Store data
- UK price
- £3.59
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 5 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
DEPLOY OR DIE is a 2D action roguelite that turns the life of a developer into a survival game. Each run is a release : you make your way through 5 pipeline stages, each ending with a boss. If you die: “Build failed.” If you win: “Release deployed to Production.” Either way, someone will ask you for a quick status update.
Choose a class, an environment, a difficulty, and a seed (a 7-character commit hash: replay the exact same run with the same seed).
Navigate a branch graph inspired by git history: each commit opens a procedurally generated scrolling map, with enemy packs, ground loot, and an exit portal.
Defeat the boss at each stage, then attempt Production.
Whether you die or win, you earn Insights to spend in the Organization Settings to unlock permissions, classes, items, and events.
Memory Leak : the longer you stay on a map, the more RAM climbs. Nominal, GC Pressure, Swap, then OOM Killer: death is inevitable. Run for the exit.
Technical Debt : shortcuts (Quick Fix, --no-verify, Daily Standup decisions) make you stronger today and more dangerous tomorrow. At 100%, the Legacy Monolith awakens.
Code Review : three Pull Requests are open, but only one will be merged. Choose wisely.
Environments from Dev to Friday Deploy: each victory unlocks the next, with its own set of cruel rules.
Frontend Dev, Backend Dev, DevOps Engineer, and QA Engineer to start with. Scrum Master, Intern, UX/UI Designer, Product Owner, and Middle Manager to unlock, each with their signature ability: Hot Reload, Load Balancer, Self-hosted Agent, Test Suite, Daily Standup, Chaos Monkey, Visual Redesign, Reprioritization, Delegation.
Each class has its own wardrobe : paints, accessories, trails, and firing styles to unlock by playing that class (81 cosmetics, with no effect on stats).
More than 60 combinable items, over 50 enemies with varied behaviors, and 8 multi-phase bosses, plus an ultimate boss for the most dedicated masochists.
7 biomes (Boards, Studio, Corporate, Repos, Pipelines, Test Plans, Production): 5 per run, selected according to the seed.
4 difficulties: Onboarding, On-Call, Legacy, and Zero Downtime.
More than 30 achievements, an integrated wiki, and a changelog that reads like a git history.
Keyboard and mouse, or controller (Xbox, PlayStation, Steam Deck): the entire game, including menus, can be played without a keyboard or mouse.
Readable text on Steam Deck, accessibility options (reduced flashes, colorblind mode, disableable screenshake).
Steam Cloud saves.
A bonus setting, disabled by default, for true masochists: toxic management, which comments on your work whenever enemies get close.
Everything is generated by the game itself: graphics and music are synthesized, with no external assets.
| # | ||
|---|---|---|
| 01 | First Blood | 57.1% |
| 02 | Epic Slain | 28.5% |
| 03 | Flawless Boss | 28.5% |
| 04 | Sp13 | 28.5% |
| 05 | Bug Hunter | 14.2% |
| 06 | Collector | 14.2% |
| 07 | Deployed | 14.2% |
| 08 | Hydra Resolved | 14.2% |
| 09 | Hydra Slain | 14.2% |
| 10 | Incident Slain | 14.2% |
| 11 | Oracle Slain | 14.2% |
| 12 | Quick Fix Addict | 14.2% |
| 13 | Speedrun | 14.2% |
| 14 | Tourist | 14.2% |
| 15 | Win Devops | 14.2% |
| 16 | Works On My Machine | 14.2% |
| 17 | All Classes | 0.0% |
| 18 | Clean Room | 0.0% |
| 19 | Debt 100 Biome | 0.0% |
| 20 | Elite Hunter | 0.0% |
| 21 | Friday Survivor | 0.0% |
| 22 | Legacy Survivor | 0.0% |
| 23 | Legendary | 0.0% |
| 24 | Marathon | 0.0% |
| 25 | Merge Same Frame | 0.0% |
| 26 | Monolith Slayer | 0.0% |
| 27 | Prod Ready | 0.0% |
| 28 | Win Backend | 0.0% |
| 29 | Win Frontend | 0.0% |
| 30 | Win Intern | 0.0% |
| 31 | Win Qa | 0.0% |
| 32 | Win Scrum | 0.0% |
| 33 | Yaml Slain | 0.0% |
| 34 | Zero Downtime | 0.0% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.