Steam release scheduled · App 5404010

Cinderwake

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Multi-player
  • Co-op
  • Online Co-op
  • Steam Achievements
  • Custom Volume Controls
  • Playable without Timed Input
  • DualShock Controller Support
Steam

Store data

Store status
Coming soon
Scheduled release
30 October 2026
Positive reviews
—
Total reviews
—
Release date
30 October 2026
Player tracking—Begins when the game launches
Release date30 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5404010
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Indie, RPG, Early Access
Release date
30 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
4 cores, 2.5 GHz (Intel Core i5-4590 / AMD Ryzen 3 1200)
Memory
8 GB RAM
Graphics
Vulkan 1.2 capable GPU with 2 GB (GeForce GTX 1050 / Radeon RX 560 / Intel Iris Xe)
Storage
1 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 64-bit
Processor
6 cores, 3.0 GHz (Intel Core i5-8400 / AMD Ryzen 5 2600)
Memory
16 GB RAM
Graphics
GeForce GTX 1660 / Radeon RX 5600 or better
Storage
1 GB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Cinderwake is an action RPG in the old style: click to move, click to kill, pick up what the dead leave behind.

The fire that warmed the kingdom now burns it. The Cinder Matron calls her ashlings in the cathedral, a buried king wakes under the glass dunes, and the drowned abbey rings its bell at night. High on the Frostspine, a stair of ice climbs to the sky. Five heroes go where the ash falls thickest.

Five classes

Arcanist : fire, frost and storm that answer each other. Mix the elements and they resonate: Frozen Maw, Flame Wave, Eye of the Storm.

Ravager : a hooded headsman who fights on rage, not mana. Chain crushing blows, drag foes in with hooks and shackles, take the heads of the weak. A great axe, or a weapon in each hand.

Huntress : marks her prey, coats her arrows in ember, rime or venom oil, sets traps, and hunts with a hound that grows with her.

Gravecaller : hexes that spread from foe to foe, risen bones and a Grave Lord, bound spirits, and offerings that turn the dead into power.

Oathsworn : one sworn oath that charges a crushing Judgment, hymns that help the whole party, and wheeling hammers of dawn.

Each class has three skill trees with more than 25 skills, and skills gain new effects at their milestones. A healer in each town gives the points back for gold, so a bad build is never the end of a hero.

Loot

Common, magic, rare, set and unique items with random affixes, sockets, gems and runes. The right runes in the right order inscribe an item. Rare uniques change the rules of a class. Charms work from your bag. Reforge and add sockets at the smith, share a stash between your heroes, and filter the loot you see. Item requirements matter: a heavy weapon in weak hands is dead weight. Buy, sell, gamble, hire a helper and gear up the helper too.

The Soot Fox

Every hero has a fox. It picks up loot, carries it, and runs to town to sell what you do not need. Feed it and it grows.

Four acts, random every time

Hollowmere and the ashen heaths. Dustreach and the tombs under the dunes. Greywater and the drowned abbey. Hearthwatch and the frozen peaks of the Frostspine. Every map is generated new for every game. Waypoints, town portals and three world levels: Smolder, Blaze and Firestorm. Bosses warn before they strike: read the ground, step aside, hit back. Then the Pyre waits: an endless endgame through the burning memory of the four acts, with a guardian every tenth tier.

Secrets

Walls that break, hidden rooms and glades, treasure thieves that run with their gold, gleaming monsters, side quests, lore stones, and a secret level for those who find the bell.

Play together

Up to 8 players in one game over Steam. Each player goes where they want. Form a party to share experience, quest credit, auras and heals. Voice chat is built in. Steam achievements, leaderboards and cloud saves.

Steam gallery

Screenshots

9 available
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