Store data
- UK price
- £11.29
- US price
- Awaiting regional check
- Positive reviews
- 86%
- Total reviews
- 90
- Release date
- 12 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Last sampled 13 Nov · 21:20 UTC
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 74 | — | — | 47 | — |
| November 2026 | 74 | — | — | 47 | — |
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| IndonesiaIDR · ID | IDR | IDR 99,999 | Rp 84 999 | 15% | Rp 84 999 | No change recorded |
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| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Powerful plays tire your fingers. Heavy moves raise cramps that limit options until you recover, turning every play into a tradeoff: burst the boss down now, or conserve for a longer fight. Corruption creeps across the map, tempting you with potent rewards while it twists the dangers you face. Choose artifacts, shape your hand, and push deeper into the map where the rules stay simple, but the choices never are.
Combat is built around immediate, clear choices: pick a Sign, punish the right target, and capitalize on mistakes. Bait and counter - it’s Rock, Paper, Scissors elevated into tense, combo-driven duels.
Cards change how Signs behave and interact. Collect, upgrade, and combine cards to craft a hand that solves the problems enemies throw at you. Each upgrade brings you closer to greatness.
Big moves hurt your fingers. Every heavy play increases cramps and reduces options until you recover, forcing decisions: spend big for a win now, or pace yourself for survival.
Corruption offers massive boons at a cost, and artifacts bend the rules in unexpected ways. Be smart about what power to grab - and when it’s best to resist the temptation altogether.
Rock, Paper, Scissor Combat. Simple rules, where each Sign counters another, forming the core of every encounter and shaping all deck and strategy decisions
First Person Deckbuilder Roguelike. Experience the tactical depth of a deckbuilder as a duelist, not a person slamming cards on the table
Customize Your Hand. Each card can have up to three modifiers. Combine it right and turn your gestures into nukes
Play in Style. Pick your faction and solidify your play style: deliver heavy damage with Scissors, play defensively with Rock or stuck buffs with Paper
Reach Into Corruption. Corruption disrupts the game, bringing the fourth unbeatable element to the table. This power comes with a hefty price though
Eternity is at your fingertips. Can your hands handle it?
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | First Gem Placed | 93.3% |
| 02 | First Mani Spent | 87.2% |
| 03 | First Death | 77.6% |
| 04 | First Ultra Card | 75.1% |
| 05 | First Warlord Kill | 74.1% |
| 06 | 10 Artifacts Picked | 71.1% |
| 07 | First Dragon Kill | 56.1% |
| 08 | Bully | 53.0% |
| 09 | First King Toad Kill | 51.5% |
| 10 | Mani Spent 50 | 49.5% |
| 11 | 50 Gems Placed | 46.6% |
| 12 | First Mother Kill | 46.5% |
| 13 | Kill With Cramp | 37.5% |
| 14 | 50 Artifacts Picked | 36.5% |
| 15 | 50 Enemies Killed | 36.1% |
| 16 | Kill With Drawing | 35.0% |
| 17 | Stun Applied 100 | 33.0% |
| 18 | 50 Shield In Match | 26.4% |
| 19 | Dodge Streak 5 | 24.8% |
| 20 | Mani Spent 250 | 22.6% |
| 21 | First Cds Run | 19.6% |
| 22 | Ge 3 Trinity | 18.0% |
| 23 | Mani Spent 500 | 15.4% |
| 24 | Won With 1 Hp | 15.4% |
| 25 | Max Cds 1 | 15.3% |
| 26 | First The Source Kill | 15.2% |
| 27 | Dealt 100 Damage | 14.0% |
| 28 | Applied Ge 100 Bleeding | 13.0% |
| 29 | Self Damage Run 25 | 10.4% |
| 30 | Ge 15 Empower | 9.8% |
| 31 | Started Runs 33 | 8.9% |
| 32 | Tree Completed | 7.6% |
| 33 | 250 Enemies Killed | 6.9% |
| 34 | No Shield Run | 6.9% |
| 35 | Beaten All Blades Artifacts | 6.5% |
| 36 | The Source Beaten No Losing | 6.3% |
| 37 | Beaten All Stone Artifacts | 5.7% |
| 38 | Max Cds 5 | 5.6% |
| 39 | No Damage Run | 5.5% |
| 40 | Beaten All Parchment Artifacts | 5.2% |
| 41 | All Artifacts Picked | 2.5% |
| 42 | 10 The Source Kill | 2.4% |
| 43 | Beaten By Slimey | 2.4% |
| 44 | Max Cds 10 | 2.2% |
| 45 | All Gems Picked | 1.6% |
| 46 | 500 Enemies Killed | 1.5% |
| 47 | Current Cursed Artifacts 5 | 0.9% |
| 48 | 25 Run Wins | 0.8% |
| 49 | Min Cds 10 | 0.8% |
| 50 | 100 Run Wins | 0.2% |
Heyo everyone! We're incredibly excited to finally share the news: Handmancers is leaving Early Access and launching in version 1.0 on November 12! 🎉A new playable class, new encounters, Artifacts, and much more are coming with the full release!It's been quite a journey since our Early Access launch in May, with countless Rock-Paper-Scissors battles and tons of valuable feedback from the community!Over the past few months, we've been adding new content, improving existing systems, and refining the game based on your feedback. Version 1.0 brings everything together, completes our Early Access roadmap, and introduces some of the biggest changes to Handmancers yet! Watch the Release Date Trailer:What's Coming in Version 1.0?A New Playable Class A brand-new class is joining the roster! Discover a fresh approach to Rock-Paper-Scissors combat, experiment with new mechanics, and find powerf...
Read full update on Steam ↗Heyo everyone!The second major Handmancers Early Access update is now live on SteamBuilt directly around community feedback gathered since the last update, this patch introduces a wide range of improvements across gameplay systems, visuals, and balance. A new event, Soul Training, has been added to grant players more agency in their game choices. Corruption Spread has also been overhauled, changing how Corruption Base Damage scales with introduced downside for corrupted cards to permanently reduce Max HP, giving the mechanic clearer trade-offs and consequences.Visually Artifacts are now displayed as actual rings on the character's hand, and the Map has received a graphical upgrade for improved clarity.Watch the Early Access Major Update #2 Trailer: Patch NotesGameplay\ “Soul Training” event added.\ “Temple of Trinity”.Now grants different boons based on the chosen faction.\ “Corruptio...
Read full update on Steam ↗Heyo everyone! If you’ve been waiting for the right moment to jump into the world of Handmancers, now is a great time to do it. The game is available with a 20% discount as we continue building and improving the Early Access version together with the community. Major Update #2 is coming really soon We’re also happy to share that the second major Handmancers Early Access update is in active development and is planned to arrive at the end of June. This next update will bring a fresh wave of improvements and additions to Handmancers as we continue expanding the Early Access version of the game.Thank you for all the support, reviews, feedback, bug reports, and balance discussions. Your feedback genuinely helps shape the future of Handmancers, and we’re excited to keep improving the game throughout Early Access!Please keep sharing your thoughts with us on Steam and Discord - it really help...
Read full update on Steam ↗Heyo everyone!The first major Handmancers Early Access update is now live on Steam.This patch focuses heavily on community feedback gathered since launch and includes gameplay overhauls, quality-of-life improvements, visual feedback upgrades, balance changes, bug fixes, and one of the most requested features: multiple save slots.Thank you again for all the support, feedback, bug reports, balance discussions, and for helping Handmancers reach 95%+ positive reviews on Steam so quickly after launch. We’ve been reading everything closely and this is only the beginning of the Early Access journey.Patch NotesSystem\ Different Save System slots added.Skip Cutscenes Button added in settings.Loading screens reduced in MANUM.MANUM exit user experience improved. Gameplay\ SPRINT:Normal SPRINT doesn’t discard CRAMPs.\ Loot:Curo is now separate from the loot reward options.Confirm Button added dur...
Read full update on Steam ↗Thanks so much for sharing your feedback!We just uploaded version 0.1.5, that fixes even more stuff and solves some unwanted behaviour we have been meaning to fix for some time now.With that we continue working on our first major step towards completing the Roadmap we promised ahead of Early Access. Please continue to let us know if you run into any problems. The best way to so is our Discord.Now, Changelog for 0.1.15SystemRemoved Fullscreen mode on Steamdeck that was causing screen ratio issues and stretchingAdded "Testing" Beta Branch with experimental features and changes\ Placed gems and artifacts now only count towards achievements when completing lootGameplay\ Removed white screen flash in the transition between combat and loot\ Clicking “back” multiple times was causing unwanted behaviour\ After refunding certain items, player stats weren’t visually reverted to their original v...
Read full update on Steam ↗Thanks so much for sharing your feedback!Here are the improvements we made to the game today:SystemFixed cloud saves on Mac OSGameplay\ Ring of Terror behaviour fixed, now it actually reduces Max HP correctly\ “Good Stuff” button was unclickable after auto-skip of Corruption Card upgrade animation\ When changing boss phase, hover animation broke making it impossible to check descriptions\ It was possible to drag and move certain scenes with menu settings openedGame Speed settings now show current Game Speed modifier“Trade Places” description typo fixed“Boom” description typo fixed\ Descriptions fixedPlease do keep feedback coming! We read every review and message on Discord and working hard to make your experience with Handmancers even better.58BLADES
Read full update on Steam ↗74 concurrent players — the highest daily peak recorded at that point.
5 positive · 1 negative.
59 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
2 positive · 1 negative.
1 positive · 0 negative.