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Steam player data · App 5375720

Galactic Rummi LAN Party

View on Steam ↗Updated 23 Oct · 15:21 UTC
  • Multi-player
  • PvP
  • LAN PvP
  • Cross-Platform Multiplayer
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Touch Only Option
Steam

Store data

UK price
£4.79
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
23 October 2026
Concurrent players0Most recent successful sample
Today's peak011/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5375720
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Casual, Indie
Release date
23 October 2026
Last player update
23 Oct · 15:21 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10
Processor
Dual Core
Memory
8 GB RAM
Graphics
Integrated
Storage
150 MB available space
Additional Notes
Ethernet LAN / Wired / Wireless Wi-Fi Connection

macOS

Minimum
OS
macOS 11 Big Sur
Processor
Apple M1 or Intel Core M
Memory
8 GB RAM
Graphics
Integrated
Storage
150 MB available space
Additional Notes
Ethernet LAN / Wired / Wireless Wi-Fi Connection

Linux

Minimum
OS
Ubuntu 20
Processor
Intel / AMD64 / x86_64 / ARM
Memory
150 MB RAM
Graphics
Integrated
Additional Notes
Ethernet LAN / Wired / Wireless Wi-Fi Connection

Launch window

Released 23 October 2026 · Tracking from 23 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.79
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.79
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011123 Oct 2026, 13:00 UTC23 Oct 2026, 15:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
October 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Multiplayer Rummi board game over local Wi-Fi, ideal for family game night, LAN parties, long flights, camping trips and areas where an Internet connection is not available nor desirable. All playing devices are required to be connected over the same LAN (Local Area Network), or the Wi-Fi network or one device can be used as a Hotspot and all other devices connect to the same Hotspot. No other accounts required to play this game.

Game rules

There are two boards or racks in this game: one is private, only visible to the player, and another public board visible to all players.

Melding is the process of moving tiles from the private rack to the public board, according to the rules of the game.

Each tile or playing piece is worth the number of points depicted on its face. To win the game, a player must move all of the tiles from the private board to the public board. If no player empty their private board, the player with the least tiles points remaining on their private board.

01 First to clear the rack

Start with 14 tiles. Meld them all to win. There are 106 tiles for 2–4 players and 160 for 5–6.

02 Runs

Three or more consecutive numbers of one colour. Numbers run from 1 to 13; 13 cannot wrap to 1.

03 Groups

Three or four tiles of the same number, all in different colours.

04 First meld: 30 points

Use only your rack to make one or more complete runs or groups worth at least 30 points together. Every selected tile must fit.

Example points calculations: 12 + 21 = 33 ≥ 30

05 Jokers

A joker replaces a missing tile and scores its represented value in a meld. A meld cannot contain only jokers.

Example points calculations: 10 + 11 + 12 = 33

06 After your first meld

Add to or rearrange public melds. Play at least one rack tile, keep all public tiles on the board, and leave every meld valid.

07 Your turn

Select tiles, then drop on highlighted board cells or use Meld in full-rack mode. Finish meld confirms your play and ends your turn.

08 Draw or undo

Draw takes one tile and ends your turn. Undo cancels unfinished changes. Draw is disabled during an unfinished meld; undo it first.

09 Timed games

When time runs out, unfinished changes are undone, a tile is drawn if available, and the turn ends.

10 End of the game

If the pool is empty and everyone passes, the lowest rack score wins. Numbered tiles score their face value; each remaining joker scores 30.

Steam gallery

Screenshots

5 available
More game data · Seller history