Steam release scheduled · App 5418970

Lucremachine

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • #category_contrast_controls
  • Custom Volume Controls
  • Mouse Only Option
  • Steam Cloud
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
19 November 2026
Positive reviews
—
Total reviews
—
Release date
19 November 2026
Player tracking—Begins when the game launches
Release date19 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5418970
App type
Game
Supported systems
Windows
Genres
Casual, Indie, Simulation, Strategy, Early Access
Release date
19 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10
Processor
Intel Core i5-9400 / AMD Ryzen 5 3600
Memory
8 GB RAM
Graphics
4 GB VRAM, DirectX 12 (feature level 11_1) or Vulkan 1.1
DirectX
Version 12
Storage
4 GB available space
Additional Notes
1920x1080 display or higher
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11
Processor
Intel Core i5-12400 / AMD Ryzen 5 5600X
Memory
16 GB RAM
Graphics
Dedicated GPU with 6 GB VRAM, DirectX 12 or Vulkan 1.1
DirectX
Version 12
Storage
8 GB available space
Additional Notes
1920x1080 display or higher
Explore charts ↓
Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Lucremachine is an incremental roguelike where you flip coins until you're filthy rich. Invest it all back into coins, skills and upgrades, "hire" Frends to click coins for you, buy relics off strange visitors and grab overpowered boons on your way to the trillions! Just make sure to get rich by midnight... or Gregory will  &⁠$⁠!⁠%⁠@⁠#⁠% you up.

You start each run as a poor (YUCK! How could you?) fella with a single copper coin that flips for $0.10. Pick your playstyle - active, passive, cactus (we don't judge), or mixed - and build around it. If you manage to survive, the journey should take about an hour. What happens at the end? Make it past the last midnight and you'll see ;⁠)

Every midnight you choose an overpowered boon that changes how the game works for the rest of the run. That is, if you've earned enough $⁠$⁠$, of course. Too poor? No problem - Gregory shall snack on one of your hearts instead. Lose all three hearts = DEATH .

Collect XP from your coins and level up to choose your next encounter on the Trek™ . Load up on bizarre relics at the Trader, procure unhinged plushies at the Stitcher and clone your coins at Mirrorlake. There's more on the road, but spoilers are lame.

Is this gambling? No. There's no real money, no microtransactions and no loot boxes.

Steam gallery

Screenshots

11 available
More game data · Seller history