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- Store status
- Coming soon
- Scheduled release
- 28 October 2026
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- 0
- Release date
- 28 October 2026
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Tired of building alone in sandbox worlds? Bored of NPCs who just repeat the same scripted lines? Welcome to Magi Scapes !
In this cozy pixel-art world, you'll meet AI companions with unique personalities, or create the one you've always imagined. Explore the mysterious continent of Oz, take on challenging bosses, and build a home together. A whole new life awaits you and your companions~
What kind of companion do you want? It's entirely up to you!
Use text or images to describe their appearance, personality, way of speaking, backstory, and even life goals.
Create a lover who seems cold but has a soft heart, or a sharp-tongued partner who's always ready to fight by your side. The AI brings your ideas to life, giving each character their own personality and story.
Every character also comes with a unique ID code. Share your creations with friends, or use codes from other players to bring their characters into your world and start new adventures together.
Here, NPCs aren't bound by fixed scripts. They're living companions whose behavior, attitudes, and relationships evolve through your interactions.
Chat freely, give gifts, and go on adventures together to grow closer. But be careful! Do something they dislike, and they might just give you the cold shoulder!
Every NPC has their own personality and way of life. A lazy companion might sleep all day, while a battle-loving one could spend hours hunting. Take them exploring, and they'll react to their surroundings and share their thoughts based on their personalities.
And your companions have social lives of their own! They'll gradually get to know each other, chat while traveling in the same party, and you can even invite everyone over for a meal together.
The town is also home to a cast of unique AI residents, each with their own routines, relationships, and stories waiting to be discovered.
As your bond grows stronger, you'll unlock personal stories unique to each companion.
Reach new relationship milestones to unlock AI-generated quests based on your companion's backstory.
Perhaps you'll help a mechanic find their long-lost sister, or help a traveler come to terms with their past...
Complete these quests to earn unique AI-generated items ! Each comes with its own name and special effects, and some can even give you a powerful boost in combat!
Gather resources, construct buildings, and decorate your home as you turn an empty patch of land into a cozy camp for you and your companions.
Grow magical plants, cultivate unique mutations, go fishing, cook delicious meals, and spend time with adorable creatures. Enjoy the simple pleasures of sandbox life!
And you don't have to do everything yourself! The AI assigns different life skills to each companion based on their character settings. Whether it's farming, mining, cooking, or alchemy, your companions can put their skills to work and help you build a thriving home.
Your camp is also your base of operations. Stock up on resources, craft equipment, and build mechanical devices to prepare for your next expedition into the mines, boss battle, or journey into the unknown.
Explore diverse biomes, from swamps and plains to snowy landscapes and vast deserts. Each region has its own ecosystem, resources, wildlife, and challenges.
Powered by Unreal Engine 5, natural lighting and dynamic weather bring the pixel-art world to life, making every journey feel more immersive.
Beyond free exploration, the continent of Oz has its own main storyline and plenty of side quests. Venture into underground mines, explore ancient ruins, discover hidden treasures, or form a party with your AI companions to take on powerful bosses together!
Lost your way? Can't find the resources you need? Just ask your AI companions! If they know where to go, they can actually lead you straight to your destination.
Magi Scapes is a buy-to-play game. Purchasing the base game gives you access to all core content available during Early Access, without needing to buy additional Crystals.
The base game includes 2,400 Crystals and one free character creation, allowing you to create 4 original AI NPCs in total. Crystals are mainly used to create or recruit additional AI NPCs, as well as for the optional TTS (text-to-speech) feature. Once an NPC is created, AI conversations, AI quests, and AI items do not cost any additional Crystals.
When using the official AI service, you can have up to 10 back-and-forth exchanges per in-game day (about 20 minutes in real time). You can also advance to the next in-game day by sleeping.
If you'd like to create more AI NPCs, you can purchase additional Crystals through the in-game store or DLC. We'll also regularly host community events where players can receive free Crystals.
Purchasing additional Crystals is not required to enjoy the game's core content. They're simply an optional way for players who want to create more characters to do so.
Hello, Heroes!With a large number of players joining the Demo recently, the increased traffic has put additional pressure on our servers. To provide everyone with a more stable and smoother gameplay experience, we are currently expanding and upgrading our servers.As a result, the Magi Scapes Demo will be temporarily offline starting now for approximately 12 hours.Thank you for your understanding and support, and we apologize for any inconvenience caused~
Read full update on Steam ↗Hello everyone! Version V0.6.2.2 is now live! This update introduces a new way to obtain the Claw of Calamity and fixes several known issues. New acquisition methods for the Claw of Calamity. It can now be obtained by completing specific quests or as a drop from Bosses. Fixes Fixed an issue where AI quests could fail to generate under certain circumstances.Fixed incorrect data being displayed in the quest reward popup and inventory. Fixed an issue where Crystal validation could fail when recruiting with a Companion Code, preventing recruitment. Fixed an issue where a new game could fail to save under certain conditions. Thank you for your continued support and feedback! If you encounter any issues, please let us know through the Steam Community or our Discord. We’ll keep working to improve your experience in Magi Scapes~
Read full update on Steam ↗Hey heroes, thanks for your patience — our first big update is finally here!We’ve been grinding nonstop on your feedback ever since the Demo dropped, and today we’re rolling out our first major patch. Here’s everything that’s changed.Quick rundown of what’s inside:Full quest system overhaulTons of new creatures across the worldArt pipeline polishNew chest filteringGameplay & control improvementsMiscellaneous QoL tweaks1. Full Quest System OverhaulWe heard you loud and clear on the janky tutorial and quest flow. We rebuilt the whole thing from scratch.Smarter quest detection: No more crafting the same thing twice If you already have a campfire built at your base when you get the quest? It auto-completes. No redundant crafting required. This works for all material and building-related quests now.Way better quest guidance: You’ll actually know what to do1. We added proper location marker...
Read full update on Steam ↗Update Notes ✨ New Content - New Events: Added multiple exploration event points across the snow biome. - New Creatures: Yaks, martens, and spear goblins now spawn in the snow biome; A new goblin variant has been added to the desert biome; New underground monsters: terrain-specific miner enemies will appear in the underground layers of each biome. - System Settings: Camera adjustment options are now available in the settings menu — customize them to your preferred playstyle. ⚖️ Gameplay & Balance Adjustments - NPC Status: Added a mechanic where hunger level impacts health regeneration. - NPC Attributes: Tuned and balanced NPC base stats. - Altar Summoning: Reworked the altar system. You can now dismantle and re-place altars to cast summons. Note: Some edge-case issues are known. Dismantling may be disabled in a future version. The summoning function works reliably for now. - Raider Ne...
Read full update on Steam ↗New Features & AdjustmentsAdded spawns for desert red flowers (Will not generate in areas already explored in old save files)Added multiple recruitable NPCs: Seven, Cyrus, VictorChanged several preset NPCs to followable companionsBug FixesFixed an issue where newly generated characters would still load outdated stats, causing valid success codes to be misread as errorsFixed a bug where repeatedly right-clicking animals with rope would lock the action and prevent cancellationAttempted to resolve incorrect display of Phase 1 NPC portraitsFixed the uncompletable Broken Mirror quest for SevenFixed frame stuttering when interacting with placed objects such as altarsFixed visual glitches that persisted after NPCs killed animals restrained by ropeFixed cutscene issues with the Red Dragon sequenceImproved error prompt text shown when NPC recruitment failsWishing all heroes a wonderful adventure!
Read full update on Steam ↗Happy May Day, Heroes!Yep, we're still kicking! It’s been nearly six months since our last update, and we want to sincerely apologize for the radio silence. Truth is, the whole dev team has been completely heads-down, grinding day and night to overhaul the game.Now that the holidays are here, we finally have the confidence to show off what we’ve been working on behind the scenes. TL;DR: We practically rebuilt the game’s core foundation from scratch.The NPCs Are Actually "Alive" NowWe've given our AI NPCs a massive personality injection. If you take them mining, they’ll actually banter with you. In combat, some are absolute battle-crazed maniacs, others will cower in fear, and some... just want to go back to bed.Back at camp, they have their own daily routines. Most of your crew will hit the hay when they're tired, but you'll always spot a few try-hards hammering away at the forge at 2...
Read full update on Steam ↗Dear Adventurers!Over the past few days of exploration, we’ve continued gathering your feedback and have rolled out another round of updates and optimizations. Below are the details of this update:New Content & AdjustmentsNew Area & Pathways A brand-new underground passage has appeared, leading directly to the “Red Dragon’s” lair. We’ve also adjusted the Red Dragon’s location. (Note: This change will only take effect in a newly created save file!)AI Quest Generation System Upgrade Thanks to improvements in our technical framework, other AI-NPCs in town are now also able to issue AI-generated quests! We hope you enjoy even more diverse adventures.System OptimizationsQuest Generation Logic We’ve removed the special-case logic previously used for certain AI quests, making the system run more smoothly and efficiently.Unified Quest Triggering From now on, all NPC-issued AI quests will unlo...
Read full update on Steam ↗Hello Hero-sama:Here’s a summary of what we’ve fixed and improved in this update.Quest SystemFixed dialogue issues in the Golden Thread and Ignacia questsResolved a problem where submitting a quest could cause the game to freezeImproved the way quest objectives are tracked and displayedNPC BehaviorRaiders will no longer attack characters who are already downQuests now progress correctly when teammates defeat monstersImproved NPC movement and teleportation logicMap & InterfaceFixed crashes that sometimes occurred when opening the minimapCorrected icon errors on the minimapFixed abnormal responses when pressing certain UI buttonsBuilding SystemImproved placement detection for items and structuresFixed crops shifting position after reaching maturityPerformanceFixed severe lag caused by camp area calculations; movement no longer causes frame dropsSignificantly improved item rendering and...
Read full update on Steam ↗Greeting, Hero-Sama! Morning, noon, or night—whenever you’re reading this, the land of Oz is calling you back!We’re kicking off a brand-new public test on August 27th at 05:00(UTC+0)/August 26th at 22:00(Pacific Time)! The test will run for two whole weeks, so grab your gear (and your curiosity) and come hang out in the game again~It’s been half a year since the last test, and we’ve been super busy during that time. Tons of optimizations, bug fixes, polish, and yes… some highly requested features are finally here.The highlight this time? Your AI partners just got way smarter! They’ll listen more closely, adventure more naturally, and even let you know what they need from you!Oh, and did we mention… Oz is now a real continent! With a borderless, procedurally generated map, you and your unique AI partners can set off on a brand-new adventure that’s truly your own.What’s New This RoundCh...
Read full update on Steam ↗Update Details – July 31, 2025I. New Features1. NPC ModuleAdded AI-NPC attribute generation and logic: you can now recruit NPCs with different professions and attributes.Added AI-NPC ability generation and logic: different NPCs will use various abilities based on their life skills.Added AI-NPC personality generation and parameters: NPCs with different personalities will exhibit distinct combat and life behaviors.2. Quest ModuleAdded AI-generated NPC quest system: quests are now dynamically generated based on character backstories, including related NPCs, quest items, and tools.3. Weapons & Monsters ModuleAdded new weapon types: Hammer, Dagger, and Staff.Added 10 new monster types.4. Environment ModuleIntroduced a dynamic lighting system: the in-game lighting now changes with the day-night cycle.II. OptimizationsOptimized most UI layouts and visual aesthetics.Improved AI-NPC generation...
Read full update on Steam ↗2025/3/11 Update Notes Feature Optimizations & Bug Fixes Optimized monster destruction logic Fixed AI query performance issues and query result bugs Fixed water ripple bug in the ice cave Fixed skill box display bug Fixed bug when attempting to claim own bed Fixed male protagonist sleeping animation appearing like the female protagonist Fixed boss name misalignment in the boss health bar Fixed issue where player save data did not update inventory items upon item updates Fixed occasional non-display of recruitable NPCs' required items Fixed black edges at the camp's boundary Fixed white block issue in the satiety UI New Features & Content Added limited-time missions Added mission submission feature Added bulletin board Added test assets for the Ice Snow Curved Sword Added Icefield Cave terrain Added Icefield Empty Ore and descent ladder assets Added Ice Dragon art assets Added pixel an...
Read full update on Steam ↗2025.03.03 Update Notes Feature Optimizations & Bug Fixes Fixed a bug where character selection was unavailable in certain cases Fixed a bug where bouquets could not be crafted Fixed hit reaction bugs for some animals Fixed behavioral bugs for certain monsters Optimized visual effects Fixed a bug where using a teleport scroll during auto-save would result in abnormal consumption Mature crops can now be destroyed by weapons Optimized the status bar in the player's HUD Improved UI functionality in the camp interface Adjusted the balance of certain weapons Fixed an issue where the companion recruitment screen would sometimes not display Optimized the map generation implementation New Features & Content Updated the male protagonist's voice Added a new weapon - Dragon Breath Sword Added various accessories Added multiple new sound effects Implemented a new system for creatures to drop items
Read full update on Steam ↗2025.02.26 Update Notes Feature Optimizations & Bug Fixes Optimized battle music playback logic Improved monster targeting logic Optimized quest tracking logic Fixed an issue where NPCs could not cross maps in certain situations Fixed a bug where NPC chat bubbles displayed at incorrect heights on different resolutions Fixed an issue where planted trees would disappear in some cases Fixed a bug where accessories did not trigger passive skills Fixed an issue where the character selection was unavailable when creating a new save Optimized quest UI display Improved monster and animal spawn logic Enhanced mod support components Refined wording for some quest hints Other optimizations to address potential bugs and performance issues New Features & Content {STEAM_CLAN_IMAGE}/45214628/8a77ca56a15de1f08837cb7f968e49a2b400de22.png Male protagonist option added Iterated on NPC equipment slots Ad...
Read full update on Steam ↗"2025.2.20 Small Update Notes Bug Fixes: Optimized many task texts Optimized the playback logic of some sound effects Fixed some key malfunction issues Fixed various UI issues New Features and Content: Added more sound effects Added more visual effects Added more side quests Added passive skills Iteratively optimized the side quest system Introduced a mailbox system Initial implementation of Mod loading Iteratively optimized the save system to support multiple saves Wheat can now be used to attract some animals Expanded the achievement system Fine-tuned the movement speed of certain animals "
Read full update on Steam ↗2025.02.12 Update Details Bug Fixes Fixed a rare bug where map save data could be lost Fixed issues with some quest dialogue configurations and text errors Fixed display and interaction issues in the quest UI Fixed a bug where retracking a quest could cause the tips to appear incorrectly Fixed a bug in the menu entry Optimized the loading mechanism for recruited NPCs and fixed a bug where they could disappear Fixed a fishing-related bug that could occur at extremely low frame rates Fixed a bug where grass and flowers lost their animation effects Feature Improvements Updated the quest system Added a new quest button Fishing UI now closes at a more appropriate timing Town NPCs are now invincible Revised numerous quest descriptions and names in the quest interface Optimized the entry and exit transitions of the quest UI Added a ""Clear Image"" button to the AI recruitment interface Intro...
Read full update on Steam ↗Happy Chinese New Year! After the Spring Festival holiday, we have released our first small update with the following changes: Bug Fixes Fixed an issue where the Red Dragon would not properly spawn during quests. Fixed an issue where the Spanish localization was not included in the game package. Fixed an issue where vegetation could be placed at the water’s edge in plains. Feature Updates Added a Resurrection Elixir as a reward for the Raider mission. Simplified camp missions. Introduced an automatic save backup feature, allowing up to three daily save backups. Added additional error reporting details. Improved the fishing success indicator—when a fish bites, the marker will now tremble once.
Read full update on Steam ↗2024.11.7 Minor Update Content Bug Fixes Fixed certain navigation bugs Corrected the floor display bug in levels Fixed some map-related bugs Fixed mini-map initialization bug Resolved issues with fullscreen map display Fixed the bug related to the appearance timing of marauders Fixed the issue where double beds could not be used normally Fixed the bug where players would automatically attract dropped items upon respawning Feature Optimizations AI NPCs will now appear near the camp banner Removed collision from the camp banner Extended the animation time for dawn and dusk transitions Paused the game during dialogues Unique BGM now plays when elite monsters and bosses enter combat Added hit sound effects for certain monsters Players no longer occupy the bed slot after getting up Terrain changes will no longer automatically destroy vegetation
Read full update on Steam ↗2024.11.1 Minor Update Bug Fixes Fixed an issue where the dialogue guide for the first mission was not displayed Fixed a bug causing items to be automatically absorbed upon death Fixed a size error with AI companions during dialogue Fixed a bug where players would continue moving when crossing maps Fixed an issue where players could not exit the hunger state in certain conditions Fixed incorrect display of the “Inventory Full” prompt Fixed several right-click interaction bugs Fixed an issue where certain HUD elements would trigger basic attacks upon clicking Fixed an issue where certain UIs did not automatically close upon death Fixed missing sound effects when entering and exiting water Fixed an issue where AI companions could not move in the recruitment screen Fixed possible failures when recruiting AI companions Fixed an issue where dates could not start Fixed a bug where the main...
Read full update on Steam ↗2024.10.24 Minor Update Details Bug Fixes Fixed a bug where players might revive upon exiting the game after death Fixed a bug where the wrong amount of resources was consumed when placing torches Fixed an occasional bug with companion right-click interactions Fixed an occasional bug with item right-click interactions Fixed a bug where the revive button needed to be pressed twice in some cases Fixed a bug where heavily injured companions would revive while protecting players Fixed a bug where dropped items blocked projectiles Fixed a bug where animal sprite sequences could freeze when hit Fixed a bug where characters might get stuck when hit during a sprint Feature Optimizations Optimized certain UI performances Updated some audio elements Improved how AI companions overlap with players When players exit the game outside of the camp map, re-entering will resume the game from the map a...
Read full update on Steam ↗2024.10.21 Minor Update Details Bug Fixes Fixed the issue of character overlapping Fixed the issue where some items would flicker when near the screen edges Fixed a material issue that could cause items to float Fixed performance issues with certain materials Fixed an issue where NPC backpacks could not pick up items Fixed the quest completion issue for defeating the Red Dragon Fixed an issue where items could still be obtained from furnaces/campfires when the backpack was full Fixed an issue where products from campfires/furnaces would display incorrectly Feature Optimizations Updated some sound effects Optimized some UI performances Adjusted the appearance of some art assets The default in-game frame rate is now set to 60 FPS Updated the visual appearance of the health bar Added a notification for when the backpack is full Adjusted the timing of camp upgrade tips pop-up
Read full update on Steam ↗2024.10.16 Minor Update Details Bug Fixes Fixed an issue where the gender of AI characters was displayed incorrectly Fixed various tool performance and functionality issues Fixed an issue where certain character attribute saves were not working Fixed an issue where the Thorn Mage's targeting range was too large Fixed an issue where certain objects would deplete quickly Fixed an issue where characters could fall out of the map in cave levels Fixed a series of issues during object placement preview Fixed an issue where the favorability save would fail Feature Optimizations Optimized some UI elements Optimized hit detection for projectiles from ranged weapons Optimized some character text Optimized the spawn positions of some NPC companions Optimized collision between the player and NPCs Optimized behavior logic for some monsters Updated the startup image Adjusted the background music vo...
Read full update on Steam ↗2024.10.14 Minor Update Details Bug Fixes Fixed an issue where the NPC recruitment UI was unresponsive Fixed collision issues with item placement previews Fixed an issue where item placement could trap certain creatures Fixed missing sound effects when certain items were hit Fixed incorrect gender display for the character "Alex" Fixed UI logic errors when recruiting characters via code Fixed incorrect synthesis quantities for some items Fixed usage and visual errors for certain pickaxes Fixed issues preventing the user agreement and game announcements from loading in English and Japanese environments Fixed campfire UI display issues Fixed an issue where some ranged weapons could not attack animals and monsters Feature Optimizations Optimized item and character descriptions Improved monster spawn logic Adjusted balance values for minerals
Read full update on Steam ↗Steam currently lists 28 Oct 2026 as the release date.
Hello, Heroes!With a large number of players joining the Demo recently, the increased traffic has put additional pressure on our servers. To provide everyone with a more stable and smoother gameplay experience, we are…
Hello everyone! Version V0.6.2.2 is now live! This update introduces a new way to obtain the Claw of Calamity and fixes several known issues. New acquisition methods for the Claw of Calamity. It can now be obtained by…
Hey heroes, thanks for your patience — our first big update is finally here!We’ve been grinding nonstop on your feedback ever since the Demo dropped, and today we’re rolling out our first major patch. Here’s everythin…
Update Notes ✨ New Content - New Events: Added multiple exploration event points across the snow biome. - New Creatures: Yaks, martens, and spear goblins now spawn in the snow biome; A new goblin variant has been adde…
New Features & AdjustmentsAdded spawns for desert red flowers (Will not generate in areas already explored in old save files)Added multiple recruitable NPCs: Seven, Cyrus, VictorChanged several preset NPCs to followab…