Store data
- Store status
- Coming soon
- Scheduled release
- 30 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 30 October 2026
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Fixed a bug with language selection when using a controllerDecreased minimum brightness value to prevent making the menu impossible to seeHolding the run key while in the air no longer drains staminaFixed regen life point abilities not clearing the low life point screen effectFixed minimum damage on hit to match the power bar
Read full update on Steam ↗Fixed a bug where you could stuck on certain objects collisions very rarelyFixed a bug where you could be returned to the wrong position after falling into waterCleaned up handling of inputs on chargeable secondary attacks
Read full update on Steam ↗Huge thanks to everyone who tried out the demo yesterday, doing our best to fix the bugs you've found so far!Fixed a bug that caused enemies killed before death to not respawn on continuePossible fixes for a crash bugs - we haven't been able to repro these locally but have tried a couple potential fixes based on crash logs Fixed life point display rounding errorFixed a typo in roasted ojum lizard item descriptionFixed sticky sprint bug when falling in waterFixed issue where description in bestiary couldn't be scrolled with controller Fixed issue where life charm life point increase wasn't applied when loading a saved game
Read full update on Steam ↗Steam currently lists 30 Oct 2026 as the release date.
Fixed a bug with language selection when using a controllerDecreased minimum brightness value to prevent making the menu impossible to seeHolding the run key while in the air no longer drains staminaFixed regen life p…
Fixed a bug where you could stuck on certain objects collisions very rarelyFixed a bug where you could be returned to the wrong position after falling into waterCleaned up handling of inputs on chargeable secondary at…
Huge thanks to everyone who tried out the demo yesterday, doing our best to fix the bugs you've found so far!Fixed a bug that caused enemies killed before death to not respawn on continuePossible fixes for a crash bug…