Steam release scheduled · App 5493880

Home Sweet Bunker: Bunker Tycoon

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Adjustable Text Size
  • Camera Comfort
  • Color Alternatives
  • Custom Volume Controls
  • Adjustable Difficulty
  • #category_playable_at_your_own_pace
Steam

Store data

Store status
Coming soon
Scheduled release
15 November 2026
Positive reviews
—
Total reviews
—
Release date
15 November 2026
Player tracking—Begins when the game launches
Release date15 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5493880
App type
Game
Developer
Publisher
Supported systems
Windows · macOS
Genres
Indie, Simulation, Strategy
Release date
15 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Dual-core 64-bit CPU, 2.0 GHz
Memory
4 GB RAM
Graphics
DirectX 11 graphics card with 1 GB of video memory
DirectX
Version 11
Storage
2 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 or 11 64-bit
Processor
Quad-core 64-bit CPU, 3.0 GHz
Memory
8 GB RAM
Graphics
DirectX 11 graphics card with 2 GB of video memory
DirectX
Version 11
Storage
2 GB available space

macOS

Minimum
OS
macOS 12 Monterey
Processor
Apple M1 or Intel Core i5
Memory
4 GB RAM
Graphics
Metal-capable graphics
Storage
2 GB available space
Recommended
OS
macOS 13 Ventura or later
Processor
Apple M1 or later
Memory
8 GB RAM
Graphics
Apple silicon graphics
Storage
2 GB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

LET THEM IN. FIND OUT LATER.

The world ended on a Tuesday. You've got a hole in the backyard, a shovel and a line of strangers at the gate. Some of them are carpenters, cooks and nurses. Some of them are hiding a bite.

CHECK EVERYONE AT THE GATE

Look them over, take their temperature, read their papers and go through their bags. Then stamp it: Admit, Quarantine or Turn Away. Everyone has a story. Some of them are even true. Get it wrong and you'll find out days later, in the middle of dinner. The checks are hands-on. Shine the penlight in their eyes, put the stethoscope to their chest, run the UV lamp over their hands and see if anything glows green. Whatever you find gets pinned on their chart, and R&D and the workbench get you better tools.

BUILD DOWN

Dig through soil and rock, pour concrete, raise walls and hang blast doors. Build dormitories, a mess hall, hydroponic farms, generators, air filters, water purifiers, a med bay and a quarantine ward. Start in a backyard shelter for six and work your way down to a ten-level mega-bunker for three hundred. Mine the rock for stone, iron, copper, silver and gold, cut down the trees on your lot, and turn it all into wood, concrete, steel and parts at a saw bench, a cement mixer, a furnace and a workbench.

PICK YOUR NEXT SHELTER

On the way down, move into a shopping mall's basement, a county hospital's or an army base's bunker. The mall comes with the stores' stock and more walkers out shopping at night. The hospital has a med bay and more of the sick at its gate. The base has an armory, and its nights hit harder.

SEND THEM OUT

Send a couple of your people out for supplies: the Gas-N-Go on Route 9, Kessler's Hardware, the sheriff's office. When something goes wrong out there they radio in, and you decide whether they pry the door or walk away. You can watch them on the county map the whole way.

KEEP THEM ALIVE

Food, water, power, sleep, morale - and air. Every survivor breathes, and every generator is loud. Give people jobs, set the daily schedule and keep an eye on who's coughing.

EVERY MONSTER TESTS SOMETHING DIFFERENT

Walkers pile up at the door. Diggers tunnel up through the floor. Vent crawlers come in through the air ducts. Spore carriers poison the air. Screamers follow the noise of your generators. And some nights, everything comes at once. Your radio warns you before dark. Use the time.

HOLD THE NIGHT

Turrets, traps, sandbags, searchlights and guards with very little training. Combat runs on its own, and you can take control of your guards when it counts. In the morning, count the losses, patch the walls and open the gate again.

BREAK IT

In the sandbox, turn the threat up a hundred times and watch thousands of them press in round one hatch. Ring the yard with diesel trenches and light the lawn. Lay a field of blast mines and press the button. Then look at the whole bunker at once, ten levels deep, everyone in it going about their day. Photo mode hides the interface for the screenshot.

A DARK COMEDY OF THE APOCALYPSE

A clean isometric cutaway of a 1980s civil defense bunker: hazard paint, lamplight, CRT terminals and a shelter kit from a company that promises everything will be fine. It won't. But the monsters are cartoony, and nobody's insides end up on the outside.

WISHLIST NOW

Add it to your wishlist and Steam will let you know the moment the hatch opens.

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Screenshots

10 available
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