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Steam player data · App 5465380

STAMP DUTY: PAPERWORK ROGUELITE

View on Steam ↗Updated 05 Nov · 14:13 UTC
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • Mouse Only Option
  • Steam Cloud
  • Steam Leaderboards
  • Family Sharing
Steam

Store data

UK price
£1.69
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
5 November 2026
Concurrent players0Most recent successful sample
Today's peak027/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5465380
App type
Game
Supported systems
Windows · Linux
Genres
Indie, Simulation
Release date
5 November 2026
Last player update
05 Nov · 14:13 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 or 11, 64-bit
Processor
Any dual-core processor from the last ten years
Graphics
OpenGL 2.0 compatible graphics
Additional Notes
The game draws a fixed 640x360 canvas and scales it in whole steps, so it's pixel-perfect at 1920x1080, 2560x1440 and 3840x2160. A Java runtime is included. The company recommends a two-button mouse.

Linux

Minimum
OS
SteamOS or any 64-bit Linux distribution from the last five years (tested on Ubuntu 24.04)
Processor
Any dual-core processor from the last ten years
Graphics
OpenGL 2.0 compatible graphics (Mesa drivers are fine)
Additional Notes
The game draws a fixed 640x360 canvas and scales it in whole steps, so it's pixel-perfect at 1920x1080, 2560x1440 and 3840x2160. A Java runtime is included. The company recommends a two-button mouse.

Launch window

Released 5 November 2026 · Tracking from 5 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£1.69
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£1.69
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011105 Nov 2026, 09:00 UTC05 Nov 2026, 14:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
November 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Vantrell Mutual, Claims Intake, 7th floor, 1994. You're a clerk on probation. Forms keep dropping onto your desk, and you get half a second to size up each one: by its silhouette, its color and one tiny mark. Left click approves. Right click denies. The space bar is locked by HR until your career says otherwise. Nobody here is joking. The absurd is just company policy.

Every form has a spot to check and a way it's supposed to look. A medical claim has an upright cross and a live heartbeat line. A police report has an intact gold seal. A leave application carries a photo of the employee: not a clown, not an alien, not a cat. On a forgery, one detail is always off, and the verdict is never written anywhere on the page. A wrong stamp is a strike. A form that expires on your desk is a strike. Rack up enough strikes and your probation is concluded.

Some paperwork matters more than you do. VIP forms pay double and give you half the time. Burning forms pay double and give you a third. On Friday the lights start to flicker. On Saturday the forms stop being the color they are.

Three currencies, each on its own schedule. KPI comes from correct stamps and combos, gets spent on artifacts in the run store, and burns off when the store closes. Cash arrives as one paycheck per shift and feeds the breakroom vending machine for the rest of the week. Shares are yours forever and go into the career tree.

A run is one week. Monday is induction. Tuesday brings VIP forms. Wednesday is a surprise audit, with the inspector's clipboard parked on a corner of your desk. On Thursday, forms arrive in pairs. Friday is quarter close. Saturday is voluntary overtime, and the paperwork goes into orbit. On Sunday the Board of Directors attends in person: three acts, contracts stamped on the beat, and separation notices with your name on them. Missing a daily quota isn't fatal; it costs you a strike tomorrow. Missing Sunday's is.

From Tuesday on, an internal memorandum lands on your desk before every shift, and you can't start work until you sign it. Every option is a trade, worded as policy: a lower quota for shorter timers, cash today for higher prices tomorrow. Some signatures stay in your file, and the correspondence carries on from week to week: a note in the drawer from the previous occupant, of whom HR has no record; an inspector who rates the clipboard on a scale of one to one; a vending machine that has requested a transfer to the lobby.

The first node of the career tree unlocks the space bar. After that come four emergency protocols, equipped one at a time: the desk slam, the hydraulic press, the general stamp and the event horizon. Twenty-four nodes across four branches, from union representation to a mechanical intern who stamps the oldest form on your desk.

A permanent contract unlocks the next level of Ascension. There are twenty. Each one shortens every timer, and some add a new clause of company policy. Previous terms stay in force.

Seven form types and fourteen kinds of forgery, read by shape and color, never by text

Nine artifacts in the run store, three tiers each, plus a vending machine stocked with snacks, relics and blueprints

32 internal memoranda, with story threads that carry over from week to week

A 24-node career tree and four emergency protocols for the space bar

20 levels of Ascension and three endings, one of which isn't in the handbook

Accessibility: form marks that identify every type without relying on color, relaxed timers, reduced motion, color vision filters, sound captions and rebindable keys

English, Ukrainian and Simplified Chinese

Steam Achievements and Steam Cloud saves

Coverage does not lapse. It is extended.

Steam gallery

Screenshots

9 available
More game data · Seller history