Store data
- UK price
- £10.49
- US price
- $12.49
- Positive reviews
- 64%
- Total reviews
- 1,951
- Release date
- 24 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
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| United StatesUSD · US | USD | US$24.99 | $12.49 | 50% | $12.49 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
| # | ||
|---|---|---|
| 01 | Getting your Feet Wet!Complete the Tutorial. | 73.3% |
| 02 | SEAL the Keel!Complete Campaign Job 1. | 41.1% |
| 03 | Upgrade Ahoy!Upgrade a ship. | 39.8% |
| 04 | Freshly Shipped!Buy a new ship. | 30.0% |
| 05 | Cargo CertifiedComplete the Crescentport Logistics Tutorial. | 24.4% |
| 06 | First ResponderComplete the TideGuard Tutorial. | 20.7% |
| 07 | Cargo HandlerComplete 10 Crescentport Logistics jobs. | 14.8% |
| 08 | On Course.Complete Campaign Job 2. | 12.9% |
| 09 | Right on the Spot!Dock at an assigned spot. | 6.4% |
| 10 | LifeguardComplete 10 TideGuard jobs. | 6.1% |
| 11 | Take what you can, give nothing back!Upgrade a ship to level 5. | 5.9% |
| 12 | Launch SequenceBuy the Drone. | 2.6% |
| 13 | Rules? What Rules?Ignore an assigned docking spot. | 2.0% |
| 14 | Making a Name.Raise one reputation rank in one harbour. | 1.8% |
| 15 | Heavy LifterComplete 25 Crescentport Logistics jobs. | 1.2% |
| 16 | Let the Crew Handle It.Use the automatic towing service to dock. | 1.1% |
| 17 | Crescentport Certified.Complete all Crescentport Logistics Challenges. | 0.9% |
| 18 | First Deal!Sell your first own Container. | 0.8% |
| 19 | Piece by Piece.Complete Campaign Job 3. | 0.7% |
| 20 | All Hands on Deck!Complete Campaign Job 4. | 0.6% |
| 21 | Dock DwellerSpend a total of 10 hours in the harbor. | 0.6% |
| 22 | Loud and ClearRespond to 10 radiocalls. | 0.6% |
| 23 | Sealed Delivery!Complete 50 Crescentport Logistics jobs. | 0.6% |
| 24 | Connecting the Dots.Complete Campaign Job 5. | 0.5% |
| 25 | Case Closed.Complete Campaign Job 6. | 0.4% |
| 26 | Docked & Done!Navigate to all ports. | 0.4% |
| 27 | Guardian of the SeasComplete 25 TideGuard jobs. | 0.4% |
| 28 | Legend of the Seas!Reach the highest Rank Global Reputation. | 0.3% |
| 29 | Sea What I Did There?Complete the Points of Interest Challenges | 0.3% |
| 30 | Ship Happens!Complete all Ship Challenges. | 0.3% |
| 31 | Tide Guard VeteranComplete all Tide Guard Challenges. | 0.3% |
| 32 | Crew Chief.Complete the Crew Challenges. | 0.2% |
| 33 | Fancy Fleet!Own all Ships! | 0.2% |
| 34 | Harbour Master.Complete all Harbour Challenges. | 0.2% |
| 35 | Odds & Ends.Complete the Misc. Challenges. | 0.2% |
| 36 | Around the World!Travel a total of 21,639 nautical miles. | 0.1% |
| 37 | Bulk Business!Sell 5000 t of your own dry bulk cargo. | 0.1% |
| 38 | Bulk Up!Sell 1 t of your own dry bulk cargo. | 0.1% |
| 39 | Captain CaffeineInteract with every coffee machine. | 0.1% |
| 40 | Container Captain!Sell 100 of your own Container. | 0.1% |
| 41 | Gas Giant!Sell 1 mio. m³ of your own LNG. | 0.1% |
| 42 | Liquid Gold!Sell 10000 m³ of your own LNG. | 0.1% |
| 43 | Navy Seal!Complete 50 Crescentport Logistics jobs. | 0.1% |
| 44 | Not an Inch Left.Load a ship to 100% capacity with your own goods. | 0.1% |
| 45 | Secrets of the DeepFind all mysteries of the sea. | 0.1% |
Thanks to some quick feedback from players, Hotfix #1 is now available on Steam. Fixes:-Fixed a crash related to the mission "Parking Spot".-Added the missing dock tag for Greenstar.-Fixed Parking Spot spawn locations for Greenstar.As a reminder, if you encounter bugs or issues while exploring the seas, please use the in-game report tool and provide as much detailed information as you can. This way the devs receive it directly and can investigate. More updates will follow, have fun out there on the water captains!
Read full update on Steam ↗Hey Seafarers, A new patch for Update #5 is live. This one brings 35 new achievements, stability improvements, and a handful of quality-of-life fixes. Patch notesFixed an issue that sometimes prevented the map from being closed.Added 35 new achievements.Fixed a rare crash that could occur when loading a save game after previously joining a multiplayer session.Charter boats can now be repaired manually.The “Practice Course” mission now grants rewards.Fixed an issue that sometimes prevented the bulk hatch screen on the Willy from being opened.Balancing: Players now receive a monetary reward when increasing their global reputation.Updated the localization. 💬 Share Your Feedback Thanks for all the reports and testing. If you run into anything odd after the patch, please report via the in-game bug report tool.We’ll continue reading your feedback now that the update is available to everyon...
Read full update on Steam ↗Ahoy, Seafarers!Early Access Update 5: The Co-op Crew Update is now live on the default branch!A huge thank you to everyone who joined us on the public_beta branch, tested the update early, reported issues, and shared their feedback with us.The main focus of the Co-op Crew Update is multiplayer. For the first time, you can form a crew with up to three other players and operate the same vessel together across selected cargo operations, firefighting missions, rescue missions, and more.Alongside multiplayer, the update introduces two new missions, expands the Free Trade system with LNG and bulk cargo, and includes several improvements addressing feedback and issues from the Career Update.Before we get into everything included in the update, take a look at the release trailer: 👥 Multiplayer is here!You can now create or join a multiplayer session with up to four players and operate the s...
Read full update on Steam ↗Ahoy, Seafarers!Early Access Update 5: The Co-op Crew Update is coming – and you can jump into the Open Beta right now!The main focus of this update is the introduction of multiplayer. For the first time, you can form a crew with up to three other players and operate the same vessel together across selected cargo operations, firefighting missions, and rescue missions.The update also introduces two new missions, expands the Free Trade system with LNG and bulk cargo, and includes a wide range of improvements addressing issues and feedback surrounding the Career Update.The Co-op Crew Update is now available on the public_beta branch. During the Open Beta, we will continue reviewing your feedback and working on improvements before the update arrives on the default branch on August 18.Before we get into everything included in the update, take a look at the announcement teaser: 👥 Multiplay...
Read full update on Steam ↗Ahoy, Seafarers!We've just published a small hotfix, addressing some balancing issues that were reported by the community. Thank you for sharing your feedback with us. We'll continue working on further fixes and improvements over the coming weeks, so please keep letting us know what you run into. See you on the horizon, Your Seafarer Team 🚣 P.S.: You can also join the conversation across our socials and on Discord.🌐 www.seafarergame.com 📸 Instagram 📘 Facebook 🐦 X 🎥 TikTok 💬 Discord
Read full update on Steam ↗Ahoy, Seafarers!After its time in Open Beta, our fourth major Early Access Update is now available on the main branch. First of all, thank you to everyone who jumped into the public_beta, tested the new systems, reported issues, and shared feedback with us. Your input gives us a clearer picture of what to keep improving as development continues throughout Early Access. The Career Update is all about giving progression in Seafarer more structure and making your own ships feel more connected to your long-term journey. This update introduces the new My Career system, expands the campaign with new missions, replaces EXP with reputation, improves inspection gameplay, and adds new features to make your time at sea feel more varied. For existing save games, this does not mean losing your progress. Existing levels will be transferred directly into the new reputation system, so if you’re at le...
Read full update on Steam ↗Ahoy, Seafarers!We’re back with our fourth major Early Access Update – and you can jump in right now to test it!The Career Update is all about giving progression in Seafarer more structure and making your own ships feel more connected to your long-term journey. This update introduces the new My Career system, expands the campaign with new missions, replaces EXP with reputation, and adds a few new features to make your time at sea feel more varied.For existing save games, this does not mean losing your progress. Existing levels will be transferred directly into the new reputation system, so if you’re at level 10, you will start at reputation level 10. Content that you’ve already unlocked or purchased will remain available. However, which contracts and opportunities are available may change as part of the new progression system.The update is now available on the public_beta branch. If e...
Read full update on Steam ↗Ahoy, Seafarers!Early Access Update 3, the Immersion Update, is now live on the default branch!Thanks to everyone who joined the open beta and shared their thoughts along the way.Before we dive into the details, take a look at our release trailer:🎬 The Immersion UpdateWith this update, Seafarer takes a strong step forward in how it feels to play. The Immersion Update focuses on making the world more alive, responsive, and engaging, while also expanding the campaign experience. Teddy has received a full overhaul, now appearing as a more rugged and experienced seafarer, complete with new voiceovers. He now adds more authenticity to our setting the newly reworked campaign, guiding you more naturally through your journey. Missions 1 and 2 have been fully reworked with new animation sequences and improved storytelling, while Mission 3 continues the narrative with a brand-new chapter. Toge...
Read full update on Steam ↗Ahoy, Seafarers!We’re back with our third major Early Access Update – and you can jump in right now to test it! The Immersion Update focuses on making Seafarer feel more alive. We’ve reworked the campaign, added a new mission, introduced new inspection gameplay, and expanded how the world reacts to you at sea. The update is now available on the public_beta branch. If everything goes well, we’re planning to release it on the default branch on April 30. Before we get into it, here’s a quick announcement teaser:🎬 Reworked Campaign + New Campaign Mission 3We’ve gone back and reworked Missions 1 and 2 with new animation sequences and more story-driven moments. On top of that, Mission 3 continues the story with a new chapter. Overall, the campaign should feel more cohesive and better paced now.🧔 Say Hello to Teddy 2.0Your trusted guide, Teddy, has received a complete overhaul. With a more...
Read full update on Steam ↗Ahoy, Seafarers!We've moved patch 0.2.6.1649 to the Default Branch. Patch Notes for Version 0.2.6.1649 Landscape UpdateNew Mission: Flaming FlotsamNew Mission: Medical AssistanceNew Gameplay: Distribute thermal blankets to rescued survivorsNew Gameplay: Currents affecting the speed of the boat, including a visual Current Map on the navigation mapNew clothing colour variants in Character EditorNPCs now have lip sync when talkingPile simulation for bulk cargoFlickering lights on ships during collisionsAim Assist on Bridge3D Navigation Marker for WaypointsImproved Echo SounderPerformance Improvements:Reworked Blueprint for Big TripDisabled certain shadow castingsReworked harboursKnown Issues:Female Captain without VO, shiversShipwrecked people cannot currently be rescued if the Grace is not at a full stopSome dialogues in the Crescentport Logistics Tutorial are only displayed in EnglishT...
Read full update on Steam ↗Ahoy, Seafarers!Patch 0.2.6.1649 is now available on the Public Beta Branch. ⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list Patch Notes for Version 0.2.6.1649 Landscape UpdateNew Mission: Flaming FlotsamNew Mission: Medical AssistanceNew Gameplay: Distribute thermal blankets to rescued survivorsNew Gameplay: Currents affecting the speed of the boat, including a visual Current Map on the navigation mapNew clothing colour variants in Character EditorNPCs now have lip sync when talkingPile simulation for bulk cargoFlickering lights on ships during collisionsAim Assist on Bridge3D Navigation Marker for WaypointsImproved Echo SounderPerformance Improvements:Reworked Blueprint for Big TripDisabled certain shadow castingsReworked harboursKnown Issues:Female...
Read full update on Steam ↗Ahoy, Seafarers!We have another patch for you, just in time for the weekend. It is now available on the Public Beta Branch. ⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list Patch Notes for Version 0.2.5.1606 Landscape 2.0Added new landscapes to increase immersion while maneuvering through the open seaFixed some wrong collisions in Crescentport NPCImplemented the first version of LipSync to every NPCMissionsThe new mission "Flaming Flotsam" is now available for the Archer and Lancer in MettingtonAdded warming blankets for shipwrecked people during the "Search and Rescue" missionAdded physics to bulkwares in bulk missions / Pile simulationShipsAdded a new gameplay setting in the menu to adjust the bowthruster strengthAdjusted the default strength of the...
Read full update on Steam ↗Ahoy, Seafarers!We've moved the latest beta patch onto the default branch!Patch Notes for Version 0.2.1.1539 Mission FixesResolved a blocker in the Inspection Mission related to the Fire Hose BoxFixed an issue where the Fire Hose Box interaction was not functioning correctlyUI/UX FixesFixed a bug where the tablet could no longer be opened after completing container missionsVehicle Fixes Fixed an issue where a truck could get stuck during container unloading in Drachdelen, preventing further offloadingImproved truck positioning behavior in Drachdelen – vehicles now maintain proper distance from the dockFixed an issue where trucks would stop driving after their container was loaded onto the ship As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience! See you on the horizon, Your Seafarer Team 🚣 P.S.: You can also join the conversation...
Read full update on Steam ↗Ahoy, Seafarers!Thanks for all your feedback for the Rescue Update! We have a small patch for you today, out now on the Public Beta Branch.⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list Patch Notes for Version 0.2.1.1539 Mission FixesResolved a blocker in the Inspection Mission related to the Fire Hose BoxFixed an issue where the Fire Hose Box interaction was not functioning correctlyUI/UX FixesFixed a bug where the tablet could no longer be opened after completing container missionsVehicle Fixes Fixed an issue where a truck could get stuck during container unloading in Drachdelen, preventing further offloadingImproved truck positioning behavior in Drachdelen – vehicles now maintain proper distance from the dockFixed an issue where trucks would stop...
Read full update on Steam ↗Ahoy, Seafarers!Our second major Early Access Update for Seafarer: The Ship Sim has officially set sail on the default branch. Thank you to everyone who has already tried out the new features during the Open Beta and left feedback! 🫶 The Rescue Update expands the world of Seafarer with search and rescue gameplay and adds two dedicated rescue vessels to your fleet for this purpose. Before we dive in, check out our release trailer:🛟 Answer distress calls with the Tide GuardWith this update, the Tide Guard – Seafarer’s coastguard faction – expands with search and rescue gameplay. Distress calls can come in at any moment, tasking you with locating shipwrecked survivors, assisting people overboard, and transporting them safely back to port.⛑️ Meet Salvation – The rescue flagshipTo aid with search and rescue missions, the Rescue Update adds two dedicated rescue vessels. Salvation serves a...
Read full update on Steam ↗Ahoy, Seafarers! Join GametechUK for the Early Access Update 2 release livestream of 𝐒𝐞𝐚𝐟𝐚𝐫𝐞𝐫: 𝐓𝐡𝐞 𝐒𝐡𝐢𝐩 𝐒𝐢𝐦 – showcasing the brand-new 𝐑𝐞𝐬𝐜𝐮𝐞 𝐔𝐩𝐝𝐚𝐭𝐞. 📅 February 19, 2026 ⏰ 4 PM CET 📺 Live on YouTubeDon’t miss your first look at the new content coming aboard!Your Seafarer Team 🚣
Read full update on Steam ↗Ahoy, Seafarers!We have a small patch for you today, out now on the Public Beta Branch.⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list Patch Notes for Version 0.2.0.1514 Fixed - Crashes in the TutorialsFixed - Occasionally the HUD displays are not updating correctly (rudder/throttle) - only visuallyFixed - If a castaway is drowning the mission does not fail, but can't get completed and needs to get restarted.Fixed - During Rescue gameplay the game crashes if the player does not manage to rescue all people in time As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience! See you on the horizon, Your Seafarer Team 🚣 P.S.: You can also join the conversation across our socials and on Discord.🌐 www.seafar...
Read full update on Steam ↗Ahoy, Seafarers!We’re back with our second major Early Access Update – and you can jump in right now to test it! The Rescue Update introduces search and rescue gameplay, two dedicated rescue vessels, and a range of new missions, events, and improvements. From pulling castaways out of the water to customizing your vessel’s appearance, this update expands life at sea in meaningful new ways. The update is now available for testing on the public_beta branch. If everything goes smoothly, the full release on the default branch is planned for February 19. Before we dive into the details, enjoy our small announcement teaser:🛟 The Rescue UpdateThis update expands the Tide Guard, the coastguard faction of Seafarer, with two new vessels and search and rescue gameplay. Whether it’s a distress call nearby or a shipwrecked survivor spotted on the horizon, it’s your job to respond and bring everyon...
Read full update on Steam ↗Ahoy, Seafarers!We have another small patch for you today, out now on the Default Branch.Patch Notes for Version: 0.1.2.1324 Player-Facing Fixes & Improvements Controls & GameplayImproved Bulk Crane Left / Right controls for more reliable operation.Adjusted Shovel Crane gamepad movement to feel less rigid and overly sensitive.UI & LocalizationFixed missing localization strings for bulk deliveries to:MettingtonDrachdelenCrescentportResolved multiple localization issues across the game.Improved Graphics Settings descriptions with clearer explanatory text.Stability & PerformanceIntegrated GPU (iGPU) startup crash prevention:Added detection for integrated GPUs.Players are now informed via an on-screen warning when running on unsupported hardware, preventing crashes on startup.Bug FixesFixed an issue where interacting with an NPC officer steering the vessel could cause them to clip into th...
Read full update on Steam ↗Ahoy, Seafarers!We have a small patch for you today, out now on the Public Beta Branch.⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list Patch Notes for Version: 0.1.2.1313 Bug FixesFixed an issue where the assigned officer could clip into the steering wheel.Resolved several localization issues across select missions.Improved and polished multiple lighting sources on the Lancer. As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience! See you on the horizon, Your Seafarer Team 🚣 P.S.: You can also join the conversation across our socials and on Discord.🌐 www.seafarergame.com 📸 Instagram 📘 Facebook 🐦 X 🎥 TikTok 💬 Discord
Read full update on Steam ↗Ahoy, Seafarers!We just released the latest patch on the Default branch, adding new machine-translated languages, interactable windshield wipers, and additional fixes. The issue with the mission Chapter 01: Helping Hands has also been resolved.🧭 Full ChangelogNew FeaturesAdded interactable windshield wipers to Bernhard, Rigid, Density, Archer, Lancer, and Herbert, allowing players to choose between different wipe zones and speeds. (More for Willy, NordicDuchess, and BigTrip coming in the next update)Added 9 new languages: Dutch, Italian, Spanish (Spain), Polish (Poland), Turkish (Turkey), Danish, Swedish, Russian (Russia), and Korean. (ML Translated. Native proofreading will happen later)Added visible mission difficulty indicators.Bug FixesFixed Container Load mission not loading in Quickplay.Fixed Chapter 02: Breadcrumbs for Breakfast canceling after fast travel.Fixed mission marker...
Read full update on Steam ↗Ahoy, Seafarers!We’re back with another patch, fixing some reported issues and bringing in a few new additions.⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list 🌍 New Languages added With this update, we’re adding several machine-translated languages to Seafarer. We want to be completely transparent about this: these translations were created with machine assistance so we could deliver them quickly to the many players in our community who have been asking for them. We hear you, and we wanted you to have access to the game in your language as soon as possible. Because these translations haven’t gone through full human proofreading yet, you may notice mistakes or odd phrases. If you spot anything that looks off, please let us know! Your feedback will hel...
Read full update on Steam ↗Ahoy, Seafarers!The first major Early Access Update for Seafarer: The Ship Sim has just docked on the default branch. A huge thank you to everyone who explored the LNG & Bulk Update during the Open Beta and already left feedback for us! 🫶 The LNG & Bulk Update is our biggest update yet, delivering three new vessels, new cargo gameplay, new events at sea, and lots of improvements and fixes thanks to your community feedback.Before we dive in, check out our release trailer:📦 The LNG & Bulk UpdateThis update expands the cargo and logistics gameplay for the Crescentport Logistics faction with three new vessels and two new cargo operation types. Let’s take a closer look!🛳️ Big Trip – Container shipping just got biggerMeet Big Trip, the largest container vessel in the world of Seafarer.Take command of towering container stacks and experience large-scale container logistics like never befo...
Read full update on Steam ↗Ahoy, Seafarers!We rolled out Beta Hotfix #5 last night to address some reported issues. Thank you to everyone testing the Open Beta and sending in feedback – it really helps us keep Seafarer sailing smoothly! 🫶⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list 🧭 What’s IncludedFixed issue with Latin American Spanish integrationgraphical animation issues on some female NPC faces has been fixedfixed visual bugs with tug boat NPVfixed visual bugs with big tripimproved bulk gameplay general polishing and bug-fixingaddressed user feedback on inspection gameplay 🌊 Thank You, Seafarers As always, thank you for your reports, suggestions, and patience. See you on the horizon, Your Seafarer Team 🚣 P.S.: You can also join the conversation across our socials an...
Read full update on Steam ↗Ahoy, Seafarers! Join GametechUK and the dev team for the Early Access Update 1 release livestream of Seafarer: The Ship Sim – showcasing the brand-new LNG & Bulk Update. The devs will also be answering your community questions live.📅 Tuesday, November 25, 2025 ⏰ 3 PM CET 📺 Live on YouTube: Don’t miss your first look at the new content coming aboard! Your Seafarer Team 🚣
Read full update on Steam ↗Ahoy, Seafarers!We’ve just rolled out Beta Hotfix #4 to address some reported issues. Thank you to everyone testing the Open Beta and sending in feedback – it really helps us keep Seafarer sailing smoothly! 🫶⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list 🧭 What’s IncludedImplementation of 4 new languages (Japaneses, French, Brazilian Portugese, Latin American Spanish)NPV density option in graphics options menu allows players to adjust the amount of non player vehicles in the game world to improve the performanceRebalanced rewards for cargo route jobsFixed ship swapping in the fleet menu (incl auto-purchase and FPS Drops)Improved gameplay and sound FX in bulk missionsGenerall UI fixes and polishing 🌊 Thank You, Seafarers As always, thank you for yo...
Read full update on Steam ↗Ahoy, Seafarers!Our first major Early Access Update has arrived on the horizon – and you can start testing it right now!The LNG & Bulk Update, adding new gameplay to the Crescentport Logistics faction, is now available on the ‘public_beta’ branch. If everything goes smoothly, the full release will arrive on the default branch on November 25.Before we dive into the details, enjoy our announcement teaser:📦 The LNG & Bulk UpdateThis update expands the cargo side of Seafarer with three new vessels and two new cargo operation types. Let’s take a look at what’s entering the port!🛳️ Meet Big TripBig Trip is a giant on the seas – fittingly named the largest container ship in the world of Seafarer. Command its immense deck, handle huge stacks of containers, and experience large-scale container shipping like never before.⚓ Meet Bulk Carrier WillyReliable, sturdy, and a little old-fashioned, B...
Read full update on Steam ↗Ahoy, Seafarers!The crew is back for the new week with Hotfix #3 which has now been moved from the Public Beta branch to the Default branch – thank you all so much for your support, feedback, and patience!As mentioned in our previous post, this update brings a handful of community-requested improvements, fixes, and quality-of-life updates to make your time at sea smoother.🧭 ChangelogBug fixes - reported by communityInspectionFixed issues that made it impossible to complete the missionEscortFixed issue that the escorted ship was very slow or even stopped movingHull damageFixed issue that ships took damage without reasonBorderless Window Mode becomes defaultThis should avoid several resolution issues that users have reportedAlt+Enter to activate/deactivate full-screen mode now also works in menus (try this if parts of the screen are black or cut off).Chinese LocalisationFixed some loca...
Read full update on Steam ↗Ahoy, Seafarers!The crew is back with Hotfix #3, now available for testing on the Beta Branch! This latest update continues our efforts to address community-reported issues and fine-tune your gaming experience on the seas.We’d love for you to give this build a try before it sets sail for all players on the Default Branch.⚓ How to Access the Beta BranchOpen Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list 🧭 What’s IncludedBug fixes - reported by communityInspectionFixed issues that made it impossible to complete the missionEscortFixed issue that the escorted ship was very slow or even stopped movingHull damageFixed issue that ships took damage without reasonBorderless Window Mode becomes defaultThis should avoid several resolution issues that users have reportedAlt+Enter to activate/deac...
Read full update on Steam ↗Ahoy, Seafarers!Hotfix #2 for Seafarer: The Ship Sim has been moved from the Public Beta branch to the Default branch – thank you all so much for your support, feedback, and patience!As mentioned in our previous post, this update brings a handful of community-requested improvements, fixes, and quality-of-life updates to make your time at sea smoother: Changelog: Graphics & PerformanceMotion Blur OptionIncluded option to turn Motion Blur in the Graphics Setting on/offFPS cap in quickplayIssue with a FPS cap in the quickplay missions has been addressedPerformancePerformance optimization in tutorial cutscene and tutorial MissionSystemDeletion of User ProfileMany users reported issues to delete their profile. This has now been addressed with a better explanationStabilityFixed a random crash triggered by weather changeControlsInvert MouseOption to invert the Mouse has been implementedVesse...
Read full update on Steam ↗Ahoy, Seafarers!As promised, the crew has returned to port with Hotfix #2, now available for testing on the Beta Branch. This hotfix addresses several community-reported issues and adds a few requested options to make your time at sea smoother. We’d love for you to try it out and share your feedback before it goes live for everyone.To access the beta branch, please follow these steps:Open Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list Here’s what’s included: Graphics & PerformanceMotion Blur OptionIncluded option to turn Motion Blur in the Graphics Setting on/offFPS cap in quickplayIssue with a FPS cap in the quickplay missions has been addressedPerformancePerformance optimization in tutorial cutscene and tutorial MissionSystemDeletion of User ProfileMany users reported issues to delet...
Read full update on Steam ↗Ahoy, Seafarers!Your reports have reached our shores — and the crew is hard at work preparing Hotfix #2, sailing your way next week (weather permitting ⛵). Here’s what’s currently on deck: Graphics & PerformanceMotion Blur OptionIncluded option to turn Motion Blur in the Graphics Setting on/off.SystemDeletion of User ProfileMany users reported issues with deleting their profile. This has now been addressed with a better explanation.ControlsInvert MouseOption to invert the Mouse has been implemented. Bug fixes - reported by communitySeating Position on Herbert adjustedLoans under 100 Cr can now be paid back…and more community-reported fixes and improvements. We’re also investigating several crash reports and hope to include additional stability fixes in this update. Thank you for your continued feedback and patience — it truly helps steer Seafarer in the right direction. Expect more de...
Read full update on Steam ↗Ahoy, Seafarers! Our first hotfix for Seafarer: The Ship Sim has been moved from the public beta branch to the default branch – thank you all so much for your support!Please update your game to ensure you're on the latest version.This Hotfix #1 focuses on improving performance and providing a solution for issues with fuel management. As mentioned in our most recent blogpost, we're also working on long-term performance improvements.We're continuing to work hard on additional improvements and bug fixes based on your reports, and are of course already working hard on EA Update #1.A huge thank you to all of you for setting sail with us, sharing your experiences, and helping us refine Seafarer: The Ship Sim. Here's today's changelog:Changelog – Hotfix #1 Graphics & PerformanceNVIDIA DLSS IntegrationNVIDIA DLSS is now availableNew Default Graphics SettingsEnabled: FSR, Frame Generation, Ups...
Read full update on Steam ↗Ahoy, Seafarers! As promised, our first hotfix for Seafarer: The Ship Sim is now live – and available as part of the Public Beta Branch.To access the beta branch, please follow these steps:Open Steam and go to your Library Right-click on Seafarer: The Ship SimClick Properties Select the Betas tab Choose 'public_beta' from the dropdown list Hotfix #1 focuses on improving performance and providing a solution for issues with fuel management. As mentioned in our most recent blogpost, we're also working on long-term performance improvements.Should we not spot any major issues resulting from the beta, we currently plan to move the version to the default branch next week.Thank you so much for your feedback – it’s been incredibly valuable in helping us chart the course forward.Please feel free to provide your feedback regarding the Public Beta in our dedicated Beta Forums, and across our soci...
Read full update on Steam ↗224 concurrent players — the highest daily peak recorded at that point.
Thanks to some quick feedback from players, Hotfix #1 is now available on Steam. Fixes:-Fixed a crash related to the mission "Parking Spot".-Added the missing dock tag for Greenstar.-Fixed Parking Spot spawn locations…
Release date supplied by the Steam store.
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