Steam release scheduled · App 5373360

SCALING LAW

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Color Alternatives
  • Mouse Only Option
  • Playable without Timed Input
  • Save Anytime
  • Steam Cloud
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
27 October 2026
Positive reviews
—
Total reviews
—
Release date
27 October 2026
Player tracking—Begins when the game launches
Release date27 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5373360
App type
Game
Developer
Publisher
Supported systems
Windows · macOS
Genres
Indie, Simulation, Strategy
Release date
27 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 (64-bit)
Processor
64-bit dual-core processor
Memory
4096 MB RAM
Graphics
Integrated graphics with hardware acceleration
Storage
1024 MB available space
Additional Notes
Keyboard and mouse. No online AI service required.
Recommended
Requirement
Requires a 64-bit processor and operating system

macOS

Minimum
Requirement
Requires an Apple processor
OS
macOS 11.0 or later
Processor
Apple Silicon (M1 or later)
Additional Notes
Requires an Apple Silicon Mac. Intel Macs are not supported.
Recommended
Requirement
Requires an Apple processor
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Train a model. Ship a product. Keep scaling.

SCALING LAW is a single-player incremental management game about building an AI company, told through a stark two-color desktop, surveillance feeds, emails, and increasingly unsettling conversations.

Start in a garage with one GPU and data you label by hand. Train your first model, launch a product, and reinvest the revenue. Your next upgrade is always within reach. The consequences arrive a little later.

From a garage to the world

Buy compute, improve training and inference, open new distribution channels, and grow across twelve regions. Balance demand, service quality, payroll, competition, and regulatory pressure. A larger model changes what your company can do, and what everyone expects it to do.

Automate the company. Then read what remains.

Replace departments with automated systems. Watch the language of your dashboard change through five acts. Read letters from your cofounder, family, investors, and regulators, and replay conversations between people and your model. Long-form readers pause the simulation so you can take your time.

Choose what you are willing to give up

Answer decisions yourself or let the model suggest a response. Pursue growth, preserve human agency, face a rival, or shut the system down. Several endings follow from the choices you make and the controls you keep.

Five acts of incremental growth and psychological horror.

A twelve-region world map with adoption, dependence, and regulation.

Four upgrade trees: operations, channels, capabilities, and influence.

Emails, decision events, news, and model conversations in English and Simplified Chinese.

A two-color pixel aesthetic inspired by early desktop interfaces.

Authored fictional AI dialogue; no live AI service is required to play.

Steam gallery

Screenshots

5 available
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