Store data
- UK price
- £10.57
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 28 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Kingsreach is a 3D medieval city builder and kingdom simulation. You start with a Great Hall and a handful of villagers. Place huts, lumberjacks, farms and sawmills and watch your people carry the logs home, tend the fields and go to bed at dusk. Grow a camp into a walled citadel, keep your people fed and happy through the seasons, and raise towers, barracks and gates before the goblins land.
A village that lives. Every villager has a name, a face, a trade, a home and a daily routine. They fell trees, cut stone, mine ore, hunt, fish, farm, bake and brew, and they fight when the raiders come.
A real economy. Wheat to flour to bread, barley to beer, ore to metal. A market buys and sells every good, and your soldiers need metal from an armory to fight at full strength.
Place anything freely. Drag roads, fences and walls, rotate buildings and watch the ground level itself under every foundation. Dozens of buildings, each with five levels from thatched hut to legendary hall.
Seasons, weather and night. Blossom in spring, harvest in autumn, snow and ice in winter, rain and fog, glowing windows and fireflies after dark.
Raids that matter. War drums at dusk, then goblins, orcs and trolls land on the shore. Towers, archers on the walls, knights, catapults and gates hold them back; burning buildings are a real loss.
Four biomes and any land. Meadow, frozen Frostmark, Ember Badlands and the Mire of Whispers swamp with its spiders and snakes. Islands or open plains and mountains, maps of 128, 256 or 512 tiles.
New Kingdom: the full game with objectives, raids and a victory at ninety villagers.
Playground: a free sandbox with optional unlimited resources and no enemies.
City Generator: choose a shape, size, walls and farms and get a ready-made city to explore or defend.
Conquest: four empires on one huge map, eight rulers to choose from, truces, alliances and war. Play one empire or just watch the computer fight it out.
Photo mode for postcards of your kingdom.
Single player, mouse and keyboard
Procedural worlds from a seed, four biomes, three map sizes
Original soundtrack that changes with the hour and the danger
Three save slots plus autosave
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.