Store data
- UK price
- £5.83
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 10 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 82,999 | Rp 66 399 | 20% | Rp 66 399 | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Before Radan's Journey — before the priestesses took their places. This is how the sky found its own.
Raijin has no wings. All she has is a thunder club and a stubborn wish to go up. The sky-folk tell her to go back below the beacon tower. That night a thunder magatama falls onto the ash road — and she starts to climb.
7 weapons — Raijin's own Thunder Club plus six weapons sealed away by the sky: Beads, Dart, Lance, Talisman, Mirror and Blade. Each changes your shot, charge attack and bomb. Swap between your two slots at any time.
Charge attack — hold to wind up a heavy close-range blow. Your options stop while you hold it.
3 evolutions — enemies you bring down up close drop more thunder magatama. Gather them and Raijin is promoted, stage by stage. Once she rises, she never falls back.
Sigils — after boss fights, choose one of three Sigils from the masters of the sky and build your run.
Enemy movement cycles. The opening stages are set by a single pattern number. Nothing is left to luck: what you learn is what you keep. Touching an enemy does not kill you — you pay with a stagger and lost power. And the closer you fight, the harder you hit.
Pass through three of four opening skies, face every mid-boss again at the Beacon Tower of the Highest Peak, climb the Stairs of the Raised Head against the wind, choose your path at the Throne of the Sky, and take the trial of the King of the Sky at the Sky Temple. Clear the run and the second loop begins — with the stage you skipped and the path you did not take.
44 sky monsters and 13 bosses, mid-bosses included
4 difficulties: Breeze and Normal with unlimited checkpoint continues, Thunder God with three, Original with none — for the 1CC
234 lines of story dialogue
12 music tracks and every sound effect synthesized by the game's own code
384x216 pixel art, locked 60 fps, integer scaling
Keyboard and gamepad
Korean, English, Russian and Japanese
We started with the feedback we heard most right after launch: impact and sound. Hit effects — downed enemies now burst into lightning shards and shockwave rings. Bigger enemies burst bigger; bosses go down in a seven-burst chain. Sound effects — shots, hits, takedowns, magatama pickups, bombs and boss cues now use new samples, re-timed and re-leveled. Graze — slip past an enemy bullet at point-blank range for +100 and a spark. Your graze count shows at the bottom-left. Kill chain — keep taking enemies down without a pause and a "×N" counter pops up while the chime climbs a note each time. Stage-clear bonuses — bombs left (5,000 each), No Miss (20,000), No-Hit Boss (20,000) and Weapon Swap (stage score ×1.3) are tallied line by line when you clear a stage. First run — your very first run now opens on the gentlest stage, the Ash Road Highland (later runs shuffle the order as before). B...
Read full update on Steam ↗We started with the feedback we heard most right after launch: impact and sound. Hit effects — downed enemies now burst into lightning shards and shockwave rings. Bigger enemies burst bigger; bosses go down in a seven…
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.