Store data
- UK price
- £4.69
- US price
- $11.19
- Positive reviews
- 49%
- Total reviews
- 37
- Release date
- 10 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | -6 | -85.7% | 0 | -92.3% |
| October 2026 | 1 | -6 | -85.7% | 0 | -93.2% |
| September 2026 | 7 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £9.45 | £7.56 | 20% | £7.56 | No change recorded |
| United StatesUSD · US | USD | US$13.99 | $11.19 | 20% | $11.19 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
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| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | ILS | ₪47.49 | ₪37.99 | 20% | ₪37.99 | No change recorded |
| IndiaINR · IN | INR | ₹285.00 | ₹ 228 | 20% | ₹ 228 | No change recorded |
| JapanJPY · JP | JPY | JP¥1,400 | ¥ 1,120 | 20% | ¥ 1,120 | No change recorded |
| South KoreaKRW · KR | KRW | ₩11,500 | ₩ 9,200 | 20% | ₩ 9,200 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 2.800 | 2.24 KD | 20% | 2.24 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 1,970.00 | 1 576₸ | 20% | 1 576₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$134.99 | Mex$ 107.99 | 20% | Mex$ 107.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 19.25 | RM15.40 | 20% | RM15.40 | No change recorded |
| NorwayNOK · NO | NOK | NOK 125.00 | 100,00 kr | 20% | 100,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$20.99 | NZ$ 16.79 | 20% | NZ$ 16.79 | No change recorded |
| PeruPEN · PE | PEN | S/.42.49 | S/.42.49 | 0% | S/.18.79 | 25 Sept 2026 |
| PhilippinesPHP · PH | PHP | ₱275.00 | P220.00 | 20% | P220.00 | No change recorded |
| PolandPLN · PL | PLN | 31,99 zł | 31,99 zł | 0% | 31,99 zł | No change recorded |
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| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
ATTENTION! The current version of the game is a short, atmospheric horror experience lasting 15–45 minutes. I am currently working on a new, expanded version. By purchasing the game now, you support the release of this new version. The release date is October 29, 2026. Additionally, two free expansions will be released, offering a brand-new survival horror experience. Thank you so much for your support; it means a great deal to me as a solo developer.
Remember how it felt when you first got your hands on a parent's videotape — the 4:3 aspect ratio, the static on the screen, and the sense that something truly fascinating lay ahead.
But this is a different story: a twisted experiment sends a hapless soldier into the Backrooms, where he must make his way through several levels, encounter dangerous entities, and try to find a way back.
Explore, hide, and listen to every suspicious sound — especially footsteps... Above all, survive.
KARJALA is an indie horror game set in the world of the Karelian anomaly. The game is based on the short story "Karelian Anomaly" by Denis Gromwell, steeped in the atmosphere of Karelian forests and Soviet aesthetics.
In KARJALA, you'll be immersed in a tense and terrifying atmosphere with a strong focus on exploration, puzzle-solving, and survival. The game will keep you on edge from start to finish as you try to find a way out of this dark and supernatural place.
As you can see, the player's movement speed has been increased. A jumping mechanic has been added to help overcome small obstacles. Additionally, the levels now feature small nooks and crannies where you can find useful items.
Read full update on Steam ↗Hello everyone. I am continuing to work on a new version of the game.Here is what is already complete:1. A save and load system;2. Enemy AI;3. A boss you can fight;4. A boss you have to run away from;5. An inventory system and two primary weapons: a knife and a pistol;6. A new location, featuring an open-air area based on the marble canyon of Ruskeala Mountain Park (a real park in Karelia—I highly recommend visiting; it’s beautiful there);7. New enemies—3 types;8. 3 types of puzzles;And much more :) The current release date for the new version of the game is October 29, 2026.
Read full update on Steam ↗1. Updated character health and mental state icons;2. Added a limit to continuous sprinting (an icon in the top-left corner indicates whether the character can currently sprint);3. Slightly reworked the first level;4. A schematic map of the level is now located in a separate room;5. Added several "Scientist" enemies to the first and final levels;6. Completely removed the footstep sounds for the "Forest Spirit" enemy;7. Doors to key locations now display which progression items can be found inside.This is the last update for the current version of the game before the release of the new version being rebuilt from scratch.Estimated release date for the new version: October 29, 2026.Thank you all so much for your kind words of support.
Read full update on Steam ↗1. Removed the looping footstep sound of the "Forest Spirit" boss; 2. Fixed the issue where the mouse would stop working on the "Cabin in the Woods" level.
Read full update on Steam ↗1. Reduced the fisheye effect and camera visual noise by 1.5x;2. Added sound volume control;3. Added 1600x900 screen resolution;4. Refined the "Forest Spirit" boss AI.For the time being, updates and bug fixes will be released every three days. I am starting work on the first DLC—set in a Soviet underwater station and inspired by *Amnesia: The Bunker*—which is due for release on October 31, 2026.
Read full update on Steam ↗1. The player can run from the very beginning of the game (except for the corridor sequence after the blue blast door and the "Forest Cabin" location); 2. Flashlight brightness and range doubled (now you won't be wandering blindly in the dark); 3. Removed the looping chase sound for the "Forest Spirit" enemy; 4. If you run into the cave with the car while the "Forest Spirit" is chasing you, the boss will disappear—and will do so every time; 5. Added another checkpoint in the "Mine" location; 6. Fixed a bug where holding the LShift key caused the player to stop moving, but the camera shake continued; 7. Added a control scheme diagram on the wall in the first room where the player picks up a weapon; 8. Fixed a room in the "Forest Cabin" location that appeared cut off; 9. Fixed the player's camera rotation when exiting the looping corridor in the "Forest Cabin" location; 10. Fixed a bug...
Read full update on Steam ↗Two additional checkpoints have been added to the level. 16 pistol rounds can now be found in the mine (accessible by car). Fixed a bug affecting running mechanics in the forest near the mine. Fixed an issue with the appearance of the second forest spirit. Added lighting cues to indicate where the player needs to go within the mines. Added a clarification at the start of the game regarding playtime and the current lack of a save system. FUTURE PLANS: Create a second ending for the game. Create a scene following the final note on the train to better explain the protagonist's fate. Add an extra level for players to explore and complete. Add localization for Spanish and Simplified Chinese. Translate all in-game notes into German and French. Release two free DLCs. Each DLC will feature unique gameplay distinct from the main game, with a playtime of at least 60 minutes each.
Read full update on Steam ↗1. Fish eye and VHS noise have been reduced; 2. The gamma has been adjusted at the start of the game; 3. The player spawns closer to the bunker at the start of the game; 4. The enemy “scientist” has had its survivability reduced; 5. A couple of checkpoints have been added to the first level for convenience; 6. The hint on the wall in front of the “window” enemy has become more obvious.7. Fixed an issue where the player could not run after reading a note.
Read full update on Steam ↗£6.69 → £4.69.
As you can see, the player's movement speed has been increased. A jumping mechanic has been added to help overcome small obstacles. Additionally, the levels now feature small nooks and crannies where you can find usef…
£11.49 → £6.69.
0 positive · 1 negative.
Hello everyone. I am continuing to work on a new version of the game.Here is what is already complete:1. A save and load system;2. Enemy AI;3. A boss you can fight;4. A boss you have to run away from;5. An inventory s…
£7.56 → £11.49.