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Steam player data · App 949230

Cities: Skylines II

View on Steam ↗Updated 13 Nov · 21:41 UTC
  • Single-player
  • Steam Achievements
  • Full controller support
  • Steam Cloud
  • Family Sharing
Steam

Store data

UK price
£29.39
US price
Awaiting regional check
Positive reviews
56%
Total reviews
93,975
Release date
24 Oct, 2023
Concurrent players13,176Most recent successful sample
Today's peak15,95411/144 samples
Tracked peak15,954Highest retained daily peak
Steam rating56%93,975 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
949230
App type
Game
Supported systems
Windows
Genres
Simulation
Release date
24 Oct, 2023
Last player update
13 Nov · 21:41 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows® 10 Home 64 Bit
Processor
Intel® Core™ i7-6700K | AMD® Ryzen™ 5 2600X
Memory
8 GB RAM
Graphics
Nvidia® GeForce™ GTX 970 (4 GB) | AMD® Radeon™ RX 480 (8 GB)
Storage
60 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows® 10 Home 64 Bit | Windows® 11
Processor
Intel® Core™ i5-12600K | AMD® Ryzen™ 7 5800X
Memory
16 GB RAM
Graphics
Nvidia® GeForce™ RTX 3080 (10 GB) | AMD® Radeon™ RX 6800 XT (16 GB)
Storage
60 GB available space
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Player history

Concurrent players

Peak 15,954Average 13,449Latest 13,387
04k8k12k16k13 Nov 2026, 10:00 UTC13 Nov 2026, 21:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days15,954——13,835—
November 202615,954——13,835—
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About this game

Description

Supplied by the Steam store

Expansion Pass 2 - Roadmap

About the Game

Every city starts as an empty map. Consider it a personal invitation to build a metropolis that only you can imagine.

Foundations come first. Roads, pipes, power lines—this is the infrastructure a city needs to operate day to day. It’s also the backbone of urban expansion. Because once these core elements are set, choices about the future of your metropolis start stacking up.

How you make those choices is your call. Plan it all out or wing it. Either way, stay on your toes, because every change will change something else. That ripple effect is the deep simulation doing its job. It’s why the economy has ups and downs you might not see coming. It’s why people move, traffic gets messy, and crime rates rise and fall. Life doesn’t stand still in real cities, and it won’t in yours.

Cities start with a few roads, some housing, and enough industry to prop up basic services. At first, the city’s budget goes a long way. That won’t last long. Your city will expand, and the bigger it gets, the more there is to manage and problem-solve while you keep the lights on.

As you build, life goes on a lot like it does in the real world. Day rolls into night, seasons cycle, and years pass. Citizens age and new ones are born. Materials wear down and systems get upgrades. And your metropolis evolves exactly as you planned, and in ways you can’t quite explain.

Cities: Skylines II is city-building designed to inspire. Build to create. Build to solve problems. Build to surprise yourself. There’s a map waiting for you.

Great cities are a patchwork of places that all feel like somewhere. Cities: Skylines II lets you build each part of your city how you want. So, go on. Build a metropolis worth getting lost in.

This isn’t just about calling the shots. You’ll make so many calls, it’s pretty much inevitable that your city will reflect who you are. Cities: Skylines II lets you take personalization all the way with deep customization.

Make a call and watch it play out. Deep simulation and real-world economics mean everything’s connected, so your decisions will have a knock-on effect somewhere. Good thing they put you in charge.

Pick your map, pick your climate. While you build, nature does its thing. Day turns to night, seasons change, and weather rolls through. But it’s not decoration. It’ll impact what you build and how.

Steam gallery

Screenshots

7 available
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