Store data
- UK price
- £3.56
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 11 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 0 | — |
| November 2026 | 1 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
LOOPLINE is a top-down survivors-like where your ship's neon trail is your only attack. Cross your own path and the loop snaps shut. A golden lasso cinches everything inside, and the enemies burst in a chain from the outside in.
The more you trap, the more damage you deal, up to 4x. Big loops also keep you exposed for longer.
Draw a figure eight to close two loops back to back. Use your ship's ability to finish the last stretch.
Close loops one after another to build a chain and keep your score multiplier climbing.
Cutters slice your trail. Bulwarks need two loops to break their shields. Twinlinks only fall when caught together. A Nucleus collapses only when you swallow it with its escorts. Ripples march in columns, Snares coil around you, and Jellies have to be caught bell and all as they breathe out. Minnows ride the current in schools, Beatlings hop on the beat, and Sparkrunners stall the moment they touch a live rail.
Every stage changes how you draw. Learn the basics on the Neon Grid, then let gravity wells pull the swarm together in the Orbit garden. Currents line enemies up and sweep them into eddies. On the Pulsar, loops closed on the downbeat hit harder. In Starfall you catch falling golden stars in your loop, and in Circuit you light up nodes to close the circuit. Behind the Aurora curtains, trap five or more glowing enemies at once to make the aurora bloom. In Stormglass, charge the capacitors to set off chain lightning. And in the last stage, Crystal Choir, beams of light cut through your trail.
A Hex Warden blocks the way on every stage, and the master of that sky holds the end: Ouroboros, the serpent you have to lasso coil and all. The black hole Event Horizon. Nautilus, riding the current. Harmonia and her planetary bells. Astraea, goddess of the stars. Tesseract, a four-dimensional hypercube. Borealis, the aurora ray. Leyden, lightning in a jar. And Kaleidoscope, which only falls when you catch the real one among its reflections. Close the loop on the ninth sky to see the ending.
LOOPLINE: Flare Dash slashes the last stretch shut in a flash.
COMET: Long Exposure freezes your tail to draw screen-sized rings.
CRESCENT: Anchor Knot plants a pin and pulls a bowstring into a half-moon.
MAGNETAR: Mag Reel drags the swarm together, then cinches it small.
9 stages, 18 bosses, 4 ships, 46 upgrades and evolutions
Sweep Orbs that clear the small fry off the screen when you grab them
A permanent Constellation that grows between runs, plus unlocks
Tension I–X for the hardcore, the Endless Night survival mode, and a new Daily Orbit every day
45 achievements and online leaderboards for every stage (score, clear time, Endless Night)
Cloud saves
Over a 120 BPM synthwave score, every loop you close strikes the current chord and every kill rises as an arpeggio. Each stage has its own music.
Reduced flashing · Reduced effects · Two color-vision modes
Text size · Screen shake · Game speed
Rebindable keys · Full controller support · Mouse-only play
Interface and subtitles in English, Korean, Japanese, Simplified Chinese and Traditional Chinese
※ Photosensitivity warning: this game contains flashing lights. You can turn on Reduce flashing in Settings.
| # | ||
|---|---|---|
| 01 | Ach First Loop | 100.0% |
| 02 | Ach Omega | 100.0% |
| 03 | Ach Clear S1 | 50.0% |
| 04 | Ach Figure Eight | 50.0% |
| 05 | Ach Hundred Stars | 50.0% |
| 06 | Ach Naked | 50.0% |
| 07 | Ach Perfect 10 | 50.0% |
| 08 | Ach Warden 45 | 50.0% |
| 09 | Ach Warden Down | 50.0% |
| 10 | Ach Warden Nohit | 50.0% |
| 11 | Ach Boss All | 0.0% |
| 12 | Ach Boss Mirror | 0.0% |
| 13 | Ach Boss Syzygy | 0.0% |
| 14 | Ach Bullet Sweep | 0.0% |
| 15 | Ach Chain 16 | 0.0% |
| 16 | Ach Chain 8 | 0.0% |
| 17 | Ach Clear S2 | 0.0% |
| 18 | Ach Clear S3 | 0.0% |
| 19 | Ach Close Call | 0.0% |
| 20 | Ach Codex Enemies | 0.0% |
| 21 | Ach Coil Lasso | 0.0% |
| 22 | Ach Constellation | 0.0% |
| 23 | Ach Critical Mass | 0.0% |
| 24 | Ach Cutter Catch | 0.0% |
| 25 | Ach Daily 7 | 0.0% |
| 26 | Ach Daily First | 0.0% |
| 27 | Ach Dash Closer | 0.0% |
| 28 | Ach Eclipse | 0.0% |
| 29 | Ach Elite Hunter | 0.0% |
| 30 | Ach Empty Zen | 0.0% |
| 31 | Ach Endless 20 | 0.0% |
| 32 | Ach Endless 30 | 0.0% |
| 33 | Ach Matador | 0.0% |
| 34 | Ach Score 10m | 0.0% |
| 35 | Ach Shield Breaker | 0.0% |
| 36 | Ach Ships All | 0.0% |
| 37 | Ach Ships Clear | 0.0% |
| 38 | Ach Single File | 0.0% |
| 39 | Ach Tension 10 | 0.0% |
| 40 | Ach Tension 3 | 0.0% |
| 41 | Ach Tension 5 | 0.0% |
| 42 | Ach Tension 5 All | 0.0% |
| 43 | Ach Turnabout | 0.0% |
| 44 | Ach Twin Catch | 0.0% |
| 45 | Ach Whole Bell | 0.0% |
1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.