Store data
- Store status
- Coming soon
- Scheduled release
- 16 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 16 October 2026
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
DUE TONIGHT is an incremental game about a rubber stamp, a desk and a building that never stops sending you paperwork. All of it has googly eyes. All of it is due tonight.
You start as the night-shift intern in the basement Mailroom. Memos, envelopes and sticky notes crawl across your desk. Slide your stamp over them and it comes down on its own. Every approved form pays a fee. The clock on the wall is your shift, and at midnight it's over.
The demo covers the Mailroom, the Cubicle Farm and Middle Management, and takes about 30 to 45 minutes. It ends when you are promoted to the Corner Office.
Your supervisor wants a quota by the deadline. Pay it and you keep your desk. Miss it and you're fired.
Between nights you spend what you earned: a bigger pad, darker ink, faster hands, a longer shift, a better stamp. Adopt an office policy. Pick up the phone. And if the night went well, you can call a coin toss and try to double it.
When the night goes well, the accountant leaves a note on your take: "Double it?" Call heads or tails and either double the lot or lose it.
Pay enough quotas and you get promoted. Every floor is a new desk, new paperwork, a new stamp and a new job title.
Every floor has its own Performance Review: a boss that walks across your desk and has to be stamped out before the clock runs down.
On the third floor you get your first clerk. Then a second. Your team stamps while you stamp, and their desks fill the floor behind you. Train them and buy them better coffee.
Getting fired is part of the job. Every career leaves you References, and References buy enamel pins that stay with you forever. The next career starts faster, and the one after that faster still.
Three floors: the Mailroom (B1), the Cubicle Farm (02) and Middle Management (17)
Nine kinds of paperwork, from Sticky Notes to Contracts
Three Performance Reviews to survive
Four stamps, from the Office Stamp to Big Bertha and the Date Stamp
34 upgrades across seven lanes and 24 office policies
Your first team, with training and better coffee
Your first enamel pins, kept between careers
About 30 to 45 minutes from the first memo to the end
The Corner Office, the Ministry, the World Registry and the Galactic Registry: four more desks, four more stamps, four more Performance Reviews, whole departments to run and, at the very top, the form to end all forms.
Wishlist DUE TONIGHT to keep climbing. Progress in the demo doesn't carry over to the full game.
Steam currently lists 16 Oct 2026 as the release date.