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- Store status
- Coming soon
- Scheduled release
- 13 October 2026
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- Release date
- 13 October 2026
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Welcome to the U.R.C. — the Unknown Research Consortium.
The operation is about to begin. Stay combat-ready.
Explore anomalous zones — from abandoned facilities and deserted outposts to forests locked in eternal flame and deadly high-altitude snowfields. Scavenge weapons, medicine, gear, and supplies while recovering ancient artifacts, unknown biological samples, and hidden encrypted documents. Bring back valuable intel, then reach the Extraction Point and return to the Safe House before time runs out.
The twisted species emerging within these zones are only one of the obstacles standing in your way. You will also encounter agents from rival factions, mercenaries, and madmen whose minds have been swallowed by the void. When order disappears, the deadliest threat is not always the beast in front of you.
Above all else, remember the first rule of every operation:
Survive.
Use the Gunsmith system to turn whatever you can find into something deadly. Every unorthodox build is yours to test, and the answer will reveal itself the moment you pull the trigger — whether you have created a battlefield-dominating superweapon or a metal coffin that detonates in your hands.
When dark violet corruption patterns begin to crawl across the weapon’s surface, it means the gun has broken free from traditional specifications. “Compatibility” no longer applies. You might craft an engineering miracle that defies logic. Or you might end up with a dangerous piece of scrap fit only for an accident report.
Even after rigorous training and time spent adapting to this alien environment, an agent’s growth is never complete. Greater strength, agility, and firearm control help you carry more, move faster, and react before the threat does. Every sprint, strike, and shot sharpens your body, instincts, and weapon proficiency.
Bring back resources, maintain your gear, reinforce your facilities, and turn that “junk” into another chance to survive. Never underestimate the value of logistics. Once you transform your Safe House into a fortress, your next step into the abyss will be steadier than the last.
Venture into Dimensional Fragments alone, or form an exploration squad with up to three other U.R.C. agents for multiplayer missions. Close coordination can greatly improve your extraction rewards and survival odds. Here, watching each other’s backs is not just a virtue. It is essential for survival.
MultiplayerFixed that binding quick melee and interaction to the same key will prevent rescuing downed teammatesFixed that being rescued with \ debuff will prevent the player from getting the same debuff againFixed that disconnection might happen during single player sessionsFixed an issue that might crash the gameItemsSlightly increased the attack angle of \Fixed that grilled food are missing their Satiety and Blood Sugar stats on tooltipsUIFixed that the icon for Spread Limit does not change with the actual statisticsChanged the display for long ammo in tooltipSoundImplemented new sfx for "Scary Highlander"AnimationFixed issues related to \'s movementOtherThe Disorienting Mirror Cabinet will no longer accept new items when the trade animation is playingLocalizationFixed that 7.62mm Ammo P-1 had wrong description text
Read full update on Steam ↗Enemies"Fish"Lowered the trajectory speed of "Fish"'s attackOptimized sfx of the "Fish"Humanoid EnemiesFixed that humanoid enemies can dodge attacks outside their perception rangeAdjusted the dodge roll of Fallen LeavesDodge roll trigger frequency is now tied to the amount of attacks they receive per interval, high-rate attacks will trigger dodge rolls more often and low-rate attacks will trigger dodge rolls less oftenIncreased dodge roll cooldown for normal FL membersDecreased dodge roll frequency for all members of the FL Tac Team aside from the CaptainMade individual changes to Fallen Leaf members using shotguns and sniper riflesThese types of Fallen Leaf members will show up less often than beforeFL members with shotguns will have lower accuracy and damage with longer pauses between attacks, they will attempt to close the distance before attack, and switch to their sidearms after...
Read full update on Steam ↗We've had this panned out for a long time, but haven't had the time to fine tune and polish the Gunsmith system. Some elements of our early design diminished the differences between the firearms in the game other than damage, and most of the attachments are either ignored for offering the exact same thing or ignored for offering too little. That, will change today.To provide more depth to the Gunsmith system and foundation for future contents, we are reworking all the statistics for nearly every single guns in this update, agents will find their familiar weapons now have their own diversified performance, and there will be more build options.The main adjustment revolves around one hidden statistic: Ergonomics.Ergonomics affects how a gun's Spread recover, this stat was the same for all guns in previous versions, and it was set way too high. In this update, most of the guns will have t...
Read full update on Steam ↗BriefingIt's been a long while, agents of the U.R.C.As the Steam Next Fest draws near, U.R.C. has granted temporary access to cooperative expeditions in this version of the demo. All agents with access to the testing field will be able to explore Dimensional Fragments with each other in this version.During the period of the previous test, the R&D Department re-evaluated the environment within the Dimensional Fragments. We were able to adjust the explorational pace for some areas, optimize combat and interactions, and several anomalies that might influence operational stability. Although these might not be able to completely nullify the uncertainties within Dimensional Fragments, they will make life easier for agents in the field.The most important content of this update, is the further opening up of the Short-Range Communication Protocol. From now on, agents will not be limited to exp...
Read full update on Steam ↗>>BriefingIt's been a while, agents of the U.R.C.. Three months have passed, and the spring for the northern hemisphere has arrived. In this season of growth and development, something else is also growing...in the shadow.Cookie Crumbs—poor humans peeled off our world in Dimensional Fragments. As they descend through dimensions, humanity and consciousness fade and barbarity gain control. No luxury of being picky, nor there's something they truly don't need, survival is their only code in their harsh situation. They are scattered through Dimensional Fragments, collecting anything they can use. From the most peaceful \ region, to those we don't know, the Cookie Crumbs are everywhere.But raised more attention and truly alerted the U.R.C., is the Fallen Leaf. Composed mostly of defected former agents of U.R.C., they seem to pledge loyalty to someone who promised "freedom". We might have a...
Read full update on Steam ↗Thank you for your patience, dear U.R.C. agents. It's been several months since our last update. We've been tirelessly working to finalize the last cornerstone of our basic systems—the safe house system.We've received a lot of feedback like, "When will you expand our storage capacity?" or "I'm running out of storage space." While we boosted storage space through the previous updates, these were just temporary fixes until the safe house system was ready. With the framework now in place, you can finally start building the infrastructure within your safe house. Rest assured, our commitment to enhancing gameplay remains steadfast.As the game evolves, you may notice that some transitional items introduced in the early stage of development have been replaced and refined. The safe house now features a Research Table for developing and upgrading various facilities.In addition, thanks to the d...
Read full update on Steam ↗Check out new trailer for No Such Place, the top-down paranormal extraction shooter from developer ChillyRoom. Travel through twisted dimensions in the public playtest, coming to PC via Steam on Tuesday, Dec. 16, 2025.In the upcoming playtest, check out new content including the safe house building system, expanded maps, scene overhaul, and more.Join the community on the Discord here: https://discord.gg/KwbWtZpqPa
Read full update on Steam ↗What's up, players? Crit Team dropping in! Sorry about the long wait. We've had too much on our plate over the past two months. But thank goodness, we've now finally broken free from those chores, phew! With that, we bring you the 0.2.5α update. This marks the start of another long-term maintenance. We'll be pushing forward with subsequent updates as soon as possible to refine the game's overall framework. Fingers crossed you dig it.New FeaturesSystemDifferent search points now have distinct SFX/background panels.Shelf-type search points now visually reflect loot richness.Suppressor-type muzzle attachments now modify gunfire sounds.Dual Crosshair AimingWe noticed players occasionally lost track of their aim position while using auto-aim, resulting in missed tracking. The new dual crosshair system addresses this by locking the internal aim to targets and continuously showing the player...
Read full update on Steam ↗Steam currently lists 13 Oct 2026 as the release date.
MultiplayerFixed that binding quick melee and interaction to the same key will prevent rescuing downed teammatesFixed that being rescued with \ debuff will prevent the player from getting the same debuff againFixed th…
Enemies"Fish"Lowered the trajectory speed of "Fish"'s attackOptimized sfx of the "Fish"Humanoid EnemiesFixed that humanoid enemies can dodge attacks outside their perception rangeAdjusted the dodge roll of Fallen Leav…
We've had this panned out for a long time, but haven't had the time to fine tune and polish the Gunsmith system. Some elements of our early design diminished the differences between the firearms in the game other than…
BriefingIt's been a long while, agents of the U.R.C.As the Steam Next Fest draws near, U.R.C. has granted temporary access to cooperative expeditions in this version of the demo. All agents with access to the testing…
>>BriefingIt's been a while, agents of the U.R.C.. Three months have passed, and the spring for the northern hemisphere has arrived. In this season of growth and development, something else is also growing...in the sh…