Store data
- UK price
- £34.99
- US price
- Awaiting regional check
- Positive reviews
- 82%
- Total reviews
- 192,589
- Release date
- 29 May, 2025
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 31,796 | -1,429 | -4.3% | 18,280 | -1.5% |
| October 2026 | 31,796 | -1,429 | -4.3% | 18,562 | +1.6% |
| September 2026 | 33,225 | — | — | 18,266 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
This Steam listing may contain adult-oriented images, video or text.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
This Steam listing may contain adult-oriented images, video or text.
| # | ||
|---|---|---|
| 01 | Ach01 | 97.2% |
| 02 | Ach16 | 86.4% |
| 03 | Ach29 | 81.0% |
| 04 | Ach02 | 80.9% |
| 05 | Ach07 | 80.8% |
| 06 | Ach04 | 77.0% |
| 07 | Ach19 | 76.3% |
| 08 | Ach28 | 75.8% |
| 09 | Ach08 | 68.7% |
| 10 | Ach18 | 68.0% |
| 11 | Ach09 | 63.9% |
| 12 | Ach03 | 62.3% |
| 13 | Ach27 | 62.0% |
| 14 | Ach10 | 61.3% |
| 15 | Ach05 | 60.2% |
| 16 | Ach32 | 58.0% |
| 17 | Ach11 | 57.5% |
| 18 | Ach12 | 57.1% |
| 19 | Ach13 | 56.8% |
| 20 | Ach17 | 56.1% |
| 21 | Ach34 | 56.0% |
| 22 | Ach21 | 55.0% |
| 23 | Ach20 | 54.3% |
| 24 | Ach22 | 54.0% |
| 25 | Ach30 | 53.1% |
| 26 | Ach14 | 52.9% |
| 27 | Ach35 | 52.7% |
| 28 | Ach06 | 50.2% |
| 29 | Ach15 | 49.3% |
| 30 | Ach33 | 48.8% |
| 31 | Ach36 | 47.6% |
| 32 | Ach31 | 46.4% |
| 33 | Ach23 | 46.3% |
| 34 | Ach24 | 37.5% |
| 35 | Ach25 | 29.4% |
| 36 | Ach26 | 18.3% |
| 37 | Ach00 | 15.8% |
Balance Adjustments and Feature Updates▼Nightfarers Adjustments\Adjusted the visibility of the phantom when Duchess's skill "Restage" is triggered.\Increased damage negation for physical and various elemental attacks.Increased Guard Boost when guarding.\Increased the speed of various attacks, except dual-wield and jump attacks, and adjusted the movement distance of some attacks when using weapons of the Greataxes, Great Hammers, or Colossal Weapons categories.Added an effect to the passive ability "Fighter's Resolve" that increases attack power for a certain period when HP is significantly reduced.Expanded the attack range when activating the Ultimate Art "Totem Stela".\Increased the attack power of the special attacks performed by summoned spirits when the Revenant's Ultimate Art "Immortal March" is triggered with active summoned spirits.Increased the attack power and damage negation...
Read full update on Steam ↗FromSoftware has a penchant for inflicting misery, resulting in smashed controllers, keyboards, and even the odd screen as players once again get their cheeks clapped by that one attack that definitely didn't hit. Though the soulslike game studio loves to amp up the difficulty, the latest Elden Ring Nightreign patch is offering us a breather. Between its myriad character buffs and quality of life adjustments to some of its newer content, there's a lot to be excited about. Of course, it's not all sunshine and rainbows in Limveld, as you're now going to have to take greater risks to resurrect your allies if you're playing Ironeye. Read the rest of the story... RELATED LINKS: Grab Elden Ring Nightreign and its new DLC for cheap in the co-op soulslike's first major sale Elden Ring Nightreign Everdark Sovereign schedule If you thought your Elden Ring Nightreign suffering was over, think again
Read full update on Steam ↗To address the security vulnerability announced by Unity Technologies on October 3, 2025, an update to some pre-order bonuses, as well as the artwork & soundtrack application was distributed.The main game is not impacted by the security vulnerability and the update.Thank you for your understanding.
Read full update on Steam ↗Elden Ring Nightreign's Forsaken Hollows expansion arrives tomorrow, December 4th. Ahead of letting folks dive into Limveld's big hole and try out the new nightfarer classes, FromSoft have lobbed out the customary big patch. Read more
Read full update on Steam ↗New featuresAdded support for The Forsaken Hollows.If you own the DLC The Forsaken Hollows, it will be displayed in the lower right corner of the title screen.Added a display of the currently equipped relics in the Character Selection menu.You can check the effects of equipped relics by toggling the display.Added a feature to set names when registering Relics presets in the Relic Rites menu.Set names can be changed in the All Presets section.The order of presets for each character can now be changed in the All Presets section of the Relic Rites menu.In the Relic Rites menu, you can change the order of presets (but not the order of the character themselves) in the All Relics section.Added Deep Large Scenic Flatstone to the Collector Signboard shop.The map's layer display can now be toggled in the Results menu.The relics equipped by each player can now be displayed in the Results menu.R...
Read full update on Steam ↗Bug FixesFixed a bug where the progress from a disconnected Expedition in the Deep of Night mode (if no victory or defeat was reached) could sometimes carry over the next expedition and be reflected in the subsequent session’s results.Fixed a bug where the "launched an Expedition into The Deep of Night" status was not correctly applied to some party members when launching a multiplayer Expedition in the Deep of Night mode.Fixed a bug in multiplayer where the Relics displayed on the status menu for other players did not always match what they were equipped with when starting an Expedition.Fixed a bug in multiplayer where the "Dormant Power Helps Discover XXX” Relic Effect was not triggering when equipped or would trigger even when the player did not have the relevant Relic equipped.Fixed a bug in multiplayer where enemies would stop spawning, Graces could not be interacted with, etc.,...
Read full update on Steam ↗The ultra-chalenging Deep of Night mode has only been available in Elden Ring Nightreign for about ten days, but players have already identified a couple of areas where it could improve, and unfortunately ran into a nasty bug that could rob you of your victory. Read more
Read full update on Steam ↗Have you brought batteries for your torch? Good. Elden Ring Nightreign's Deep of the Night update's primed to arrive in the wee hours of tomorrow, September 11th, and there's a pretty hefty balancing patch to dissect before it arrives. I've cracked the notes open already and I'll be honest, I'm a bit surprised. Well, maybe concerned is the best way to put it. You see, the word increased is used an awful lot in relation to stuff you can do hurt an enemy. That seems fishy. Just what have you got planned to make lives miserable again once Deep of the Night drops at 2:30AM BST, FromSoft? Read more
Read full update on Steam ↗Balance Changes and Feature Updates Nightfarers AdjustmentsWylderIncreased Poise while casting Claw Shot.Increased Stamina damage dealt by Claw Shot to blocking enemies.GuardianIncreased Strength and Dexterity gain when leveling up.Increased the Steel Guard passive ability angle range.Increased the range of the Wings of Salvation Ultimate Art’s weapon portion.Increased the attack power of Halberd guard counters.DuchessIncreased Dexterity gain when leveling up.Increased the attack power of some Dagger attacks.Decreased the two-handed Dagger’s second heavy attack damage.This change does not affect charged attacks.Increased the duration of the Finale Ultimate Art.RaiderIncreased the Greataxe’s and Great Hammer’s ability to stagger enemies with attacks.Increased the attack range of the Retaliation skill.RevenantAdjusted the transparency of Revenant’s summoned spirits.Players can now pass...
Read full update on Steam ↗Elden Ring Nightreign will, very soon, get its higher difficulty mode - The Deep of Night. The game is clearly about to have a moment again. FromSoftware knows this, of course, so the developer decided to roll out a big update to tweak several things ahead of the new mode’s release. Read more
Read full update on Steam ↗Elden Ring Nightreign servers are back online following three hours of maintenance that kicked off earlier today in preparation for the release of the game’s latest update. Patch 1.02.1 has now rolled out across all platforms, and it’s another incremental one. Read more
Read full update on Steam ↗A new Elden Ring Nightreign update has just rolled out, introducing the much-requested two-player expeditions. Previously hit with a delay due to tsunami warnings, Elden Ring Nightreign patch 1.02 is now live on all platforms, and Fromsoftware has delivered quite a few welcome quality-of-life upgrades and UI improvements along with the ability to finally run in a duo queue. Read the rest of the story... RELATED LINKS: Elden Ring Nightreign system requirements Elden Ring Nightreign two-player mode confirmed, and it's coming very soon New Elden Ring Nightreign mod dials up the randomization to the maximum
Read full update on Steam ↗New features & improvementsAdded Two Player Expeditions.You may now start an expedition with two Players. To reflect this change, the “Expedition Type” setting name has been changed to “Number of Players.” The game balance will be adjusted to the current number of players.New filtering options have been added to the Relic Effect filter screen to allow a more precise selection of Relic effects. * To access the Relic Effect filter screen, press the left stick or the “4” key in the Relic Rites menu.If multiple effects are selected for one condition, relics that match any the selected effects will be displayed.If multiple effects are selected through multiple conditions, only relics that satisfy all conditions will be displayed. Increased the number of relic presets that can be registered to 100.Added a feature to sell and favorite acquired Relics in the rewards and purchasing menus.The p...
Read full update on Steam ↗Update: Elden Ring Nightreign's patch 1.02 is now live. You can check out the full notes here if you fancy, and otherwise say hello from me to whoever your duo expedition partner is. Original story continues below: Elden Ring Nightreign's patch 1.02, which'll deliver the Duo Expeditions players have been asking for, has had its deployment pushed back by a day due a tsunami warning. The update was orginally set to go out today, July 30th, but will now go out tomorrow, July 31st. The tsunami warning that's led developers FromSoftware to have to switch up their plans is one of many consequences of a massive earthquake off the coast of Russia's Kamchatka Peninsula. Read more
Read full update on Steam ↗Today was supposed to be a big day for Elden Ring Nightreign players everywhere. After months of wait, FromSoftware finally confirmed that Duo Expeditions would be arriving with the game’s next update. Read more
Read full update on Steam ↗Due to the tsunami warning following the earthquake near the Kamchatka Peninsula, we have decided to postpone the distribution of the 'ELDEN RING NIGHTREIGN' Patch 1.02, which was scheduled for today to tomorrow, July 31 (Thursday) after 10:00CEST | 1:00 PDT. Additionally, the second cycle of Everdark Sovereign, which was scheduled to start at 03:00 CEST | 18:00 PDT (7/30) tomorrow, will also be delayed until after the update file has been distributed. Thank you for your understanding. https://store.steampowered.com/app/2622380/ELDEN_RING_NIGHTREIGN/
Read full update on Steam ↗Bug FixesFixed a bug where the battle against the Everdark Sovereign Sentient Pest would get stuck and prevent players from completing the fight.Fixed a bug where the boss could appear outside the battle area during the Everdark Sovereign Sentient Pest fight.The version number of this update shown at the lower right corner of the Title Screen will be as follows:App Ver. 1.01.5 Regulation Ver 1.01.7Online play requires the player to apply this update. After downloading the update file, please restart the game and apply the update. Further updates will be distributed in the future for you to continue to enjoy ELDEN RING NIGHTREIGN more comfortably.Thank you for your patience, Nightfarers.
Read full update on Steam ↗FromSoftware has rolled out a new update for Elden Ring Nightreign. The patch’s arrival follows an hour of maintenance that took servers offline across all platforms. Today’s update is another small one, focusing entirely on bug fixes. Read more
Read full update on Steam ↗Nightfarers,A hotfix has been released for ELDEN RING NIGHTREIGN that temporarily adresses an issue where the battle against the Everdark Sovereign Sentient Pest would not progress under specific conditions. Additionally, several other issues concerning the Everdark Sovereign Sentient Pest have been identified, and will be adressed in a future update along with a permanent fix for the current issue. Thank you for your patience and understanding.
Read full update on Steam ↗We didn’t expect a new update this week for Elden Ring Nightreign, but the game just received a new one anyway. There was no downtime associated with this latest patch, but you obviously need to update your game to be able to matchmake with others. Read more
Read full update on Steam ↗Bug FixesThe Weapon Type will now be displayed in each Armament Information menu.Fixed a bug where matchmaking would continually fail after two players joined and left your team at the same time.Fixed a bug where the acquisition of the gesture “It's Raining!” through Multiplayer would not register properly.Note: You can obtain the gesture by meeting the conditions, even if you have met them before.Fixed a bug where playable characters might revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen.Fixed a bug where the background music in the Recluse Remembrance would not play properly when certain conditions were met.Fixed a bug where quitting the game incorrectly immediately after fulfilling the clearing conditions of the “Shifting Earth: Crater”, the “The Crater” achievement would not...
Read full update on Steam ↗General balance adjustmentsIncreased the chance of obtaining weapons with the madness status ailment. Bug FixesAdjusted the Whirlwind skill effect visibility when the Relic Effect “\ Increased duration for Character Skill” is active.Fixed a bug where the Demon Merchant would spawn near the Night's Tide when the Demon Merchant curse event was encountered.Fixed a bug where damage dealt to some enemies when destroying weak points created by Ironeye’s "Marking" skill was higher or lower than expected.Fixed a bug where the Lightning Damage received from enemies would be nullified when affected by the Passive Effect "Power of the Great Ancient Dragon" of the "Bolt of Gransax" weapon.Fixed a bug where the Ultimate Art gauge was filled more than expected when attacking some enemies.Fixed a bug where the Relic Effect “Switching Weapons Adds an Affinity Attack” did not properly reflect the attr...
Read full update on Steam ↗FromSoftware has brought Elden Ring Nightreign servers back online following three hours of maintenance that kicked off earlier today. The downtime was necessary to deploy the game’s latest patch, version 1.01.3, which is now available across all platforms. Read more
Read full update on Steam ↗Bug FixesFixed a bug where the Passive Effect “Add (Magic/Lightning/Holy) to Weapon”, when applied to a Bow, made the Physical attack power higher than expected.Fixed a bug where some non-direct attacks of specific weapons’ skills would inflict the attribute attack power and status ailment of the weapon.Fixed a bug where weapons with the “Projectile Damage Drop-Off Reduced” Passive Effect were not included in the loot pool of chests and felled enemies.Fixed a bug where the Demon Merchant would not appear when some conditions were met during the Personal Objective “Find the Demon Merchant in Limveld” of Guardian's Remembrance.Fixed a bug where Libra, Creature of Night would repeatedly perform some actions.Fixed a bug that caused the game to become unstable under some circumstances during the battle against Adel, Baron of Night.Fixed a bug where it was not possible to rescue a player wh...
Read full update on Steam ↗Earlier today, Elden Ring Nightreign servers went offline for an hour of maintenance to prepare for the release of a new patch. This one is on the smaller size, bearing the version number 1.01.2, so you know it’s not going to be massive. Read more
Read full update on Steam ↗12 positive · 1 negative.
20 positive · 4 negative.
18 positive · 6 negative.
14 positive · 3 negative.
20 positive · 4 negative.
33,225 concurrent players — the highest daily peak recorded at that point.