one way forward, ascending through the many floors of a heavily guarded skyscraper to reach the corporation's leader and take your revenge.
Clear floors of armed enemies, gather weapons, armor, and rare items. Sell your loot at the base, upgrade your gear, and prepare for the next fight. But be careful - death is permanent, and you can lose everything.
Can you survive the tower and fulfill your vengeance?
Every run through the tower is a unique challenge. Procedurally generated floors with diverse layouts, numerous enemies, a variety of loot, and different interaction points: ATMs, currency exchanges, vending machines, and loot collectors define your journey.
Managing your equipment is crucial - every piece matters. Each weapon has magazines that need to be manually filled with ammo. As you fight through enemy-filled floors, the risks increase: loot becomes more valuable, but so do the threats. Will you return to base, sacrificing all your progress, or risk everything to climb higher? Your fate is in your hands.
Years ago, the city's ruling corporation betrayed you and sent you to prison. Their leader erased your past, destroyed your friends, and left you to rot behind bars. Now you're back, and with the resistance at your side, you have the weapons and the means to fight your way to the top. Floor by floor, you take down his soldiers and loyalists while he watches your every move, sending deadlier assassins after you, preparing for the final confrontation. But you won’t stop until you see his dead body.
You have access to a vast arsenal - ranging from handguns to assault rifles, with a variety of ammo calibers and magazines for each weapon. Find, upgrade, and adapt your loadout to suit your playstyle.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Complete Prologue | 69.5% |
| 02 | Apartment Owned | 54.8% |
| 03 | Loot 2000 | 50.4% |
| 04 | Kill50 | 49.8% |
| 05 | Pc | 46.7% |
| 06 | Killvictor | 42.0% |
| 07 | Loot 15000 | 31.7% |
| 08 | Kill200 | 29.9% |
| 09 | Speedrun | 27.2% |
| 10 | Killheli | 22.7% |
| 11 | Gpumax | 22.1% |
| 12 | Reputation | 16.9% |
| 13 | Killbtr | 14.3% |
| 14 | Soda50 | 12.9% |
| 15 | Easy | 11.4% |
| 16 | Default | 10.2% |
| 17 | Hardcore | 3.2% |
| 18 | Die 10 | 1.8% |
Added Streamer Mode to the Audio settings. Fixed audio delay in the prologue. Purchasing the Lucky Cat Statue now requires 4 items instead of 1. Purchasing The Warrior's Vase now requires 2 items instead of 1. Fixed shots not aligning properly with the sights on the Eagle .50. Fixed shots not aligning properly with the sights on the AK-12. Fixed shot alignment and an offset iron sight view on the AKMS. Fixed shots not aligning properly with the sights on the M16. Fixed shots not aligning properly with the sights on the AKSU. Fixed shot alignment and an offset aiming view on the VAL.
Read full update on Steam ↗NEW FEATURE: Added character appearance customization with 62 different options. Your selected appearance will be used both in single-player and in the upcoming co-op mode. Customization is available from the new Appearance section in the main menu.Added ultrawide display support for the game’s UI. Interface elements now scale properly on wider aspect ratios (21:9, 32:9), reducing clipping, overlap, and off-screen elements.
Read full update on Steam ↗Fixed the Permanent Upgrade Vending Machine text for some languages. The "No Controller Detected ..." message is now translated into all supported languages. Fixed an issue that allowed grenades to be thrown and consumed at the shooting range. Fixed an issue where Endless Mode leaderboard progress could fail to save after very long runs. Rebalanced the Debt Upgrader: for expensive items (worth over $2000), the suggested upgrade item is now cheaper. The standard 75% value has been reduced to 60%. Fixed a bug where run progress would not be saved after completing the game.
Read full update on Steam ↗Hi everyone!I’m happy to announce that Fracture Point is now available in 14 languages! Text and subtitles are now available in German, French, Italian, Spanish, Czech, Russian, Japanese, Korean, Polish, Brazilian Portuguese, Simplified Chinese, Turkish, and Ukrainian.Please note that some of the new translations are low quality and may contain inaccurate or unnatural wording. If you notice any issues, feel free to report them on our new Discord server, and I’ll do my best to fix them as soon as possible!Huge thanks to N2Devil for implementing localization support for the game!Thank you all so much for supporting the game! ːluvː
Read full update on Steam ↗Fixed a bug that could cause levels to rotate incorrectly in Endless Mode (but if this happens again, please let me know) Added camera zoom for shops, ATMs, and exchange machines when using a high FOV. Fixed an issue that prevented a healing item from being picked up from a box in the corridor before Victor. Fixed an issue that allowed players to get outside the level boundaries in the final boss arena. Fixed an issue that prevented soda cans from being picked up at the beginning of the Prison location.
Read full update on Steam ↗NEW FEATURE: Controller Support! Fracture Point now officially supports controllers! You can now play the game using a controller, with controller-specific inputs, aim assist and button prompts throughout the game. Added a new Controller section to the settings, where you can adjust aim assist strength, controller bindings, double-press actions, Hold/Toggle behavior, look inversion, rumble, and other controller-related options. Keyboard controls have also received more customization options, including double-press and hold inputs, as well as the ability to clear individual bindings. Added an option to reset all keyboard / controller bindings back to their default values. If your controller is not working in-game: If you’re using a PlayStation or Xbox controller, make sure Steam Input is disabled, then restart the game. If that doesn’t help, enable Steam Input and make sure the selecte...
Read full update on Steam ↗NEW FEATURE: Added a new Point Aim mode for every weapon. You can switch between standard ADS and Point Aim using the new Toggle Aim Mode keybind. Improved how mouse buttons are displayed in the settings: MiddleButton -> Middle Mouse Button ForwardButton -> Mouse 4 BackButton -> Mouse 5 Left/RightButton → LMB/RMB Fixed a bug where Permanent Upgrade prices would not reset after resetting all progress. After purchasing the apartment, the cat will now appear there. Fixed an issue that could prevent certain ammo types from spawning. Added an extra 10 seconds before the first enemy wave spawns, giving you more time to choose a buff card. Fixed a bug where the achievement for purchasing the apartment would not unlock.
Read full update on Steam ↗NEW FEATURE: You can now auto load ammo into magazines using a hotkey as an additional option instead of dragging ammo onto them in the inventory. Magazines will automatically load if you have enough ammo, but while loading you won’t be able to aim, shoot, or run. Automatic loading also takes twice as long as loading magazines through the inventory. The keybind was added to the settings. Enemies now jitter less when moving through doorways. Aiming now takes priority over sprinting. Pressing RMB while sprinting will now make the character enter ADS. Fixed a bug where the "Die 10 Times" achievement would not unlock. Fixed a bug where the helicopter could shoot through walls while the player was in the reception area. Fixed a bug where the BTR could shoot through thick walls and pillars.
Read full update on Steam ↗Fixed a bug where completing the game on Hard difficulty would not unlock the unique achievement. Fixed a bug where clearing all progress would not clear the items stored in the stash. Removed the RPG from the Debt Booster. The Debt Booster logic has been changed: it is now impossible to receive an item worth more than 1.5x the recommended value for the selected difficulty. For example, a $30 Healix can no longer be upgraded into a $120 Healix with a 75% success chance. The overall recommended output value in the Debt Booster has been reduced by 5%. Added an option to disable the explosion ear ringing (tinnitus sound) effect in the Audio settings. The main menu now displays your current difficulty.
Read full update on Steam ↗NEW FEATURE: Added the Salvage Depot to the hub. You can now sell unwanted armor, weapons, healing items, ammo, and grenades for a portion of their original value. NEW FEATURE: Added the Debt Booster to the hub. You can gamble pieces of gear for a chance to turn them into something better. Loading fewer than 5 rounds into a magazine is now faster: 1 round -> 0.12 sec 2 rounds -> 0.24 sec 3 rounds -> 0.36 sec 4 rounds -> 0.48 sec Fixed a bug where resetting all progress would not reset your Reputation level. Fixed a bug where resetting all progress could give you 2 rifles and 2 pistols instead of the proper starting equipment. Save files are now encrypted. Minor fixes: Fixed an issue causing the Tactic R15 to shoot slightly to the left.
Read full update on Steam ↗The selected fire mode for each weapon is now saved permanently. Added an option to disable the ADS vignette. Added an option to disable the blur effect when the player is hit. The inventory and pause menu will now automatically close when buff cards appear, preventing UI overlap and the cursor from disappearing after selecting a card. Minor changes: Moved several loot spawn points in the restroom that were difficult to reach. The doors at the beginning and end of locations was moved so that they stick out less.
Read full update on Steam ↗Fixed a bug where the "Continue" button would not appear in the main menu despite an existing save file and progress. Fixed a bug where the Slots on the PC in the apartment could disappear. Added a sound effect that plays after successfully disarming a mine. Disarmed mines can now be picked up as loot. Added an "Invert Vertical Look" option to the Controls section in the settings. Players can now walk through loot they have dropped. Minor fixes: Fixed a bug that caused the fan in the hub to teleport when approached. Fixed the collision on the fan in the apartment that could push the player onto the bed. Fixed the collision around the apartment doorway.
Read full update on Steam ↗Added a toggle for the wind sound effect when turning. It can now be found in the Audio settings. Hub Location: Added the ability to scroll through the item list in the stash. After purchasing the apartment, the door is no longer highlighted and the purchase hint no longer appears. Removed/adjusted collision on trash bins, chairs, trash bags, small boxes, and several other objects that could move the player upward. Adjusted the staircase collision to prevent the player from getting stuck between the stairs and the wall. Added collision to the boxes at the shooting range.
Read full update on Steam ↗Magazines in the inventory now have a bar on the left showing their current ammo count, making it easier to check at a glance. Fixed night vision goggles not working on the Potato graphics preset. Maximum FOV has been increased from 100 to 130. Loot item tooltips now scale with FOV, so the text displays correctly at higher FOV values. Fixed inconsistencies with the default FOV value. Minimum FOV has been increased from 50 to 65 to prevent the screen from being cropped when interacting with vendors. Fixed camera clipping at the Permanent Upgrade Vending Machine when using low FOV values. Fixed mixed-up graphics preset settings values. Fixed a bug where magazines could turn into scissors or other loot items when picked up.
Read full update on Steam ↗Fixed VSync: synchronization has been changed from every 2nd refresh to every refresh. Fixed an exploit in Endless Mode involving the "I'm Stuck" button. Fixed a bug where pressing Shift could cause the weapon to move sideways and stay tilted, preventing proper aiming and accurate shooting until sprinting again. Reduced the health of Special Forces enemies. Increased the headshot damage multiplier against Special Forces enemies. Fixed an ATM bug in the prison area. Fixed an item duplication bug involving the stash bag. Fixed the invisible collision of the water cooler. Minor fixes: Removed a trash bin from a passage in the office warehouse that could push the player upward. Removed a cabinet in the office computer room that was interfering with the door. Removed a loot spawn inside a box in the office where the item could not be picked up. Removed a plant that was obstructing the pass...
Read full update on Steam ↗The flashlight now automatically turns off when you enter the shop(vending) and turns back on when you leave, if it was enabled before. You can no longer buy a magazine for a weapon you don’t own, preventing you from accidentally wasting money. Fixed a bug where the floor 3 boss, Viktor, could fail to spawn. Fixed a bug where the door to the floor 3 boss, Viktor, could be opened repeatedly. The button used to open the door to the Floor 3 boss has been made larger. The glass in the Viktor boss arena has been moved away from the passage. Looting and interacting with the environment no longer cancels the reload animation. The Lucky Cat statue effect can now be toggled on and off. The elevator buttons for going up and returning to the hub are now placed on opposite walls. Fixed a bug that prevented loot from being picked up from the cement bags in the final boss arena.
Read full update on Steam ↗The chance for a bot to carry a grenade has been reduced from 33% to 20%. Healing items can now be used while running. Grenade explosions are now 40% quieter. Added a Hold/Toggle option for Leaning. Hold/Toggle settings have been regrouped to make the layout less visually confusing. On Easy and Medium difficulties, enemies will no longer shoot at you while you are in the inventory. Added the ability to rebind the Interact key ("F"). Loot item tooltip text has been changed and shortened to make it easier to read. Fixed a bug where the wrong difficulty could be applied from the main menu. Fixed a bug where shop items could display incorrectly depending on difficulty. Fixed a black screen bug that could occur after closing the pause menu during the prologue. Fixed incorrect Hold/Toggle values being displayed in the settings.
Read full update on Steam ↗Enemies now try to back away from the player more actively and do so faster. They also try to maintain distance to avoid trapping the player at point-blank range or inside narrow rooms. Pistols now move significantly less while walking, making shots more accurate and bullet trajectory easier to predict. The overall downtime between waves has been slightly increased. On Easy difficulty, the time before the next wave has been increased by 50%. Slightly fewer enemies now spawn on Easy difficulty. Tutorial signs in the hub are now shown for the first 10 visits instead of 4. Sprinting is now disabled while using menus and the inventory. A sign has been added above the Permanent Upgrades machine. Objective text in the prologue has been increased in size to make it clearer what you need to do. The time between enemy waves has been increased. Mines now explode at half the previous volume. Amm...
Read full update on Steam ↗Removed Weapon Motion Blur from the game to prevent crashes on some GPUs
Read full update on Steam ↗Fixed black screen bug in the prologue Fixed quests ui being cropped
Read full update on Steam ↗Fixed incorrect sound behavior for the first boss.Removed AB52 Vest armor spawn from the first boss, which gives a higher chance for rarer items to drop.Fixed a bug that caused AR-type rifles to have no collision.All merchant shops in hub locations are now preloaded (no need to wait for the startup animation in each of them).Increased the price of constant upgrades.Added new guides to the hub location and in the elevator between floors.If you've found a bug, have any feedback, or have requests for what you'd like to see in the game, please report it in the Steam discussions or anonymously through the LEAVE FEEDBACK menu in the game. Thank you!
Read full update on Steam ↗fixed a bug that caused the second boss to be missing (after the gallery location).fixed a bug that allowed sliding with overencumbance.fixed a tracer bug when hitting with the melee.players can no longer withdraw any negative number from the ATM.fixed incorrect sound behavior for: grenades, elevators, rockets.fixed grenade throw animation on AR-type weapons.fixed a bug that made it impossible to deposit money in the ATM.If you've found a bug, have any feedback, or have requests for what you'd like to see in the game, please report it in the Steam discussions or anonymously through the LEAVE FEEDBACK menu in the game. Thank you!
Read full update on Steam ↗Added rebind options for: melee attack, flashlight toggle, walking (all directions).Added highlighting for the grenade shop.MAIN MENU button in the hub location replaced with SAVE & MAIN MENU.Added available money text for exchange in the currency sale panel on the exchanger.Added text showing the amount of money received after the exchange in the currency sale panel on the exchanger.Added available money text when depositing and withdrawing money from the ATM.Changed fee amount for ATM deposits:fromto 0-500$ = 70% 0-500$ = 15% 500-1000$ = 50% 500-3000$ = 30% from 1000$ = 30% from 3000$ = 60%If you've found a bug, have any feedback, or have requests for what you'd like to see in the game, please report it in the Steam discussions or anonymously through the LEAVE FEEDBACK menu in the game. Thank you!
Read full update on Steam ↗2 positive · 0 negative.
£12.42 → £17.75.
2 positive · 0 negative.
2 positive · 1 negative.
2 positive · 0 negative.
1 positive · 1 negative.