Store data
- UK price
- £9.09
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 5 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
LogicForge ships no ready-made building blocks. There is NOT and AND – and everything grows out of those: OR, XOR, multiplexers, adders, registers, an ALU, and finally your own 8-bit CPU with an assembler.
One key turns any circuit into a component in your library, ready to be used as often as you like – nested as deep as you like. The live view opens any instance and shows its inside with the real values.
102 chapters in fifteen acts across three worlds – circuits, assembly, Python – each with its own character that grows as you progress. The goal is given, the solution is yours to find, and stars reward correctness and economy. Every block you solve (OR, XOR, adder, ALU, flip-flop, register, counter …) sits ready in your library afterwards.
World 1 – Circuits: from the first NAND to your own CPU, built from nothing but NOT and AND.
World 2 – Assembly: write programs for the LF-8, the CPU you just built – loops, subroutines, sorting, a traffic light and an elevator.
World 3 – Python: programming from zero. One new idea per chapter, a short lesson with an example you can run, and feedback that tells you exactly what is different from the expected output. Later your scripts become components and control animated scenes.
Truth tables, waveform view with cursors, halt conditions, keyboard, terminal, screen, RAM/ROM, Verilog export and import, Arduino export of the finished circuit, and an import for Logisim files.
Share components, simulations and tasks with others – via the Steam Workshop or a plain folder.
| # | ||
|---|---|---|
| 01 | Act 1 | 0.0% |
| 02 | Act 10 | 0.0% |
| 03 | Act 11 | 0.0% |
| 04 | Act 12 | 0.0% |
| 05 | Act 13 | 0.0% |
| 06 | Act 14 | 0.0% |
| 07 | Act 15 | 0.0% |
| 08 | Act 2 | 0.0% |
| 09 | Act 3 | 0.0% |
| 10 | Act 4 | 0.0% |
| 11 | Act 5 | 0.0% |
| 12 | Act 6 | 0.0% |
| 13 | Act 7 | 0.0% |
| 14 | Act 8 | 0.0% |
| 15 | Act 9 | 0.0% |
| 16 | All Chapters | 0.0% |
| 17 | First Chapter | 0.0% |
| 18 | Path Assembler | 0.0% |
| 19 | Path Circuits | 0.0% |
| 20 | Path Python | 0.0% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.