Store data
- UK price
- £23.45
- US price
- Awaiting regional check
- Positive reviews
- 72%
- Total reviews
- 847
- Release date
- 15 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 772 | — | — | 575 | — |
| October 2026 | 772 | — | — | 575 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN!
An evolution of the FROSTHAVEN board game experience, the dark fantasy tactical RPG serves as a spiritual successor to Gloomhaven and is developed by Snapshot Games. Players can expect deep mechanics and challenging yet immensely satisfying gameplay both in Single Player and Co-Op Online Multiplayer. Seasoned veterans of the original board game or Gloomhaven will feel right at home venturing into the unforgiving and treacherous northern frontier of FROSTHAVEN. Newcomers can start their first adventure with difficulty modes tailored to their skill level. Improved UX and quality-of-life features will ensure all players can enjoy their experience.
The brand-new character classes, each featuring unique playstyles and abilities, makes it so that every decision matters. Players must balance risk and reward, working towards the best synergies between the classes comprising their party. Carefully managing resources is paramount to progress through a gripping campaign, set in a vast world filled with menacing enemies and diverse environments.
UNIQUE CHARACTERS - Choose from six starting character classes—including the Banner Spear, Boneshaper, Drifter, Geminate, Blinkblade, and Deathwalker
Additional classes will be unlocked as you progress your campaign
Each class features its own unique abilities and playstyle to master
DEEP, TACTICAL COMBAT - Engage in deep, tactical turn-based combat, testing your skills against an array of new enemies and formidable bosses
Utilize an ability card system that requires careful planning to unleash devastating attacks, execute powerful combos, and try keeping your party members alive
BUILD YOUR OUTPOST - Manage the Outpost, constructing and upgrading various buildings, unlocking new game features and mechanics
A STUNNING WORLD TO EXPLORE – A stunning art style, highly detailed models and textures, and expressive animations all bring the world of FROSTHAVEN to life
Be ready to explore diverse biomes, changing seasons, and dynamic environments as your adventure progresses
CO-OP ONLINE MULTIPLAYER – FROSTHAVEN supports 2-4 players so you can play with your friends anywhere and at any time
| # | ||
|---|---|---|
| 01 | In The Nick of TimeRepelled the Algox attack on Frosthaven | 63.4% |
| 02 | Firepepper | 30.2% |
| 03 | Brummix Tracks Tyro | 29.8% |
| 04 | Charged Core | 29.3% |
| 05 | Bug in a Jar | 26.8% |
| 06 | Just SlideMoved for 500 hexes with a hero | 26.6% |
| 07 | Into the ForestDestroyed the Ravens' Nest | 21.8% |
| 08 | White DeathDealt a total of 1000 or more damage with a hero | 21.3% |
| 09 | Warchief Denied | 18.1% |
| 10 | Empty Jar | 14.3% |
| 11 | Shard Seeker | 13.6% |
| 12 | Unfettered Allies | 12.3% |
| 13 | StatueReached maximum morale | 11.3% |
| 14 | Uncharged | 10.6% |
| 15 | Harvest Festival | 10.2% |
| 16 | PortcullisBuilt a portcullis | 5.1% |
| 17 | Brummix Scout | 4.6% |
| 18 | StageBuilt a stage | 4.2% |
| 19 | Blue Well | 3.6% |
| 20 | Friend of the Frostspeakers | 3.0% |
| 21 | Destroyer of the Icespeakers | 2.8% |
| 22 | Crown United | 2.4% |
| 23 | Brummix Tracker | 2.2% |
| 24 | Unfettered Deactivated | 2.2% |
| 25 | Red Well | 2.1% |
| 26 | Friend of the Fish King | 1.7% |
| 27 | Destroyer of the Snowspeakers | 1.4% |
| 28 | Friend of the Icespeakers | 1.1% |
| 29 | Brummix Authority | 1.0% |
| 30 | Friend of the Snowspeakers | 0.8% |
| 31 | Ice Spike | 0.4% |
| 32 | Brummix Whisperer | 0.3% |
| 33 | Centurion of the NorthCompleted the Main Campaign at Normal difficulty | 0.1% |
| 34 | Explorer of the NorthCompleted the Main Campaign at Story difficulty | 0.1% |
| 35 | Legate of the NorthCompleted the Main Campaign at Brutal difficulty | 0.1% |
| 36 | Prefect of the NorthCompleted the Main Campaign at Veteran difficulty | 0.1% |
| 37 | Saint of the NorthCompleted the Main Campaign at Unfair difficulty | 0.1% |
| 38 | Tribune of the NorthCompleted the Main Campaign at Hard difficulty | 0.1% |
❄️ THE FULL 1.0 VERSION OF FROSTHAVEN IS HERE! The wait is over! We're thrilled to announce that FROSTHAVEN is officially available today on PC (Steam & Epic Games Store), bringing the complete digital adaptation of Isaac Childres and Cephalofair Games' acclaimed board game to PC.After a year in Early Access, we're excited to invite both seasoned veterans and new adventurers to experience the full campaign, discover all 17 playable heroes, and brave the unforgiving northern wilderness. This release brings together all the content introduced during Early Access, alongside a wealth of new features, improvements, and refinements that make this the most complete Frosthaven experience yet.Whether you're returning to continue your journey or preparing to lead your first expedition, there's never been a better time to venture into the frozen North!⚔️ What's New in Frosthaven 1.0?The full rel...
Read full update on Steam ↗FROSTHAVEN 1.0 - New Content and Improvements Version 1.0 introduces the remaining campaign content and several new features and improvements to the digital adaptation of FROSTHAVEN. Below is an overview of the additions included in this update. New Content and features Complete Story CampaignThe full FROSTHAVEN campaign is now available, including the final chapter.The complete story can now be experienced from beginning to end.Final Playable HeroThe final hero joins the roster, bringing the total number of playable heroes to 17.New Opening CinematicA new cinematic introduction has been added to establish the setting and introduce the journey into the Frozen North.Hero Unlock VideosDedicated videos have been added to accompany hero unlocks, introducing the heroes and their unique playstyles.Fully Implemented CodexThe Codex is now fully implemented, providing in-game information about...
Read full update on Steam ↗Features Added special rules to another big batch of Quests. Split some abilities into parts so that their effects execute one after the other: Bannerspear - Hold The Line - Top Action, Taunting Howl - Top Action Drifter - Vile Assault - Bottom Action, Prudent Preparation- Top Action , Shockwave - Bottom Action, Ever Forwards - Top Action, Survivalist - Bottom Action, Consume Stamina - Bottom Action Blinkblade - Reverse the Flow - Bottom Action Fist - Fury of the Mountain - Bottom Action, Piercing Pummel - Top and bottom Actions, Draw of the Bedrock - Top and Bottom actions, Crushing Crystals - Bottom Action, Frozen Over - Top Action, The Mountain’s Fist - Top Action, Packed Solid - Bottom Action, Thick Frost - Bottom Action, Shattering Blow - Bottom Action, Draw Strength - Top Action, Bring Down the Mountain - Bottom Action. Deathwalker - Pulled Across - Bottom Action Geminate - Iceb...
Read full update on Steam ↗Features Implemented a redesign of the initiative tracker. Major Fixes Fixed an issue that was causing the game to be stuck when a saved game in a scenario is loaded. Fixed a number of Multiplayer desyncs happening when using undo action or short rest. The game no longer softlocks when negating the Obelisk damage with two cards from the discard pile in Quest 65 “A Strong Foundation”. The game no longer crashes in Quest 33 “Thawed Wood” after moving a rune on round restart. No crash occurs when you don't dismiss your summons before performing a short rest, redrawing a card and taking lethal damage. No softlocks occur anymore when the Bottom Action of “Deepening Despair” is performed with at least one shadow placed on Icy Terrain tile. Fixed an error that was occurring when trying to quit out a Quest. Fixed a critical error that was occurring when relocating a water tile destroyed by th...
Read full update on Steam ↗Features Reworked the ally damage prevention screen Major Fixes Fixed a softlock that was occurring when the Fish King narrative starts from you forcing his movement over a hazardous terrain in Quest “Flotsam”. Fixed Multiplayer desync scenarios. Sap speed top action no longer ends in an error when used against 2 targets. In Quest 27 “Depths of Delirium”, opening the doors as the Blinkblade with a combination of the top action of Reverse the Flow” and bottom action of “Quantum Uncertainty” no longer results in an error. The Game no longer crashes after the challenge “Sleep Thrashing” is activated on an allied unit. In Quest 78 “The Lurker Problem”, eliminating a marked enemy by forcing its movement into a trap no longer results in an error. The top action of the Trap card “Proficient Hunter” can no longer activate on a hex without a trap. No softlock occurs when you draw +10 with adva...
Read full update on Steam ↗Major Fixes Fixed a number of Multiplayer desyncs. Fixed desyncs connected to the undo feature. Quest 19 “Skyhall” no longer crashes when started. Quest 90 “Frozen Treasure” no longer shows an error on round end when one of the characters dies. Moving an enemy onto a hazardous terrain in Multiplayer while a persistent bonus from the Meteor card “Return to the source” is active, no longer softlocks the game. No softlocks appear in Quest 10”Crystal Enclosure” when trying to teleport or use a movement ability to the next room. No errors occur anymore when playing with the challenge “Sleep Thrashing”. Fixed a Multiplayer game crash on Quest 82 “Expedition North”. In Quest 33 “Thawed Wood” the game no longer crashes when attempting to place a trap between a monster and an activated rune. If the Flesh Bomb dies from platform damage in Quest 16 “Derelict Elevator”, while another unit receive...
Read full update on Steam ↗Major Fixes In Quest 57 “Sanctuary of Snow” in Multiplayer, performing the “Tome of Time” item ability no longer ends up in a softlock. In Multiplayer a softlock no longer occurs when selecting and unselecting the card ability of the Deathwalker card “Fluid Night”, before accepting damage to use “Mirrored Armor”. The Player no longer gets a prompt to trigger “Biting Gauntlet” while stepping over hazardous terrain, and a softlock no longer occurs. When using the top action of the Bannerspear card “At all costs” the game no longer stutters. Fixed a Desync in Multiplayer that was occurring when the host and clients select/deselect infusions while a Boneshaper performs the top action of “Flersh shield”. Ending movement on a trap while benefiting from the Active Bonus of the Trap card “Spring-Loaded” no longer softlock the game. The game no longer crashes after a blow from a dynamite charg...
Read full update on Steam ↗Major Fixes Fixed some desyncs that were happening after using the undo action. If you select 2 abilities that let you play a card, now you can play the same card you already selected without any errors appearing. An error no longer occurs when the Snowdancer perk “Blinding Flurries” gets activated after a door gets opened with narration. An error no longer occurs when opening a door in Quest 109 “Furious Factory” and taking damage from one of the Laser Spires. An error no longer occurs when Winter Outpost event 72 is being triggered. Loading a save made during an outpost attack phase no longer softlocks the game. Fixed some Multiplayer related desyncs. In Quest 107 “My Private Empire” walking over the plate in Multiplayer can no longer result in a softlock. Minor Fixes Enemies can no longer be displayed twice in the Quest display menu on the World Map. The Bannerspear perk “Into the...
Read full update on Steam ↗Features Configured all “target all” abilities to auto-select all available targets in its specific range and to be able to de-select unwanted targets of the ability. Quest loot table has been added in the quest info panel during tactical. Major Fixes The combination of the Meteor cards “Living Magma”, “Return to the Source” and “Feed the Beast” no longer causes a softlock. Fixed a crash that was occurring when reloading a save in which you had undone a movement ability while skipping the Bathysphere movement in Quest 49 “Beneath Sea and Stone”. No softlock appears anymore when Coral infuses the top action of its card “Drown beneath the Waves”. Fixed Multiplayer desyncs occurring when using the undo feature. Fixed a crash that was occurring when trying to burn 2 cards in one rest. The game no longer crashes when Shackles becomes exhausted with his “Last laugh” perk. The game no longer...
Read full update on Steam ↗Features Traveling Merchant Rework - The Traveling Merchant will now appear as a separate interactable button on the quick access bar during the Outpost phase. Each hero can buy up to 1 item per visit of the merchant. The Merchant will no longer sell any resources. Enabled Quest 111 Ice Cave - digital redesign done on the final phase of the quest.Hero Fixes Shackles Fixed a softlock that could occur when Blood Ritual granted negative conditions through abilities targeting both allies and enemies. Fixed Chained by Spite remaining permanently active at the start of the next turn. Fixed HP prediction disappearing when selecting a target for Pleasure in Pain. Blinkblade Fixed Precision Timing incorrectly displaying a Move enhancement on its bottom action. Fixed edge cases where eliminated monsters copied by Fractured Timeline could prevent quest completion. Fixed Kinetic Transfer gaining...
Read full update on Steam ↗Major Fixes Fixed an issue not letting players change an already selected favor after restarting the quest in which they were selected. Damaging the console using a top or bottom action in quest 94 ”A Grand View” no longer softlocks the quest. Minor Fixes Fixed a VFX issue in Quest 17 “Haunted Vault” with the Spectral Helper. In Quest 72 “A Giant Block of Ice” the Ice Block can now correctly be pushed onto the highlighted green tile when it is adjacent to it.
Read full update on Steam ↗Features Added Special Rules to Quest 54 "Among the Wreckage", added in Update 3 Major Fixes The Fist card “Gift of the Mountain” no longer gives an error screen when attacking using the special modifier from the perk “Chilling Blow”. А softlock no longer occurs in Quest 85 “Deadly Pastimes”, when ending a movement ability adjacent to the spring. Transfering using the Adaptive Programing perk while the top action of the Prism card “Code Geminate” is active, no longer ends up in a softlock. Using the Shackles card “Wave of Anguish” with Circlet of Eyes no longer freezes the game. An error no longer shows when Blinkblade uses the top action of “Flashing Flurry” together with Glancing potion and Curse Roll while having the optimism or foul luck challenge active. The Tutorial can no longer get blocked by the restart round button. The top action of the Trap card “Spring Loaded” results in...
Read full update on Steam ↗Feature Added a difficulty marker on all currently available quests. Major Fixes Attack with Rolling Modifier of Spiritbound Falchion no longer soft locks the game The Kelp card “Black Scythe” top action, combined with “Sword of Mastery” no longer can result in a softlock. The Coral card “Endless Cycle”, no longer softlocks the game if you use the top action with 0 active tides. The game no longer crashes when teleporting or jumping on a healing trap. Using Studded Leather Armor while a Lurker Clawcrusher attacks you with “Smash Armor” no longer leads to a crash. The game no longer crashes on Quest 32 “Ravens Roost” when the Frozen Corpses are supposed to transform. Fixed some desync issues connected to the undo feature. Minor fixes The Lurker Clawcrusher Elite card “Smash Armor” has been adjusted to calculate damage correctly. Leather Armor now gives disadvantage to attacks with an e...
Read full update on Steam ↗Hotfix for Into the Abyss Fixed an issue causing the attack modifiers enabled with the ambiguity options to not be synced in Multiplayer. Fixed an issue causing Update 3 challenges to not show up for old campaigns. The game no longer freezes when both attack modifier ambiguity options are enabled and you use a grant/mind control ability.
Read full update on Steam ↗Minor fixes Added some missing icons for consumes, infusions and status effects. Fixed a bug in Quest 59 "Call of The Harbinger" where the boss room is revealed from the beginning of the quest.
Read full update on Steam ↗Features Reverted all icons to their legacy Frosthaven variant with the exception of Stun, Light element, Invisible and Regenerate! One-handed item slot is now locked when you have a two-handed item equipped. Combined all mandatory abilities in actions to be a part of another ability with one Activation. Major fixes Fixed an error that was occurring when summoning a skeleton with the Boneshaper card “Bone Dagger”. The game no longer gets softlocked if a character escapes at the same time as HE-RO-ICS in Quest 92 “Sinking Ship”. Fixed an error “Could not process Attacking” that is displayed after a character is killed by a Living Bones Elite in Quest 118 “Lurker Necromancy”. Fixed a Multiplayer error that was occurring when a client was able to incorrectly receive damage for another client. Exhausting from lack of cards with the Boneshaper, no longer results in a Critical error screen....
Read full update on Steam ↗Fixes The Blinkblade card "Double Time" now correctly doubles all fast effects when used while in fast state. The Blinkblade card "Double Time" no longer causes a desync if you use the undo feature after using "Double Time" to double your fast effects.
Read full update on Steam ↗Major fixes The game no longer gives an error when deactivating spyglass on a multi target attack. The game no longer softlocks when using the meteor card “Swelter” bottom action. Fixed desyncs due to usage of the undo feature. Fixed a crash that occurred when Shackles plays a third card due to Summer Road Event 44. Fixed a softlock with Boots of Transference when trying to finish a jump move on a trap. Fixed a crash in Quest 51 “Orphan’s Halls” that was occurring when a hero moves. Data Drive no longer causes a critical error when used. Fixed an Exploit that was inflating the Shambling skeleton stats after it was enhanced. Fixed a crash that was occurring when a Shambling Skeleton died. Fixed a softlock caused by the Snowflake card “The Spirits Call” using Energizing Baton after skipping the first part of the bottom action. Fixed a few Multiplayer issues when a client joins while the...
Read full update on Steam ↗Major Fixes The game no longer softlocks when capturing Oozes in Quest 84 “Here there be Oozes”. Fixed Multiplayer desyncs that are occurring when using the Fast Rollback Undo feature. The game no longer softlocks when transferring to a summon using the Prism perk “Improvise”. The game no longer crashes when you skip an action of a dead summon that you are controlling with “Horn of Command”. The game no longer crashes when enhancing your attack with the Drill card “Beam Axe” and “Giant Sword”. The Game no longer softlocks when using the bottom action of the Drill card “Beam axe” at low pressure while stunned. Loading a save in tactical with a Geminate who has “Reshape The Guise” active no longer crashes the game. The game no longer crashes when Shackles summon “Flesh Bomb” dies and attacks a Frozen Corpse in Quest 46 “Dead Pass”. The game no longer crashes when ending a Turn in Quest...
Read full update on Steam ↗Major Fixes Fixed a Multiplayer desync which occurred when a third player joins the Multiplayer game. The game no longer gets stuck when Trap uses “Cage of Thorns” top action to attack an enemy without valid adjacent hexes for trap placement. Top action of the Drill card “Stress Vents” no longer causes a softlock when Drill is targeted by all attacks of the Robotic Boltshooter card “Focus Fire” in Quest 134 “Tower of Knowledge”. Minor fixes Activating Banner of Strength, no longer doubles the Boneshaper’s Bone dagger summons bonus attack. Fist perk “Sure Footing” no longer allows selecting longer movement than allowed by the game rules. The Deathwalker card "Strength of the Abyss” bottom action can now be correctly used more than once as a persistent effect. Astral enhancements now work as intended even when using -1 for an effect. The Shackles perk “The Accustomed” no longer loses it...
Read full update on Steam ↗Major FixesFixed an error showing up when music starts playing in a Quest or the Outpost.Fixed some desyncs connected to using the undo feature.Fixed a bug causing the game to crash when trying to kill the Lady In White in Quest 86 “Lady In White”.Fixed a desync happening if you use the undo feature on round 1 in Quest 31 “Cracking Tunnel”.Fixed a softlock that was happening when a monster dies from Bane, while a Boneshaper has “Soul Claim” top action active.Minor FixesFixed the pillars in Quest 110 “Guardians Temple” to display an animation when getting destroyed.Changing the amount of movement you have in Quest 108 “Lustrous Pit” by consuming an element through a card effect, no longer blocks your movement fully.Fixed an issue that was not letting Trap card “Improvised Improvement” top action to place a trap while a flying enemy is standing on the same hex.The Boneshaper perk "Recla...
Read full update on Steam ↗FeaturesWe are releasing the new network backend, previously tested on network-testAdded a range and damage display for retaliate to the UI.Major FixesFixed Multiplayer issues with the Undo action.Fixed an issue with the Meteor card “Eruption” that was causing an error when skipped.Fixed an issue that was blocking you from performing any actions in the outpost.Fixed some Multiplayer desyncs.Fixed an error that was showing up after the astral “once per battle infusion” triggers.Game no longer gets stuck when trying to place hazardous terrain over the limit with Meteor.Fixed an issue causing the game to get stuck when Shackles uses Mirrored Knife when having “Delayed Malady”.Fixed an error that was occurring when the shackles summon “Flesh Bomb” dies by the Elder Ooze in Quest 84 “Here There Be Oozes”.Game no longer crashes when moving an enemy with “Enticing Breeze” bottom action in qu...
Read full update on Steam ↗Major FixesGame no longer crashes when you use items that adjust initiative.Game no longer hangs when you long rest after using Blood Ritual with Shackles.Fixed game crashes related to using certain Items.Fixed different issues with the Drill card “Unstable Core” top and bottom action.Game no longer gets stuck when A Deathwalker moves through an Ice Wraith with the bottom action of “Black Lance”.Challenges no longer get duplicated when you load a save from Update 1 in Update 2.Errors no longer occur when right clicking when on the puzzle book tab.Game no longer gets stuck when trying to open the door in quest 17 “Haunted Vault”.Fixed different Multiplayer desyncs.Game no longer gets stuck when players are forcibly moved to a chaos beam while having immobilize in quest 34 “Top of the Spire”. Minor FixesFixed enhancements for ward and regenerate not showing up when upgrading a card.Mete...
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/45549127/639bb8a9bb452342ab4bf10edb9e7e548c339a97.png Gather your group mates, mercenaries: Brand-new content is waiting to be explored in Frosthaven! We’re happy to share that our second Early Access content update, Legacy of the Algox, will launch on Steam January 22! This substantial content drop includes the newly added Algox storyline, three highly anticipated playable heroes, five bosses, two unique biomes, a new pet, and much more. {STEAM_CLAN_IMAGE}/45549127/89d3d569f6a0dd0d4afc5d06cc2b77dc70ecaa49.jpg With the Unfettered threat finally dealt with, you will turn your attention to the escalating Algox conflict. An Algox messenger arrives, bringing information about a possible resolution. Now you must decide the fate of the Algox and shape the legacy that will define their future. Something ancient and malevolent stirs beneath the ice. In addition to this epic...
Read full update on Steam ↗Fixes: Re-rolled the unintended Personal Quest for all characters that received it after the patch yesterday.Duplication of Personal Quests is no longer possible. Keep in mind that if your quest re-rolled into any other quest that is not the unintended one there are two options: Continue playing with the newly drawn Personal Quest.Load a save from before the patch yesterday and continue with your previous Personal Quest.
Read full update on Steam ↗Hello adventurers, With the patch released today, we introduced a fix intended to resolve a longstanding issue with duplicate Personal Quests for characters who progressed through the Road to Frosthaven campaign. Unfortunately, this fix resulted in an issue where some Personal Quests were re-rolled, rather than only the duplicated ones. In rare cases, this also caused a Personal Quest to be assigned that should not become available until our third planned major content update. This issue only occurs on characters that played through "Road to Frosthaven" and moved into the main campaign in "Frosthaven". We sincerely apologize for the inconvenience this has caused, particularly to players whose Personal Quests were unexpectedly re-rolled. We fully acknowledge the disruption this may have had on your progression and gameplay experience. To address this issue, we will be deploying a hotfi...
Read full update on Steam ↗Misc. The festive spirit has fallen upon the Plains! Major fixes You can no longer use “Horn of Command” more than once.The game no longer gets stuck when using the top action of Geminate’s card “Drag Down” in combination with “Heavy Sword”or “Metallic Scrap Sword”.The game no longer gets stuck when a Hero character uses movement points to destroy a snowdrift in Quest 82 “Expedition North”.No error screen occurs when selecting the top action of the Blinkblade’s “Temporal Displacement” while Slow.The game no longer crashes when using the undo feature after using “Restful Slippers” in Multiplayer.Fixed some Multiplayer desyncs.No error occurs when Snowflake opens a door in Quest 108 “Lustrous Pit” while having the perk “Blinding Flurries”.Prism’s Repair drone summon is now visible on the map and no longer breaks the game when taking its turn.The game no longer gets stuck if a Trapper Ch...
Read full update on Steam ↗New Features Item tooltips now display persistence/duration bonuses. Added a setting for disabling action combat camera rotation in combat. The setting is located in Options -> Gameplay -> Action Combat Camera Rotation. Added a confirmation window in the process of using Morale to construct buildings. Major fixes Character abilities that place overlay tiles or tokens on featureless hexes now can be used on the hexes that the executing character stands. In Quest 94, your character will no longer perform an escape action when pressing the "Skip" button to end their turn while they are on an escape tile. You now need to use the proper "Escape" button to perform an escape action while on an escape tile. The item "Sword of Mastery" can now only be used with melee attacks. Fixed a game freeze when viewing tooltips of "flip" items. Killing the "Reluctant Ghost" when they enter the starting h...
Read full update on Steam ↗Fixes In Quest 94 “А Grand View” the game no longer gets stuck when an enemy starts to take its turn, after an ally character has escaped. Using the Boneshaper bottom action of the card "Angry Spirits" no longer ends up in the game getting stuck. Having a Snowflake with the perk "Blinding Flurries" in your party, does not make the game stuck anymore when a new room is revealed while playing a quest. In Quest 109 "Furious Factory" no errors occur when monsters draw cards at the start of their turn.
Read full update on Steam ↗New FeaturesThe following quests are now available to play - Quest 94 “A Grand View”, and Quest 95 “To Bury the Dead”.The following Quest has been reworked - Quest 82 “Expedition North”. If you have reached that quest and you are progressing it at the moment it will require a restart. There is a visual only bug where on some hexes the path looks under the ground, we will fix this issue in a later patch.Rebuilding Buildings is now instant. Major fixesThe Rapid Fire and Aimed Assault Modes now correctly work together when both are selected with the top action of the card “Code Geminate”.Fixed a major crash with the Snowflake hazardous terrain.Push and Pull abilities now calculate the added effects before casting the ability and lets the user select all available targets.In Quest 4 “Heart of Ice” game no longer gets stuck if the door is opened while the Blinkblade has a cloned ally Monst...
Read full update on Steam ↗New FeaturesAdded a character unlock window for new characters.Major fixesFixed more Multiplayer desyncs.Fixed a desync that happens with the Bannerspear perk “Tireless Leadership”.Hazardous terrain created by Meteor is no longer considered a negative hex by allies, if you possess the perk “Measured”.Heroes who ignore quest effects no longer gain curse from Quest effects.Fixed a number of bugs and errors with the Boneshaper.When Fist uses the ruined Machine pet it no longer leads to an error screen.Fixed a critical error screen in Quest 24 “Upper spire” that occurred when enemies tried to push heroes in the last room.Ruined Machines now strictly follow the special rule in Quest 26 “Quatryl Library” to prioritize the Pressure Plate.Created a series of icicles as obstacles in Quest 82 “Expedition North”.You can now walk on all hexes in Quest 82 “Expedition North”.The interaction between...
Read full update on Steam ↗Major issuesFixed a game crash when using the bottom action of the Deathwalker card "Strength of the Abyss”.Fixed more Multiplayer desyncs.Destroying the debris in Quest 35 “Scrap Pit” is no longer possible.The game no longer gets soft locked when using “Death on Arrival" perk in Quest 43 “Overrun Barricade”.Meteor card “Living Magma” bottom action is now correctly classified as a burn card.The game no longer soft locks in Multiplayer when a client leaves in the middle of burning cards from a short rest burn phase.Minor issuesThe shield of the Vermling Warchief in Road to Frosthaven Quest 4 “Assault on the Warchief” is now getting correctly removed when all Vermling scouts are dead for the current round.Fixed inconsistencies between text and effect on some monster cards.The “Ice Shiv” item can now be obtained!When traveling to quest, now correctly only the quest icon on this specific...
Read full update on Steam ↗Patch Notes 0.11 hotfixKnown issues• When using the bottom action of the Deathwalker's "Strength of the Abyss" ability card an error occurs. The team has identified the culprit and a fix is coming with the next game update. Currently expected to be released next week.Major fixes• Fixed damage reduction for the Boneshaper's "Bone Dagger" and "Soul Claim" ability cards to properly apply when any of the these cards are used.Minor fixes• Added missing voice overs to some Job Posting quests.• Disabled the "Fateful Charm" and "Expertise Potion" items due to an inconsistency in their expected behavior. We expect to re-enable them with the next update
Read full update on Steam ↗Major fixes Fixed some more instances of Multiplayer desyncs. Fixed an issue in Multiplayer, where if two players create a character simultaneously, certain actions could interrupt the flow and leave one of the characters in an unfinished state. Fixed a Multiplayer issue with Snowflake using “White Winds” and “Cross Winds” that was causing a softlock. Fixed a potential stuck on quest 69 “Sacred Soil”. Minor fixes Fixed the newly created characters to now correctly level up if their level is lower than half of the current town prosperity level. Updated the “Switch Form” button for the Geminate.
Read full update on Steam ↗We’re excited to announce that the first major Early Access content update for Frosthaven, Awakening Protocol, will launch for free on October 23! As outlined in our Early Access Roadmap, this is the first of multiple major updates on our journey to the launch of Frosthaven 1.0 in 2026. Awakening Protocol adds a brand-new narrative arc, three highly-anticipated playable heroes, new gameplay features, including a challenge system, and more to the game. Read on for an overview of what’s coming to Frosthaven! {STEAM_CLAN_IMAGE}/45549127/f5af1134f8331acb15c1ea723f0135bb3d6f8752.jpg Awakening Protocol Features The Unfettered Storyline: Confront the machine uprising, driven by a mysterious and formidable leader. 3 New Playable Heroes: Unlock 3 powerful new heroes and reshape the battlefield with bold new strategies. 5 New Bosses: Battle mechanical and unknown horrors, equipped with challeng...
Read full update on Steam ↗Changes: Reverted the toggle ON/OFF feature when pressing the “Tab” key, until issues that were happening are fixed. Fixed an issue causing the game to be stuck if you use a summon from your discard pile.
Read full update on Steam ↗Major Fixes Fixed many Multiplayer desyncs. Loading saves now no longer has a chance to crash the game. The game no longer gets stuck on Quest 19 “Skyhall” after a player chooses an Ice tile to become a Dark crystal. Fixed an occurrence of getting stuck when trying to loot through a summon using “Eternal Torment”. Fixed an occurrence of getting stuck when a Deathwalker kills a target with “When your time comes”. Game no longer gets stuck after performing undo, after executing the top action of Deathwalker’s “Lingering Rot”. The game no longer crashes when trying to grant movement to summons. The game no longer gets stuck when Snowflake performs the end of turn ability of the card “Gathering Storm”. Minor Fixes Chaos beams now correctly have the right prop displayed. Fixed wrong enhancement slots on many of the character cards. The time token tooltip is now always displayed correctly....
Read full update on Steam ↗Hello adventurers of the Frozen North! We believe today’s patch is a nice surprise for you all for multiple reasons, but the key one being is we’re introducing a new mini-campaign, “Road to Frosthaven”, which was designed by two legendary masterminds: Julian Gollop, known as the creator of X-COM, and Isaac Childres, the creator of the Frosthaven and Gloomhaven board game! ROAD TO FROSTHAVEN - EXPLAINED The “Road to Frosthaven” is a mini-campaign consisting of four missions that chronicle a group of heroes on their journey to Frosthaven. It serves as a prequel to the main story, and the last quest was designed by Isaac Childres. You can find it by selecting “Campaign”, then selecting “New” and in the “Choose Your Campaign” screen, you’ll see it as a new middle option between Training Grounds (tutorials) and Frosthaven (main campaign). We highly recommend for new players to playthrough...
Read full update on Steam ↗Major Fixes Multiple desync issues resolved. Fast Reload no longer auto-saves in the middle of a short rest (after cards are lost and before short rest effects kick in). Blinkblade can now have the immobilize immunity before the immobilize quest effect from WR-27 happens. Fixed Quest 116 "Caravan Guards" rewards. Minor Fixes Updated Blinkblade's time token icon design in consumes. Undo action after instant short rest no longer leaves short rest selected. Enable animation of secondary condition application for allies in pattern attacks.
Read full update on Steam ↗Major fixesFixed more major Multiplayer desyncs.Fixed an issue causing the game to crash when loading a save.The models for the snowdrifts in Quest 6 “Avalanche” now correctly get removed from the map after opening a door.Fixed a crash when performing cards enhanced with element infusion.Fixed a crash that occurred when Algox Snowspeakers push a character.Fixed a stuck when receiving a sticker after loading an autosave.Fixed a crash when short resting with Boneshaper with the perk “Reclaimed Essence” and no summons available.Fixed a Multiplayer crash when starting a Quest from the Outpost. Minor fixesGeminate now still applies conditions from attacks even if the enemy has been pushed/pulled from his attack pattern.Removed some placeholder images.Disabled fast restart in the tutorials.“Reshape the Guise” now correctly does not perform its effect if it was canceled during a short rest.F...
Read full update on Steam ↗Major Fixes Fixed an issue causing interrupted push/pull abilities to end up in an infinite damage loop. Fixed a major issue causing an infinite loading screen on Quest 16 “Derelict Elevator”. Fixed an issue in Quest 66 “Elemental Cores”, where if you had an end of turn ability, the phase in which you place the core in its socket was being skipped. Fixed more Multiplayer desyncs. Minor Fixes The Jump enhancement now correctly grants jump and not 1 move. Fixed the descriptive text of the Drifter perk “Scavenger” according to the redesign. You can now correctly use items before the loot from the bottom of “Experimental Adjustment”. Battle log now correctly doesn’t state that “Reshape The Guise” was used, even when it wasn’t being used.
Read full update on Steam ↗Major Fixes Added a Multiplayer Server Region selector to the Other Settings menu. If you are the host, use this to change the Multiplayer server region. All clients join the host on the server they have selected. Added instant short rest in Singleplayer. Fixed more Multiplayer desyncs. Fixed an issue where people from the United Arab Emirates and people from USA South Central couldn’t join Multiplayer games. Added the missing enhancements to some Deathwalker and Bannerspear cards. The “Zealot” Battle Goal and the Drifter mastery now correctly don’t fail if you escape from a Quest. You can now inspect discovered potions before assigning them to a specific character. Fixed a Multiplayer issue with the Snowflake ability “Chilling Impact”. Snowflake can now move hazardous terrain to valid hexes with “Shifting Snow”. Fixed an issue where some Shambling Skeletons appeared transparent and w...
Read full update on Steam ↗Patch Notes 0.10.3 Major Fixes Fixed a number of Multiplayer desync issues.Fixed the way how traps interact with Brittle and Ward, if the target also has a Shield.Fixed an issue where “Incendiary Throw” was not performing its effect correctly.Fixed an issue with BlinkBlade end of turn abilities removing time tokens earlier.Items with effects that ignore damage taken right after an attack, now execute before retaliate.Fixed an issue in Quest 24 where players would get stuck if they killed the last enemy in the second room, while standing in a Chaos Beam.Fixed a potential stuck in Quest 67.Fixed an issue with missing game files.Fixed a crash where if all players performed a short rest the game would display an error.In Quest 16 the platform spots are now counted as a wall while there is no platform for the wallflower battle goal.Elite Ruined Machines now correctly receive damage from th...
Read full update on Steam ↗Build version number: 26177 Major fixes Fixed a major issue that was corrupting the save file after some event resolutions.Fixed a major issue with looting random items or receiving them from Summer road event 19 that caused getting stuck.Fixed an issue on Quest 69 “Sacred Soil” with the Deathwalker moving shadows through teleport hexes.Enabled camera focus on initiative track portrait click.Quests now always display if they require Sled, Boat or Climbing gear to start.You can now discard summons from the initiative tracker.Fixed an occurrence of getting stuck during long rest in Multiplayer.Fixed an issue in Quest 24 “Upper Spire” that was causing players to get stuck when the Bannerspear used the perk Into the breach and opened a door.Fixed an issue where jumping with Winged Shoes over obstacles could cause an error. Fixed a crash when the Boneshaper has Solid Bones active and Trave...
Read full update on Steam ↗Build version number: 26028 Major Fixes Fixed an issue in “Realm of frost”, where the boss ability would lead to the game getting stuck under specific circumstances. Enemies and allies with fly can now finish movement in the same hex as an object with health. Brittle and Ward will now apply after the damage, after resolving an event. Fixed a number of issues in quest 69 “Sacred Soil”. Option B from Summer Road Event 19 now correctly gives a random item from the pool of items available in this Early Access update. Fixed an occurrence of getting stuck with Snowflake. Fixed a number of different Multiplayer desyncs. You no longer need Line of Sight to move shadows with the Deathwalker. Minor Fixes X level cards are now correctly shown as X level cards. Fixed an issue with the name of the card “Feeding Frenzy”. Fixed a UI issue with the card "Gift of the mountain”. Improved the UI of spen...
Read full update on Steam ↗Patch Notes - August 5 Build version number: 25932 Welcome to our first Early Access Patch Notes. We have been listening to your feedback and we’ve been working on testing and fixing the reported bugs so we can bring you the best possible Frosthaven experience. If you do not see a fix you were hoping for, be sure we are working on it and will address it as soon as possible! Some of the most important things we will be addressing in the upcoming patches are connected to network stability, translation updates for multiple languages, and quality of life changes for all classes (unsummoning, XP tracks, legacy icon options and many more). For now, we are leaving you with a small set of fixes that we did before evaluating your feedback, but the next update will come soon! Major fixes Fixed an issue with Quest 4 “Heart of Ice”, where players would receive the wrong character after completing...
Read full update on Steam ↗See below's note for today's hotfix. There'll be more hotfixes to come. Stay tuned for updates, and thank you all for your support so far! HOTFIX - AUGUST 2Build version number: 25919General:Fixed an issue where the outcome of completing quest 4 (Heart of Ice) may not unlock the expected character.
Read full update on Steam ↗See below's note for today's hotfix. More hotfixes to come, including one planned tomorrow. Stay tuned for updates, and thank you all for your support so far! HOTFIX - AUGUST 1 Build version number: 25912General:Fixed Chinese (Traditional and Simplified) localization issues.
Read full update on Steam ↗General: Fixed desyncs that appeared in Multiplayer mode when performing a Short Rest. Multplayer sessions will generally be more stable now.
Read full update on Steam ↗General: Players no longer get stuck in Tutorial Quest 2 when the Banner Spear needs to move away from the Mentor to attack from advantageous position. Players no longer get stuck when creating characters with long names in French and Italian.
Read full update on Steam ↗Patch Notes 0.9.22670 Note: Potential spoilers are hidden until you hover over the text with your mouse. Example: Have a great day! Features Flying enemies can now be correctly pushed and pulled over obstacles. The Deathwalker card “Lingering Rot” now correctly shows that it applies poison. Added more categories in the F10 report tool. Fixed order of the General Info canvas, so it is below the tooltips. Outpost progress is now saved when you go back to the main menu. Major issues Fixed an issue where the game would get stuck if a mind controlled summon destroys the tunnel support in Scenario “Rusted Tunnels”. Game no longer crashes when burning cards with Geminate. Game no longer crashes when you disable a start of scenario perk, while the animations from other such perks are still being performed. Game no longer gets stuck in Scenario “Avalanche” when you open a door as the Deathwalk...
Read full update on Steam ↗1. Features New assets added when building a wall Items in the Starting menu, Merchant, Craftsman and Alchemist now appear in stacks and not separately Removed Barracks from the Available Buildings filter Outpost modifiers are now shown in the outpost general info 2. Major Fixes In Scenario “Rusted tunnels” the game no longer gets stuck after the tunnel supports are destroyed In Scenario “Glowing Catacombs” the game no longer gets stuck when restarting a round, after a lever is pulled Game no longer crashes if a player uses an item between two monster attacks Game no longer crashes if bane is applied two times on a character Stuck no longer occurs in the second tutorial, when right-clicking instead of confirming movement Fixed a number of major issues with the Boneshaper card “Bone dagger” Game no longer crashes when monsters draw attack modifiers Fixed a soft lock during the resource...
Read full update on Steam ↗Patch Notes 0.9.1 Note: Potential spoilers are hidden until you hover over the text with your mouse. Example: Have a great day! Important: The "Reset Scenario to Start" button now correctly resets the entire scenario, preventing soft locks when errors occur. Major Fixes: Fixed issues where it could cause the game to get stuck when new clients were joining at specific moments. Fixed cases where the skip button was enabled for players not controlling the current character. The game is no longer saving after the tutorial is completed, preventing players to load an empty save. Fixed an issue where the game would get stuck after a character draws an attack modifier. Fixed an issue causing the game to get stuck when Deathwalker shadows move to a new room. Fixed a bug that caused the game to get stuck after restarting a round in the "Upper Spire" scenario. Fixed an issue where the Deathwalke...
Read full update on Steam ↗772 concurrent players — the highest daily peak recorded at that point.
❄️ THE FULL 1.0 VERSION OF FROSTHAVEN IS HERE! The wait is over! We're thrilled to announce that FROSTHAVEN is officially available today on PC (Steam & Epic Games Store), bringing the complete digital adaptation of I…
FROSTHAVEN 1.0 - New Content and Improvements Version 1.0 introduces the remaining campaign content and several new features and improvements to the digital adaptation of FROSTHAVEN. Below is an overview of the additi…
Release date supplied by the Steam store.
1 positive · 0 negative.
4 positive · 2 negative.
Steam publishes a Top Sellers revenue position. A lower number is higher on the chart; Steam does not publish copies sold or revenue.