Store data
- UK price
- £8.09
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 4 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The rails are the only safe ground left. Out in the valley the dead are rising, and your train is all that stands between them and the last stations on the line.
Shift the throttle notch by notch, point where the train should go at the next switch and back out of dead ends before the horde pins you down. Your route is your strategy: a wrong turn can trap you in the middle of the swarm.
Every level-up lets you couple a new weapon wagon or upgrade one you have:
Flatcar Turret: a rotating gun that hits the nearest enemy
Crane Car: a swinging boom that sweeps skeletons off the tracks
Stake Car: pipes that roll off the sides and flatten everything
Tank Car: an oil slick that slows the dead, set it alight and it burns
Mortar Car: a mortar that shells the densest packs
Boxcar: drones that circle the train
Max out a wagon, own the matching upgrade and a station chest evolves it, like the Tank Car into the Napalm Train.
Armour plating, a bigger boiler, a coal supply that repairs the train, stronger couplings and a magnet for XP gems shape how your run plays.
Swarms of skeleton minions, armoured brutes, hooded saboteurs that barricade your line and golem elites. Ram them, grind through them, but do not stop for long.
At the end of every run a burning pentagram ignites and the Demon Lord rises. Hold the line.
15-minute runs with a rising horde of up to 1,500 enemies on screen
Rail network with switches, dead ends, stations and supply drops
Weapon wagons that you couple, level up and evolve
Controller first, fully playable with keyboard, gamepad and on Steam Deck
Fully localised in English, French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Russian, Portuguese (Brazil), Japanese, Polish, Korean and Turkish
| # | ||
|---|---|---|
| 01 | Ach All Wagons | 0.0% |
| 02 | Ach Daily | 0.0% |
| 03 | Ach Daily 7 | 0.0% |
| 04 | Ach Demon Lord | 0.0% |
| 05 | Ach Demon Lord 5 | 0.0% |
| 06 | Ach Depot | 0.0% |
| 07 | Ach Distance 100k | 0.0% |
| 08 | Ach Drops Run 10 | 0.0% |
| 09 | Ach Evo All | 0.0% |
| 10 | Ach Evo Cryo Express | 0.0% |
| 11 | Ach Evo Drone Hive | 0.0% |
| 12 | Ach Evo Flak Battery | 0.0% |
| 13 | Ach Evo Napalm Train | 0.0% |
| 14 | Ach Evo Pipe Avalanche | 0.0% |
| 15 | Ach Evo Rail Howitzer | 0.0% |
| 16 | Ach Evo Rocket Salvo | 0.0% |
| 17 | Ach Evo Storm Engine | 0.0% |
| 18 | Ach Evo Three Run | 0.0% |
| 19 | Ach Evo Wrecking Ball | 0.0% |
| 20 | Ach First Run | 0.0% |
| 21 | Ach Hard Clear | 0.0% |
| 22 | Ach Kills 1000 | 0.0% |
| 23 | Ach Kills 10000 | 0.0% |
| 24 | Ach Kills 100000 | 0.0% |
| 25 | Ach Kills Run 5000 | 0.0% |
| 26 | Ach Level 30 | 0.0% |
| 27 | Ach Loop | 0.0% |
| 28 | Ach Max Wagon | 0.0% |
| 29 | Ach Mid All | 0.0% |
| 30 | Ach Mid Feldherr | 0.0% |
| 31 | Ach Mid Rammbock | 0.0% |
| 32 | Ach Mid Schaffner | 0.0% |
| 33 | Ach Mid Schienenkoenig | 0.0% |
| 34 | Ach No Damage Minute | 0.0% |
| 35 | Ach No Repair Victory | 0.0% |
| 36 | Ach Ram Run 100 | 0.0% |
| 37 | Ach Ram Total 2500 | 0.0% |
| 38 | Ach Runs 25 | 0.0% |
| 39 | Ach Support Double | 0.0% |
| 40 | Ach Support Evolution | 0.0% |
| 41 | Ach Survive 10 | 0.0% |
| 42 | Ach Survive 15 | 0.0% |
| 43 | Ach Survive 5 | 0.0% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.