Steam release scheduled · App 5403190

Project Babel

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Includes level editor
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
11 November 2026
Positive reviews
—
Total reviews
—
Release date
11 November 2026
Player tracking—Begins when the game launches
Release date11 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5403190
App type
Game
Supported systems
Windows · macOS
Genres
Indie, Strategy
Release date
11 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 (64-bit)
Processor
Intel Core i3 or equivalent 64-bit CPU with SSE4.2 support
Memory
4 GB RAM
Graphics
DirectX 12 compatible integrated or dedicated GPU (feature level 12_0)
DirectX
Version 12
Storage
3 GB available space
Additional Notes
Keyboard required. Preliminary system requirements; low-end hardware validation is ongoing.
Recommended
Requirement
Requires a 64-bit processor and operating system

macOS

Minimum
OS
macOS 13 Ventura or later
Processor
Apple M1 or 7th-generation Intel Core processor (64-bit)
Memory
8 GB RAM
Graphics
Metal 3 compatible GPU
Storage
3 GB available space
Additional Notes
Keyboard required. Preliminary system requirements; low-end hardware validation is ongoing.
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Clearing lines is only the beginning.

Project Babel combines falling-block play, typing and roguelike strategy. Place your pieces while typing to activate runes, manage your resources, and adapt as your sanity changes the pressure of the run. Will you rely on precise execution, a clever build, or both?

Fast hands. Better decisions.

Chase T-Spins, all clears and combos, or turn the board around with the right rune at the right moment. Fire, purification, piercing and shields offer different ways out; risky runes can make your next decision much harder. Unlock tools and upgrades through the Codex to expand your options for future runs.

Build the challenge you want to beat.

The map editor puts the board, starting terrain, runes, piece sequences, starting resources, Oaths and story in your hands. Combine objectives with restrictions to create a puzzle, a short lesson, a race against the clock or a punishing survival test. Generate terrain, refine it by hand, playtest, revise, then export your map for someone else to try.

Choose your Oaths. Turn up the Heat.

Difficulty is more than faster blocks. Oaths can change your previews, rotation, recovery and board pressure. Combine them at different levels to raise the Heat and discover which compromises your strategy can survive.

Your sanity changes the board's world.

Sanity affects the visual atmosphere, falling speed, rune probabilities and the length of the text you must type. Staying calm and slipping into chaos are not just different looks: they demand different decisions.

Who is listening on the other side?

Workers, the sick and the bereaved enter the confessional asking for bread, medicine and peace. Between their stories and the fragments of the Void Diary, piece together the world beyond the board. A survivor calls it a miracle. His memories tell a colder story.

Map creation is also an important part of this game. You can arrange terrain, blocks, and runes, set your own objectives and restrictions, and create a small puzzle, a speedrun challenge, or a level that seems impossible until you discover its clever solution. Once it is ready, you can save and export the map to share with anyone who wants to take it on. I hope that, as players add their own creations, new ideas will keep emerging and familiar rules will lead to unexpected ways to play.

Future updates are planned to introduce more runes and challenge content, gradually expanding the possibilities for builds and map design. Whether you enjoy mastering precise play, experimenting with combinations, or devising a challenge of your own, I hope you find something to enjoy here.

Steam gallery

Screenshots

12 available
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