Steam release scheduled · App 5439950

Gravity Miner Demo

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Game demo
  • Full controller support
  • Custom Volume Controls
  • Playable without Timed Input
  • Save Anytime
Steam

Store data

Store status
Coming soon
Scheduled release
20 October 2026
Positive reviews
—
Total reviews
0
Release date
20 October 2026
Player tracking—Begins when the game launches
Release date20 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5439950
App type
Demo
Developer
Publisher
Supported systems
Windows
Genres
Action, Adventure, Indie
Release date
20 October 2026
Last player update
Awaiting first sample
Explore charts ↓
Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Your oxygen is almost gone and the base is sixty metres straight up. So you aim at the wall of the shaft, shift gravity - and the way home becomes a flat corridor.

Gravity Miner is a first-person mining roguelite inside a floating cube of one million blocks. Aim at any wall or ceiling and gravity turns with you. Somewhere deep in the rock, 10 diamonds are waiting (100 in full game) .

Dig. Breathe. Get back.

Outside the blue force field of your base, your air lasts seconds, not minutes. Every trip is a gamble: one more gold vein, or home while you can still breathe? Ore is only worth money at the base, where it sells the moment you step into the field. Spend it on gear, bigger air tanks, more cargo space, weapons and extra lives - then dig deeper.

The cube fights back

Buried bombs look like plain rock until you hit one. Five seconds later, fire floods the tunnels.

Hidden nests  crack open into Slicers with spinning blades, shielded Spitters that only your pickaxe can hurt, and Bombers that turn kamikaze when you wound them.

Bedrock can't be broken - find another way around.

The deeper you dig, the richer the ore and the meaner everything else.

A new cube every run

Every run generates a brand-new cube. You have three lives: die, and your cargo waits in your remains until you fetch it. Lose the last life and the run is over - but every block you delivered earns meta credits for permanent upgrades like tougher suits, bigger air tanks and better starting gear.

Made in the spirit of the PS1

Wobbly low-poly models, warping textures, dithered colors and crunchy 22 kHz sound. The rock changes as you descend: warm grey near the surface, blue slate in the middle, dark basalt with glowing cracks near the core. Want it even chunkier? Switch on the authentic 240p mode.

Features

A randomly generated cube of 100 x 100 x 100 blocks every run

Gravity shifting onto any wall or ceiling you can reach

Bronze, silver, gold and 10 diamonds

Oxygen, limited cargo space and three lives keep every trip tense

A short tutorial that teaches gravity shifting step by step

PS1-style visuals: vertex jitter, texture warping, dithering and an optional 240p mode

More game data · Seller history